Clippy happy
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@ -21,6 +21,7 @@ pub struct MixnodeState {
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pub enum MixnodeRecord {
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Runtime(Runtime),
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Settings(Box<SimulationSettings>),
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#[allow(clippy::vec_box)] // we downcast stuff and we need the extra boxing
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Data(Vec<Box<MixnodeState>>),
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}
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