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Tutorial: Wrapping a C Library as a Logos Module

This tutorial walks you through wrapping a C shared library (.so on Linux, .dylib on macOS) as a Logos module. By the end, you will have a module that compiles, loads, and responds to method calls via logoscore.

What you'll build: A calc_module that wraps a tiny C calculator library (libcalc), exposing arithmetic functions to the Logos platform.

What you'll learn:

  • How a Logos module wraps a C library
  • The role of each file in the module project
  • How to build, inspect, and test your module
  • How logoscore discovers, loads, and calls your module

Prerequisites

  • Nix with flakes enabled. Install from nixos.org, then enable flakes:
mkdir -p ~/.config/nix
echo 'experimental-features = nix-command flakes' >> ~/.config/nix/nix.conf

Verify: nix flake --help >/dev/null 2>&1 && echo "Flakes enabled"

  • A C compiler (gcc or clang) for building the C library. Only needed if you're building the .so/.dylib yourself rather than using a pre-built library.
  • Basic familiarity with C and C++.

Step 1: Scaffold the Module Project

Before writing any C code, scaffold the Logos module project using the official template. This gives you the correct flake.nix, metadata.json, directory structure, and build configuration out of the box.

1.1 Create the project using the module builder template

For a module that wraps an external C library:

mkdir logos-calc-module && cd logos-calc-module

nix flake init -t github:logos-co/logos-module-builder#with-external-lib

# Or for a plain module (no external library):
# nix flake init -t github:logos-co/logos-module-builder

This generates the skeleton files (flake.nix, metadata.json, CMakeLists.txt, etc.) pre-configured for the logos-module-builder. You then customize them for your specific library.

Note: The generated flake.nix uses an unpinned logos-module-builder URL. Replace it with the pinned version shown in the flake.nix step below to ensure reproducible builds.

Alternative approach: You can also create the C library as a separate project, build it there, then copy the resulting .so/.dylib and header files into the module's lib/ directory. This can be cleaner for larger libraries with their own build systems.


Step 2: Write the C Library

Create the C library that your module will wrap. Place the header and implementation in the lib/ directory.

2.1 Create the lib directory

mkdir -p lib

2.2 Write the C header

Create lib/libcalc.h:

#ifndef LIBCALC_H
#define LIBCALC_H

#ifdef __cplusplus
extern "C" {
#endif

/** Add two integers. */
int calc_add(int a, int b);

/** Multiply two integers. */
int calc_multiply(int a, int b);

/** Compute factorial of n (n must be >= 0). Returns -1 on error. */
int calc_factorial(int n);

/** Compute the nth Fibonacci number (n must be >= 0). Returns -1 on error. */
int calc_fibonacci(int n);

/** Return the library version string. Caller must NOT free. */
const char* calc_version(void);

#ifdef __cplusplus
}
#endif

#endif /* LIBCALC_H */

The extern "C" block is essential — it prevents C++ name mangling so the Logos module can find the symbols.

2.3 Write the C implementation

Create lib/libcalc.c:

#include "libcalc.h"

int calc_add(int a, int b)
{
    return a + b;
}

int calc_multiply(int a, int b)
{
    return a * b;
}

int calc_factorial(int n)
{
    if (n < 0) return -1;
    if (n <= 1) return 1;
    int result = 1;
    for (int i = 2; i <= n; i++) {
        result *= i;
    }
    return result;
}

int calc_fibonacci(int n)
{
    if (n < 0) return -1;
    if (n == 0) return 0;
    if (n == 1) return 1;
    int a = 0, b = 1;
    for (int i = 2; i <= n; i++) {
        int tmp = a + b;
        a = b;
        b = tmp;
    }
    return b;
}

const char* calc_version(void)
{
    return "1.0.0";
}

2.4 Build the shared library

cd lib

# Linux
gcc -shared -fPIC -o libcalc.so libcalc.c

# macOS
# gcc -shared -fPIC -o libcalc.dylib libcalc.c

cd ..

Verify the symbols are exported:

# Linux
nm -D lib/libcalc.so | grep calc

# macOS
# nm -gU lib/libcalc.dylib | grep calc

You should see each symbol marked with T (text/code section). Addresses will vary:

0000000000001139 T calc_add
0000000000001179 T calc_factorial
00000000000011f5 T calc_fibonacci
0000000000001159 T calc_multiply
0000000000001299 T calc_version

Wrapping a third-party library? If you're wrapping an existing library (e.g., from a system package or a GitHub repo), you don't need to write the C code — just place the pre-built .so/.dylib and its header file in lib/.


Step 3: Configure the Logos Module

The template generated skeleton files with placeholder names (external_lib, example_lib). Now rename and customize them for your library. You need to edit every generated file.

After editing, your project should look like this:

File What to change
metadata.json Module name, description, library name, include dirs
CMakeLists.txt Project name, module name, source filenames, library name
flake.nix Description (and dependency inputs if needed)
src/*.h, src/*.cpp Rename files, replace class/method names, add your wrapping logic
logos-calc-module/
├── flake.nix          # Nix build configuration (~10 lines)
├── metadata.json      # Module metadata, build settings, and runtime config
├── CMakeLists.txt     # CMake build file
├── lib/
│   ├── libcalc.h      # C library header
│   └── libcalc.c      # C library source (compiled by CMake)
└── src/
    ├── calc_module_interface.h   # Interface declaration
    ├── calc_module_plugin.h      # Plugin header
    └── calc_module_plugin.cpp    # Plugin implementation (wrapping logic)

3.1 metadata.json — Module Configuration

Edit: Change name, description, main, nix.external_libraries[].name, and nix.cmake.extra_include_dirs to match your module and library.

This is the single source of truth for your module. It is embedded into the plugin binary by Qt's Q_PLUGIN_METADATA macro (for runtime metadata), read by logos-module-builder to configure the Nix build, used by CMake to resolve external dependencies and link libraries (via the nix section), and used by nix-bundle-lgx to generate the LGX manifest.

{
  "name": "calc_module",
  "version": "1.0.0",
  "type": "core",
  "category": "general",
  "description": "Calculator module wrapping libcalc C library",
  "main": "calc_module_plugin",
  "dependencies": [],

  "nix": {
    "packages": {
      "build": [],
      "runtime": []
    },
    "external_libraries": [
      {
        "name": "calc",
        "vendor_path": "lib"
      }
    ],
    "cmake": {
      "find_packages": [],
      "extra_sources": [],
      "extra_include_dirs": ["lib"],
      "extra_link_libraries": []
    }
  }
}

Key fields explained:

Field What it does
name Module name — must be a valid C identifier (used in filenames, method calls)
nix.external_libraries Declares C/C++ libraries vendored in the repo. Each entry has a name (used for the Nix derivation and CMake target) and vendor_path (directory containing the source). The build system compiles the library and makes it available as a CMake target
nix.cmake.extra_include_dirs Added to the CMake include path so your C++ code can #include "libcalc.h"

3.2 CMakeLists.txt — Build File

Edit: Change project() name, NAME, SOURCES filenames, and EXTERNAL_LIBS to match your module and library.

cmake_minimum_required(VERSION 3.14)
project(CalcModulePlugin LANGUAGES CXX)

# Include the Logos Module CMake helper (provided by logos-module-builder)
if(DEFINED ENV{LOGOS_MODULE_BUILDER_ROOT})
    include($ENV{LOGOS_MODULE_BUILDER_ROOT}/cmake/LogosModule.cmake)
elseif(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/cmake/LogosModule.cmake")
    include(cmake/LogosModule.cmake)
else()
    message(FATAL_ERROR "LogosModule.cmake not found")
endif()

# Define the module with its external library dependency
logos_module(
    NAME calc_module
    SOURCES
        src/calc_module_interface.h
        src/calc_module_plugin.h
        src/calc_module_plugin.cpp
    EXTERNAL_LIBS
        calc
)

The template generates this with default names (e.g., external_lib). You must update:

  • project() — rename to match your module (e.g., CalcModulePlugin)
  • NAME — your module name (must match name in metadata.json, e.g., calc_module)
  • SOURCES — your renamed source files
  • EXTERNAL_LIBS — names of external libraries to link (must match nix.external_libraries[].name in metadata.json)

The if/elseif/else block above it is boilerplate — don't change it.

Common mistake: If NAME doesn't match name in metadata.json, the build will succeed but the install phase will fail because it looks for <name>_plugin.dylib based on metadata.json.

How EXTERNAL_LIBS calc works: The logos_module() CMake function searches lib/ for libcalc.so (Linux) or libcalc.dylib (macOS), links it to your plugin, and sets up RPATH so the library is found at runtime.

3.3 flake.nix — Nix Build Config

Change description. Add flake inputs here if your module depends on other modules or fetches a library from source.

{
  description = "Calculator module - wraps libcalc C library for Logos";

  inputs = {
    logos-module-builder.url = "github:logos-co/logos-module-builder";
  };

  outputs = inputs@{ logos-module-builder, ... }:
    logos-module-builder.lib.mkLogosModule {
      src = ./.;
      configFile = ./metadata.json;
      flakeInputs = inputs;
    };
}

That's it — mkLogosModule handles all the Nix complexity (fetching Qt, the SDK, the code generator, setting up include paths, etc.). Note that configFile points to metadata.json (the single source of truth) and flakeInputs = inputs passes all flake inputs to the builder so that dependencies declared in metadata.json are resolved automatically.

Naming flake inputs: When adding module dependencies, the flake input attribute name must match the name field in that dependency's metadata.json. For example, if you depend on a module whose metadata.json has "name": "waku_module", your flake input must be waku_module.url = "github:logos-co/logos-waku-module".

3.4 src/calc_module_interface.h — Interface Declaration

This declares the methods your module exposes. It inherits from PluginInterface (provided by the Logos C++ SDK). Every method you want callable by other modules must be Q_INVOKABLE and virtual.

#ifndef CALC_MODULE_INTERFACE_H
#define CALC_MODULE_INTERFACE_H

#include <QObject>
#include <QString>
#include "interface.h"

class CalcModuleInterface : public PluginInterface
{
public:
    virtual ~CalcModuleInterface() = default;

    Q_INVOKABLE virtual int add(int a, int b) = 0;
    Q_INVOKABLE virtual int multiply(int a, int b) = 0;
    Q_INVOKABLE virtual int factorial(int n) = 0;
    Q_INVOKABLE virtual int fibonacci(int n) = 0;
    Q_INVOKABLE virtual QString libVersion() = 0;
};

#define CalcModuleInterface_iid "org.logos.CalcModuleInterface"
Q_DECLARE_INTERFACE(CalcModuleInterface, CalcModuleInterface_iid)

#endif // CALC_MODULE_INTERFACE_H

Rules for the interface:

  • Every method you want callable by other modules must be Q_INVOKABLE and virtual
  • Supported parameter/return types: int, bool, QString, QByteArray, QVariant, QJsonArray, QStringList, LogosResult
  • The interface ID string (e.g., "org.logos.CalcModuleInterface") must be unique across all modules

3.5 src/calc_module_plugin.h — Plugin Header

This is the actual plugin class. It inherits from both QObject (for Qt's meta-object system) and your interface.

#ifndef CALC_MODULE_PLUGIN_H
#define CALC_MODULE_PLUGIN_H

#include <QObject>
#include <QString>
#include "calc_module_interface.h"

// Include the C library header
#include "lib/libcalc.h"

class LogosAPI;

class CalcModulePlugin : public QObject, public CalcModuleInterface
{
    Q_OBJECT
    Q_PLUGIN_METADATA(IID CalcModuleInterface_iid FILE "metadata.json")
    Q_INTERFACES(CalcModuleInterface PluginInterface)

public:
    explicit CalcModulePlugin(QObject* parent = nullptr);
    ~CalcModulePlugin() override;

    // PluginInterface
    QString name() const override { return "calc_module"; }
    QString version() const override { return "1.0.0"; }

    Q_INVOKABLE void initLogos(LogosAPI* api);

    // CalcModuleInterface
    Q_INVOKABLE int add(int a, int b) override;
    Q_INVOKABLE int multiply(int a, int b) override;
    Q_INVOKABLE int factorial(int n) override;
    Q_INVOKABLE int fibonacci(int n) override;
    Q_INVOKABLE QString libVersion() override;
    Q_INVOKABLE void libVersionNotify();

signals:
    void eventResponse(const QString& eventName, const QVariantList& args);

};

#endif // CALC_MODULE_PLUGIN_H

Critical details:

  • Q_PLUGIN_METADATA(IID ... FILE "metadata.json") — embeds the metadata into the binary
  • Q_INTERFACES(CalcModuleInterface PluginInterface) — registers both interfaces with Qt's plugin system
  • initLogos must be Q_INVOKABLE but not override — the base class PluginInterface does not declare it as virtual; the Logos host calls it reflectively via QMetaObject::invokeMethod
  • eventResponse signal is required for event forwarding between modules. Emit it to push data to subscribers (e.g., QML UIs listening via logos.onModuleEvent())
  • name() must return the same string as the name field in metadata.json
  • No m_logosAPI member variable — the LogosAPI* pointer is stored in the global logosAPI variable defined in liblogos, not in a class member. See the initLogos implementation below.

3.6 src/calc_module_plugin.cpp — Plugin Implementation

This is where the wrapping happens. Each method calls the corresponding C function.

#include "calc_module_plugin.h"
#include "logos_api.h"
#include <QDebug>

CalcModulePlugin::CalcModulePlugin(QObject* parent)
    : QObject(parent)
{
    qDebug() << "CalcModulePlugin: created";
}

CalcModulePlugin::~CalcModulePlugin()
{
    qDebug() << "CalcModulePlugin: destroyed";
}

void CalcModulePlugin::initLogos(LogosAPI* api)
{
    logosAPI = api;
    qDebug() << "CalcModulePlugin: LogosAPI initialized";
}

int CalcModulePlugin::add(int a, int b)
{
    int result = calc_add(a, b);
    qDebug() << "CalcModulePlugin::add" << a << "+" << b << "=" << result;
    return result;
}

int CalcModulePlugin::multiply(int a, int b)
{
    int result = calc_multiply(a, b);
    qDebug() << "CalcModulePlugin::multiply" << a << "*" << b << "=" << result;
    return result;
}

int CalcModulePlugin::factorial(int n)
{
    int result = calc_factorial(n);
    qDebug() << "CalcModulePlugin::factorial" << n << "! =" << result;
    return result;
}

int CalcModulePlugin::fibonacci(int n)
{
    int result = calc_fibonacci(n);
    qDebug() << "CalcModulePlugin::fibonacci fib(" << n << ") =" << result;
    return result;
}

QString CalcModulePlugin::libVersion()
{
    const char* ver = calc_version();
    QString result = QString::fromUtf8(ver);
    qDebug() << "CalcModulePlugin::libVersion" << result;
    return result;
}

void CalcModulePlugin::libVersionNotify()
{
    const char* ver = calc_version();
    QString result = QString::fromUtf8(ver);
    qDebug() << "CalcModulePlugin::libVersionNotify" << result;
    emit eventResponse("versionReady", {result});
}

The wrapping pattern is always the same:

  1. Call the C function with the arguments
  2. Convert the C result to a Qt type if needed (e.g., const char*QString)
  3. Return the Qt type

Step 4: Build the Module

4.1 Initialize the Git repo

Nix flakes require a git repository.

Before staging files, create a .gitignore to exclude build artifacts:

# Nix build output
result
result-*

# CMake build directory
build/

Then initialise the repo:

git init
git add -A
nix flake update
git add flake.lock

4.2 Build the plugin library

Build just the plugin library (.so / .dylib):

nix build '.#lib'

Quoting matters: Use '.#lib' (with quotes) rather than bare nix build .#lib. Some shells (especially zsh) may interpret the # as a comment character.

The first build takes a while (515 minutes) as Nix downloads Qt, the Logos SDK, and other dependencies. Subsequent builds are fast due to caching.

4.3 Build the full package

Build everything (library + generated SDK headers):

nix build

4.4 Inspect the output

ls -la result/lib/

You should see two files (extensions depend on your platform):

# Linux
calc_module_plugin.so   # Your Logos module plugin
libcalc.so              # The C library (copied alongside)

# macOS
calc_module_plugin.dylib
libcalc.dylib

Both library files are placed together so the plugin can find the C library at runtime via RPATH.


Step 5: Inspect the Module

Use the lm CLI tool (from logos-module) to inspect the compiled module binary.

5.1 Build the lm tool

The lm CLI inspects compiled module binaries. Build it from the logos-module repo:

nix build 'github:logos-co/logos-module#lm' --out-link ./lm

5.2 View metadata

# Linux
./lm/bin/lm metadata result/lib/calc_module_plugin.so

# macOS
./lm/bin/lm metadata result/lib/calc_module_plugin.dylib

Output:

Plugin Metadata:
================
Name:         calc_module
Version:      1.0.0
Description:  Calculator module wrapping libcalc C library
Author:
Type:         core
Dependencies: (none)

5.3 List methods

# Linux
./lm/bin/lm methods result/lib/calc_module_plugin.so

# macOS
./lm/bin/lm methods result/lib/calc_module_plugin.dylib

Output:

Plugin Methods:
===============

void eventResponse(QString eventName, QVariantList args)
  Signature: eventResponse(QString,QVariantList)
  Invokable: no

void initLogos(LogosAPI* api)
  Signature: initLogos(LogosAPI*)
  Invokable: yes

int add(int a, int b)
  Signature: add(int,int)
  Invokable: yes

int multiply(int a, int b)
  Signature: multiply(int,int)
  Invokable: yes

int factorial(int n)
  Signature: factorial(int)
  Invokable: yes

int fibonacci(int n)
  Signature: fibonacci(int)
  Invokable: yes

QString libVersion()
  Signature: libVersion()
  Invokable: yes

All five wrapping methods are visible and invokable. The initLogos method is automatically called by the Logos host when loading the module.

5.4 JSON output

For scripting and CI, use --json:

# Linux
./lm/bin/lm methods result/lib/calc_module_plugin.so --json

# macOS
./lm/bin/lm methods result/lib/calc_module_plugin.dylib --json
[
    {
        "isInvokable": true,
        "name": "add",
        "parameters": [
            { "name": "a", "type": "int" },
            { "name": "b", "type": "int" }
        ],
        "returnType": "int",
        "signature": "add(int,int)"
    },
    ...
]

Step 6: Test with logoscore

6.1 Build logoscore

nix build 'github:logos-co/logos-logoscore-cli' --out-link ./logos

6.2 Set up the modules directory

logoscore expects modules in subdirectories, each with a manifest.json. Rather than copying files and writing the manifest manually, use the Nix derivation to create an LGX package and install it with the package manager:

nix build '.#lgx'
nix build 'github:logos-co/logos-package-manager#cli' --out-link ./pm
mkdir -p modules
./pm/bin/lgpm --modules-dir ./modules install --file result/*.lgx

This extracts the plugin, external libraries, and manifest into the correct directory structure:

modules/calc_module/
├── calc_module_plugin.dylib   # (or .so on Linux)
├── libcalc.dylib              # (or .so on Linux)
├── manifest.json              # Auto-generated by lgx
└── variant                    # Platform variant identifier

6.3 Call methods

Start the daemon and call methods:

./logos/bin/logoscore -D -m ./modules &
sleep 3
./logos/bin/logoscore load-module calc_module
./logos/bin/logoscore call calc_module add 3 5
./logos/bin/logoscore call calc_module factorial 5
./logos/bin/logoscore call calc_module fibonacci 10
./logos/bin/logoscore call calc_module libVersion
./logos/bin/logoscore stop

For inline (legacy) mode and other logoscore options, see the Developer Guide -- Running with logoscore.

What happens under the hood:

  1. logoscore scans ./modules/ for subdirectories containing manifest.json
  2. It finds calc_module and extracts metadata from the plugin binary
  3. It spawns a logos_host process that loads calc_module_plugin.so
  4. logos_host calls initLogos() on the plugin, providing a LogosAPI* for inter-module communication
  5. The call command is parsed: module name calc_module, method add, args [3, 5]
  6. logoscore sends the call to logos_host via Qt Remote Objects (IPC)
  7. logos_host invokes CalcModulePlugin::add(3, 5) which calls calc_add(3, 5) from libcalc
  8. The result is returned via IPC to logoscore

You'll see debug output like:

Debug: Found plugin: "./modules/calc_module/calc_module_plugin.so"
Debug: Plugin Metadata:
Debug:  - Name: "calc_module"
Debug:  - Version: "1.0.0"
Debug:  - Description: "Calculator module wrapping libcalc C library"
Debug: Loading plugin: "calc_module" in separate process
Debug: Executing call: "calc_module" . "add" with 2 params
Method call successful. Result: ...

Package for Distribution (Optional)

The LGX package created in Step 5.2 is a local package — its libraries still reference /nix/store paths, so it only works on the machine that built it. To create a portable package that can be distributed to other machines:

nix build '.#lgx-portable'

Portable LGX packages are fully self-contained with no /nix/store references at runtime. These are the packages used by the Logos App Package Manager UI and published to logos-modules releases.

To create both dev and portable variants (the dev variant works with local nix build of basecamp; the portable variant works with standalone basecamp builds), use --out-link to avoid overwriting the result symlink:

nix build '.#lgx' --out-link result-lgx
nix build '.#lgx-portable' --out-link result-lgx-portable

For more bundling options (standalone bundler syntax, cross-platform packaging), see the Developer Guide — Bundling with nix-bundle-lgx.

To install a portable package on another machine:

nix build 'github:logos-co/logos-package-manager#cli' --out-link ./pm
./pm/bin/lgpm --modules-dir ./modules install --file result-lgx-portable/*.lgx

Note: Local builds of logoscore / logos-basecamp (via nix build) expect local .lgx packages. Portable builds (via nix build '.#bin-bundle-dir', .#bin-appimage, or .#bin-macos-app) expect portable .lgx packages. See the logos-basecamp README for details.

Common Wrapping Patterns

Wrapping C functions with opaque pointers

Many C libraries use opaque pointers (handles) for state management:

// C API
typedef struct db_ctx db_ctx_t;
db_ctx_t* db_open(const char* path);
int db_get(db_ctx_t* ctx, const char* key, char* buf, int buf_len);
void db_close(db_ctx_t* ctx);

Store the handle in your plugin class:

class DbModulePlugin : public QObject, public DbModuleInterface
{
    // ...
private:
    db_ctx_t* m_ctx = nullptr;

public:
    Q_INVOKABLE bool open(const QString& path) {
        m_ctx = db_open(path.toUtf8().constData());
        return m_ctx != nullptr;
    }

    Q_INVOKABLE QString get(const QString& key) {
        if (!m_ctx) return QString();
        char buf[4096];
        int len = db_get(m_ctx, key.toUtf8().constData(), buf, sizeof(buf));
        if (len < 0) return QString();
        return QString::fromUtf8(buf, len);
    }

    ~DbModulePlugin() {
        if (m_ctx) db_close(m_ctx);
    }
};

Wrapping C callbacks

C libraries often use callbacks for async operations:

typedef void (*event_cb)(int code, const char* msg, void* user_data);
void lib_set_callback(void* ctx, event_cb cb, void* user_data);

Use a static method as the callback, passing this as user_data:

class MyPlugin : public QObject, public MyInterface
{
    // ...
    static void c_callback(int code, const char* msg, void* user_data) {
        auto* self = static_cast<MyPlugin*>(user_data);
        // Forward to Qt signal (thread-safe)
        emit self->eventResponse("lib_event",
            QVariantList() << code << QString::fromUtf8(msg));
    }

    Q_INVOKABLE void startListening() {
        lib_set_callback(m_ctx, c_callback, this);
    }
};

Wrapping C libraries that allocate strings

If the C library returns allocated strings that must be freed:

Q_INVOKABLE QString getData() {
    char* c_str = lib_get_data(m_ctx);  // Library allocates
    QString result = QString::fromUtf8(c_str);
    lib_free_string(c_str);              // Library deallocates
    return result;
}

String conversion reference

C type Qt type C → Qt Qt → C
const char* QString QString::fromUtf8(c_str) str.toUtf8().constData()
const char* (binary) QByteArray QByteArray(data, len) ba.data(), ba.size()
int int direct direct
bool / int bool result != 0 direct
void* (store in member)

Advanced: Wrapping a Library from a Flake Input

Instead of pre-building the library and placing it in lib/, you can have Nix fetch and build it from source. This is useful for libraries hosted on GitHub.

flake.nix with external library input

{
  description = "Module wrapping libfoo from GitHub";

  inputs = {
    logos-module-builder.url = "github:logos-co/logos-module-builder";

    # Fetch the library source (non-flake)
    libfoo-src = {
      url = "github:example/libfoo";
      flake = false;
    };
  };

  outputs = inputs@{ logos-module-builder, libfoo-src, ... }:
    logos-module-builder.lib.mkLogosModule {
      src = ./.;
      configFile = ./metadata.json;
      flakeInputs = inputs;

      # Pass the fetched source to the builder
      externalLibInputs = {
        foo = libfoo-src;
      };
    };
}

metadata.json for flake input

{
  "name": "foo_module",
  "version": "1.0.0",
  "type": "core",
  "description": "Module wrapping libfoo",
  "main": "foo_module_plugin",
  "dependencies": [],

  "nix": {
    "packages": { "build": [], "runtime": [] },
    "external_libraries": [
      {
        "name": "foo",
        "flake_input": "github:example/libfoo",
        "build_command": "make shared",
        "output_pattern": "build/libfoo.*"
      }
    ],
    "cmake": {
      "find_packages": [],
      "extra_sources": [],
      "extra_include_dirs": ["lib"],
      "extra_link_libraries": []
    }
  }
}

Key difference: The externalLibInputs key in flake.nix (foo) must match the name field in nix.external_libraries (foo). The builder will:

  1. Clone the source from the flake input
  2. Run build_command (make shared)
  3. Search for output files matching output_pattern
  4. Copy the resulting .so/.dylib and headers to lib/
  5. Proceed with the normal module build

For Go libraries

If the external library is written in Go with C bindings (cgo), set go_build: true in the nix.external_libraries entry within metadata.json:

{
  "nix": {
    "external_libraries": [
      {
        "name": "mygolib",
        "flake_input": "github:example/mygolib",
        "go_build": true,
        "output_pattern": "libmygolib.*"
      }
    ]
  }
}

Setting go_build: true enables the Go toolchain and sets CGO_ENABLED=1.

Real-World Example: logos-libp2p-module

The logos-libp2p-module is a production module that wraps the nim-libp2p library (compiled to a C shared library). Key files:

  • **flake.nix** — Uses externalLibInputs to fetch the nim-libp2p C bindings from a GitHub flake
  • **metadata.json** — Declares nim_libp2p as an external library with go_build: false in the nix section
  • **src/plugin.cpp** — Wraps ~40 C functions (libp2p_new, libp2p_start, libp2p_connect, libp2p_dial, libp2p_gossipsub_subscribe, etc.) as Q_INVOKABLE methods
  • **tests/** — Qt test suite that exercises every wrapped function

It follows the exact same pattern as this tutorial, just at a larger scale.

Troubleshooting

initLogos marked 'override', but does not override

error: 'void MyPlugin::initLogos(LogosAPI*)' marked 'override', but does not override

Fix: Remove the override keyword from initLogos. The base PluginInterface class does not declare it as virtual. The Logos host calls it reflectively via QMetaObject::invokeMethod. Declare it as:

Q_INVOKABLE void initLogos(LogosAPI* api);  // No override!

Library not found at runtime

Cannot load library calc_module_plugin.so: libcalc.so: cannot open shared object file

Fix: Ensure libcalc.so / libcalc.dylib is in the same directory as the plugin. The build system sets RPATH to $ORIGIN (Linux) / @loader_path (macOS) so the plugin looks for libraries in its own directory.

initLogos stores API pointer in wrong variable

If inter-module calls or API features silently fail, check that initLogos assigns to the global logosAPI variable (defined in the Logos SDK / liblogos), not to a class member like m_logosAPI:

// CORRECT — uses the global variable from liblogos
void MyPlugin::initLogos(LogosAPI* api)
{
    logosAPI = api;
}

// WRONG — stores in a local member, API calls won't work
void MyPlugin::initLogos(LogosAPI* api)
{
    m_logosAPI = api;
}

Plugin not discovered by logoscore

Check:

  1. The module is in a subdirectory of the modules dir (e.g., modules/calc_module/)
  2. The subdirectory contains a manifest.json with a valid main object
  3. The platform key in main matches your OS/arch (e.g., linux-aarch64, darwin-arm64)

nix build .#lib does nothing or fails silently

Some shells (notably zsh) treat # as a comment character. Always quote the flake reference:

# Correct
nix build '.#lib'

# May fail in zsh
nix build .#lib

First build is slow

The first nix build downloads Qt 6, the Logos C++ SDK, the code generator, and other dependencies. This is a one-time cost — subsequent builds use the Nix cache and are fast (usually under 30 seconds).

Symbol not found errors

If you get "undefined symbol" errors for your C library functions:

  1. Verify the .so/.dylib is in lib/ before building
  2. Verify the header has extern "C" guards
  3. Check the symbols are exported: nm -D lib/libcalc.so | grep calc