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rpc_connection.h claimed that "a caller that gives up before the reply arrives
calls cancelPending() and is never called back at all". It is not true.
dispatchIncoming copies the handler out of m_pendingCalls under m_mu and invokes
it with the mutex RELEASED, so a cancelPending() landing in that gap erases an
entry that is already gone and returns having stopped nothing — the handler then
runs to completion, after cancelPending() has returned.
THE CODE IS FINE; THE COMMENT WAS NOT, and the distinction it was blurring is
the load-bearing one:
* at-most-once INVOCATION of a registered handler is this layer's, and comes
from the extract-and-erase under m_mu — three contenders (dispatchIncoming,
fail()'s sweep, cancelPending) and only one can have it;
* exactly-once DELIVERY to the user is NOT this layer's. It is
AsyncCall::deliver()'s CAS, and nothing else.
Both callers of sendCallAsync() were checked, because a non-idempotent one would
have made this a bug rather than a comment. PlainLogosObject funnels every
outcome into deliver(). RpcConnection::sendCall()'s promise handler has no CAS
and needs none: only one contender ever reaches it, and fulfilling a future its
caller has already walked away from is a no-op. Same for the two cancelPending()
callers that are not deliver() — the sync callMethodWithError timeout and
getMethods().
Three comment sites corrected (ResultHandler, dispatchIncoming's Result arm,
cancelPending's own contract) and the claims moved out of prose into
tests/protocol/test_plain_cancel_pending_race.cpp, which BUILDS the interleaving
instead of racing for it: a stub connection reproduces dispatchIncoming's
extract-then-invoke and lets the test stand between the halves. Four tests — the
callback that fires after cancelPending() returns, the extracted reply racing
teardown (exactly one delivery), the promise-shaped handler in the same gap, and
a real RpcConnection pair proving the half of the old comment that IS true.
The exactly-once one goes RED under -DLOGOS_PROTOCOL_DETECTOR_INVERSIONS=ON:
2 deliveries for 1 call, deterministically rather than probabilistically. Six
tests now go red in that build, listed in tests/protocol/CMakeLists.txt. Full
suite 302/302.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
612 lines
25 KiB
C++
612 lines
25 KiB
C++
#ifndef LOGOS_PLAIN_RPC_CONNECTION_H
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#define LOGOS_PLAIN_RPC_CONNECTION_H
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#include "incoming_call_handler.h"
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#include "rpc_framing.h"
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#include "rpc_message.h"
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#include "wire_codec.h"
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#include <boost/asio/any_io_executor.hpp>
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#include <boost/asio/bind_executor.hpp>
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#include <boost/asio/buffer.hpp>
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#include <boost/asio/dispatch.hpp>
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#include <boost/asio/post.hpp>
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#include <boost/asio/read.hpp>
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#include <boost/asio/strand.hpp>
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#include <boost/asio/write.hpp>
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#include <boost/system/error_code.hpp>
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#include <atomic>
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#include <cstdint>
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#include <deque>
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#include <functional>
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#include <future>
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#include <map>
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#include <memory>
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#include <mutex>
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#include <string>
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#include <utility>
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#include <vector>
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namespace logos::plain {
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// -----------------------------------------------------------------------------
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// RpcConnectionBase — type-erased public surface of RpcConnection<Stream>.
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//
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// Callers (plain_logos_object, plain_transport_host) hold a
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// shared_ptr<RpcConnectionBase> so they don't have to know whether the
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// underlying socket is plain TCP or TLS-wrapped TCP. All the async machinery
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// lives in the templated subclass.
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// -----------------------------------------------------------------------------
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class RpcConnectionBase {
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public:
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using ErrorHandler = std::function<void(const std::string& reason)>;
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// A reply, handed over as it arrives instead of parked in a promise.
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//
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// Invoked AT MOST ONCE per call, from one of three places, and a caller has
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// to answer for all three because they are not on the same thread:
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// * the connection's strand (io thread) when the peer's Result frame is
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// decoded — the normal path;
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// * an arbitrary caller thread inside fail(), which sweeps every pending
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// call when the connection is torn down (stop(), ~PlainTransport-
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// Connection, RpcServer::stop());
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// * INLINE on the calling thread, inside sendCallAsync itself, when the
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// connection is already stopped.
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// It must therefore not block and must not run user code directly — see
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// postToQtEventLoop in plain_logos_object.cpp.
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//
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// AT MOST ONCE is a property of the REGISTRATION, and it is weaker than it
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// sounds. Three things contend for a registered handler — dispatchIncoming,
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// fail()'s sweep and cancelPending() — and the extract-and-erase under m_mu
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// lets exactly one of them have it, so no handler is ever invoked twice.
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//
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// What that does NOT buy is a cancel that arrives in time. dispatchIncoming
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// copies the handler out under m_mu and invokes it with the mutex RELEASED,
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// so a cancelPending() landing in that gap erases nothing and the handler
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// runs to completion AFTER cancelPending() has already returned. A caller
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// that gives up must therefore be able to absorb one more call. Both callers
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// here are:
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// * PlainLogosObject funnels every outcome into AsyncCall::deliver(),
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// whose CAS makes the later arrival a no-op — that CAS, and nothing at
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// this layer, is what makes DELIVERY to the user exactly-once;
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// * sendCall()'s promise handler cannot be reached twice at all (only one
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// contender ever gets it) and fulfilling a future its caller has already
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// walked away from is a no-op.
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// test_plain_cancel_pending_race.cpp builds that interleaving by hand rather
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// than racing for it, and pins both.
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using ResultHandler = std::function<void(ResultMessage)>;
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virtual ~RpcConnectionBase() = default;
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virtual void start() = 0;
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virtual void stop(const std::string& reason = "stopped") = 0;
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virtual bool isOpen() const = 0;
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virtual std::future<ResultMessage> sendCall(CallMessage msg) = 0;
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// The same send, completion-driven. sendCall() is now a thin wrapper over
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// this one (it fulfils a promise from the handler), so there is exactly one
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// registration path and the two cannot drift.
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virtual void sendCallAsync(CallMessage msg, ResultHandler handler) = 0;
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virtual std::future<MethodsResultMessage> sendMethods(MethodsMessage msg) = 0;
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// Forget a pending Call or Methods registration whose caller has given up.
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//
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// THIS IS A RETENTION FIX, and it closes a hole that predates the async
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// rework. m_pendingCalls / m_pendingMethods are emptied by exactly two
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// events: a decoded reply carrying that id, and fail()'s teardown sweep. A
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// call that is resolved by its DEADLINE and never answered is in neither,
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// so its registration — a promise, or now a handler holding the caller's
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// std::function — stayed in the map for the whole life of the connection.
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// Measured against pristine master with a server that never answers: 8.5MB
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// of resident memory over 24,000 orphaned calls, 353 bytes each, growing
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// strictly linearly with the call count. And the connection outlives every
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// handle it hands out, so nothing else was ever going to collect it.
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//
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// Erasing is the right semantic and not merely a cleanup: the caller has
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// already been told the call timed out, so a reply arriving afterwards must
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// be dropped, which is exactly what an absent registration does.
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//
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// Safe to call at any time and from any thread, including for an id that
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// has already been answered (the erase simply finds nothing). Ids come from
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// nextId() and are unique across BOTH maps, so one entry point covers them.
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//
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// BEST EFFORT AGAINST A REPLY ALREADY IN FLIGHT, and deliberately not more.
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// It withdraws a REGISTRATION; it does not stop a handler dispatchIncoming
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// has already taken out of the map. Returning from this is therefore not a
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// guarantee of silence — see ResultHandler for who has to absorb the
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// difference and how.
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virtual void cancelPending(uint64_t id) = 0;
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virtual void sendSubscribe(SubscribeMessage msg,
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std::function<void(EventMessage)> callback) = 0;
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virtual void sendUnsubscribe(UnsubscribeMessage msg) = 0;
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virtual void sendEvent(EventMessage msg) = 0;
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virtual void sendToken(TokenMessage msg) = 0;
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virtual void setErrorHandler(ErrorHandler handler) = 0;
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virtual uint64_t nextId() = 0;
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};
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// -----------------------------------------------------------------------------
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// RpcConnection<Stream> — one full-duplex RPC conversation over a Boost.Asio
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// stream-like socket (plain TCP or SSL-wrapped TCP, sharing this template).
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//
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// Roles: the same connection supports both directions. Either peer can
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// initiate Call / Methods / Subscribe / Token / Event messages. Provider-side
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// dispatch of inbound Call/Methods/Subscribe/Token goes through an
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// IncomingCallHandler supplied at construction (may be null for pure-consumer
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// connections).
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//
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// Lifecycle: heap-allocated via std::make_shared; call start() once the
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// socket is ready; call stop() (or destroy) to tear down.
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// -----------------------------------------------------------------------------
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template <typename Stream>
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class RpcConnection
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: public RpcConnectionBase
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, public std::enable_shared_from_this<RpcConnection<Stream>>
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{
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public:
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RpcConnection(Stream stream,
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std::shared_ptr<IWireCodec> codec,
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IncomingCallHandler* handler = nullptr);
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void start() override;
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void stop(const std::string& reason = "stopped") override;
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bool isOpen() const override { return !m_stopped.load(); }
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std::future<ResultMessage> sendCall(CallMessage msg) override;
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void sendCallAsync(CallMessage msg, ResultHandler handler) override;
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std::future<MethodsResultMessage> sendMethods(MethodsMessage msg) override;
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void cancelPending(uint64_t id) override {
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std::lock_guard<std::mutex> g(m_mu);
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m_pendingCalls.erase(id);
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m_pendingMethods.erase(id);
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}
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void sendSubscribe(SubscribeMessage msg,
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std::function<void(EventMessage)> callback) override;
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void sendUnsubscribe(UnsubscribeMessage msg) override;
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void sendEvent(EventMessage msg) override;
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void sendToken(TokenMessage msg) override;
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void setErrorHandler(ErrorHandler handler) override {
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std::lock_guard<std::mutex> g(m_mu);
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m_error = std::move(handler);
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}
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uint64_t nextId() override {
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return m_nextId.fetch_add(1, std::memory_order_relaxed);
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}
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private:
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void doRead();
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void handleFrame(MessageType tag, std::vector<uint8_t> payload);
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void dispatchIncoming(AnyMessage msg);
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void writeFrame(std::vector<uint8_t> frame);
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void doWrite();
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void fail(const std::string& reason);
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// Close the socket. MUST run on m_strand — see closeStreamOnStrand().
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void closeStream();
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void closeStreamOnStrand();
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Stream m_stream;
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std::shared_ptr<IWireCodec> m_codec;
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IncomingCallHandler* m_handler;
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boost::asio::strand<boost::asio::any_io_executor> m_strand;
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// Read side
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FrameReader m_reader;
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std::vector<uint8_t> m_readBuf;
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// Write side
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std::deque<std::vector<uint8_t>> m_writeQueue;
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bool m_writing = false;
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// Outgoing-pending maps. Calls hold a HANDLER rather than a promise: the
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// promise is one possible handler (see sendCall), not the mechanism.
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std::mutex m_mu;
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std::map<uint64_t, ResultHandler> m_pendingCalls;
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std::map<uint64_t, std::shared_ptr<std::promise<MethodsResultMessage>>> m_pendingMethods;
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using EventKey = std::pair<std::string, std::string>; // object, event
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std::map<EventKey, std::function<void(EventMessage)>> m_eventCallbacks;
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ErrorHandler m_error;
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std::atomic<uint64_t> m_nextId{1};
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std::atomic<bool> m_stopped{false};
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std::atomic<bool> m_started{false};
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};
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// ── Template implementation (must be visible at instantiation sites) ─────
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template <typename Stream>
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RpcConnection<Stream>::RpcConnection(Stream stream,
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std::shared_ptr<IWireCodec> codec,
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IncomingCallHandler* handler)
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: m_stream(std::move(stream))
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, m_codec(std::move(codec))
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, m_handler(handler)
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, m_strand(boost::asio::make_strand(m_stream.get_executor()))
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{
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m_readBuf.resize(4096);
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}
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template <typename Stream>
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void RpcConnection<Stream>::start()
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{
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bool expected = false;
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if (!m_started.compare_exchange_strong(expected, true)) return;
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auto self = this->shared_from_this();
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boost::asio::post(m_strand, [self] { self->doRead(); });
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}
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template <typename Stream>
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void RpcConnection<Stream>::stop(const std::string& reason)
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{
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fail(reason);
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}
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template <typename Stream>
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void RpcConnection<Stream>::doRead()
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{
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auto self = this->shared_from_this();
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m_stream.async_read_some(boost::asio::buffer(m_readBuf),
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boost::asio::bind_executor(m_strand,
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[self](const boost::system::error_code& ec, std::size_t n) {
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if (ec) { self->fail(ec.message()); return; }
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// fail() may have run on another thread while this read was in
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// flight. Before the close moved onto the strand it aborted the
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// read immediately, so a stopped connection could not deliver
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// one more frame; now the socket stays open until the strand
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// gets to it, and a frame arriving in that gap would be
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// dispatched into an IncomingCallHandler its owner may already
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// have torn down. The connection is dead either way — drop it.
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if (self->m_stopped.load()) return;
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try {
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self->m_reader.append(self->m_readBuf.data(), n);
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MessageType tag;
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std::vector<uint8_t> payload;
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while (self->m_reader.next(tag, payload)) {
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self->handleFrame(tag, std::move(payload));
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}
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} catch (const std::exception& e) {
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self->fail(std::string("frame error: ") + e.what());
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return;
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}
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self->doRead();
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}));
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}
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template <typename Stream>
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void RpcConnection<Stream>::handleFrame(MessageType tag, std::vector<uint8_t> payload)
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{
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AnyMessage msg;
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try {
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msg = m_codec->decode(tag, payload.data(), payload.size());
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} catch (const std::exception& e) {
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fail(std::string("decode error: ") + e.what());
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return;
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}
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dispatchIncoming(std::move(msg));
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}
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template <typename Stream>
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void RpcConnection<Stream>::dispatchIncoming(AnyMessage msg)
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{
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std::visit([this](auto&& m) {
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using T = std::decay_t<decltype(m)>;
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if constexpr (std::is_same_v<T, ResultMessage>) {
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ResultHandler h;
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{
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std::lock_guard<std::mutex> g(m_mu);
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auto it = m_pendingCalls.find(m.id);
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if (it != m_pendingCalls.end()) {
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h = std::move(it->second);
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m_pendingCalls.erase(it);
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}
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}
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// Erased under the lock BEFORE the call, so this, fail()'s sweep and
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// cancelPending() cannot all get the same handler — that is what
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// makes INVOCATION at-most-once at this layer, and it is the whole
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// of what this layer promises. It is NOT a cancellation barrier: the
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// call below runs with m_mu released, so a cancelPending() racing it
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// finds the entry already gone, erases nothing, and returns while
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// this handler is still running. Exactly-once DELIVERY belongs to the
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// handler — see ResultHandler.
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if (h) h(std::forward<decltype(m)>(m));
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} else if constexpr (std::is_same_v<T, MethodsResultMessage>) {
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std::shared_ptr<std::promise<MethodsResultMessage>> p;
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{
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std::lock_guard<std::mutex> g(m_mu);
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auto it = m_pendingMethods.find(m.id);
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if (it != m_pendingMethods.end()) {
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p = std::move(it->second);
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m_pendingMethods.erase(it);
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}
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}
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if (p) p->set_value(std::forward<decltype(m)>(m));
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} else if constexpr (std::is_same_v<T, EventMessage>) {
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std::function<void(EventMessage)> cb;
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std::function<void(EventMessage)> wildcardCb;
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{
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std::lock_guard<std::mutex> g(m_mu);
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auto it = m_eventCallbacks.find({m.object, m.eventName});
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if (it != m_eventCallbacks.end()) cb = it->second;
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auto wit = m_eventCallbacks.find({m.object, std::string{}});
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if (wit != m_eventCallbacks.end()) wildcardCb = wit->second;
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}
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if (cb) cb(m);
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if (wildcardCb) wildcardCb(m);
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} else if constexpr (std::is_same_v<T, CallMessage>) {
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if (!m_handler) return;
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auto self = this->shared_from_this();
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m_handler->onCall(m, [self](ResultMessage res) {
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self->writeFrame(encodeFrame(*self->m_codec, AnyMessage{std::move(res)}));
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});
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} else if constexpr (std::is_same_v<T, MethodsMessage>) {
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if (!m_handler) return;
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auto self = this->shared_from_this();
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m_handler->onMethods(m, [self](MethodsResultMessage res) {
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self->writeFrame(encodeFrame(*self->m_codec, AnyMessage{std::move(res)}));
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});
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} else if constexpr (std::is_same_v<T, SubscribeMessage>) {
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if (!m_handler) return;
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// weak_ptr capture so the host's stored sink doesn't keep the
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// connection alive past its natural lifetime — without this,
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// `[self]` would leak every subscribed connection until
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// unsubscribe (which a crashing client never sends).
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std::weak_ptr<RpcConnection<Stream>> weak = this->shared_from_this();
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const void* connId = static_cast<const void*>(this);
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m_handler->onSubscribe(m, [weak](EventMessage evt) {
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if (auto self = weak.lock()) self->sendEvent(std::move(evt));
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}, connId);
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} else if constexpr (std::is_same_v<T, UnsubscribeMessage>) {
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if (m_handler)
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m_handler->onUnsubscribe(m, static_cast<const void*>(this));
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} else if constexpr (std::is_same_v<T, TokenMessage>) {
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if (m_handler) m_handler->onToken(m);
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}
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}, std::move(msg));
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}
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template <typename Stream>
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std::future<ResultMessage>
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RpcConnection<Stream>::sendCall(CallMessage msg)
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{
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auto p = std::make_shared<std::promise<ResultMessage>>();
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auto f = p->get_future();
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// The promise is now just one shape of handler. Everything the future path
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// relied on — registration under m_mu before the write, the stopped
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// early-out, fail()'s sweep — lives in sendCallAsync and is shared verbatim.
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sendCallAsync(std::move(msg), [p](ResultMessage r) {
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try { p->set_value(std::move(r)); } catch (...) {}
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});
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return f;
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}
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template <typename Stream>
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void RpcConnection<Stream>::sendCallAsync(CallMessage msg, ResultHandler handler)
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{
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if (!handler) return;
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if (m_stopped.load()) {
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// Answered INLINE, on the caller's thread. That is the same shape the
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// future path had (it set the promise before returning it), and it is
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// why every handler in this codebase has to be non-blocking and has to
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// hand user code off to the Qt loop rather than run it here.
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ResultMessage r;
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r.id = msg.id; r.ok = false;
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r.err = "connection stopped"; r.errCode = "TRANSPORT_CLOSED";
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handler(std::move(r));
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return;
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}
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{
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std::lock_guard<std::mutex> g(m_mu);
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m_pendingCalls[msg.id] = std::move(handler);
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}
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writeFrame(encodeFrame(*m_codec, AnyMessage{std::move(msg)}));
|
|
}
|
|
|
|
template <typename Stream>
|
|
std::future<MethodsResultMessage>
|
|
RpcConnection<Stream>::sendMethods(MethodsMessage msg)
|
|
{
|
|
auto p = std::make_shared<std::promise<MethodsResultMessage>>();
|
|
auto f = p->get_future();
|
|
if (m_stopped.load()) {
|
|
MethodsResultMessage r;
|
|
r.id = msg.id; r.ok = false; r.err = "connection stopped";
|
|
p->set_value(std::move(r));
|
|
return f;
|
|
}
|
|
{
|
|
std::lock_guard<std::mutex> g(m_mu);
|
|
m_pendingMethods[msg.id] = p;
|
|
}
|
|
writeFrame(encodeFrame(*m_codec, AnyMessage{std::move(msg)}));
|
|
return f;
|
|
}
|
|
|
|
template <typename Stream>
|
|
void RpcConnection<Stream>::sendSubscribe(SubscribeMessage msg,
|
|
std::function<void(EventMessage)> cb)
|
|
{
|
|
{
|
|
std::lock_guard<std::mutex> g(m_mu);
|
|
m_eventCallbacks[{msg.object, msg.eventName}] = std::move(cb);
|
|
}
|
|
writeFrame(encodeFrame(*m_codec, AnyMessage{std::move(msg)}));
|
|
}
|
|
|
|
template <typename Stream>
|
|
void RpcConnection<Stream>::sendUnsubscribe(UnsubscribeMessage msg)
|
|
{
|
|
{
|
|
std::lock_guard<std::mutex> g(m_mu);
|
|
m_eventCallbacks.erase({msg.object, msg.eventName});
|
|
}
|
|
writeFrame(encodeFrame(*m_codec, AnyMessage{std::move(msg)}));
|
|
}
|
|
|
|
template <typename Stream>
|
|
void RpcConnection<Stream>::sendEvent(EventMessage msg)
|
|
{
|
|
writeFrame(encodeFrame(*m_codec, AnyMessage{std::move(msg)}));
|
|
}
|
|
|
|
template <typename Stream>
|
|
void RpcConnection<Stream>::sendToken(TokenMessage msg)
|
|
{
|
|
writeFrame(encodeFrame(*m_codec, AnyMessage{std::move(msg)}));
|
|
}
|
|
|
|
template <typename Stream>
|
|
void RpcConnection<Stream>::writeFrame(std::vector<uint8_t> frame)
|
|
{
|
|
if (m_stopped.load()) return;
|
|
auto self = this->shared_from_this();
|
|
boost::asio::post(m_strand, [self, frame = std::move(frame)]() mutable {
|
|
// Re-check inside the strand: the load above is a hint, and fail()
|
|
// can land between it and this handler. Without this the queued
|
|
// frame would start an async_write on a socket fail() is closing.
|
|
if (self->m_stopped.load()) return;
|
|
self->m_writeQueue.push_back(std::move(frame));
|
|
if (!self->m_writing) {
|
|
self->m_writing = true;
|
|
self->doWrite();
|
|
}
|
|
});
|
|
}
|
|
|
|
template <typename Stream>
|
|
void RpcConnection<Stream>::doWrite()
|
|
{
|
|
// Runs on m_strand. fail() may have closed the socket already (via a
|
|
// close it dispatched onto this same strand); starting another write
|
|
// would only produce a bad_descriptor completion.
|
|
if (m_stopped.load()) { m_writing = false; return; }
|
|
auto self = this->shared_from_this();
|
|
boost::asio::async_write(m_stream,
|
|
boost::asio::buffer(m_writeQueue.front()),
|
|
boost::asio::bind_executor(m_strand,
|
|
[self](const boost::system::error_code& ec, std::size_t /*n*/) {
|
|
if (ec) { self->fail(ec.message()); return; }
|
|
self->m_writeQueue.pop_front();
|
|
if (self->m_writeQueue.empty()) {
|
|
self->m_writing = false;
|
|
} else {
|
|
self->doWrite();
|
|
}
|
|
}));
|
|
}
|
|
|
|
template <typename Stream>
|
|
void RpcConnection<Stream>::closeStream()
|
|
{
|
|
boost::system::error_code ignore;
|
|
try {
|
|
// lowest_layer() works for plain asio::ip::tcp::socket (returns
|
|
// itself) and for asio::ssl::stream (returns the underlying TCP
|
|
// socket). Closing the lowest layer tears the stack down cleanly
|
|
// without needing protocol-specific shutdown sequences.
|
|
m_stream.lowest_layer().close(ignore);
|
|
} catch (...) {}
|
|
}
|
|
|
|
template <typename Stream>
|
|
void RpcConnection<Stream>::closeStreamOnStrand()
|
|
{
|
|
// Asio sockets are NOT safe for concurrent use ("Shared objects:
|
|
// Unsafe"), and close() is no exception: it runs
|
|
// cleanup_descriptor_data(), which nulls the reactor's per-descriptor
|
|
// state. Every other touch of m_stream in this class is serialized on
|
|
// m_strand — start()/writeFrame() post onto it, doRead()/doWrite()
|
|
// complete through bind_executor(m_strand, …). A strand serializes
|
|
// *handlers*; a raw call made from outside it is not covered.
|
|
//
|
|
// fail() is reached from both sides: from the io thread (a read/write
|
|
// handler that saw an error, already inside the strand) and from an
|
|
// arbitrary caller thread (stop(), ~PlainTransportConnection,
|
|
// RpcServer::stop()). Closing on the caller's thread let close() run
|
|
// concurrently with an in-flight doWrite() initiating async_write on
|
|
// the io thread, and the reactor dereferenced the descriptor state the
|
|
// close had just nulled → SIGSEGV inside
|
|
// reactive_socket_service_base::start_op().
|
|
//
|
|
// dispatch() (not post()) is deliberate: when fail() is already running
|
|
// inside the strand it invokes closeStream() inline, so the io-thread
|
|
// error path keeps its current synchronous behaviour and cannot
|
|
// deadlock on itself. From any other thread it queues onto the strand
|
|
// and returns immediately — never blocking, so teardown cannot hang.
|
|
//
|
|
// The lambda keeps a shared_ptr to this connection, so a close queued
|
|
// from a destructor still finds a live object. Should the io_context be
|
|
// stopped before the queued close runs, the socket is still closed when
|
|
// the connection (and with it m_stream) is destroyed.
|
|
std::shared_ptr<RpcConnection<Stream>> self;
|
|
try { self = this->shared_from_this(); } catch (...) {}
|
|
if (!self) {
|
|
// No owning shared_ptr — the object is mid-destruction, so no other
|
|
// thread can still be holding it to run a stream operation.
|
|
closeStream();
|
|
return;
|
|
}
|
|
boost::asio::dispatch(m_strand, [self] { self->closeStream(); });
|
|
}
|
|
|
|
template <typename Stream>
|
|
void RpcConnection<Stream>::fail(const std::string& reason)
|
|
{
|
|
bool expected = false;
|
|
if (!m_stopped.compare_exchange_strong(expected, true)) return;
|
|
|
|
// Fail every pending call with a transport-level error.
|
|
std::map<uint64_t, ResultHandler> calls;
|
|
std::map<uint64_t, std::shared_ptr<std::promise<MethodsResultMessage>>> methods;
|
|
ErrorHandler errCb;
|
|
{
|
|
std::lock_guard<std::mutex> g(m_mu);
|
|
calls.swap(m_pendingCalls);
|
|
methods.swap(m_pendingMethods);
|
|
errCb.swap(m_error);
|
|
m_eventCallbacks.clear();
|
|
}
|
|
for (auto& [id, h] : calls) {
|
|
ResultMessage r; r.id = id; r.ok = false;
|
|
r.err = reason; r.errCode = "TRANSPORT_ERROR";
|
|
// Runs on WHATEVER THREAD called stop() — usually not the io thread.
|
|
// Handlers are written for that (see ResultHandler); the try/catch is
|
|
// the same containment the promise sweep already had.
|
|
try { h(std::move(r)); } catch (...) {}
|
|
}
|
|
for (auto& [id, p] : methods) {
|
|
MethodsResultMessage r; r.id = id; r.ok = false; r.err = reason;
|
|
try { p->set_value(std::move(r)); } catch (...) {}
|
|
}
|
|
|
|
closeStreamOnStrand();
|
|
|
|
// Notify the dispatch handler so it can drop any subscriptions still
|
|
// keyed to this connection. Without this, a connection that drops
|
|
// without sending Unsubscribe leaks sinks in the host's per-event map.
|
|
if (m_handler) {
|
|
try { m_handler->onConnectionClosed(static_cast<const void*>(this)); }
|
|
catch (...) {}
|
|
}
|
|
|
|
if (errCb) errCb(reason);
|
|
}
|
|
|
|
} // namespace logos::plain
|
|
|
|
#endif // LOGOS_PLAIN_RPC_CONNECTION_H
|