mirror of
https://github.com/logos-co/logos-protocol.git
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59 lines
3.0 KiB
C++
59 lines
3.0 KiB
C++
#ifndef LOGOS_SOCKET_PATHS_H
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#define LOGOS_SOCKET_PATHS_H
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#include <cstddef>
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#include <string>
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// Qt-free helpers for making the unix-domain sockets that back the local
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// transport shareable across OS users, and for cleaning up the stale socket
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// files that a hard-killed process leaves behind. Deliberately depends on
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// nothing but POSIX + the C++ standard library so it can be used from both the
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// Qt (qt_remote) and the Qt-free (plain) transport code paths, and unit-tested
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// on its own.
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//
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// The policy is read from the environment so every process in a Logos node's
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// tree — the daemon, the module subprocesses (logos_host), any child it spawns
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// — applies the same rule to every socket it binds without the config having to
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// be threaded through each layer. The daemon exports the vars once next to
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// LOGOS_INSTANCE_ID and they propagate by inheritance.
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namespace logos {
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// Apply the socket-access policy to an already-bound unix-domain socket file at
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// the ABSOLUTE path `absPath`. Reads two environment variables:
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//
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// LOGOS_SOCKET_GROUP — group name or numeric gid; the socket is chgrp'd to it.
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// LOGOS_SOCKET_MODE — octal mode (e.g. "0660"); the socket is chmod'd to it.
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//
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// Order is chgrp-then-chmod so the transient state is never MORE permissive
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// than the final target (a half-applied policy can only ever be too strict,
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// never too loose — it opens nothing). An unset/empty var leaves that attribute
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// untouched, so the default behaviour (no env) is a no-op and the socket keeps
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// the kernel's `0777 & ~umask` mode. Connecting to an AF_UNIX socket needs
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// WRITE permission on the file, so 0660 is what grants a group member access;
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// the execute bit on a socket inode is inert.
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//
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// Returns true when every requested change succeeded (or nothing was
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// requested). On failure returns false and, if `errOut` is non-null, writes a
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// human-readable reason.
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bool applySocketPerms(const std::string& absPath, std::string* errOut = nullptr);
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// True iff `absPath` is a unix socket that WE own and whose listener is
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// provably gone. Requires all of: the path exists and is a socket (S_ISSOCK),
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// its owner is our effective uid, and a non-blocking connect() returns
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// ECONNREFUSED or ENOENT. Any other outcome — a successful connect, EACCES,
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// EAGAIN, ETIMEDOUT, a non-socket inode, a foreign owner — is treated as ALIVE
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// and returns false. The predicate fails closed: it never reports a socket dead
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// unless it is sure, so a reaper built on it cannot unlink a live endpoint or a
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// regular file that merely shares the name.
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bool isSocketDead(const std::string& absPath);
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// Unlink every entry `<dir>/<prefix>...` for which isSocketDead() returns true.
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// Regular files are never removed (only S_ISSOCK inodes pass the predicate), so
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// a large build artefact that happens to match the prefix is safe. Returns the
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// number of socket files actually unlinked. A missing/unreadable `dir` yields 0.
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std::size_t reapStaleSockets(const std::string& dir, const std::string& prefix);
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} // namespace logos
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#endif // LOGOS_SOCKET_PATHS_H
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