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logos-liblogos/tests/test_token_exchange.cpp

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// =============================================================================
// Tests for the token-exchange IPC between logos_core (send) and
// receive (logos_core_receive_auth_token). The two sides normally run in
// different processes; these tests exercise them in the same process using a
// worker thread for the receiver.
//
// The point of these tests is to pin the behavioural contract so any
// replacement implementation must preserve it:
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// - socket name mapping is "logos_token_<module_name>"
// - client can retry if server is not listening yet
// - token round-trip is byte-exact (no truncation, no trailing null)
// - stale socket files do not prevent a new receiver from binding
// - wrong socket name times out cleanly without hanging forever
// - send to a never-listening server fails cleanly (no hang)
// =============================================================================
#include <gtest/gtest.h>
#include "logos_core.h"
#include "qt_test_adapter.h"
#include "peer_credentials.h"
#include "unix_socket_path.h"
#include "path_safety.h"
#include <atomic>
#include <cerrno>
#include <chrono>
#include <cstdlib>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <future>
#include <string>
#include <sys/socket.h>
#include <sys/stat.h>
#include <thread>
#include <unistd.h>
namespace {
using Clock = std::chrono::steady_clock;
using Ms = std::chrono::milliseconds;
template <typename Predicate>
bool waitUntil(Predicate pred, int timeoutMs = 5000) {
auto deadline = Clock::now() + Ms(timeoutMs);
while (!pred()) {
if (Clock::now() > deadline) return false;
std::this_thread::sleep_for(Ms(5));
}
return true;
}
// Run the receiver in a std::thread so the sender can run on the main thread.
// logos_core_receive_auth_token() owns its own server and does not rely on the
// event loop, so running it off-thread is safe.
struct ReceiverHandle {
std::thread thread;
std::atomic<bool> started{false};
std::atomic<bool> finished{false};
std::string token;
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void start(const std::string& moduleName) {
thread = std::thread([this, moduleName]() {
started = true;
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char* raw = logos_core_receive_auth_token(moduleName.c_str());
if (raw) {
token = raw;
delete[] raw;
}
finished = true;
});
}
void join() {
if (thread.joinable()) thread.join();
}
~ReceiverHandle() { join(); }
};
} // namespace
class TokenExchangeTest : public ::testing::Test {
protected:
void SetUp() override {
logos_core_clear_processes();
}
void TearDown() override {
logos_core_clear_processes();
}
};
// =============================================================================
// Happy path — server listening, client sends, full token arrives.
// =============================================================================
TEST_F(TokenExchangeTest, RoundTrip_SucceedsWithServerRunningFirst) {
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const std::string moduleName = "rt_happy";
const std::string token = "8400e3a5-1b3a-4de5-9f1f-abcdef012345";
ReceiverHandle receiver;
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receiver.start(moduleName);
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logos_core_register_process(moduleName.c_str());
// Give the server's listen() a moment so the first connect attempt succeeds.
std::this_thread::sleep_for(Ms(100));
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int sent = logos_core_send_token(moduleName.c_str(), token.c_str());
EXPECT_EQ(sent, 1);
ASSERT_TRUE(waitUntil([&]() { return receiver.finished.load(); }, 5000))
<< "receiver did not finish within 5s";
receiver.join();
EXPECT_EQ(receiver.token, token)
<< "round-tripped token must be byte-exact";
}
// =============================================================================
// Retry path — client starts before the server has listen()'d.
// =============================================================================
TEST_F(TokenExchangeTest, RoundTrip_SucceedsWhenClientStartsBeforeServer) {
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const std::string moduleName = "rt_retry";
const std::string token = "deadbeef-1234-5678-9abc-def012345678";
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logos_core_register_process(moduleName.c_str());
std::atomic<int> sendResult{0};
std::atomic<bool> senderDone{false};
std::thread senderThread([&]() {
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sendResult = logos_core_send_token(moduleName.c_str(), token.c_str());
senderDone = true;
});
// Delay > one retry interval so the sender definitely retries at least once.
std::this_thread::sleep_for(Ms(250));
ReceiverHandle receiver;
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receiver.start(moduleName);
ASSERT_TRUE(waitUntil([&]() {
return senderDone.load() && receiver.finished.load();
}, 8000)) << "retry round-trip did not complete in 8s";
senderThread.join();
receiver.join();
EXPECT_EQ(sendResult.load(), 1)
<< "sendToken should have succeeded via its retry loop";
EXPECT_EQ(receiver.token, token);
}
// =============================================================================
// Byte integrity — a 36-char UUID string must round-trip with no truncation.
// =============================================================================
TEST_F(TokenExchangeTest, TokenBytes_RoundTripIsByteExact) {
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const std::string moduleName = "rt_bytes";
const std::string token = "f47ac10b-58cc-4372-a567-0e02b2c3d479";
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logos_core_register_process(moduleName.c_str());
ReceiverHandle receiver;
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receiver.start(moduleName);
std::this_thread::sleep_for(Ms(100));
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ASSERT_EQ(logos_core_send_token(moduleName.c_str(), token.c_str()), 1);
ASSERT_TRUE(waitUntil([&]() { return receiver.finished.load(); }));
receiver.join();
const std::string& got = receiver.token;
EXPECT_EQ(got.size(), token.size())
<< "received token length must match sent length";
EXPECT_EQ(got, token);
EXPECT_EQ(got.find('\0'), std::string::npos);
EXPECT_EQ(got.find(' '), std::string::npos);
EXPECT_EQ(got.find('\n'), std::string::npos);
int dashCount = 0;
for (char c : got) if (c == '-') ++dashCount;
EXPECT_EQ(dashCount, 4);
}
// =============================================================================
// Stale socket file — a crashed previous run can leave a socket path on disk.
// =============================================================================
TEST_F(TokenExchangeTest, StaleSocketFile_DoesNotBlockNewReceiver) {
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const std::string moduleName = "rt_stale";
const std::string token = "cafef00d-0000-0000-0000-000000000001";
// Create and immediately close a socket file to simulate stale state.
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logos_core_create_stale_token_socket(moduleName.c_str());
ReceiverHandle receiver;
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receiver.start(moduleName);
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logos_core_register_process(moduleName.c_str());
std::this_thread::sleep_for(Ms(100));
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EXPECT_EQ(logos_core_send_token(moduleName.c_str(), token.c_str()), 1);
ASSERT_TRUE(waitUntil([&]() { return receiver.finished.load(); }, 5000))
<< "receiver must be able to bind over a stale socket path";
receiver.join();
EXPECT_EQ(receiver.token, token);
}
// =============================================================================
// Wrong socket name — client connects to a name nobody listens on.
// =============================================================================
TEST_F(TokenExchangeTest, WrongName_FailsCleanlyWithinTimeout) {
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const std::string moduleName = "rt_nobody_listening";
const std::string token = "deadbeef-dead-beef-dead-beefdeadbeef";
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logos_core_register_process(moduleName.c_str());
auto start = Clock::now();
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int sent = logos_core_send_token(moduleName.c_str(), token.c_str());
auto elapsed = std::chrono::duration_cast<Ms>(Clock::now() - start).count();
EXPECT_EQ(sent, 0) << "sendToken to a nonexistent server must fail";
// The default budget is 5000 ms; with 50 ms polls the deadline check
// can overshoot by ~one poll interval before the loop exits, plus
// syscall and scheduler slack. 5500 ms is the budget + a single
// generous poll's worth of margin — far below the next-larger
// budget anyone reasonably picks (10 s+).
EXPECT_LT(elapsed, 5500)
<< "sendToken must give up within its retry budget + slack, got "
<< elapsed << "ms";
// The failure path removes the placeholder entry.
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EXPECT_EQ(logos_core_has_process(moduleName.c_str()), 0);
}
// =============================================================================
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// Receiver timeout — start a receiver for a module name, never send a token.
// =============================================================================
TEST_F(TokenExchangeTest, Receiver_TimesOutWhenNoClientConnects) {
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const std::string moduleName = "rt_no_client";
ReceiverHandle receiver;
auto start = Clock::now();
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receiver.start(moduleName);
ASSERT_TRUE(waitUntil([&]() { return receiver.finished.load(); }, 15000))
<< "receiver did not return within its own timeout";
receiver.join();
auto elapsed = std::chrono::duration_cast<Ms>(Clock::now() - start).count();
EXPECT_TRUE(receiver.token.empty())
<< "no client connected; received token must be empty";
EXPECT_LT(elapsed, 15000)
<< "receiver hung past its documented 10s timeout";
}
// =============================================================================
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// Concurrent round-trips on distinct module names must not interfere.
// =============================================================================
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TEST_F(TokenExchangeTest, ConcurrentDistinctModules_EachRoundTripsCorrectly) {
const std::string nameA = "rt_a";
const std::string nameB = "rt_b";
const std::string tokenA = "11111111-1111-1111-1111-111111111111";
const std::string tokenB = "22222222-2222-2222-2222-222222222222";
logos_core_register_process(nameA.c_str());
logos_core_register_process(nameB.c_str());
ReceiverHandle recvA;
ReceiverHandle recvB;
recvA.start(nameA);
recvB.start(nameB);
std::this_thread::sleep_for(Ms(100));
EXPECT_EQ(logos_core_send_token(nameA.c_str(), tokenA.c_str()), 1);
EXPECT_EQ(logos_core_send_token(nameB.c_str(), tokenB.c_str()), 1);
ASSERT_TRUE(waitUntil([&]() {
return recvA.finished.load() && recvB.finished.load();
}, 5000));
recvA.join();
recvB.join();
EXPECT_EQ(recvA.token, tokenA);
EXPECT_EQ(recvB.token, tokenB)
<< "token for B must not leak into receiver A";
}
// =============================================================================
// Instance-ID scoping — the token socket name is scoped by LOGOS_INSTANCE_ID
// so parallel Logos instances (e.g. two logoscore daemons, or Basecamp + a
// daemon) loading the same module name don't race on a shared socket.
// =============================================================================
namespace {
// Use the shared helper that the production code uses, so tests that
// reason about the socket file path stay correct when $TMPDIR is unset
// (e.g. on macOS under `nix run`, where Qt resolves
// confstr(_CS_DARWIN_USER_TEMP_DIR) and naive getenv("TMPDIR") would
// fall back to /tmp/ — a path the receiver never actually binds at).
std::string tmpDir() {
return ::logos::qtCompatibleTempDir();
}
struct ScopedEnv {
std::string name;
bool hadPrev;
std::string prev;
ScopedEnv(const char* n, const char* v) : name(n) {
const char* p = std::getenv(n);
hadPrev = (p != nullptr);
if (hadPrev) prev = p;
if (v) setenv(n, v, 1); else unsetenv(n);
}
~ScopedEnv() {
if (hadPrev) setenv(name.c_str(), prev.c_str(), 1);
else unsetenv(name.c_str());
}
};
} // namespace
TEST_F(TokenExchangeTest, InstanceIdScoping_SocketNameIncludesInstanceId) {
const std::string pluginName = "rt_inst_scoped";
const std::string token = "11111111-aaaa-bbbb-cccc-222222222222";
const std::string instanceId = "inst_test_abcdef";
ScopedEnv env("LOGOS_INSTANCE_ID", instanceId.c_str());
ReceiverHandle receiver;
receiver.start(pluginName);
logos_core_register_process(pluginName.c_str());
const std::string scopedPath =
tmpDir() + "/logos_token_" + pluginName + "_" + instanceId;
const std::string unscopedPath =
tmpDir() + "/logos_token_" + pluginName;
ASSERT_TRUE(waitUntil([&]() { return std::filesystem::exists(scopedPath); }, 5000))
<< "receiver must bind on instance-scoped socket path: " << scopedPath;
EXPECT_FALSE(std::filesystem::exists(unscopedPath))
<< "receiver must NOT bind on the un-scoped path when LOGOS_INSTANCE_ID is set";
ASSERT_EQ(logos_core_send_token(pluginName.c_str(), token.c_str()), 1);
ASSERT_TRUE(waitUntil([&]() { return receiver.finished.load(); }, 5000));
receiver.join();
EXPECT_EQ(receiver.token, token);
}
// A stale un-scoped socket file (e.g. left by an older binary without
// instance-ID scoping) must not block a new instance-scoped receiver.
TEST_F(TokenExchangeTest, InstanceIdScoping_StaleUnscopedSocketDoesNotBlockScopedReceiver) {
const std::string pluginName = "rt_inst_stale";
const std::string token = "cafef00d-aaaa-bbbb-cccc-000000000002";
const std::string instanceId = "inst_test_stalecheck";
// Drop a stale file at the un-scoped path. It must not interfere.
// RAII-removed at scope exit so a failing ASSERT here doesn't leak the
// stale file into subsequent test runs.
const std::string unscopedPath =
tmpDir() + "/logos_token_" + pluginName;
{ std::ofstream f(unscopedPath); f << "stale"; }
ASSERT_TRUE(std::filesystem::exists(unscopedPath));
struct FileGuard {
std::string path;
~FileGuard() { std::error_code ec; std::filesystem::remove(path, ec); }
} unscopedGuard{unscopedPath};
ScopedEnv env("LOGOS_INSTANCE_ID", instanceId.c_str());
ReceiverHandle receiver;
receiver.start(pluginName);
logos_core_register_process(pluginName.c_str());
std::this_thread::sleep_for(Ms(100));
ASSERT_EQ(logos_core_send_token(pluginName.c_str(), token.c_str()), 1);
ASSERT_TRUE(waitUntil([&]() { return receiver.finished.load(); }, 5000));
receiver.join();
EXPECT_EQ(receiver.token, token);
}
// =============================================================================
// $TMPDIR unset — sender and receiver must agree on the socket path even
// when the env var is missing.
//
// This pins the regression behind PR #129: under `nix run` on macOS the
// parent inherited an empty TMPDIR, naive getenv-based code fell back to
// "/tmp/<name>" while Qt's QLocalServer::listen resolved
// "/var/folders/.../T/<name>" via confstr(_CS_DARWIN_USER_TEMP_DIR), and
// every module's token-handoff timed out. Both sides now route through
// `::logos::unixSocketPath`, so this round-trip succeeds whether
// TMPDIR is set, unset, or empty.
// =============================================================================
TEST_F(TokenExchangeTest, RoundTrip_SucceedsWithTmpdirUnset) {
const std::string moduleName = "rt_no_tmpdir";
const std::string token = "33333333-4444-5555-6666-777777777777";
// Unset both env vars for the duration of the test:
// - TMPDIR is the regression we're pinning.
// - LOGOS_INSTANCE_ID may have been set by earlier tests via
// LogosInstance::id() (qputenv); when set, it suffixes the
// socket name. Unsetting both keeps the expected path simple.
ScopedEnv tmpdirEnv("TMPDIR", nullptr);
ScopedEnv instanceEnv("LOGOS_INSTANCE_ID", nullptr);
// Both sides must agree on a non-/tmp path on macOS, where
// confstr(_CS_DARWIN_USER_TEMP_DIR) returns the per-user temp dir
// even with no TMPDIR set. On Linux the helper falls back to /tmp,
// which is also fine — the only thing the test cares about is that
// sender and receiver land on the same path.
const std::string expectedSocket =
::logos::unixSocketPath("logos_token_" + moduleName);
ReceiverHandle receiver;
receiver.start(moduleName);
logos_core_register_process(moduleName.c_str());
ASSERT_TRUE(waitUntil(
[&]() { return std::filesystem::exists(expectedSocket); }, 5000))
<< "receiver must bind at the helper-resolved path: "
<< expectedSocket;
ASSERT_EQ(logos_core_send_token(moduleName.c_str(), token.c_str()), 1);
ASSERT_TRUE(waitUntil([&]() { return receiver.finished.load(); }, 5000));
receiver.join();
EXPECT_EQ(receiver.token, token);
}
// =============================================================================
// F-011 — attacker-controlled module name must not flow unsanitized into
// QLocalServer::removeServer()/listen(), which would give an arbitrary
// file-unlink/clobber primitive.
//
// The module name originates from untrusted plugin JSON metadata and is
// propagated verbatim to the child host, which builds
// socketName = "logos_token_" + moduleName
// and feeds ::logos::unixSocketPath(socketName) (= tempdir + "/" + name, no
// validation) to QLocalServer::removeServer() — which UNLINKS the resolved
// path — and then listen(). A name containing "/" and "../" escapes the temp
// dir, so removeServer() deletes an attacker-chosen file.
//
// The receiver (SubprocessTokenReceiver::receive, exposed here via
// logos_core_receive_auth_token) must reject any module name that is not a
// single safe path segment BEFORE deriving the socket path.
// =============================================================================
// A crafted module name with path-traversal components must NOT cause the
// receiver to delete a file outside the flat socket namespace.
//
// Exploit mechanics (local-attacker threat model). The receiver builds
// socketName = "logos_token_" + moduleName // glued, no separator
// path = tempDir + "/" + socketName
// and passes `path` to QLocalServer::removeServer(), which unlink()s it.
// POSIX `..` resolution requires every intermediate component to be an
// existing, searchable directory, so a *bare* leading "../" in the name does
// not traverse (it yields the literal component "logos_token_.."). But the
// temp dir is world-writable (or per-user), so a local attacker can first
// create the intermediate directory tempDir/logos_token_<seg> and then get
// the daemon to load a module named "<seg>/../<victim>" . The path then
// resolves through that real directory straight to an attacker-chosen victim
// outside the socket namespace, and removeServer() deletes it with the host
// process's privileges.
//
// With the guard in place the receiver rejects the name (it is not a single
// path segment) before deriving any path, so the victim survives.
TEST_F(TokenExchangeTest, MaliciousName_DoesNotUnlinkFileOutsideSocketNamespace) {
const std::string tmp = ::logos::qtCompatibleTempDir();
const std::string tag = std::to_string(static_cast<long long>(::getpid()));
// (1) The intermediate directory a local attacker pre-creates in the
// world-writable temp dir. Its name is "logos_token_" + <seg> so that
// the receiver's glued prefix lands inside a directory that exists.
const std::string seg = "f011seg" + tag;
const std::string intermediateDir = tmp + "/logos_token_" + seg;
std::filesystem::create_directories(intermediateDir);
// (2) The victim file, in a sibling dir reached by traversing back out of
// the intermediate dir. This stands in for any file the host can write
// (a config, a key, another module's socket, ...).
const std::string victimDir = tmp + "/f011_victim_" + tag;
std::filesystem::create_directories(victimDir);
const std::string victimPath = victimDir + "/precious.dat";
{ std::ofstream f(victimPath); f << "do not delete me"; }
struct DirGuard {
std::string a, b;
~DirGuard() {
std::error_code ec;
std::filesystem::remove_all(a, ec);
std::filesystem::remove_all(b, ec);
}
} guard{intermediateDir, victimDir};
ASSERT_TRUE(std::filesystem::exists(victimPath));
// moduleName = "<seg>/../f011_victim_<tag>/precious.dat"
// -> socket = tmp/logos_token_<seg>/../f011_victim_<tag>/precious.dat
// -> resolves to tmp/f011_victim_<tag>/precious.dat (the victim)
const std::string maliciousName =
seg + "/../f011_victim_" + tag + "/precious.dat";
// Pin the exploit construction: without the fix, the name resolves to
// exactly the victim path, and every intermediate component exists, so
// removeServer()'s unlink() would succeed.
const std::string resolved =
std::filesystem::path(
::logos::unixSocketPath("logos_token_" + maliciousName))
.lexically_normal()
.string();
ASSERT_EQ(resolved, victimPath)
<< "test construction error: crafted name must resolve to the victim path";
char* raw = logos_core_receive_auth_token(maliciousName.c_str());
std::string token = raw ? std::string(raw) : std::string();
delete[] raw;
EXPECT_TRUE(token.empty())
<< "receiver must reject an unsafe module name (no token issued)";
EXPECT_TRUE(std::filesystem::exists(victimPath))
<< "victim file must NOT be unlinked by removeServer() — path "
"traversal in the module name escaped the socket namespace";
}
// The same primitive via LOGOS_INSTANCE_ID. The receiver appends the env var
// verbatim to the socket name (socketName += "_" + instanceId), so it too
// becomes a path segment and must be validated. Here the module name is benign
// but the instance ID carries the traversal. Same world-writable-tempdir setup:
// the attacker pre-creates the intermediate dir so the "../" resolves, and
// removeServer() would unlink the victim. With the guard the receiver rejects
// the instance ID before deriving any path, so the victim survives.
TEST_F(TokenExchangeTest, MaliciousInstanceId_DoesNotUnlinkFileOutsideSocketNamespace) {
const std::string tmp = ::logos::qtCompatibleTempDir();
const std::string tag = std::to_string(static_cast<long long>(::getpid()));
const std::string moduleName = "benign_mod" + tag;
const std::string seg = "f011iseg" + tag;
// socketName = "logos_token_" + moduleName + "_" + instanceId, so the
// intermediate directory that must exist for the traversal is
// tmp/logos_token_<moduleName>_<seg>
const std::string intermediateDir =
tmp + "/logos_token_" + moduleName + "_" + seg;
std::filesystem::create_directories(intermediateDir);
const std::string victimDir = tmp + "/f011_ivictim_" + tag;
std::filesystem::create_directories(victimDir);
const std::string victimPath = victimDir + "/precious.dat";
{ std::ofstream f(victimPath); f << "do not delete me"; }
struct DirGuard {
std::string a, b;
~DirGuard() {
std::error_code ec;
std::filesystem::remove_all(a, ec);
std::filesystem::remove_all(b, ec);
}
} guard{intermediateDir, victimDir};
ASSERT_TRUE(std::filesystem::exists(victimPath));
// instanceId = "<seg>/../f011_ivictim_<tag>/precious.dat"
const std::string maliciousInstanceId =
seg + "/../f011_ivictim_" + tag + "/precious.dat";
// Pin the exploit construction: the resulting socket path resolves to the
// victim, and every intermediate component exists.
const std::string resolved =
std::filesystem::path(
::logos::unixSocketPath(
"logos_token_" + moduleName + "_" + maliciousInstanceId))
.lexically_normal()
.string();
ASSERT_EQ(resolved, victimPath)
<< "test construction error: crafted instance ID must resolve to the victim path";
ScopedEnv env("LOGOS_INSTANCE_ID", maliciousInstanceId.c_str());
char* raw = logos_core_receive_auth_token(moduleName.c_str());
std::string token = raw ? std::string(raw) : std::string();
delete[] raw;
EXPECT_TRUE(token.empty())
<< "receiver must reject an unsafe LOGOS_INSTANCE_ID (no token issued)";
EXPECT_TRUE(std::filesystem::exists(victimPath))
<< "victim file must NOT be unlinked by removeServer() — path "
"traversal in LOGOS_INSTANCE_ID escaped the socket namespace";
}
// The shared guard itself: pin the exact policy so the token-socket sink and
// the instance-persistence sink stay in agreement on what a safe name is.
TEST_F(TokenExchangeTest, IsSafePathSegment_RejectsTraversalAndSeparators) {
using ::logos::isSafePathSegment;
// Accept ordinary module names.
EXPECT_TRUE(isSafePathSegment("chat_module"));
EXPECT_TRUE(isSafePathSegment("waku-module.v2"));
EXPECT_TRUE(isSafePathSegment(std::string(255, 'a')));
// Reject anything that is not a single safe path segment.
EXPECT_FALSE(isSafePathSegment(""));
EXPECT_FALSE(isSafePathSegment("."));
EXPECT_FALSE(isSafePathSegment(".."));
EXPECT_FALSE(isSafePathSegment("a/b"));
EXPECT_FALSE(isSafePathSegment("../escape"));
EXPECT_FALSE(isSafePathSegment("a\\b"));
EXPECT_FALSE(isSafePathSegment(std::string("nul\0byte", 8)));
EXPECT_FALSE(isSafePathSegment(std::string(256, 'a')));
}
// =============================================================================
// F-012 — the token-handoff socket must not be reachable by other local users.
//
// Exploit scenario this guards against: on a shared/multi-user host, an
// attacker under a different uid knows a module (say "chat_module") is about to
// load — module names aren't secret — and races the parent by repeatedly
// connect()ing to the predictable socket path /tmp/logos_token_chat_module.
// If it wins the connection, it writes a token T it chose; the child accepts T
// verbatim as its auth credential. The attacker then presents T on inter-module
// calls and is authorized as that module, bypassing the capability/token gate
// (CWE-862, missing peer authentication on a local IPC channel).
//
// Root cause: the child listened with QLocalServer's default NoOptions, so the
// socket node was created at that public path under the world-writable $TMPDIR
// with mode 0777 & ~umask (≈0755) — group/other can connect.
//
// The fix sets QLocalServer::UserAccessOption so the node is owner-only
// (0600), which stops a different-uid attacker from connecting at all. We can't
// spawn a second uid in CI to run the inject directly, but that socket mode is
// the exact precondition that makes it possible — so we assert the node is
// owner-only. Before the fix this test fails (group/other bits set); after it,
// the node carries no group/other access.
// =============================================================================
TEST_F(TokenExchangeTest, TokenSocket_IsNotAccessibleByOtherUsers) {
const std::string moduleName = "rt_sock_perms";
const std::string token = "5ec0ff12-0000-0000-0000-000000000012";
// Pin the path: unset both env vars that influence socket naming so the
// expected path is simple and deterministic (see RoundTrip_..TmpdirUnset).
ScopedEnv tmpdirEnv("TMPDIR", nullptr);
ScopedEnv instanceEnv("LOGOS_INSTANCE_ID", nullptr);
const std::string socketPath =
::logos::unixSocketPath("logos_token_" + moduleName);
// Start a receiver and wait for it to bind the socket node, then inspect
// its mode while it is still listening.
ReceiverHandle receiver;
receiver.start(moduleName);
logos_core_register_process(moduleName.c_str());
ASSERT_TRUE(waitUntil(
[&]() { return std::filesystem::exists(socketPath); }, 5000))
<< "receiver never bound the token socket at: " << socketPath;
struct stat st{};
ASSERT_EQ(::stat(socketPath.c_str(), &st), 0)
<< "stat() failed for token socket: " << socketPath;
// The vulnerability is group/other being able to reach the socket. With
// UserAccessOption the node is owner-only; assert no group/other bits.
// Before the fix the default NoOptions left the node at 0777 & ~umask
// (≈0755 with umask 022), so this expectation failed.
EXPECT_EQ(st.st_mode & (S_IRWXG | S_IRWXO), 0u)
<< "token socket is reachable by group/other (mode "
<< std::oct << (st.st_mode & 07777) << std::dec
<< "); a co-tenant uid could inject an auth token (F-012)";
// The legitimate same-uid handoff must still succeed with the socket
// hardened and the peer-uid check in place — also unblocks the receiver
// so the test finishes immediately instead of waiting out the 10s timeout.
ASSERT_EQ(logos_core_send_token(moduleName.c_str(), token.c_str()), 1)
<< "hardened socket must not break the legitimate same-uid handoff";
ASSERT_TRUE(waitUntil([&]() { return receiver.finished.load(); }, 5000));
receiver.join();
EXPECT_EQ(receiver.token, token);
}
// =============================================================================
// Peer-credential helper — the primitive behind the sender/receiver peer
// authentication. Both sides call ::logos::socketPeerIsSameUid() to refuse a
// peer running under a different uid. We can't fabricate a different-uid peer
// in CI, but we can pin the two contractual behaviours the hardening relies on:
// - a same-uid connected peer is accepted (so the legitimate handoff works)
// - a bad fd fails closed (so errors never read as "trusted")
// =============================================================================
TEST_F(TokenExchangeTest, PeerCredentials_SameUidSocketPairIsTrusted) {
int sv[2] = {-1, -1};
ASSERT_EQ(::socketpair(AF_UNIX, SOCK_STREAM, 0, sv), 0)
<< "socketpair() failed: " << std::strerror(errno);
// Both ends belong to this process → same uid → must be trusted.
EXPECT_TRUE(::logos::socketPeerIsSameUid(sv[0]));
EXPECT_TRUE(::logos::socketPeerIsSameUid(sv[1]));
::close(sv[0]);
::close(sv[1]);
}
TEST_F(TokenExchangeTest, PeerCredentials_BadFdFailsClosed) {
// A negative/closed fd must be rejected — the helper fails closed so a
// syscall error can never be mistaken for a trusted peer.
EXPECT_FALSE(::logos::socketPeerIsSameUid(-1));
}