# LP-0004: Sealed-Bid Auction Using Shielded Balances [DRAFT] **`Status: Draft - pending LEZ timelock feature`** **`Logos Circle: N/A`** ## Overview On-chain auctions are broken by transparency: every bid is visible to subsequent bidders, enabling last-second sniping, bid-matching, and strategic withholding. The result is that on-chain auctions fail to discover true market prices and systematically disadvantage honest participants. Logos' shielded account model makes hidden balances a native primitive. This prize demonstrates the power of that model with a sealed-bid auction on LEZ — one where participants commit bids without revealing their amounts, no bidder can see competitors' maximum offers, and the winner is determined and assets transferred entirely on-chain without a trusted auctioneer. ## Motivation Sealed-bid auctions (Vickrey, first-price, or hybrid formats) are theoretically optimal for price discovery, but they have been impractical on transparent blockchains: bids must be hidden until reveal, which requires either trusted off-chain components or complex commit-reveal schemes vulnerable to non-reveal griefing. Logos' shielded execution model changes this. Hidden balances mean a bid can be a real on-chain transfer — not a commitment to a future transfer — that the contract holds in escrow without any observer knowing its value. There is no reveal phase and no griefing vector. This prize demonstrates that privacy-preserving shielded state is not just a financial feature but an infrastructure primitive that enables new classes of applications. A competitive prize is the right mechanism because the design space is large: auction format (Vickrey vs. first-price), how the contract reads shielded escrow balances, tie-breaking, refund mechanics, and front-running resistance all have multiple valid solutions. ## Success Criteria ### Functionality - [ ] Bidders can submit bids as shielded transfers to the auction program without the bid amount being visible to other participants or on-chain observers. - [ ] The auction program determines the winner entirely on-chain, without a trusted auctioneer or off-chain reveal phase. - [ ] Losing bidders receive full refunds to their shielded accounts without the refund amount being linkable to their original bid. - [ ] At no point during or after the auction can a passive observer determine any losing bidder's maximum offer. - [ ] A reference integration is delivered: a working demo of a complete auction lifecycle (open → bid → close → winner determined → refunds issued) on LEZ testnet. - [ ] At least 5 complete auction cycles are run on LEZ testnet, each with a minimum of 3 distinct bidders, at least 3 of those auctions organised by parties outside the submitting team. - [ ] Full documentation and a clean public repository are delivered. ### Usability - [ ] Provide a module/SDK that can be used to build Logos modules for interacting with the program. - [ ] Provide a Logos Basecamp app GUI with local build instructions, downloadable assets, and loadable in Logos app (Basecamp). - [ ] Provide an IDL for the LEZ program, using the [SPEL framework](https://github.com/logos-co/spel). ### Reliability - [ ] The auction handles concurrent bids from multiple bidders without state corruption. - [ ] Refunds are issued atomically — a refund failure does not leave a bidder unable to recover funds after timelock expiry. - [ ] The auction state is consistent across sequencer restarts: in-progress auctions resume correctly. ### Performance - [ ] Document the compute unit (CU) cost of bid submission, winner determination, and refund issuance on LEZ devnet/testnet. Note: LEZ's per-transaction compute budget may change during testnet. ### Supportability - [ ] The program is deployed and tested on LEZ devnet/testnet. - [ ] End-to-end integration tests run against a LEZ sequencer (standalone mode) and are included in CI. - [ ] CI must be green on the default branch. - [ ] A README documents end-to-end usage: deployment steps, program addresses, and step-by-step instructions for interacting with the program via CLI and Basecamp app. - [ ] A reproducible end-to-end demo script is provided and works against a real local sequencer with `RISC0_DEV_MODE=0`. - [ ] A recorded video demo of the end-to-end flow is included in the submission; the recording must show terminal output (including proof generation) to confirm `RISC0_DEV_MODE=0` was active. ## Scope ### In Scope - A LEZ auction program (Rust) implementing the full lifecycle: auction creation, shielded bid submission, winner determination, and refunds. - A client-side SDK or CLI for submitting bids from shielded accounts. - At least one auction format implemented: first-price sealed-bid or Vickrey (second-price). The submission must document the chosen format and justify the choice. - A reference integration on LEZ testnet demonstrating a complete auction lifecycle. - Documentation covering: auction format, how shielded balances are used for bid escrow, winner determination logic, refund mechanics, and known limitations. ### Out of Scope - Hiding the identity of the winner (the winning bid transfer is out of scope for privacy; focus is on hiding bid amounts during the auction). - English (ascending) or Dutch (descending) open-cry auction formats. - Multi-asset or NFT auctions — fungible token bids only. - A polished consumer UI — a working demo is sufficient. - Ongoing maintenance or security audits beyond initial delivery. ## Prize Structure - **Total Prize:** $TBD - **Effort:** Large ## Eligibility Open to any individual or team. Submissions must be original work. Teams must hold the rights to all submitted code and agree to license it under MIT or Apache-2.0. ## Submission Requirements - Public repository with LEZ program code and client-side tooling under MIT or Apache-2.0. - Program deployed on LEZ testnet with a verified program ID. - End-to-end demo video in which the builder narrates what they built and why, walks through the architecture and key implementation decisions, and demonstrates a full auction lifecycle with at least three bidders using shielded accounts. A silent screencast is not sufficient (see [demo requirements](../README.md#evaluation-policies)). - Write-up covering: auction format and rationale, how shielded balances are used for escrow, winner determination and refund mechanics, security assumptions (e.g. miner/sequencer front-running), known limitations, and integration instructions. - Gas cost benchmarks for bid submission, winner determination, and refund issuance. ## Evaluation Process Submissions are evaluated first-come-first-served against the success criteria. The first submission that satisfies all criteria wins. Evaluators will independently clone the repository and run the demo script from a clean environment; the script must succeed without modification. Evaluators may also ask technical follow-up questions to verify authorship and understanding of the implementation. The following policies apply to all prizes (see [evaluation policies](../README.md#evaluation-policies)): - **Submissions:** each builder (or team) is allowed a maximum of **3 submissions** per prize, with at most **one submission/review per week**. - **Feedback:** initial evaluation feedback is limited to a pass/fail indication against the success criteria. ## Resources - [Logos Execution Zone repo](https://github.com/logos-blockchain/logos-execution-zone/) - [Risc0 proving system](https://dev.risczero.com/) - [Vickrey auction — Wikipedia](https://en.wikipedia.org/wiki/Vickrey_auction) - [Sealed-bid auctions on blockchains — survey](https://eprint.iacr.org/2021/1113) - [Penumbra DEX — sealed-bid batch auction design](https://protocol.penumbra.zone/main/dex.html) ## Potential for Subsequent λPrizes TBD