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2026-03-04 00:28:38 +01:00

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title, type, priority, category
title type priority category
Devkit Developer Tools

Approach

Provide a coherent single developer environment for the community to build, run, debug, and ship Logos apps end-to-end.

This exists to shorten the feedback loop between:

  • Logos R&D teams (core codebases + modules)
  • Community builders (external developers building on Logos tech)

The primary mechanism is standardization + streamlining:

  • One coherent scaffold that works across developer OS / environments
  • A predictable workflow for build/run/deploy/debug
  • A consistent project structure that makes support and contributions frictionless

Why it is needed

We need a foundation that supports multiple development targets:

Without a scaffold, each builder:

  • Reinvents project wiring and environment setup
  • Has longer time-to-first-success
  • Produces inconsistent layouts and workflows that are hard to support
  • Has higher friction to contribute back upstream

And with increasing complexity of Logos stack it managing such environment will be harder and harder.

Community contribution loop

A coherent scaffold makes contribution "stupidly easy" by:

  • Enforcing consistent formats and structure
  • Making it easy to reproduce issues (environment parity)
  • Enabling standardized "reporting / diagnostics" flows for support
  • Encouraging upstream improvements not only to the scaffold repo, but to:
    • specific modules (e.g., blockchain module)
    • underlying software codebases beneath those modules

Versions

v0.1

engineering/application_essentials/scaffold

This step is well defined and primarily focuses on:

  • LEZ (Logos Execution Zone) / Logos blockchain program development
  • Bootstrapping a project and development environment quickly
  • Localnet-only interactions (initial vertical slice)
  • Early templates and meaningful developer shortcuts

Key characteristics:

  • Provides the first coherent developer entrypoint
  • Proves the basic workflow: scaffold, build, deploy, interact
  • Establishes baseline structure and conventions to build on

Main limitation:

  • Only LEZ and too environment-limited (localnet focus)
  • Not yet a general developer kit for broader Logos modules

v0.2

Extends the LEZ / blockchain developer experience with multi-network targeting and begins extracting reusable modules from scaffold patterns.

Primary goals:

  • Extend and harden the LEZ / blockchain developer experience
  • Add network targets beyond localnet:
    • localnet
    • testnet (target)
    • mainnet (uncertain)
  • Improve security and usability around:
    • deployment workflows
    • secrets handling
    • environment configuration that is easy and secure

Derive "experience - modules"

In v0.2 we should continue extracting reusable building blocks discovered in v0.1 into tangible modules.

Example already identified:

  • A framework for writing LEZ / blockchain programs
    • macros
    • boilerplate reduction
    • common shortcuts / patterns
    • packaged as a separate module (not just scaffold code)

In v0.2, continue searching for:

  • additional reusable patterns
  • developer shortcuts that belong in modules (not in scaffold glue)
  • clearer separation between:
    • scaffold tooling (DevEx glue, project wiring, workflows)
    • Logos libraries/framework modules (developer-facing primitives)

Support and feedback loop improvements

v0.2 should expand DevEx features that help:

  • collecting feedback
  • providing support
  • observing community patterns and bringing them back upstream

v0.3+

Broadens the scaffold from LEZ-only tooling to full Logos application development, starting with engineering/infrastructure_essentials/wallet integration and templates built on engineering/application_essentials/logos_core_devex.

Primary goals:

  • Support for Logos Core and Logos Modules
  • Make Logos modules + Logos Core the primary scaffolding path for apps
  • Provide a diverse set of templates and sample apps
  • Enable bootstrapping of a full-fledged Logos application that is sufficient for real project

Outcome expectation:

  • A developer can scaffold a "real Logos app" end-to-end.
  • The scaffold becomes the standard entrypoint for app creation and delivery.

Open uncertainty acknowledged:

  • Exact mechanics of "Logos Core + modules" integration are not fully clear yet
  • The resulting app should be runnable in the intended Logos viewer environment
  • Scaffold roadmap is directly coupled to module maturity and availability

Design Principles

  • Devkit foundation must be lean.
  • It should provide what cannot (or should not) live inside the Logos stack itself:
    • tooling
    • useful shortcuts
    • development routines / runtime glue
    • organizing structure and conventions
  • Logos Scaffold must also enable community contributions and standard DevEx support flows.