ac28d01158
* Plug lifecycle channel * Pipe lifecycle to services. * Add explaining doc on handle clone * Fix tests * Add missing break on overwatch kill * Added shutdown service test * Clippy happy * Use try_from instead of from for checking duplicated service ids on ServicesLifeCycleHandle * Added docs |
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README.md
Overwatch
Overwatch is a framework to easily construct applications that requires of several independent parts that needs communication between them. Everything is self-contained, and it matches somewhat the advantages of microservices.
Overwatch derive
This crate contains the derive utilities for Overwatch