Overwatch/overwatch-derive
Daniel Sanchez ac28d01158
Plug services lifecycle (Shutdown and Kill) (#27)
* Plug lifecycle channel

* Pipe lifecycle to services.

* Add explaining doc on handle clone

* Fix tests

* Add missing break on overwatch kill

* Added shutdown service test

* Clippy happy

* Use try_from instead of from for checking duplicated service ids on ServicesLifeCycleHandle

* Added docs
2023-10-09 14:00:12 +02:00
..
src Plug services lifecycle (Shutdown and Kill) (#27) 2023-10-09 14:00:12 +02:00
Cargo.toml Publish ready (#7) 2022-11-16 14:15:58 +01:00
LICENSE Added licenses 2022-10-20 12:10:33 +02:00
README.md Publish ready (#7) 2022-11-16 14:15:58 +01:00

README.md

Overwatch

github crates.io docs.rs build status

Overwatch is a framework to easily construct applications that requires of several independent parts that needs communication between them. Everything is self-contained, and it matches somewhat the advantages of microservices.

Overwatch derive

This crate contains the derive utilities for Overwatch