# Internet-scale: N up to 1e6. Propagation is sampled (n_rounds); adversary metrics are exact. # Worst-case placement is capped (worstcase_max_n) so only `random` runs at 1e6. n_nodes: [100000, 1000000] degree: [4, 6, 8, 12, 16] blend_hops: [3] max_blend_delay: [3] unresponsive_frac: [0.0, 0.1, 0.2, 0.5] f_adv: [0.1, 0.2, 0.33] adversary_mode: [random] seeds: 3 base: n_rounds: 64 n_placements: 3 worstcase_max_n: 100000