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import random
import simpy
from mixnet.v2.sim.message import Message
from mixnet.v2.sim.p2p import P2p
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class Node:
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N_MIXES_IN_PATH = 3
def __init__(self, id: str, env: simpy.Environment, p2p: P2p):
self.id = id
self.env = env
self.p2p = p2p
self.pubkey = bytes(32) # TODO: replace with actual x25519 pubkey
self.action = self.env.process(self.send_message())
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def send_message(self):
"""
Creates/encapsulate a message and send it to the network through the mixnet
"""
while True:
msg = self.create_message()
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yield self.env.timeout(2)
print("Sending a message at time %d" % self.env.now)
self.env.process(self.p2p.broadcast(msg))
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def create_message(self) -> bytes:
"""
Creates a message using the Sphinx format
@return:
"""
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mixes = self.p2p.get_nodes(self.N_MIXES_IN_PATH)
incentive_txs = [bytes(256) for _ in mixes] # TODO: replace with realistic tx
msg = Message(mixes, incentive_txs, b"Hello, world!")
return bytes(msg)
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def receive_message(self, msg: bytes):
"""
Receives a message from the network, processes it,
and forwards it to the next mix or the entire network if necessary.
@param msg: the message to be processed
"""
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yield self.env.timeout(random.randint(0,3))
print("Receiving a message at time %d" % self.env.now)
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# TODO: this is a dummy logic
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# if msg[0] == 0x00: # if the msg is to be relayed
# if msg[1] == 0x00: # if I'm the exit mix,
# self.env.process(self.p2p.broadcast(msg))
# else: # Even if not, forward it to the next mix
# yield self.env.timeout(1) # TODO: use a random delay
# # Use broadcasting here too
# self.env.process(self.p2p.broadcast(msg))
# else: # if the msg has gone through all mixes
# pass