mirror of
https://github.com/logos-blockchain/logos-blockchain-simulations.git
synced 2026-01-09 08:33:10 +00:00
62 lines
1.5 KiB
Rust
62 lines
1.5 KiB
Rust
// std
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use std::sync::Arc;
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// crates
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use parking_lot::RwLock;
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use serde::{Deserialize, Serialize};
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// internal
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use crate::runner::BoxedNode;
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mod ttf;
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pub struct SimulationState<S, T> {
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pub nodes: Arc<RwLock<Vec<BoxedNode<S, T>>>>,
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}
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impl<S, T> SimulationState<S, T> {
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#[inline]
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pub fn new(nodes: Vec<BoxedNode<S, T>>) -> Self {
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Self {
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nodes: Arc::new(RwLock::new(nodes)),
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}
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}
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}
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/// A ward is a computation over the `NetworkState`, it must return true if the state satisfies
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/// the warding conditions. It is used to stop the consensus simulation if such condition is reached.
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pub trait SimulationWard<S, T> {
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type SimulationState;
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fn analyze(&mut self, state: &Self::SimulationState) -> bool;
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}
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/// Ward dispatcher
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/// Enum to avoid Boxing (Box<dyn SimulationWard>) wards.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(rename_all = "snake_case")]
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pub enum Ward {
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Max(ttf::MaxWard),
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Sum(ttf::SumWard),
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}
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pub enum WardCondition<'a> {
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Max(&'a ttf::MaxWard),
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Sum(&'a ttf::SumWardCondition),
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}
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impl Ward {
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pub fn simulation_ward_mut<S, T>(
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&mut self,
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) -> &mut dyn SimulationWard<S, T, SimulationState = SimulationState<S, T>> {
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match self {
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Ward::Max(ward) => ward,
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Ward::Sum(ward) => ward,
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}
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}
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}
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impl<S, T> SimulationWard<S, T> for Ward {
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type SimulationState = SimulationState<S, T>;
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fn analyze(&mut self, state: &Self::SimulationState) -> bool {
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self.simulation_ward_mut().analyze(state)
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}
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}
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