lez-fuzzing/fuzz/fuzz_targets/fuzz_replay_prevention.rs

104 lines
4.3 KiB
Rust

#![cfg_attr(feature = "fuzzer-libfuzzer", no_main)]
//! Fuzz target: transaction replay prevention.
//!
//! Invariant: a transaction that is accepted in block N must be rejected when
//! replayed in block N+1, because the nonce is consumed on first acceptance.
//!
//! `execute_check_on_state` returns the transaction back on success (`Ok(tx)`),
//! so we can feed the same struct to the second application without cloning.
//!
//! The initial state is generated from the fuzz input (rather than a fixed
//! testnet genesis) so that nonce-dependent edge cases — e.g. replay prevention
//! at nonce 0, nonce `u128::MAX`, or when the sender has zero balance — are
//! reachable by the fuzzer.
//!
//! # Invariants checked
//!
//! The shared framework ([`assert_invariants`]) enforces per-transaction:
//! - **StateIsolationOnFailure** — balances unchanged on rejection
//! - **BalanceConservation** — total balance conserved on success
//! - **FailedTxNonceStability** — nonces unchanged on rejection
//!
//! The dedicated [`assert_replay_rejection`] function enforces:
//! - **ReplayRejection** — accepted tx rejected on replay
use arbitrary::{Arbitrary, Unstructured};
use fuzz_props::generators::{
arb_fuzz_native_transfer, arbitrary_fuzz_state, arbitrary_transaction, signer_account_ids,
};
use fuzz_props::invariants::{
BalanceSnapshot, InvariantCtx, NonceSnapshot, assert_invariants,
assert_nonce_increment_correctness, assert_replay_rejection,
};
use nssa::V03State;
fuzz_props::fuzz_entry!(|data: &[u8]| {
let mut u = Unstructured::new(data);
// Generate a fuzz-driven initial state.
let fuzz_accs = match arbitrary_fuzz_state(&mut u) {
Ok(accs) => accs,
Err(_) => return,
};
let init_accs: Vec<(nssa::AccountId, u128)> = fuzz_accs
.iter()
.map(|a| (a.account_id, a.balance))
.collect();
let mut state = V03State::new_with_genesis_accounts(&init_accs, vec![], 0);
// Mix correlated transactions (correctly signed, referencing a fuzz account)
// with random ones. Correlated transactions have a higher chance of being
// accepted on the first application, which is necessary for the replay check
// to fire.
let tx_result = if bool::arbitrary(&mut u).unwrap_or(false) {
arb_fuzz_native_transfer(&mut u, &fuzz_accs)
} else {
arbitrary_transaction(&mut u)
};
let Ok(tx) = tx_result else { return; };
// Stateless gate: skip structurally malformed transactions.
let Ok(tx) = tx.transaction_stateless_check() else { return; };
// Build snapshots before execution.
let balances_before = BalanceSnapshot(
init_accs
.iter()
.map(|&(id, _)| (id, state.get_account_by_id(id).balance))
.collect(),
);
let nonces_before = NonceSnapshot(
init_accs
.iter()
.map(|&(id, _)| (id, state.get_account_by_id(id).nonce))
.collect(),
);
let state_snapshot = state.clone();
// First application — may legitimately fail for state-level reasons.
let result = tx.execute_check_on_state(&mut state, 1, 0);
let execution_succeeded = result.is_ok();
// ── Shared invariant checks ───────────────────────────────────────────────
// Asserts:
// • StateIsolationOnFailure — balances unchanged on rejection
// • BalanceConservation — total balance conserved on success
// • FailedTxNonceStability — nonces unchanged on rejection
assert_invariants(&InvariantCtx {
state_before: &state_snapshot,
state_after: &state,
execution_succeeded,
balances_before,
nonces_before: nonces_before.clone(),
});
// ── NonceIncrementCorrectness + ReplayRejection ───────────────────────────
// First verify every signer's nonce was incremented by exactly one, then
// assert that replaying in the next block is rejected (nonce permanently consumed).
if let Ok(applied_tx) = result {
let signer_ids = signer_account_ids(&applied_tx);
assert_nonce_increment_correctness(&signer_ids, &nonces_before, &state);
assert_replay_rejection(applied_tx, &mut state, 2, 1);
}
});