neo-blessed/lib/widget.js

5971 lines
138 KiB
JavaScript

/**
* widget.js - high-level interface for blessed
* Copyright (c) 2013, Christopher Jeffrey (MIT License)
* https://github.com/chjj/blessed
* Still under heavy development.
*/
/**
* Modules
*/
var EventEmitter = require('./events').EventEmitter
, assert = require('assert')
, path = require('path')
, fs = require('fs');
var colors = require('./colors')
, program = require('./program')
, widget = exports;
/**
* Node
*/
function Node(options) {
if (!(this instanceof Node)) {
return new Node(options);
}
EventEmitter.call(this);
options = options || {};
this.options = options;
this.screen = this.screen
|| options.screen
|| Screen.global
|| (function(){throw new Error('No active screen.')})();
this.parent = options.parent || null;
this.children = [];
this.$ = this._ = this.data = {};
this.uid = Node.uid++;
this.index = -1;
if (this.type !== 'screen') {
this.detached = true;
}
if (this.parent) {
this.parent.append(this);
}
(options.children || []).forEach(this.append.bind(this));
}
Node.uid = 0;
Node.prototype.__proto__ = EventEmitter.prototype;
Node.prototype.type = 'node';
Node.prototype.insert = function(element, i) {
var self = this;
element.detach();
element.parent = this;
if (i === 0) {
this.children.unshift(element);
} else if (i === this.children.length) {
this.children.push(element);
} else {
this.children.splice(i, 0, element);
}
element.emit('reparent', this);
this.emit('adopt', element);
(function emit(el) {
var n = el.detached !== self.detached;
el.detached = self.detached;
if (n) el.emit('attach');
el.children.forEach(emit);
})(element);
if (!this.screen.focused) {
this.screen.focused = element;
}
};
Node.prototype.prepend = function(element) {
this.insert(element, 0);
};
Node.prototype.append = function(element) {
this.insert(element, this.children.length);
};
Node.prototype.insertBefore = function(element, other) {
var i = this.children.indexOf(other);
if (~i) this.insert(element, i);
};
Node.prototype.insertAfter = function(element, other) {
var i = this.children.indexOf(other);
if (~i) this.insert(element, i + 1);
};
Node.prototype.remove = function(element) {
if (element.parent !== this) return;
var i = this.children.indexOf(element);
if (!~i) return;
element.clearPos();
element.parent = null;
this.children.splice(i, 1);
i = this.screen.clickable.indexOf(element);
if (~i) this.screen.clickable.splice(i, 1);
i = this.screen.keyable.indexOf(element);
if (~i) this.screen.keyable.splice(i, 1);
element.emit('reparent', null);
this.emit('remove', element);
(function emit(el) {
var n = el.detached !== true;
el.detached = true;
if (n) el.emit('detach');
el.children.forEach(emit);
})(element);
if (this.screen.focused === element) {
this.screen.rewindFocus();
}
};
Node.prototype.detach = function() {
if (this.parent) this.parent.remove(this);
};
Node.prototype.forDescendants = function(iter, s) {
if (s) iter(this);
this.children.forEach(function emit(el) {
iter(el);
el.children.forEach(emit);
});
};
Node.prototype.forAncestors = function(iter, s) {
var el = this;
if (s) iter(this);
while (el = el.parent) {
iter(el);
}
};
Node.prototype.collectDescendants = function(s) {
var out = [];
this.forDescendants(function(el) {
out.push(el);
}, s);
return out;
};
Node.prototype.collectAncestors = function(s) {
var out = [];
this.forAncestors(function(el) {
out.push(el);
}, s);
return out;
};
Node.prototype.emitDescendants = function() {
var args = Array.prototype.slice(arguments)
, iter;
if (typeof args[args.length-1] === 'function') {
iter = args.pop();
}
return this.forDescendants(function(el) {
if (iter) iter(el);
el.emit.apply(el, args);
}, true);
};
Node.prototype.emitAncestors = function() {
var args = Array.prototype.slice(arguments)
, iter;
if (typeof args[args.length-1] === 'function') {
iter = args.pop();
}
return this.forAncestors(function(el) {
if (iter) iter(el);
el.emit.apply(el, args);
}, true);
};
Node.prototype.hasDescendant = function(target) {
return (function find(el) {
for (var i = 0; i < el.children.length; i++) {
if (el.children[i] === target) {
return true;
}
if (find(el.children[i]) === true) {
return true;
}
}
return false;
})(this);
};
Node.prototype.hasAncestor = function(target) {
var el = this;
while (el = el.parent) {
if (el === target) return true;
}
return false;
};
Node.prototype.get = function(name, value) {
if (this.data.hasOwnProperty(name)) {
return this.data[name];
}
return value;
};
Node.prototype.set = function(name, value) {
return this.data[name] = value;
};
/**
* Screen
*/
function Screen(options) {
var self = this;
if (!(this instanceof Node)) {
return new Screen(options);
}
options = options || {};
if (options.rsety && options.listen) {
options = { program: options };
}
this.program = options.program || program.global;
if (!this.program) {
this.program = program({
input: options.input,
output: options.output,
log: options.log,
debug: options.debug,
dump: options.dump,
term: options.term,
tput: true,
buffer: true,
zero: true
});
} else {
this.program.setupTput();
this.program.useBuffer = true;
this.program.zero = true;
}
this.tput = this.program.tput;
if (!Screen.global) {
Screen.global = this;
}
Node.call(this, options);
this.autoPadding = options.autoPadding;
this.tabc = Array((options.tabSize || 4) + 1).join(' ');
this.dattr = ((0 << 18) | (0x1ff << 9)) | 0x1ff;
this.position = {
left: this.left = this.rleft = 0,
right: this.right = this.rright = 0,
top: this.top = this.rtop = 0,
bottom: this.bottom = this.rbottom = 0
//get height() { return self.height; },
//get width() { return self.width; }
};
this.ileft = 0;
this.itop = 0;
this.iright = 0;
this.ibottom = 0;
this.iheight = 0;
this.iwidth = 0;
this.padding = {
left: 0,
top: 0,
right: 0,
bottom: 0
};
this.hover = null;
this.history = [];
this.clickable = [];
this.keyable = [];
this.grabKeys = false;
this.lockKeys = false;
this.focused;
this._buf = '';
this._ci = -1;
function resize() {
self.alloc();
self.render();
(function emit(el) {
el.emit('resize');
el.children.forEach(emit);
})(self);
}
this.program.on('resize', function() {
if (!self.options.resizeTimeout) {
return resize();
}
if (self._resizeTimer) {
clearTimeout(self._resizeTimer);
delete self._resizeTimer;
}
var time = typeof self.options.resizeTimeout === 'number'
? self.options.resizeTimeout
: 300;
self._resizeTimer = setTimeout(resize, time);
});
this.program.on('focus', function() {
self.emit('focus');
});
this.program.on('blur', function() {
self.emit('blur');
});
this.program.alternateBuffer();
this.program.hideCursor();
this.program.cup(0, 0);
//this.program.csr(0, this.height - 1);
this.alloc();
function reset() {
if (reset.done) return;
reset.done = true;
if (self.program.scrollTop !== 0
|| self.program.scrollBottom !== self.rows - 1) {
self.program.csr(0, self.height - 1);
}
self.program.clear();
self.program.showCursor();
self.program.normalBuffer();
if (self._listenedMouse) {
self.program.disableMouse();
}
self.program.flush();
}
this._maxListeners = Infinity;
process.on('uncaughtException', function(err) {
reset();
if (err) console.error(err.stack ? err.stack + '' : err + '');
return process.exit(1);
});
process.on('SIGTERM', function() {
return process.exit(0);
});
process.on('exit', function() {
reset();
});
this.on('newListener', function fn(type) {
if (type === 'keypress' || type.indexOf('key ') === 0 || type === 'mouse') {
if (type === 'keypress' || type.indexOf('key ') === 0) self._listenKeys();
if (type === 'mouse') self._listenMouse();
}
if (type === 'mouse'
|| type === 'click'
|| type === 'mouseover'
|| type === 'mouseout'
|| type === 'mousedown'
|| type === 'mouseup'
|| type === 'mousewheel'
|| type === 'wheeldown'
|| type === 'wheelup'
|| type === 'mousemove') {
self._listenMouse();
}
});
}
Screen.global = null;
Screen.prototype.__proto__ = Node.prototype;
Screen.prototype.type = 'screen';
Screen.prototype.log = function() {
return this.program.log.apply(this.program, arguments);
};
Screen.prototype.debug = function() {
return this.program.debug.apply(this.program, arguments);
};
Screen.prototype._listenMouse = function(el) {
var self = this;
if (el && !~this.clickable.indexOf(el)) {
el.clickable = true;
this.clickable.push(el);
}
if (this._listenedMouse) return;
this._listenedMouse = true;
this.program.enableMouse();
this.on('render', function() {
self._needsClickableSort = true;
});
this.program.on('mouse', function(data) {
if (self.lockKeys) return;
if (self._needsClickableSort) {
self.clickable = hsort(self.clickable);
self._needsClickableSort = false;
}
var i = 0
, el
, set
, pos;
for (; i < self.clickable.length; i++) {
el = self.clickable[i];
if (el.detached || !el.visible) {
continue;
}
// if (self.grabMouse && self.focused !== el
// && !el.hasAncestor(self.focused)) continue;
pos = el.lpos;
if (!pos) continue;
if (data.x >= pos.xi && data.x < pos.xl
&& data.y >= pos.yi && data.y < pos.yl) {
el.emit('mouse', data);
if (data.action === 'mouseup') {
el.emit('click', data);
} else if (data.action === 'mousemove') {
if (self.hover && el.index > self.hover.index) {
set = false;
}
if (self.hover !== el && !set) {
if (self.hover) {
self.hover.emit('mouseout', data);
}
el.emit('mouseover', data);
self.hover = el;
}
set = true;
}
el.emit(data.action, data);
break;
}
}
// Just mouseover?
if ((data.action === 'mousemove'
|| data.action === 'mousedown'
|| data.action === 'mouseup')
&& self.hover
&& !set) {
self.hover.emit('mouseout', data);
self.hover = null;
}
self.emit('mouse', data);
});
// Autofocus highest element.
// this.on('element click', function(el, data) {
// var target;
// do {
// if (el.clickable === true && el.options.autoFocus !== false) {
// target = el;
// }
// } while (el = el.parent);
// if (target) target.focus();
// });
// Autofocus elements with the appropriate option.
this.on('element click', function(el, data) {
if (el.clickable === true && el.options.autoFocus !== false) {
el.focus();
}
});
};
Screen.prototype._listenKeys = function(el) {
var self = this;
if (el && !~this.keyable.indexOf(el)) {
el.keyable = true;
this.keyable.push(el);
}
if (this._listenedKeys) return;
this._listenedKeys = true;
// NOTE: The event emissions used to be reversed:
// element + screen
// They are now:
// screen + element
// After the first keypress emitted, the handler
// checks to make sure grabKeys, lockKeys, and focused
// weren't changed, and handles those situations appropriately.
this.program.on('keypress', function(ch, key) {
if (self.lockKeys) return;
var focused = self.focused
, grabKeys = self.grabKeys;
if (!grabKeys) {
self.emit('keypress', ch, key);
self.emit('key ' + key.full, ch, key);
}
// If something changed from the screen key handler, stop.
if (self.grabKeys !== grabKeys || self.lockKeys) {
return;
}
if (~self.keyable.indexOf(focused)) {
focused.emit('keypress', ch, key);
focused.emit('key ' + key.full, ch, key);
}
});
};
Screen.prototype.__defineGetter__('cols', function() {
return this.program.cols;
});
Screen.prototype.__defineGetter__('rows', function() {
return this.program.rows;
});
Screen.prototype.__defineGetter__('width', function() {
return this.program.cols;
});
Screen.prototype.__defineGetter__('height', function() {
return this.program.rows;
});
Screen.prototype.alloc = function() {
var x, y;
this.lines = [];
for (y = 0; y < this.rows; y++) {
this.lines[y] = [];
for (x = 0; x < this.cols; x++) {
this.lines[y][x] = [this.dattr, ' '];
}
this.lines[y].dirty = false;
}
this.olines = [];
for (y = 0; y < this.rows; y++) {
this.olines[y] = [];
for (x = 0; x < this.cols; x++) {
this.olines[y][x] = [this.dattr, ' '];
}
}
this.program.clear();
};
Screen.prototype.render = function() {
var self = this;
this.emit('prerender');
// TODO: Possibly get rid of .dirty altogether.
// TODO: Could possibly drop .dirty and just clear the `lines` buffer every
// time before a screen.render. This way clearRegion doesn't have to be
// called in arbitrary places for the sake of clearing a spot where an
// element used to be (e.g. when an element moves or is hidden). There could
// be some overhead though.
// this.screen.clearRegion(0, this.cols, 0, this.rows);
this._ci = 0;
this.children.forEach(function(el) {
el.index = self._ci++;
//el._rendering = true;
el.render();
//el._rendering = false;
});
this._ci = -1;
this.draw(0, this.rows - 1);
this.emit('render');
};
Screen.prototype.blankLine = function(ch, dirty) {
var out = [];
for (var x = 0; x < this.cols; x++) {
out[x] = [this.dattr, ch || ' '];
}
out.dirty = dirty;
return out;
};
Screen.prototype.insertLine = function(n, y, top, bottom) {
// if (y === top) return this.insertLineNC(n, y, top, bottom);
if (!this.tput.strings.change_scroll_region
|| !this.tput.strings.delete_line
|| !this.tput.strings.insert_line) return;
this._buf += this.tput.csr(top, bottom);
this._buf += this.tput.cup(y, 0);
this._buf += this.tput.il(n);
this._buf += this.tput.csr(0, this.height - 1);
var j = bottom + 1;
while (n--) {
this.lines.splice(y, 0, this.blankLine());
this.lines.splice(j, 1);
this.olines.splice(y, 0, this.blankLine());
this.olines.splice(j, 1);
}
};
Screen.prototype.deleteLine = function(n, y, top, bottom) {
// if (y === top) return this.deleteLineNC(n, y, top, bottom);
if (!this.tput.strings.change_scroll_region
|| !this.tput.strings.delete_line
|| !this.tput.strings.insert_line) return;
this._buf += this.tput.csr(top, bottom);
this._buf += this.tput.cup(y, 0);
this._buf += this.tput.dl(n);
this._buf += this.tput.csr(0, this.height - 1);
var j = bottom + 1;
while (n--) {
this.lines.splice(j, 0, this.blankLine());
this.lines.splice(y, 1);
this.olines.splice(j, 0, this.blankLine());
this.olines.splice(y, 1);
}
};
// This is how ncurses does it.
// Scroll down (up cursor-wise).
// This will only work for top line deletion as opposed to arbitrary lines.
Screen.prototype.insertLineNC = function(n, y, top, bottom) {
if (!this.tput.strings.change_scroll_region
|| !this.tput.strings.delete_line) return;
this._buf += this.tput.csr(top, bottom);
this._buf += this.tput.cup(top, 0);
this._buf += this.tput.dl(n);
this._buf += this.tput.csr(0, this.height - 1);
var j = bottom + 1;
while (n--) {
this.lines.splice(j, 0, this.blankLine());
this.lines.splice(y, 1);
this.olines.splice(j, 0, this.blankLine());
this.olines.splice(y, 1);
}
};
// This is how ncurses does it.
// Scroll up (down cursor-wise).
// This will only work for bottom line deletion as opposed to arbitrary lines.
Screen.prototype.deleteLineNC = function(n, y, top, bottom) {
if (!this.tput.strings.change_scroll_region
|| !this.tput.strings.delete_line) return;
this._buf += this.tput.csr(top, bottom);
this._buf += this.tput.cup(bottom, 0);
this._buf += Array(n + 1).join('\n');
this._buf += this.tput.csr(0, this.height - 1);
var j = bottom + 1;
while (n--) {
this.lines.splice(j, 0, this.blankLine());
this.lines.splice(y, 1);
this.olines.splice(j, 0, this.blankLine());
this.olines.splice(y, 1);
}
};
Screen.prototype.insertBottom = function(top, bottom) {
return this.deleteLine(1, top, top, bottom);
};
Screen.prototype.insertTop = function(top, bottom) {
return this.insertLine(1, top, top, bottom);
};
Screen.prototype.deleteBottom = function(top, bottom) {
return this.clearRegion(0, this.width, bottom, bottom);
};
Screen.prototype.deleteTop = function(top, bottom) {
// Same as: return this.insertBottom(top, bottom);
return this.deleteLine(1, top, top, bottom);
};
// Parse the sides of an element to determine
// whether an element has uniform cells on
// both sides. If it does, we can use CSR to
// optimize scrolling on a scrollable element.
// Not exactly sure how worthwile this is.
// This will cause a performance/cpu-usage hit,
// but will it be less or greater than the
// performance hit of slow-rendering scrollable
// boxes with clean sides?
Screen.prototype.cleanSides = function(el) {
var pos = el.lpos;
if (!pos) {
return false;
}
if (pos._cleanSides != null) {
return pos._cleanSides;
}
if (pos.xi === 0 && pos.xl === this.width) {
return pos._cleanSides = true;
}
if (this.options.fastCSR) {
// Maybe just do this instead of parsing.
if (this.width - (pos.xl - pos.xi) < 40) {
return pos._cleanSides = true;
}
return pos._cleanSides = false;
}
if (!this.options.smartCSR) {
return false;
}
// The scrollbar can't update properly, and there's also a
// chance that the scrollbar may get moved around senselessly.
// NOTE: In pratice, this doesn't seem to be the case.
// if (this.scrollbar) {
// return pos._cleanSides = false;
// }
// Doesn't matter if we're only a height of 1.
// if ((pos.yl - el.ibottom) - (pos.yi + el.itop) <= 1) {
// return pos._cleanSides = false;
// }
var yi = pos.yi + el.itop
, yl = pos.yl - el.ibottom
, first
, ch
, x
, y;
for (x = pos.xi - 1; x >= 0; x--) {
first = this.olines[yi][x];
for (y = yi; y < yl; y++) {
ch = this.olines[y][x];
if (ch[0] !== first[0] || ch[1] !== first[1]) {
return pos._cleanSides = false;
}
}
}
for (x = pos.xl; x < this.width; x++) {
first = this.olines[yi][x];
for (y = yi; y < yl; y++) {
ch = this.olines[y][x];
if (ch[0] !== first[0] || ch[1] !== first[1]) {
return pos._cleanSides = false;
}
}
}
return pos._cleanSides = true;
};
Screen.prototype.draw = function(start, end) {
// this.emit('predraw');
var x
, y
, line
, out
, ch
, data
, attr
, fg
, bg
, flags;
var main = ''
, pre
, post;
var clr
, neq
, xx;
var lx = -1
, ly = -1
, o;
var acs;
if (this._buf) {
main += this._buf;
this._buf = '';
}
for (y = start; y <= end; y++) {
line = this.lines[y];
o = this.olines[y];
if (!line.dirty) continue;
line.dirty = false;
out = '';
attr = this.dattr;
for (x = 0; x < this.cols; x++) {
data = line[x][0];
ch = line[x][1];
// Take advantage of xterm's back_color_erase feature by using a
// lookahead. Stop spitting out so many damn spaces. NOTE: Is checking
// the bg for non BCE terminals worth the overhead?
if (this.options.useBCE
&& ch === ' '
&& (this.tput.bools.back_color_erase
|| (data & 0x1ff) === (this.dattr & 0x1ff))
&& ((data >> 18) & 8) === ((this.dattr >> 18) & 8)) {
clr = true;
neq = false;
for (xx = x; xx < this.cols; xx++) {
if (line[xx][0] !== data || line[xx][1] !== ' ') {
clr = false;
break;
}
if (line[xx][0] !== o[xx][0] || line[xx][1] !== o[xx][1]) {
neq = true;
}
}
if (clr && neq) {
lx = -1, ly = -1;
if (data !== attr) {
out += this.codeAttr(data);
attr = data;
}
out += this.tput.cup(y, x);
out += this.tput.el();
for (xx = x; xx < this.cols; xx++) {
o[xx][0] = data;
o[xx][1] = ' ';
}
break;
}
// If there's more than 10 spaces, use EL regardless
// and start over drawing the rest of line. Might
// not be worth it. Try to use ECH if the terminal
// supports it. Maybe only try to use ECH here.
// //if (this.tput.strings.erase_chars)
// if (!clr && neq && (xx - x) > 10) {
// lx = -1, ly = -1;
// if (data !== attr) {
// out += this.codeAttr(data);
// attr = data;
// }
// out += this.tput.cup(y, x);
// if (this.tput.strings.erase_chars) {
// // Use erase_chars to avoid erasing the whole line.
// out += this.tput.ech(xx - x);
// } else {
// out += this.tput.el();
// }
// out += this.tput.cuf(xx - x);
// this.fillRegion(data, ' ',
// x, this.tput.strings.erase_chars ? xx : this.cols,
// y, y + 1);
// x = xx - 1;
// continue;
// }
// Skip to the next line if the
// rest of the line is already drawn.
// if (!neq) {
// for (; xx < this.cols; xx++) {
// if (line[xx][0] !== o[xx][0] || line[xx][1] !== o[xx][1]) {
// neq = true;
// break;
// }
// }
// if (!neq) {
// attr = data;
// break;
// }
// }
}
// Optimize by comparing the real output
// buffer to the pending output buffer.
if (data === o[x][0] && ch === o[x][1]) {
if (lx === -1) {
lx = x;
ly = y;
}
continue;
} else if (lx !== -1) {
out += y === ly
? this.tput.cuf(x - lx)
: this.tput.cup(y, x);
lx = -1, ly = -1;
}
o[x][0] = data;
o[x][1] = ch;
if (data !== attr) {
if (attr !== this.dattr) {
out += '\x1b[m';
}
if (data !== this.dattr) {
out += '\x1b[';
bg = data & 0x1ff;
fg = (data >> 9) & 0x1ff;
flags = data >> 18;
// bold
if (flags & 1) {
out += '1;';
}
// underline
if (flags & 2) {
out += '4;';
}
// blink
if (flags & 4) {
out += '5;';
}
// inverse
if (flags & 8) {
out += '7;';
}
// invisible
if (flags & 16) {
out += '8;';
}
if (bg !== 0x1ff) {
bg = this._reduceColor(bg);
if (bg < 16) {
if (bg < 8) {
bg += 40;
} else if (bg < 16) {
bg -= 8;
bg += 100;
}
out += bg + ';';
} else {
out += '48;5;' + bg + ';';
}
}
if (fg !== 0x1ff) {
fg = this._reduceColor(fg);
if (fg < 16) {
if (fg < 8) {
fg += 30;
} else if (fg < 16) {
fg -= 8;
fg += 90;
}
out += fg + ';';
} else {
out += '38;5;' + fg + ';';
}
}
if (out[out.length-1] === ';') out = out.slice(0, -1);
out += 'm';
}
}
// Attempt to use ACS for supported characters.
// This is not ideal, but it's how ncurses works.
// There are a lot of terminals that support ACS
// *and UTF8, but do not declare U8. So ACS ends
// up being used (slower than utf8). Terminals
// that do not support ACS and do not explicitly
// support UTF8 get their unicode characters
// replaced with really ugly ascii characters.
// It is possible there is a terminal out there
// somewhere that does not support ACS, but
// supports UTF8, but I imagine it's unlikely.
// Maybe remove !this.tput.unicode check, however,
// this seems to be the way ncurses does it.
if (this.tput.strings.enter_alt_charset_mode) {
//if (!this.tput.brokenACS || !this.tput.unicode) {
if (!this.tput.brokenACS) {
if (this.tput.acscr[ch]) {
if (acs) {
ch = this.tput.acscr[ch];
} else {
ch = this.tput.smacs()
+ this.tput.acscr[ch];
acs = true;
}
} else if (acs) {
ch = this.tput.rmacs() + ch;
acs = false;
}
}
} else {
// U8 is not consistently correct. Some terminfo's
// terminals that do not declare it may actually
// support utf8 (e.g. urxvt), but if the terminal
// does not declare support for ACS (and U8), chances
// are it does not support UTF8. This is probably
// the "safest" way to do this. Should fix things
// like sun-color.
// if (this.tput.numbers.U8 !== 1 && ch > '~') {
// if ((!this.unicode || this.tput.numbers.U8 !== 1) && this.tput.utoa[ch]) {
if (this.tput.numbers.U8 !== 1 && this.tput.utoa[ch]) {
ch = this.tput.utoa[ch] || '?';
}
}
// if (wideChars.test(ch)) x++;
out += ch;
attr = data;
}
if (attr !== this.dattr) {
out += '\x1b[m';
}
if (out) {
main += this.tput.cup(y, 0) + out;
}
}
if (acs) {
main += this.tput.rmacs();
acs = false;
}
if (main) {
pre = '';
post = '';
pre += this.tput.sc();
post += this.tput.rc();
if (!this.program.cursorHidden) {
pre += this.tput.civis();
post += this.tput.cnorm();
}
// this.program.flush();
// this.program.output.write(pre + main + post);
this.program._write(pre + main + post);
}
// this.emit('draw');
};
Screen.prototype._reduceColor = function(col) {
if (col >= 16 && this.tput.colors <= 16) {
col = colors.ccolors[col];
} else if (col >= 8 && this.tput.colors <= 8) {
col -= 8;
} else if (col >= 2 && this.tput.colors <= 2) {
col %= 2;
}
return col;
};
// Convert an SGR string to our own attribute format.
Screen.prototype.attrCode = function(code, cur, def) {
var flags = (cur >> 18) & 0x1ff
, fg = (cur >> 9) & 0x1ff
, bg = cur & 0x1ff
, c
, i;
code = code.slice(2, -1).split(';');
if (!code[0]) code[0] = '0';
for (i = 0; i < code.length; i++) {
c = +code[i] || 0;
switch (c) {
case 0: // normal
//bg = 0x1ff;
//fg = 0x1ff;
//flags = 0;
bg = def & 0x1ff;
fg = (def >> 9) & 0x1ff;
flags = (def >> 18) & 0x1ff;
break;
case 1: // bold
flags |= 1;
break;
case 22:
//flags &= ~1;
flags = (def >> 18) & 0x1ff;
break;
case 4: // underline
flags |= 2;
break;
case 24:
//flags &= ~2;
flags = (def >> 18) & 0x1ff;
break;
case 5: // blink
flags |= 4;
break;
case 25:
//flags &= ~4;
flags = (def >> 18) & 0x1ff;
break;
case 7: // inverse
flags |= 8;
break;
case 27:
//flags &= ~8;
flags = (def >> 18) & 0x1ff;
break;
case 8: // invisible
flags |= 16;
break;
case 28:
//flags &= ~16;
flags = (def >> 18) & 0x1ff;
break;
case 39: // default fg
//fg = 0x1ff;
fg = (def >> 9) & 0x1ff;
break;
case 49: // default bg
//bg = 0x1ff;
bg = def & 0x1ff;
break;
case 100: // default fg/bg
//fg = 0x1ff;
//bg = 0x1ff;
fg = (def >> 9) & 0x1ff;
bg = def & 0x1ff;
break;
default: // color
if (c === 48 && +code[i+1] === 5) {
i += 2;
bg = +code[i];
break;
} else if (c === 48 && +code[i+1] === 2) {
i += 2;
bg = colors.match(+code[i], +code[i+1], +code[i+2]);
//if (bg === -1) bg = 0x1ff;
if (bg === -1) bg = def & 0x1ff;
i += 2;
break;
} else if (c === 38 && +code[i+1] === 5) {
i += 2;
fg = +code[i];
break;
} else if (c === 38 && +code[i+1] === 2) {
i += 2;
fg = colors.match(+code[i], +code[i+1], +code[i+2]);
//if (fg === -1) fg = 0x1ff;
if (fg === -1) fg = (def >> 9) & 0x1ff;
i += 2;
break;
}
if (c >= 40 && c <= 47) {
bg = c - 40;
} else if (c >= 100 && c <= 107) {
bg = c - 100;
bg += 8;
} else if (c === 49) {
//bg = 0x1ff;
bg = def & 0x1ff;
} else if (c >= 30 && c <= 37) {
fg = c - 30;
} else if (c >= 90 && c <= 97) {
fg = c - 90;
fg += 8;
} else if (c === 39) {
//fg = 0x1ff;
fg = (def >> 9) & 0x1ff;
} else if (c === 100) {
//fg = 0x1ff;
//bg = 0x1ff;
fg = (def >> 9) & 0x1ff;
bg = def & 0x1ff;
}
break;
}
}
return (flags << 18) | (fg << 9) | bg;
};
// Convert our own attribute format to an SGR string.
Screen.prototype.codeAttr = function(code) {
var flags = (code >> 18) & 0x1ff
, fg = (code >> 9) & 0x1ff
, bg = code & 0x1ff
, out = '';
// bold
if (flags & 1) {
out += '1;';
}
// underline
if (flags & 2) {
out += '4;';
}
// blink
if (flags & 4) {
out += '5;';
}
// inverse
if (flags & 8) {
out += '7;';
}
// invisible
if (flags & 16) {
out += '8;';
}
if (bg !== 0x1ff) {
bg = this._reduceColor(bg);
if (bg < 16) {
if (bg < 8) {
bg += 40;
} else if (bg < 16) {
bg -= 8;
bg += 100;
}
out += bg + ';';
} else {
out += '48;5;' + bg + ';';
}
}
if (fg !== 0x1ff) {
fg = this._reduceColor(fg);
if (fg < 16) {
if (fg < 8) {
fg += 30;
} else if (fg < 16) {
fg -= 8;
fg += 90;
}
out += fg + ';';
} else {
out += '38;5;' + fg + ';';
}
}
if (out[out.length-1] === ';') out = out.slice(0, -1);
return '\x1b[' + out + 'm';
};
Screen.prototype.focusOffset = function(offset) {
var shown = this.keyable.filter(function(el) {
return !el.detached && el.visible;
}).length;
if (!shown || !offset) {
return;
}
var i = this.keyable.indexOf(this.focused);
if (!~i) return;
if (offset > 0) {
while (offset--) {
if (++i > this.keyable.length - 1) i = 0;
if (this.keyable[i].detached || !this.keyable[i].visible) offset++;
}
} else {
offset = -offset;
while (offset--) {
if (--i < 0) i = this.keyable.length - 1;
if (this.keyable[i].detached || !this.keyable[i].visible) offset++;
}
}
return this.keyable[i].focus();
};
Screen.prototype.focusPrev =
Screen.prototype.focusPrevious = function() {
return this.focusOffset(-1);
};
Screen.prototype.focusNext = function() {
return this.focusOffset(1);
};
Screen.prototype.focusPush = function(el) {
if (!el) return;
var old = this.history[this.history.length-1];
if (this.history.length === 10) {
this.history.shift();
}
this.history.push(el);
this._focus(el, old);
};
Screen.prototype.focusPop = function() {
var old = this.history.pop();
if (this.history.length) {
this._focus(this.history[this.history.length-1], old);
}
return old;
};
Screen.prototype.saveFocus = function() {
return this._savedFocus = this.focused;
};
Screen.prototype.restoreFocus = function() {
if (!this._savedFocus) return;
this._savedFocus.focus();
delete this._savedFocus;
return this.focused;
};
Screen.prototype.rewindFocus = function() {
var old = this.history.pop()
, el;
while (this.history.length) {
el = this.history.pop();
if (!el.detached && el.visible) {
this.history.push(el);
this._focus(el, old);
return el;
}
}
if (old) {
old.emit('blur');
}
};
Screen.prototype._focus = function(self, old) {
// Find a scrollable ancestor if we have one.
var el = self;
while (el = el.parent) {
if (el.scrollable) break;
}
// If we're in a scrollable element,
// automatically scroll to the focused element.
if (el) {
var ryi = self.top - el.top - el.itop
, ryl = self.top + self.height - el.top - el.ibottom
, visible = el.height - el.iheight;
if (ryi < el.childBase) {
el.scrollTo(ryi);
self.screen.render();
} else if (ryi >= el.childBase + visible) {
el.scrollTo(ryi + self.height);
self.screen.render();
} else if (ryl >= el.childBase + visible) {
el.scrollTo(ryi + self.height);
self.screen.render();
}
}
if (old) {
old.emit('blur', self);
}
self.emit('focus', old);
};
Screen.prototype.__defineGetter__('focused', function() {
return this.history[this.history.length-1];
});
Screen.prototype.__defineSetter__('focused', function(el) {
return this.focusPush(el);
});
Screen.prototype.clearRegion = function(xi, xl, yi, yl) {
return this.fillRegion(this.dattr, ' ', xi, xl, yi, yl);
};
Screen.prototype.fillRegion = function(attr, ch, xi, xl, yi, yl) {
var lines = this.lines
, cell
, xx;
for (; yi < yl; yi++) {
if (!lines[yi]) break;
for (xx = xi; xx < xl; xx++) {
cell = lines[yi][xx];
if (!cell) break;
if (attr !== cell[0] || ch !== cell[1]) {
lines[yi][xx][0] = attr;
lines[yi][xx][1] = ch;
lines[yi].dirty = true;
}
}
}
};
Screen.prototype.key = function() {
return this.program.key.apply(this, arguments);
};
Screen.prototype.onceKey = function() {
return this.program.onceKey.apply(this, arguments);
};
Screen.prototype.unkey =
Screen.prototype.removeKey = function() {
return this.program.unkey.apply(this, arguments);
};
Screen.prototype.spawn = function(file, args, options) {
if (!Array.isArray(args)) {
options = args;
args = [];
}
var screen = this
, program = screen.program
, options = options || {}
, spawn = require('child_process').spawn
, mouse = program.mouseEnabled
, ps;
options.stdio = 'inherit';
program.lsaveCursor('spawn');
//program.csr(0, program.rows - 1);
program.normalBuffer();
program.showCursor();
if (mouse) program.disableMouse();
var write = program.output.write;
program.output.write = function() {};
program.input.pause();
program.input.setRawMode(false);
var resume = function() {
if (resume.done) return;
resume.done = true;
program.input.setRawMode(true);
program.input.resume();
program.output.write = write;
program.alternateBuffer();
//program.csr(0, program.rows - 1);
if (mouse) program.enableMouse();
screen.alloc();
screen.render();
screen.program.lrestoreCursor('spawn', true);
};
ps = spawn(file, args, options);
ps.on('error', resume);
ps.on('exit', resume);
return ps;
};
Screen.prototype.exec = function(file, args, options, callback) {
var callback = arguments[arguments.length-1]
, ps = this.spawn(file, args, options);
ps.on('error', function(err) {
return callback(err, false);
});
ps.on('exit', function(code) {
return callback(null, code === 0);
});
return ps;
};
Screen.prototype.readEditor = function(options, callback) {
if (typeof options === 'string') {
options = { editor: options };
}
if (!callback) {
callback = options;
options = null;
}
if (!callback) {
callback = function() {};
}
options = options || {};
var self = this
, fs = require('fs')
, editor = options.editor || process.env.EDITOR || 'vi'
, name = options.name || process.title || 'blessed'
, rnd = Math.random().toString(36).split('.').pop()
, file = '/tmp/' + name + '.' + rnd
, args = [file]
, opt;
opt = {
stdio: 'inherit',
env: process.env,
cwd: process.env.HOME
};
function writeFile(callback) {
if (!options.value) return callback();
return fs.writeFile(file, options.value, callback);
}
return writeFile(function(err) {
if (err) return callback(err);
return self.exec(editor, args, opt, function(err, success) {
if (err) return callback(err);
return fs.readFile(file, 'utf8', function(err, data) {
return fs.unlink(file, function() {
if (!success) return callback(new Error('Unsuccessful.'));
if (err) return callback(err);
return callback(null, data);
});
});
});
});
};
Screen.prototype.setEffects = function(el, fel, over, out, effects, temp) {
if (!effects) return;
var tmp = {};
if (temp) el[temp] = tmp;
if (typeof el !== 'function') {
var _el = el;
el = function() { return _el; };
}
fel.on(over, function() {
var element = el();
Object.keys(effects).forEach(function(key) {
var val = effects[key];
if (val !== null && typeof val === 'object') {
tmp[key] = tmp[key] || {};
Object.keys(val).forEach(function(k) {
var v = val[k];
tmp[key][k] = element.style[key][k];
element.style[key][k] = v;
});
return;
}
tmp[key] = element.style[key];
element.style[key] = val;
});
element.screen.render();
});
fel.on(out, function() {
var element = el();
Object.keys(effects).forEach(function(key) {
var val = effects[key];
if (val !== null && typeof val === 'object') {
tmp[key] = tmp[key] || {};
Object.keys(val).forEach(function(k) {
if (tmp[key].hasOwnProperty(k)) {
element.style[key][k] = tmp[key][k];
}
});
return;
}
if (tmp.hasOwnProperty(key)) {
element.style[key] = tmp[key];
}
});
element.screen.render();
});
};
Screen.prototype.sigtstp = function(callback) {
var self = this;
this.program.sigtstp(function() {
self.alloc();
self.render();
self.program.lrestoreCursor('pause', true);
if (callback) callback();
});
};
/**
* Element
*/
function Element(options) {
var self = this;
if (!(this instanceof Node)) {
return new Element(options);
}
options = options || {};
// Workaround to get a `scrollable` option.
if (options.scrollable && !this._ignore && this.type !== 'scrollable-box') {
Object.getOwnPropertyNames(ScrollableBox.prototype).forEach(function(key) {
if (key === 'type') return;
Object.defineProperty(this, key,
Object.getOwnPropertyDescriptor(ScrollableBox.prototype, key));
}, this);
this._ignore = true;
ScrollableBox.call(this, options);
delete this._ignore;
return this;
}
Node.call(this, options);
this.name = options.name;
options.position = options.position || {
left: options.left,
right: options.right,
top: options.top,
bottom: options.bottom,
width: options.width,
height: options.height
};
// if (options.position.left == null && options.position.right == null) {
// options.position.left = 0;
// }
// if (options.position.top == null && options.position.bottom == null) {
// options.position.top = 0;
// }
if (options.position.width === 'shrink'
|| options.position.height === 'shrink') {
if (options.position.width === 'shrink') {
delete options.position.width;
}
if (options.position.height === 'shrink') {
delete options.position.height;
}
options.shrink = true;
}
this.position = options.position;
this.style = options.style;
if (!this.style) {
this.style = {};
this.style.fg = options.fg;
this.style.bg = options.bg;
this.style.bold = options.bold;
this.style.underline = options.underline;
this.style.blink = options.blink;
this.style.inverse = options.inverse;
this.style.invisible = options.invisible;
}
this.hidden = options.hidden || false;
this.fixed = options.fixed || false;
this.align = options.align || 'left';
this.valign = options.valign || 'top';
this.wrap = options.wrap !== false;
this.shrink = options.shrink;
this.fixed = options.fixed;
this.ch = options.ch || ' ';
if (typeof options.padding === 'number' || !options.padding) {
options.padding = {
left: options.padding,
top: options.padding,
right: options.padding,
bottom: options.padding
};
}
this.padding = {
left: options.padding.left || 0,
top: options.padding.top || 0,
right: options.padding.right || 0,
bottom: options.padding.bottom || 0
};
this.border = options.border;
if (this.border) {
if (typeof this.border === 'string') {
this.border = { type: this.border };
}
this.border.type = this.border.type || 'bg';
if (this.border.type === 'ascii') this.border.type = 'line';
this.border.ch = this.border.ch || ' ';
if (!this.border.style) {
this.border.style = this.style.border || {};
this.border.style.fg = this.border.fg;
this.border.style.bg = this.border.bg;
}
this.style.border = this.border.style;
}
if (options.clickable) {
this.screen._listenMouse(this);
}
if (options.input || options.keyable) {
this.screen._listenKeys(this);
}
this.parseTags = options.parseTags || options.tags;
this.setContent(options.content || '', true);
if (options.label) {
this._label = new Box({
screen: this.screen,
parent: this,
content: options.label,
left: 2,
top: this.border ? 0 : -1,
tags: this.parseTags,
shrink: true,
style: this.style.label,
fixed: true
});
if (this.screen.autoPadding) {
this._label.rleft = -this.ileft + 2;
this._label.rtop = -this.itop;
}
}
// TODO: Possibly move this to Node for screen.on('mouse', ...).
this.on('newListener', function fn(type) {
//type = type.split(' ').slice(1).join(' ');
if (type === 'mouse'
|| type === 'click'
|| type === 'mouseover'
|| type === 'mouseout'
|| type === 'mousedown'
|| type === 'mouseup'
|| type === 'mousewheel'
|| type === 'wheeldown'
|| type === 'wheelup'
|| type === 'mousemove') {
self.screen._listenMouse(self);
} else if (type === 'keypress' || type.indexOf('key ') === 0) {
self.screen._listenKeys(self);
}
});
this.on('resize', function() {
self.parseContent();
});
this.on('attach', function() {
self.parseContent();
});
this.on('detach', function() {
delete self.lpos;
});
if (options.hoverBg != null) {
options.hoverEffects = options.hoverEffects || {};
options.hoverEffects.bg = options.hoverBg;
}
if (this.style.hover) {
options.hoverEffects = this.style.hover;
//delete this.style.hover;
}
if (this.style.focus) {
options.focusEffects = this.style.focus;
//delete this.style.focus;
}
// if (options.effects) {
// if (options.effects.hover) options.hoverEffects = options.effects.hover;
// if (options.effects.focus) options.focusEffects = options.effects.focus;
// }
[['hoverEffects', 'mouseover', 'mouseout', '_htemp'],
['focusEffects', 'focus', 'blur', '_ftemp']].forEach(function(props) {
var pname = props[0], over = props[1], out = props[2], temp = props[3];
self.screen.setEffects(self, self, over, out, self.options[pname], temp);
});
if (options.focused) {
this.focus();
}
}
Element.prototype.__proto__ = Node.prototype;
Element.prototype.type = 'element';
Element.prototype.sattr = function(obj, fg, bg) {
var bold = obj.bold
, underline = obj.underline
, blink = obj.blink
, inverse = obj.inverse
, invisible = obj.invisible;
// This used to be a loop, but I decided
// to unroll it for performance's sake.
if (typeof bold === 'function') bold = bold(this);
if (typeof underline === 'function') underline = underline(this);
if (typeof blink === 'function') blink = blink(this);
if (typeof inverse === 'function') inverse = inverse(this);
if (typeof invisible === 'function') invisible = invisible(this);
if (typeof fg === 'function') fg = fg(this);
if (typeof bg === 'function') bg = bg(this);
return ((((invisible ? 16 : 0) << 18)
| ((inverse ? 8 : 0) << 18)
| ((blink ? 4 : 0) << 18)
| ((underline ? 2 : 0) << 18))
| ((bold ? 1 : 0) << 18)
| (colors.convert(fg) << 9))
| colors.convert(bg);
};
Element.prototype.onScreenEvent = function(type, listener) {
var self = this;
if (this.parent) {
this.screen.on(type, listener);
}
this.on('attach', function() {
self.screen.on(type, listener);
});
this.on('detach', function() {
self.screen.removeListener(type, listener);
});
};
Element.prototype.hide = function() {
if (this.hidden) return;
this.clearPos();
this.hidden = true;
this.emit('hide');
if (this.screen.focused === this) {
this.screen.rewindFocus();
}
};
Element.prototype.show = function() {
if (!this.hidden) return;
this.hidden = false;
this.emit('show');
};
Element.prototype.toggle = function() {
return this.hidden ? this.show() : this.hide();
};
Element.prototype.focus = function() {
return this.screen.focused = this;
};
Element.prototype.setContent = function(content, noClear, noTags) {
if (!noClear) this.clearPos();
this.content = content || '';
this.parseContent(noTags);
};
Element.prototype.getContent = function() {
return this._clines.fake.join('\n');
};
Element.prototype.setText = function(content, noClear) {
content = content || '';
content = content.replace(/\x1b\[[\d;]*m/g, '');
return this.setContent(content, noClear, true);
};
Element.prototype.getText = function() {
return this.getContent().replace(/\x1b\[[\d;]*m/g, '');
};
Element.prototype.parseContent = function(noTags) {
if (this.detached) return false;
var width = this.width - this.iwidth;
if (this._clines == null
|| this._clines.width !== width
|| this._clines.content !== this.content) {
var content = this.content;
content = content
.replace(/[\x00-\x08\x0b-\x0c\x0e-\x1a\x1c-\x1f\x7f]/g, '')
.replace(/\x1b(?!\[[\d;]*m)/g, '')
.replace(/\r\n|\r/g, '\n')
.replace(/\t/g, this.screen.tabc)
.replace(wideChars, '?');
if (!noTags) {
content = this._parseTags(content);
}
this._clines = this._wrapContent(content, width);
this._clines.width = width;
this._clines.content = this.content;
this._clines.attr = this._parseAttr(this._clines);
this._clines.ci = [];
this._clines.reduce(function(total, line) {
this._clines.ci.push(total);
return total + line.length + 1;
}.bind(this), 0);
this._pcontent = this._clines.join('\n');
this.emit('parsed content');
return true;
}
// Need to calculate this every time because the default fg/bg may change.
this._clines.attr = this._parseAttr(this._clines) || this._clines.attr;
return false;
};
// Convert `{red-fg}foo{/red-fg}` to `\x1b[31mfoo\x1b[39m`.
Element.prototype._parseTags = function(text) {
if (!this.parseTags) return text;
if (!/{\/?[\w\-,;!#]*}/.test(text)) return text;
var program = this.screen.program
, out = ''
, state
, bg = []
, fg = []
, flag = []
, cap
, slash
, param
, attr;
for (;;) {
if (cap = /^{(\/?)([\w\-,;!#]*)}/.exec(text)) {
text = text.substring(cap[0].length);
slash = cap[1] === '/';
param = cap[2].replace(/-/g, ' ');
if (param.slice(-3) === ' bg') state = bg;
else if (param.slice(-3) === ' fg') state = fg;
else state = flag;
if (slash) {
if (!param) {
out += program._attr('normal');
bg.length = 0;
fg.length = 0;
flag.length = 0;
} else {
attr = program._attr(param, false);
if (attr == null) {
out += cap[0];
} else {
// if (param !== state[state.length-1]) {
// throw new Error('Misnested tags.');
// }
state.pop();
if (state.length) {
out += program._attr(state[state.length-1]);
} else {
out += attr;
}
}
}
} else {
if (!param) {
out += cap[0];
} else {
attr = program._attr(param);
if (attr == null) {
out += cap[0];
} else {
state.push(param);
out += attr;
}
}
}
continue;
}
if (cap = /^[\s\S]+?(?={\/?[\w\-,;!#]*})/.exec(text)) {
text = text.substring(cap[0].length);
out += cap[0];
continue;
}
out += text;
break;
}
return out;
};
Element.prototype._parseAttr = function(lines) {
var dattr = this.sattr(this.style, this.style.fg, this.style.bg)
, attr = dattr
, attrs = []
, line
, i
, j
, c;
if (lines[0].attr === attr) {
return;
}
for (j = 0; j < lines.length; j++) {
line = lines[j];
attrs[j] = attr;
for (i = 0; i < line.length; i++) {
if (line[i] === '\x1b') {
if (c = /^\x1b\[[\d;]*m/.exec(line.substring(i))) {
attr = this.screen.attrCode(c[0], attr, dattr);
i += c[0].length - 1;
}
}
}
}
return attrs;
};
Element.prototype._align = function(line, width, align) {
if (!align) return line;
var len = line.replace(/\x1b\[[\d;]*m/g, '').length
, s = width - len;
if (len === 0) return line;
if (s < 0) return line;
if (align === 'center') {
s = Array(((s / 2) | 0) + 1).join(' ');
return s + line + s;
} else if (align === 'right') {
s = Array(s + 1).join(' ');
return s + line;
}
return line;
};
Element.prototype._wrapContent = function(content, width) {
var tags = this.parseTags
, state = this.align
, wrap = this.wrap
, margin = 0
, rtof = []
, ftor = []
, fake = []
, out = []
, no = 0
, line
, align
, cap
, total
, i
, part
, j
, lines;
lines = content.split('\n');
if (!content) {
out.push(content);
out.rtof = [0];
out.ftor = [[0]];
out.fake = lines;
out.real = out;
out.mwidth = 0;
return out;
}
if (this.scrollbar) margin++;
if (this.type === 'textarea') margin++;
if (width > margin) width -= margin;
main:
for (; no < lines.length; no++) {
line = lines[no];
align = state;
ftor.push([]);
// Handle alignment tags.
if (tags) {
if (cap = /^{(left|center|right)}/.exec(line)) {
line = line.substring(cap[0].length);
align = state = cap[1] !== 'left'
? cap[1]
: null;
}
if (cap = /{\/(left|center|right)}$/.exec(line)) {
line = line.slice(0, -cap[0].length);
state = null;
}
}
// If we're not wrapping, just chop
// the string off at the width.
if (!wrap && line.length > width) {
line = line.slice(0, width);
}
// If the string is apparently too long, wrap it.
while (line.length > width) {
// Measure the real width of the string.
for (i = 0, total = 0; i < line.length; i++) {
while (line[i] === '\x1b') {
while (line[i] && line[i++] !== 'm');
}
if (!line[i]) break;
if (++total === width) {
// Try to find a space to break on.
if (line[i] !== ' ') {
j = i;
while (j > i - 10 && j > 0 && line[j] !== ' ') j--;
if (line[j] === ' ') i = j + 1;
} else {
i++;
}
break;
}
}
part = line.substring(0, i);
line = line.substring(i);
out.push(this._align(part, width, align));
ftor[no].push(out.length - 1);
rtof.push(no);
// Make sure we didn't wrap the line to the very end, otherwise
// we get a pointless empty line after a newline.
if (line === '') continue main;
// If only an escape code got cut off, at it to `part`.
if (/^(?:\x1b[\[\d;]*m)+$/.test(line)) {
out[out.length-1] += line;
continue main;
}
}
out.push(this._align(line, width, align));
ftor[no].push(out.length - 1);
rtof.push(no);
}
out.rtof = rtof;
out.ftor = ftor;
out.fake = lines;
out.real = out;
out.mwidth = out.reduce(function(current, line) {
line = line.replace(/\x1b\[[\d;]*m/g, '');
return line.length > current
? line.length
: current;
}, 0);
return out;
};
Element.prototype.__defineGetter__('visible', function() {
var el = this;
if (el.detached) return false;
do {
if (el.hidden) return false;
} while (el = el.parent);
return true;
});
Element.prototype.__defineGetter__('_detached', function() {
var el = this;
do {
if (el.type === 'screen') return false;
if (!el.parent) return true;
} while (el = el.parent);
return false;
});
Element.prototype.key = function() {
return this.screen.program.key.apply(this, arguments);
};
Element.prototype.onceKey = function() {
return this.screen.program.onceKey.apply(this, arguments);
};
Element.prototype.unkey =
Element.prototype.removeKey = function() {
return this.screen.program.unkey.apply(this, arguments);
};
Element.prototype.setIndex = function(index) {
if (!this.parent) return;
if (index < 0) {
index = this.parent.children.length + index;
}
index = Math.max(index, 0);
index = Math.min(index, this.parent.children.length - 1);
var i = this.parent.children.indexOf(this);
if (!~i) return;
this.parent.children.splice(index, 0, this);
if (index <= i) i++;
this.parent.children.splice(i, 1);
};
Element.prototype.setFront = function() {
return this.setIndex(-1);
};
Element.prototype.setBack = function() {
return this.setIndex(0);
};
Element.prototype.clearPos = function(get) {
if (this.detached) return;
var lpos = this._getCoords(get);
if (!lpos) return;
this.screen.clearRegion(
lpos.xi, lpos.xl,
lpos.yi, lpos.yl);
};
/**
* Positioning
*/
// The below methods are a bit confusing: basically
// whenever Box.render is called `lpos` gets set on
// the element, an object containing the rendered
// coordinates. Since these don't update if the
// element is moved somehow, they're unreliable in
// that situation. However, if we can guarantee that
// lpos is good and up to date, it can be more
// accurate than the calculated positions below.
// In this case, if the element is being rendered,
// it's guaranteed that the parent will have been
// rendered first, in which case we can use the
// parant's lpos instead of recalculating it's
// position (since that might be wrong because
// it doesn't handle content shrinkage).
Screen.prototype._getPos = function() {
return this;
};
Element.prototype._getPos = function() {
var pos = this.lpos;
assert.ok(pos);
if (pos.left != null) return pos;
pos.left = pos.xi;
pos.top = pos.yi;
pos.right = this.screen.cols - pos.xl;
pos.bottom = this.screen.rows - pos.yl;
pos.width = pos.xl - pos.xi;
pos.height = pos.yl - pos.yi;
return pos;
};
/**
* Position Getters
*/
Element.prototype._getWidth = function(get) {
var parent = get ? this.parent._getPos() : this.parent
, width = this.position.width || 0
, left;
if (typeof width === 'string') {
if (width === 'half') width = '50%';
width = +width.slice(0, -1) / 100;
return parent.width * width | 0;
}
// This is for if the element is being streched or shrunken.
// Although the width for shrunken elements is calculated
// in the render function, it may be calculated based on
// the content width, and the content width is initially
// decided by the width the element, so it needs to be
// calculated here.
if (!width) {
left = this.position.left || 0;
if (typeof left === 'string') {
if (left === 'center') left = '50%';
left = +left.slice(0, -1) / 100;
left = parent.width * left | 0;
}
width = parent.width - (this.position.right || 0) - left;
if (this.screen.autoPadding) {
if ((this.position.left != null || this.position.right == null)
&& this.position.left !== 'center') {
width -= this.parent.ileft;
}
//if (this.position.right != null) {
width -= this.parent.iright;
//}
}
}
return width;
};
Element.prototype.__defineGetter__('width', function() {
return this._getWidth(false);
});
Element.prototype._getHeight = function(get) {
var parent = get ? this.parent._getPos() : this.parent
, height = this.position.height || 0
, top;
if (typeof height === 'string') {
if (height === 'half') height = '50%';
height = +height.slice(0, -1) / 100;
return parent.height * height | 0;
}
// This is for if the element is being streched or shrunken.
// Although the width for shrunken elements is calculated
// in the render function, it may be calculated based on
// the content width, and the content width is initially
// decided by the width the element, so it needs to be
// calculated here.
if (!height) {
top = this.position.top || 0;
if (typeof top === 'string') {
if (top === 'center') top = '50%';
top = +top.slice(0, -1) / 100;
top = parent.height * top | 0;
}
height = parent.height - (this.position.bottom || 0) - top;
if (this.screen.autoPadding) {
if ((this.position.top != null
|| this.position.bottom == null)
&& this.position.top !== 'center') {
height -= this.parent.itop;
}
//if (this.position.bottom != null) {
height -= this.parent.ibottom;
//}
}
}
return height;
};
Element.prototype.__defineGetter__('height', function() {
return this._getHeight(false);
});
Element.prototype._getLeft = function(get) {
var parent = get ? this.parent._getPos() : this.parent
, left = this.position.left || 0;
if (typeof left === 'string') {
if (left === 'center') left = '50%';
left = +left.slice(0, -1) / 100;
left = parent.width * left | 0;
if (this.position.left === 'center') {
left -= this._getWidth(get) / 2 | 0;
}
}
if (this.position.left == null && this.position.right != null) {
return this.screen.cols - this._getWidth(get) - this._getRight(get);
}
if (this.screen.autoPadding) {
if ((this.position.left != null
|| this.position.right == null)
&& this.position.left !== 'center') {
left += this.parent.ileft;
}
}
return (parent.left || 0) + left;
};
Element.prototype.__defineGetter__('left', function() {
return this._getLeft(false);
});
Element.prototype._getRight = function(get) {
var parent = get ? this.parent._getPos() : this.parent
, right;
if (this.position.right == null && this.position.left != null) {
right = this.screen.cols - (this._getLeft(get) + this._getWidth(get));
if (this.screen.autoPadding) {
//if (this.position.right != null) {
right += this.parent.iright;
//}
}
return right;
}
right = (parent.right || 0) + (this.position.right || 0);
if (this.screen.autoPadding) {
//if (this.position.right != null) {
right += this.parent.iright;
//}
}
return right;
};
Element.prototype.__defineGetter__('right', function() {
return this._getRight(false);
});
Element.prototype._getTop = function(get) {
var parent = get ? this.parent._getPos() : this.parent
, top = this.position.top || 0;
if (typeof top === 'string') {
if (top === 'center') top = '50%';
top = +top.slice(0, -1) / 100;
top = parent.height * top | 0;
if (this.position.top === 'center') {
top -= this._getHeight(get) / 2 | 0;
}
}
if (this.position.top == null && this.position.bottom != null) {
return this.screen.rows - this._getHeight(get) - this._getBottom(get);
}
if (this.screen.autoPadding) {
if ((this.position.top != null
|| this.position.bottom == null)
&& this.position.top !== 'center') {
top += this.parent.itop;
}
}
return (parent.top || 0) + top;
};
Element.prototype.__defineGetter__('top', function() {
return this._getTop(false);
});
Element.prototype._getBottom = function(get) {
var parent = get ? this.parent._getPos() : this.parent
, bottom;
if (this.position.bottom == null && this.position.top != null) {
bottom = this.screen.rows - (this._getTop(get) + this._getHeight(get));
if (this.screen.autoPadding) {
//if (this.position.bottom != null) {
bottom += this.parent.ibottom;
//}
}
return bottom;
}
bottom = (parent.bottom || 0) + (this.position.bottom || 0);
if (this.screen.autoPadding) {
//if (this.position.bottom != null) {
bottom += this.parent.ibottom;
//}
}
return bottom;
};
Element.prototype.__defineGetter__('bottom', function() {
return this._getBottom(false);
});
Element.prototype.__defineGetter__('rleft', function() {
return this.left - this.parent.left;
});
Element.prototype.__defineGetter__('rright', function() {
return this.right - this.parent.right;
});
Element.prototype.__defineGetter__('rtop', function() {
return this.top - this.parent.top;
});
Element.prototype.__defineGetter__('rbottom', function() {
return this.bottom - this.parent.bottom;
});
/**
* Position Setters
*/
// NOTE:
// For right, bottom, rright, and rbottom:
// If position.bottom is null, we could simply set top instead.
// But it wouldn't replicate bottom behavior appropriately if
// the parent was resized, etc.
Element.prototype.__defineSetter__('width', function(val) {
if (this.position.width === val) return;
this.emit('resize');
this.clearPos();
return this.position.width = val;
});
Element.prototype.__defineSetter__('height', function(val) {
if (this.position.height === val) return;
this.emit('resize');
this.clearPos();
return this.position.height = val;
});
Element.prototype.__defineSetter__('left', function(val) {
if (typeof val === 'string') {
if (val === 'center') {
val = this.screen.width / 2 | 0;
val -= this.width / 2 | 0;
} else {
val = +val.slice(0, -1) / 100;
val = this.screen.width * val | 0;
}
}
val -= this.parent.left;
if (this.position.left === val) return;
this.emit('move');
this.clearPos();
return this.position.left = val;
});
Element.prototype.__defineSetter__('right', function(val) {
val -= this.parent.right;
if (this.position.right === val) return;
this.emit('move');
this.clearPos();
return this.position.right = val;
});
Element.prototype.__defineSetter__('top', function(val) {
if (typeof val === 'string') {
if (val === 'center') {
val = this.screen.height / 2 | 0;
val -= this.height / 2 | 0;
} else {
val = +val.slice(0, -1) / 100;
val = this.screen.height * val | 0;
}
}
val -= this.parent.top;
if (this.position.top === val) return;
this.emit('move');
this.clearPos();
return this.position.top = val;
});
Element.prototype.__defineSetter__('bottom', function(val) {
val -= this.parent.bottom;
if (this.position.bottom === val) return;
this.emit('move');
this.clearPos();
return this.position.bottom = val;
});
Element.prototype.__defineSetter__('rleft', function(val) {
if (this.position.left === val) return;
this.emit('move');
this.clearPos();
return this.position.left = val;
});
Element.prototype.__defineSetter__('rright', function(val) {
if (this.position.right === val) return;
this.emit('move');
this.clearPos();
return this.position.right = val;
});
Element.prototype.__defineSetter__('rtop', function(val) {
if (this.position.top === val) return;
this.emit('move');
this.clearPos();
return this.position.top = val;
});
Element.prototype.__defineSetter__('rbottom', function(val) {
if (this.position.bottom === val) return;
this.emit('move');
this.clearPos();
return this.position.bottom = val;
});
Element.prototype.__defineGetter__('ileft', function() {
return (this.border ? 1 : 0) + this.padding.left;
});
Element.prototype.__defineGetter__('itop', function() {
return (this.border ? 1 : 0) + this.padding.top;
});
Element.prototype.__defineGetter__('iright', function() {
return (this.border ? 1 : 0) + this.padding.right;
});
Element.prototype.__defineGetter__('ibottom', function() {
return (this.border ? 1 : 0) + this.padding.bottom;
});
Element.prototype.__defineGetter__('iwidth', function() {
return (this.border ? 2 : 0) + this.padding.left + this.padding.right;
});
Element.prototype.__defineGetter__('iheight', function() {
return (this.border ? 2 : 0) + this.padding.top + this.padding.bottom;
});
Element.prototype.__defineGetter__('tpadding', function() {
return this.padding.left + this.padding.top
+ this.padding.right + this.padding.bottom;
});
/**
* Rendering - here be dragons
*/
Element.prototype._getShrinkBox = function(xi, xl, yi, yl, get) {
if (!this.children.length) {
return { xi: xi, xl: xi + 1, yi: yi, yl: yi + 1 };
}
var i, el, ret, mxi = xi, mxl = xi + 1, myi = yi, myl = yi + 1;
// This is a chicken and egg problem. We need to determine how the children
// will render in order to determine how this element renders, but it in
// order to figure out how the children will render, they need to know
// exactly how their parent renders, so, we can give them what we have so
// far.
var _lpos;
if (get) {
_lpos = this.lpos;
this.lpos = { xi: xi, xl: xl, yi: yi, yl: yl };
//this.shrink = false;
}
for (i = 0; i < this.children.length; i++) {
el = this.children[i];
ret = el._getCoords(get);
// Or just (seemed to work, but probably not good):
// ret = el.lpos || this.lpos;
if (!ret) continue;
// Since the parent element is shrunk, and the child elements think it's
// going to take up as much space as possible, an element anchored to the
// right or bottom will inadvertantly make the parent's shrunken size as
// large as possible. So, we can just use the height and/or width the of
// element.
// if (get) {
if (el.position.left == null && el.position.right != null) {
ret.xl = xi + (ret.xl - ret.xi);
ret.xi = xi;
if (this.screen.autoPadding) {
// Maybe just do this no matter what.
ret.xl += this.ileft;
ret.xi += this.left;
}
}
if (el.position.top == null && el.position.bottom != null) {
ret.yl = yi + (ret.yl - ret.yi);
ret.yi = yi;
if (this.screen.autoPadding) {
// Maybe just do this no matter what.
ret.yl += this.itop;
ret.yi += this.itop;
}
}
if (ret.xi < mxi) mxi = ret.xi;
if (ret.xl > mxl) mxl = ret.xl;
if (ret.yi < myi) myi = ret.yi;
if (ret.yl > myl) myl = ret.yl;
}
if (get) {
this.lpos = _lpos;
//this.shrink = true;
}
if (this.position.width == null
&& (this.position.left == null
|| this.position.right == null)) {
if (this.position.left == null && this.position.right != null) {
xi = xl - (mxl - mxi);
if (!this.screen.autoPadding) {
xi -= this.padding.left + this.padding.right;
} else {
xi -= this.padding.left;
}
} else {
xl = mxl;
if (!this.screen.autoPadding) {
xl += this.padding.left + this.padding.right;
} else {
xl += this.padding.right;
}
}
}
if (this.position.height == null
&& (this.position.top == null
|| this.position.bottom == null)
&& !this.scrollable) {
if (this.position.top == null && this.position.bottom != null) {
yi = yl - (myl - myi);
if (!this.screen.autoPadding) {
yi -= this.padding.top + this.padding.bottom;
} else {
yi -= this.padding.top;
}
} else {
yl = myl;
if (!this.screen.autoPadding) {
yl += this.padding.top + this.padding.bottom;
} else {
yl += this.padding.bottom;
}
}
}
return { xi: xi, xl: xl, yi: yi, yl: yl };
};
Element.prototype._getShrinkContent = function(xi, xl, yi, yl, get) {
var h = this._clines.length
, w = this._clines.mwidth || 1;
if (this.position.width == null
&& (this.position.left == null
|| this.position.right == null)) {
if (this.position.left == null && this.position.right != null) {
xi = xl - w - this.iwidth;
} else {
xl = xi + w + this.iwidth;
}
}
if (this.position.height == null
&& (this.position.top == null
|| this.position.bottom == null)
&& !this.scrollable) {
if (this.position.top == null && this.position.bottom != null) {
yi = yl - h - this.iheight;
} else {
yl = yi + h + this.iheight;
}
}
return { xi: xi, xl: xl, yi: yi, yl: yl };
};
Element.prototype._getShrink = function(xi, xl, yi, yl, get) {
var shrinkBox = this._getShrinkBox(xi, xl, yi, yl, get)
, shrinkContent = this._getShrinkContent(xi, xl, yi, yl, get)
, xll = xl
, yll = yl;
// Figure out which one is bigger and use it.
if (shrinkBox.xl - shrinkBox.xi > shrinkContent.xl - shrinkContent.xi) {
xi = shrinkBox.xi;
xl = shrinkBox.xl;
} else {
xi = shrinkContent.xi;
xl = shrinkContent.xl;
}
if (shrinkBox.yl - shrinkBox.yi > shrinkContent.yl - shrinkContent.yi) {
yi = shrinkBox.yi;
yl = shrinkBox.yl;
} else {
yi = shrinkContent.yi;
yl = shrinkContent.yl;
}
// Recenter shrunken elements.
if (xl < xll && this.position.left === 'center') {
xll = (xll - xl) / 2 | 0;
xi += xll;
xl += xll;
}
if (yl < yll && this.position.top === 'center') {
yll = (yll - yl) / 2 | 0;
yi += yll;
yl += yll;
}
return { xi: xi, xl: xl, yi: yi, yl: yl };
};
Element.prototype._getCoords = function(get) {
if (this.hidden) return;
// if (this.parent._rendering) get = true;
var xi = this._getLeft(get)
, xl = xi + this._getWidth(get)
, yi = this._getTop(get)
, yl = yi + this._getHeight(get)
, base = this.childBase || 0
, el = this
, fixed = this.fixed
, coords
, v
, noleft
, noright
, notop
, nobot
, ppos
, b;
// Attempt to shrink the element base on the
// size of the content and child elements.
if (this.shrink) {
coords = this._getShrink(xi, xl, yi, yl, get);
xi = coords.xi, xl = coords.xl;
yi = coords.yi, yl = coords.yl;
}
// Find a scrollable ancestor if we have one.
while (el = el.parent) {
if (el.scrollable) {
if (fixed) {
fixed = false;
continue;
}
break;
}
}
// Check to make sure we're visible and
// inside of the visible scroll area.
// NOTE: Lists have a property where only
// the list items are obfuscated.
if (el) {
ppos = this.parent.lpos;
// The shrink option can cause a stack overflow
// by calling _getCoords on the child again.
// if (!get && !this.parent.shrink) {
// ppos = this.parent._getCoords();
// }
if (!ppos) return;
// TODO: Figure out how to fix base (and cbase to only
// take into account the *parent's* padding.
yi -= ppos.base;
yl -= ppos.base;
b = this.parent.border ? 1 : 0;
if (yi < ppos.yi + b) {
if (yl - 1 < ppos.yi + b) {
// Is above.
return;
} else {
// Is partially covered above.
notop = true;
v = ppos.yi - yi;
if (this.border) v--;
if (this.parent.border) v++;
base += v;
yi += v;
}
} else if (yl > ppos.yl - b) {
if (yi > ppos.yl - 1 - b) {
// Is below.
return;
} else {
// Is partially covered below.
nobot = true;
v = yl - ppos.yl;
if (this.border) v--;
if (this.parent.border) v++;
yl -= v;
}
}
// Shouldn't be necessary.
// assert.ok(yi < yl);
if (yi >= yl) return;
// Could allow overlapping stuff in scrolling elements
// if we cleared the pending buffer before every draw.
if (xi < el.lpos.xi) {
xi = el.lpos.xi;
noleft = true;
if (this.border) xi--;
if (this.parent.border) xi++;
}
if (xl > el.lpos.xl) {
xl = el.lpos.xl;
noright = true;
if (this.border) xl++;
if (this.parent.border) xl--;
}
//if (xi > xl) return;
if (xi >= xl) return;
}
return {
xi: xi,
xl: xl,
yi: yi,
yl: yl,
base: base,
noleft: noleft,
noright: noright,
notop: notop,
nobot: nobot
};
};
Element.prototype.render = function() {
this._emit('prerender');
this.parseContent();
var coords = this._getCoords(true);
if (!coords) {
delete this.lpos;
return;
}
var lines = this.screen.lines
, xi = coords.xi
, xl = coords.xl
, yi = coords.yi
, yl = coords.yl
, x
, y
, cell
, attr
, ch
, content = this._pcontent
, ci = this._clines.ci[coords.base]
, battr
, dattr
, c
, rtop
, visible
, i
, bch = this.ch;
if (coords.base >= this._clines.ci.length) {
ci = this._pcontent.length;
}
this.lpos = coords;
dattr = this.sattr(this.style, this.style.fg, this.style.bg);
attr = dattr;
// If we're in a scrollable text box, check to
// see which attributes this line starts with.
if (ci > 0) {
attr = this._clines.attr[Math.min(coords.base, this._clines.length - 1)];
}
if (this.border) xi++, xl--, yi++, yl--;
// If we have padding/valign, that means the
// content-drawing loop will skip a few cells/lines.
// To deal with this, we can just fill the whole thing
// ahead of time. This could be optimized.
if (this.tpadding || (this.valign && this.valign !== 'top')) {
this.screen.fillRegion(dattr, bch, xi, xl, yi, yl);
}
if (this.tpadding) {
xi += this.padding.left, xl -= this.padding.right;
yi += this.padding.top, yl -= this.padding.bottom;
}
// Determine where to place the text if it's vertically aligned.
if (this.valign === 'middle' || this.valign === 'bottom') {
visible = yl - yi;
if (this._clines.length < visible) {
if (this.valign === 'middle') {
visible = visible / 2 | 0;
visible -= this._clines.length / 2 | 0;
} else if (this.valign === 'bottom') {
visible -= this._clines.length;
}
yi += visible;
}
}
// Draw the content and background.
for (y = yi; y < yl; y++) {
if (!lines[y]) break;
for (x = xi; x < xl; x++) {
cell = lines[y][x];
if (!cell) break;
ch = content[ci++] || bch;
// if (!content[ci] && !coords._contentEnd) {
// coords._contentEnd = { x: x - xi, y: y - yi };
// }
// Handle escape codes.
while (ch === '\x1b') {
if (c = /^\x1b\[[\d;]*m/.exec(content.substring(ci - 1))) {
ci += c[0].length - 1;
attr = this.screen.attrCode(c[0], attr, dattr);
// Ignore foreground changes for selected items.
if (this.parent._isList
&& this.parent.items[this.parent.selected] === this) {
attr = (attr & ~(0x1ff << 9)) | (dattr & (0x1ff << 9));
}
ch = content[ci] || bch;
ci++;
} else {
break;
}
}
// Handle newlines.
if (ch === '\t') ch = bch;
if (ch === '\n') {
// If we're on the first cell and we find a newline and the last cell
// of the last line was not a newline, let's just treat this like the
// newline was already "counted".
if (x === xi && y !== yi && content[ci-2] !== '\n') {
x--;
continue;
}
// We could use fillRegion here, name the
// outer loop, and continue to it instead.
ch = bch;
for (; x < xl; x++) {
cell = lines[y][x];
if (!cell) break;
if (attr !== cell[0] || ch !== cell[1]) {
lines[y][x][0] = attr;
lines[y][x][1] = ch;
lines[y].dirty = true;
}
}
continue;
}
if (attr !== cell[0] || ch !== cell[1]) {
lines[y][x][0] = attr;
lines[y][x][1] = ch;
lines[y].dirty = true;
}
// if (wideChars.test(ch)) {
// x++;
// lines[y][x][0] = attr;
// lines[y][x][1] = bch;
// }
}
}
// Draw the scrollbar.
// Could possibly draw this after all child elements.
if (this.scrollbar) {
i = Math.max(this._clines.length, this._scrollBottom());
}
if (coords.notop || coords.nobot) i = -Infinity;
if (this.scrollbar && (yl - yi) < i) {
x = xl - 1;
if (this.scrollbar.ignoreBorder && this.border) x++;
if (this.alwaysScroll) {
y = this.childBase / (i - (yl - yi));
} else {
y = (this.childBase + this.childOffset) / (i - 1);
}
y = yi + ((yl - yi) * y | 0);
if (y >= yl) y = yl - 1;
cell = lines[y] && lines[y][x];
if (cell) {
if (this.track) {
ch = this.track.ch || ' ';
attr = this.sattr(this.style.track,
this.style.track.fg || this.style.fg,
this.style.track.bg || this.style.bg);
this.screen.fillRegion(attr, ch, x, x + 1, yi, yl);
}
ch = this.scrollbar.ch || ' ';
attr = this.sattr(this.style.scrollbar,
this.style.scrollbar.fg || this.style.fg,
this.style.scrollbar.bg || this.style.bg);
if (attr !== cell[0] || ch !== cell[1]) {
lines[y][x][0] = attr;
lines[y][x][1] = ch;
lines[y].dirty = true;
}
}
}
if (this.border) xi--, xl++, yi--, yl++;
if (this.tpadding) {
xi -= this.padding.left, xl += this.padding.right;
yi -= this.padding.top, yl += this.padding.bottom;
}
// Draw the border.
if (this.border) {
battr = this.sattr(this.style.border,
this.style.border.fg, this.style.border.bg);
y = yi;
if (coords.notop) y = -1;
for (x = xi; x < xl; x++) {
if (!lines[y]) break;
if (coords.noleft && x === xi) continue;
if (coords.noright && x === xl - 1) continue;
if (this.border.type === 'line') {
if (x === xi) ch = '┌';
else if (x === xl - 1) ch = '┐';
else ch = '─';
} else if (this.border.type === 'bg') {
ch = this.border.ch;
}
cell = lines[y][x];
if (!cell) break;
if (battr !== cell[0] || ch !== cell[1]) {
lines[y][x][0] = battr;
lines[y][x][1] = ch;
lines[y].dirty = true;
}
}
y = yi + 1;
for (; y < yl - 1; y++) {
if (!lines[y]) break;
if (this.border.type === 'line') {
ch = '│';
} else if (this.border.type === 'bg') {
ch = this.border.ch;
}
cell = lines[y][xi];
if (!cell) break;
if (!coords.noleft)
if (battr !== cell[0] || ch !== cell[1]) {
lines[y][xi][0] = battr;
lines[y][xi][1] = ch;
lines[y].dirty = true;
}
cell = lines[y][xl - 1];
if (!cell) break;
if (!coords.noright)
if (battr !== cell[0] || ch !== cell[1]) {
lines[y][xl - 1][0] = battr;
lines[y][xl - 1][1] = ch;
lines[y].dirty = true;
}
}
y = yl - 1;
if (coords.nobot) y = -1;
for (x = xi; x < xl; x++) {
if (!lines[y]) break;
if (coords.noleft && x === xi) continue;
if (coords.noright && x === xl - 1) continue;
if (this.border.type === 'line') {
if (x === xi) ch = '└';
else if (x === xl - 1) ch = '┘';
else ch = '─';
} else if (this.border.type === 'bg') {
ch = this.border.ch;
}
cell = lines[y][x];
if (!cell) break;
if (battr !== cell[0] || ch !== cell[1]) {
lines[y][x][0] = battr;
lines[y][x][1] = ch;
lines[y].dirty = true;
}
}
}
this.children.forEach(function(el) {
if (el.screen._ci !== -1) {
el.index = el.screen._ci++;
}
//if (el.screen._rendering) el._rendering = true;
el.render();
//if (el.screen._rendering) el._rendering = false;
});
this._emit('render', [coords]);
return coords;
};
Element.prototype._render = Element.prototype.render;
Element.prototype.insertLine = function(i, line) {
if (typeof line === 'string') line = line.split('\n');
if (i !== i || i == null) {
i = this._clines.ftor.length;
}
i = Math.max(i, 0);
while (this._clines.fake.length < i) {
this._clines.fake.push('');
this._clines.ftor.push([this._clines.push('') - 1]);
this._clines.rtof(this._clines.fake.length - 1);
}
// NOTE: Could possibly compare the first and last ftor line numbers to see
// if they're the same, or if they fit in the visible region entirely.
var start = this._clines.length
, diff
, real;
if (i >= this._clines.ftor.length) {
real = this._clines.ftor[this._clines.ftor.length - 1];
real = real[real.length-1] + 1;
} else {
real = this._clines.ftor[i][0];
}
for (var j = 0; j < line.length; j++) {
this._clines.fake.splice(i + j, 0, line[j]);
}
this.setContent(this._clines.fake.join('\n'), true);
diff = this._clines.length - start;
if (diff > 0) {
var pos = this._getCoords();
if (!pos) return;
var height = pos.yl - pos.yi - this.iheight
, base = this.childBase || 0
, visible = real >= base && real - base < height;
if (pos && visible && this.screen.cleanSides(this)) {
this.screen.insertLine(diff,
pos.yi + this.itop + real - base,
pos.yi,
pos.yl - this.ibottom - 1);
}
}
};
Element.prototype.deleteLine = function(i, n) {
n = n || 1;
if (i !== i || i == null) {
i = this._clines.ftor.length - 1;
}
i = Math.max(i, 0);
i = Math.min(i, this._clines.ftor.length - 1);
// NOTE: Could possibly compare the first and last ftor line numbers to see
// if they're the same, or if they fit in the visible region entirely.
var start = this._clines.length
, diff
, real = this._clines.ftor[i][0];
while (n--) {
this._clines.fake.splice(i, 1);
}
this.setContent(this._clines.fake.join('\n'), true);
diff = start - this._clines.length;
if (diff > 0) {
var pos = this._getCoords();
if (!pos) return;
var height = pos.yl - pos.yi - this.iheight
, base = this.childBase || 0
, visible = real >= base && real - base < height;
if (pos && visible && this.screen.cleanSides(this)) {
this.screen.deleteLine(diff,
pos.yi + this.itop + real - base,
pos.yi,
pos.yl - this.ibottom - 1);
}
}
if (this._clines.length < height) {
this.clearPos();
}
};
Element.prototype.insertTop = function(line) {
var fake = this._clines.rtof[this.childBase || 0];
return this.insertLine(fake, line);
};
Element.prototype.insertBottom = function(line) {
var h = (this.childBase || 0) + this.height - this.iheight
, i = Math.min(h, this._clines.length)
, fake = this._clines.rtof[i - 1] + 1;
return this.insertLine(fake, line);
};
Element.prototype.deleteTop = function(n) {
var fake = this._clines.rtof[this.childBase || 0];
return this.deleteLine(fake, n);
};
Element.prototype.deleteBottom = function(n) {
var h = (this.childBase || 0) + this.height - 1 - this.iheight
, i = Math.min(h, this._clines.length - 1)
, n = n || 1
, fake = this._clines.rtof[i];
return this.deleteLine(fake - (n - 1), n);
};
Element.prototype.setLine = function(i, line) {
i = Math.max(i, 0);
while (this._clines.fake.length < i) {
this._clines.fake.push('');
}
this._clines.fake[i] = line;
return this.setContent(this._clines.fake.join('\n'), true);
};
Element.prototype.setBaseLine = function(i, line) {
var fake = this._clines.rtof[this.childBase || 0];
return this.setLine(fake + i, line);
};
Element.prototype.getLine = function(i) {
i = Math.max(i, 0);
i = Math.min(i, this._clines.fake.length - 1);
return this._clines.fake[i];
};
Element.prototype.getBaseLine = function(i) {
var fake = this._clines.rtof[this.childBase || 0];
return this.getLine(fake + i);
};
Element.prototype.clearLine = function(i) {
i = Math.min(i, this._clines.fake.length - 1);
return this.setLine(i, '');
};
Element.prototype.clearBaseLine = function(i) {
var fake = this._clines.rtof[this.childBase || 0];
return this.clearLine(fake + i);
};
Element.prototype.unshiftLine = function(line) {
return this.insertLine(0, line);
};
Element.prototype.shiftLine = function(n) {
return this.deleteLine(0, n);
};
Element.prototype.pushLine = function(line) {
return this.insertLine(this._clines.fake.length, line);
};
Element.prototype.popLine = function(n) {
return this.deleteLine(this._clines.fake.length - 1, n);
};
/**
* Box
*/
function Box(options) {
if (!(this instanceof Node)) {
return new Box(options);
}
options = options || {};
Element.call(this, options);
}
Box.prototype.__proto__ = Element.prototype;
Box.prototype.type = 'box';
/**
* Text
*/
function Text(options) {
if (!(this instanceof Node)) {
return new Text(options);
}
options = options || {};
options.shrink = true;
Element.call(this, options);
}
Text.prototype.__proto__ = Element.prototype;
Text.prototype.type = 'text';
/**
* Line
*/
function Line(options) {
var self = this;
if (!(this instanceof Node)) {
return new Line(options);
}
options = options || {};
var orientation = options.orientation || 'vertical';
delete options.orientation;
if (orientation === 'vertical') {
options.width = 1;
} else {
options.height = 1;
}
Box.call(this, options);
this.ch = !options.type || options.type === 'line'
? orientation === 'horizontal' ? '─' : '│'
: options.ch || ' ';
this.border = {
type: 'bg',
__proto__: this
// get ch() { return self.ch; },
// set ch(c) { return self.ch = c; }
};
this.style.border = this.style;
// Maybe instead of the above:
// this.on('prerender', function() {
// self._style = self.style;
// self.border = { type: 'bg', ch: self.ch };
// self.style = { border: self.style };
// });
//
// this.on('render', function(coords) {
// self.style = self._style;
// });
}
Line.prototype.__proto__ = Box.prototype;
Line.prototype.type = 'line';
/**
* ScrollableBox
*/
function ScrollableBox(options) {
var self = this;
if (!(this instanceof Node)) {
return new ScrollableBox(options);
}
options = options || {};
Box.call(this, options);
if (options.scrollable === false) {
return this;
}
this.scrollable = true;
this.childOffset = 0;
this.childBase = 0;
this.baseLimit = options.baseLimit || Infinity;
this.alwaysScroll = options.alwaysScroll;
this.scrollbar = options.scrollbar;
if (this.scrollbar) {
this.scrollbar.ch = this.scrollbar.ch || ' ';
this.style.scrollbar = this.style.scrollbar || this.scrollbar.style;
if (!this.style.scrollbar) {
this.style.scrollbar = {};
this.style.scrollbar.fg = this.scrollbar.fg;
this.style.scrollbar.bg = this.scrollbar.bg;
this.style.scrollbar.bold = this.scrollbar.bold;
this.style.scrollbar.underline = this.scrollbar.underline;
this.style.scrollbar.inverse = this.scrollbar.inverse;
this.style.scrollbar.invisible = this.scrollbar.invisible;
}
this.scrollbar.style = this.style.scrollbar;
if (this.track || this.scrollbar.track) {
this.track = this.scrollbar.track || this.track;
this.style.track = this.style.scrollbar.track || this.style.track;
this.track.ch = this.track.ch || ' ';
this.style.track = this.style.track || this.track.style;
if (!this.style.track) {
this.style.track = {};
this.style.track.fg = this.track.fg;
this.style.track.bg = this.track.bg;
this.style.track.bold = this.track.bold;
this.style.track.underline = this.track.underline;
this.style.track.inverse = this.track.inverse;
this.style.track.invisible = this.track.invisible;
}
this.track.style = this.style.track;
}
}
if (options.mouse) {
this.on('wheeldown', function(el, data) {
self.scroll(self.height / 2 | 0 || 1);
self.screen.render();
});
this.on('wheelup', function(el, data) {
self.scroll(-(self.height / 2 | 0) || -1);
self.screen.render();
});
}
if (options.keys && !options.ignoreKeys) {
this.on('keypress', function(ch, key) {
if (key.name === 'up' || (options.vi && key.name === 'k')) {
self.scroll(-1);
self.screen.render();
return;
}
if (key.name === 'down' || (options.vi && key.name === 'j')) {
self.scroll(1);
self.screen.render();
return;
}
if (options.vi && key.name === 'u' && key.ctrl) {
self.scroll(-(self.height / 2 | 0) || -1);
self.screen.render();
return;
}
if (options.vi && key.name === 'd' && key.ctrl) {
self.scroll(self.height / 2 | 0 || 1);
self.screen.render();
return;
}
if (options.vi && key.name === 'b' && key.ctrl) {
self.scroll(-self.height || -1);
self.screen.render();
return;
}
if (options.vi && key.name === 'f' && key.ctrl) {
self.scroll(self.height || 1);
self.screen.render();
return;
}
if (options.vi && key.name === 'g' && !key.shift) {
self.scroll(-self._clines.length);
self.screen.render();
return;
}
if (options.vi && key.name === 'g' && key.shift) {
self.scroll(self._clines.length);
self.screen.render();
return;
}
});
}
this.on('parsed content', function() {
self._recalculateIndex();
});
self._recalculateIndex();
}
ScrollableBox.prototype.__proto__ = Box.prototype;
ScrollableBox.prototype.type = 'scrollable-box';
ScrollableBox.prototype._scrollBottom = function() {
if (!this.scrollable) return 0;
// We could just calculate the children, but we can
// optimize for lists by just returning the items.length.
if (this._isList) {
return this.items ? this.items.length : 0;
}
if (this.lpos && this.lpos._scrollBottom) {
return this.lpos._scrollBottom;
}
var bottom = this.children.reduce(function(current, el) {
return Math.max(current, el.rtop + el.height);
}, 0);
if (this.lpos) this.lpos._scrollBottom = bottom;
return bottom;
};
ScrollableBox.prototype.setScroll =
ScrollableBox.prototype.scrollTo = function(offset) {
return this.scroll(offset - (this.childBase + this.childOffset));
};
ScrollableBox.prototype.getScroll = function() {
return this.childBase + this.childOffset;
};
ScrollableBox.prototype.scroll = function(offset, always) {
if (!this.scrollable) return;
if (this.detached) return;
// Handle scrolling.
var visible = this.height - this.iheight
, base = this.childBase
, d
, p
, t
, b
, max
, emax;
if (this.alwaysScroll || always) {
// Semi-workaround
this.childOffset = offset > 0
? visible - 1 + offset
: offset;
} else {
this.childOffset += offset;
}
if (this.childOffset > visible - 1) {
d = this.childOffset - (visible - 1);
this.childOffset -= d;
this.childBase += d;
} else if (this.childOffset < 0) {
d = this.childOffset;
this.childOffset += -d;
this.childBase += d;
}
if (this.childBase < 0) {
this.childBase = 0;
} else if (this.childBase > this.baseLimit) {
this.childBase = this.baseLimit;
}
// Find max "bottom" value for
// content and descendant elements.
// Scroll the content if necessary.
if (this.childBase === base) {
return this.emit('scroll');
}
// When scrolling text, we want to be able to handle SGR codes as well as line
// feeds. This allows us to take preformatted text output from other programs
// and put it in a scrollable text box.
this.parseContent();
max = this._clines.length - (this.height - this.iheight);
if (max < 0) max = 0;
emax = this._scrollBottom() - (this.height - this.iheight);
if (emax < 0) emax = 0;
this.childBase = Math.min(this.childBase, Math.max(emax, max));
if (this.childBase < 0) {
this.childBase = 0;
} else if (this.childBase > this.baseLimit) {
this.childBase = this.baseLimit;
}
// Optimize scrolling with CSR + IL/DL.
p = this.lpos;
// Only really need _getCoords() if we want
// to allow nestable scrolling elements...
// or if we **really** want shrinkable
// scrolling elements.
// p = this._getCoords();
if (p && this.childBase !== base && this.screen.cleanSides(this)) {
t = p.yi + this.itop;
b = p.yl - this.ibottom - 1;
d = this.childBase - base;
if (d > 0 && d < visible) {
// scrolled down
this.screen.deleteLine(d, t, t, b);
} else if (d < 0 && -d < visible) {
// scrolled up
d = -d;
this.screen.insertLine(d, t, t, b);
}
}
return this.emit('scroll');
};
ScrollableBox.prototype._recalculateIndex = function() {
var max, emax;
if (this.detached || !this.scrollable) {
return 0;
}
max = this._clines.length - (this.height - this.iheight);
if (max < 0) max = 0;
emax = this._scrollBottom() - (this.height - this.iheight);
if (emax < 0) emax = 0;
this.childBase = Math.min(this.childBase, Math.max(emax, max));
if (this.childBase < 0) {
this.childBase = 0;
} else if (this.childBase > this.baseLimit) {
this.childBase = this.baseLimit;
}
};
ScrollableBox.prototype.resetScroll = function() {
if (!this.scrollable) return;
this.childOffset = 0;
this.childBase = 0;
return this.emit('scroll');
};
ScrollableBox.prototype.getScrollHeight = function(s) {
return Math.max(this._clines.length, this._scrollBottom());
};
ScrollableBox.prototype.getScrollPerc = function(s) {
var pos = this.lpos || this._getCoords();
if (!pos) return s ? -1 : 0;
var height = (pos.yl - pos.yi) - this.iheight
, i = this.getScrollHeight()
, p;
if (height < i) {
if (this.alwaysScroll) {
p = this.childBase / (i - height);
} else {
p = (this.childBase + this.childOffset) / (i - 1);
}
return p * 100;
}
return s ? -1 : 0;
};
ScrollableBox.prototype.setScrollPerc = function(i) {
var m = Math.max(this._clines.length, this._scrollBottom());
return this.scrollTo((i / 100) * m | 0);
};
/**
* ScrollableText
*/
function ScrollableText(options) {
if (!(this instanceof Node)) {
return new ScrollableText(options);
}
options = options || {};
options.scrollable = true;
options.alwaysScroll = true;
Box.call(this, options);
}
ScrollableText.prototype.__proto__ = Box.prototype;
ScrollableText.prototype.type = 'scrollable-text';
/**
* List
*/
function List(options) {
var self = this;
if (!(this instanceof Node)) {
return new List(options);
}
options = options || {};
options.ignoreKeys = true;
// Possibly put this here: this.items = [];
options.scrollable = true;
Box.call(this, options);
this.value = '';
this.items = [];
this.ritems = [];
this.selected = 0;
this._isList = true;
if (!this.style.selected) {
this.style.selected = {};
this.style.selected.bg = options.selectedBg;
this.style.selected.fg = options.selectedFg;
this.style.selected.bold = options.selectedBold;
this.style.selected.underline = options.selectedUnderline;
this.style.selected.blink = options.selectedBlink;
this.style.selected.inverse = options.selectedInverse;
this.style.selected.invisible = options.selectedInvisible;
}
if (!this.style.item) {
this.style.item = {};
this.style.item.bg = options.itemBg;
this.style.item.fg = options.itemFg;
this.style.item.bold = options.itemBold;
this.style.item.underline = options.itemUnderline;
this.style.item.blink = options.itemBlink;
this.style.item.inverse = options.itemInverse;
this.style.item.invisible = options.itemInvisible;
}
// Legacy: for apps written before the addition of item attributes.
['bg', 'fg', 'bold', 'underline',
'blink', 'inverse', 'invisible'].forEach(function(name) {
if (self.style[name] != null && self.style.item[name] == null) {
self.style.item[name] = self.style[name];
}
});
if (this.options.itemHoverBg) {
this.options.itemHoverEffects = { bg: this.options.itemHoverBg };
}
if (this.options.itemHoverEffects) {
this.style.item.hover = this.options.itemHoverEffects;
}
if (this.options.itemFocusEffects) {
this.style.item.focus = this.options.itemFocusEffects;
}
this.mouse = options.mouse || false;
if (options.items) {
this.ritems = options.items;
options.items.forEach(this.add.bind(this));
}
this.select(0);
if (options.mouse) {
this.screen._listenMouse(this);
//this.screen.on('element wheeldown', function(el, data) {
this.on('element wheeldown', function(el, data) {
// if (el !== self && !el.hasAncestor(self)) return;
self.select(self.selected + 2);
self.screen.render();
});
//this.screen.on('element wheelup', function(el, data) {
this.on('element wheelup', function(el, data) {
// if (el !== self && !el.hasAncestor(self)) return;
self.select(self.selected - 2);
self.screen.render();
});
}
if (options.keys) {
this.on('keypress', function(ch, key) {
if (key.name === 'up' || (options.vi && key.name === 'k')) {
self.up();
self.screen.render();
return;
}
if (key.name === 'down' || (options.vi && key.name === 'j')) {
self.down();
self.screen.render();
return;
}
if (key.name === 'enter'
|| (options.vi && key.name === 'l' && !key.shift)) {
self.emit('action', self.items[self.selected], self.selected);
self.emit('select', self.items[self.selected], self.selected);
return;
}
if (key.name === 'escape' || (options.vi && key.name === 'q')) {
self.emit('action');
self.emit('cancel');
return;
}
if (options.vi && key.name === 'u' && key.ctrl) {
self.move(-((self.height - self.iheight) / 2) | 0);
self.screen.render();
return;
}
if (options.vi && key.name === 'd' && key.ctrl) {
self.move((self.height - self.iheight) / 2 | 0);
self.screen.render();
return;
}
if (options.vi && key.name === 'b' && key.ctrl) {
self.move(-(self.height - self.iheight));
self.screen.render();
return;
}
if (options.vi && key.name === 'f' && key.ctrl) {
self.move(self.height - self.iheight);
self.screen.render();
return;
}
if (options.vi && key.name === 'h' && key.shift) {
self.move(self.childBase - self.selected);
self.screen.render();
return;
}
if (options.vi && key.name === 'm' && key.shift) {
// TODO: Maybe use Math.min(this.items.length,
// ... for calculating visible items elsewhere.
var visible = Math.min(
self.height - self.iheight,
self.items.length) / 2 | 0;
self.move(self.childBase + visible - self.selected);
self.screen.render();
return;
}
if (options.vi && key.name === 'l' && key.shift) {
// XXX This goes one too far on lists with an odd number of items.
self.down(self.childBase
+ Math.min(self.height - self.iheight, self.items.length)
- self.selected);
self.screen.render();
return;
}
if (options.vi && key.name === 'g' && !key.shift) {
self.select(0);
self.screen.render();
return;
}
if (options.vi && key.name === 'g' && key.shift) {
self.select(self.items.length - 1);
self.screen.render();
return;
}
});
}
this.on('resize', function() {
var visible = self.height - self.iheight;
if (visible >= self.selected + 1) {
//if (self.selected < visible - 1) {
self.childBase = 0;
self.childOffset = self.selected;
} else {
// Is this supposed to be: self.childBase = visible - self.selected + 1; ?
self.childBase = self.selected - visible + 1;
self.childOffset = visible - 1;
}
});
this.on('adopt', function(el) {
if (!~self.items.indexOf(el)) {
el.fixed = true;
}
});
// Ensure children are removed from the
// item list if they are items.
this.on('remove', function(el) {
self.removeItem(el);
});
}
List.prototype.__proto__ = Box.prototype;
List.prototype.type = 'list';
List.prototype.add =
List.prototype.addItem =
List.prototype.appendItem = function(item) {
var self = this;
// Note: Could potentially use Button here.
var options = {
screen: this.screen,
content: item,
align: this.align || 'left',
top: this.itop + this.items.length,
left: this.ileft + 1,
right: this.iright + 1,
tags: this.parseTags,
height: 1,
hoverEffects: this.mouse ? this.style.item.hover : null,
focusEffects: this.mouse ? this.style.item.focus : null,
autoFocus: false
};
if (this.screen.autoPadding) {
options.top = this.items.length;
options.left = 1;
options.right = 1;
}
['bg', 'fg', 'bold', 'underline',
'blink', 'inverse', 'invisible'].forEach(function(name) {
options[name] = function() {
var attr = self.items[self.selected] === item
? self.style.selected[name]
: self.style.item[name];
if (typeof attr === 'function') attr = attr(item);
return attr;
};
});
var item = new Box(options);
this.items.push(item);
this.append(item);
if (this.items.length === 1) {
this.select(0);
}
if (this.mouse) {
item.on('click', function(data) {
if (self.items[self.selected] === item) {
self.emit('action', item, self.selected);
self.emit('select', item, self.selected);
return;
}
self.select(item);
self.screen.render();
});
}
};
List.prototype.removeItem = function(child) {
var i = typeof child !== 'number'
? this.items.indexOf(child)
: child;
if (~i && this.items[i]) {
child = this.items.splice(i, 1)[0];
this.ritems.splice(i, 1);
this.remove(child);
if (i === this.selected) {
this.select(i - 1);
}
}
};
List.prototype.setItems = function(items) {
var i = 0
, original = this.items.slice()
//, selected = this.selected
, sel = this.ritems[this.selected];
this.ritems = items;
this.select(0);
for (; i < items.length; i++) {
if (this.items[i]) {
this.items[i].setContent(items[i]);
} else {
this.add(items[i]);
}
}
for (; i < original.length; i++) {
this.remove(original[i]);
}
// Try to find our old item if it still exists.
sel = items.indexOf(sel);
if (~sel) this.select(sel);
//this.select(~sel ? sel : selected);
};
List.prototype.select = function(index) {
if (!this.items.length) {
this.selected = 0;
this.value = '';
this.scrollTo(0);
return;
}
if (typeof index === 'object') {
index = this.items.indexOf(index);
}
if (index < 0) index = 0;
else if (index >= this.items.length) index = this.items.length - 1;
if (this.selected === index && this._listInitialized) return;
this._listInitialized = true;
this.selected = index;
this.value = this.ritems[this.selected];
this.scrollTo(this.selected);
};
List.prototype.move = function(offset) {
this.select(this.selected + offset);
};
List.prototype.up = function(offset) {
this.move(-(offset || 1));
};
List.prototype.down = function(offset) {
this.move(offset || 1);
};
/**
* Form
*/
function Form(options) {
var self = this;
if (!(this instanceof Node)) {
return new Form(options);
}
options = options || {};
options.ignoreKeys = true;
Box.call(this, options);
if (options.keys) {
this.screen._listenKeys(this);
//this.screen.on('element keypress', function(el, ch, key) {
this.on('element keypress', function(el, ch, key) {
// Make sure we're not entering input into a textbox.
// if (self.screen.grabKeys || self.screen.lockKeys) {
// return;
// }
// Make sure we're a form or input element.
// if (el !== self && !el.hasAncestor(self)) return;
if ((key.name === 'tab' && !key.shift)
|| key.name === 'down'
|| (options.vi && key.name === 'j')) {
if (el.type === 'textbox' || el.type === 'textarea') {
if (key.name === 'j') return;
if (key.name === 'tab') {
// Workaround, since we can't stop the tab from being added.
el.emit('keypress', null, { name: 'backspace' });
}
el.emit('keypress', '\x1b', { name: 'escape' });
}
self.focusNext();
return;
}
if ((key.name === 'tab' && key.shift)
|| key.name === 'up'
|| (options.vi && key.name === 'k')) {
if (el.type === 'textbox' || el.type === 'textarea') {
if (key.name === 'k') return;
el.emit('keypress', '\x1b', { name: 'escape' });
}
self.focusPrevious();
return;
}
if (key.name === 'escape') {
self.focus();
return;
}
});
}
}
Form.prototype.__proto__ = Box.prototype;
Form.prototype.type = 'form';
Form.prototype._refresh = function() {
if (!this._children) {
var out = [];
this.children.forEach(function fn(el) {
if (el.keyable) out.push(el);
el.children.forEach(fn);
});
this._children = out;
}
};
Form.prototype.next = function() {
this._refresh();
if (!this._selected) {
return this._selected = this._children[0];
}
var i = this._children.indexOf(this._selected);
if (!~i || !this._children[i + 1]) {
return this._selected = this._children[0];
}
return this._selected = this._children[i + 1];
};
Form.prototype.previous = function() {
this._refresh();
if (!this._selected) {
return this._selected = this._children[this._children.length - 1];
}
var i = this._children.indexOf(this._selected);
if (!~i || !this._children[i - 1]) {
return this._selected = this._children[this._children.length - 1];
}
return this._selected = this._children[i - 1];
};
Form.prototype.focusNext = function() {
this.next().focus();
};
Form.prototype.focusPrevious = function() {
this.previous().focus();
};
Form.prototype.submit = function() {
var self = this
, out = {};
this.children.forEach(function fn(el) {
if (el.value != null) {
var name = el.name || el.type;
if (Array.isArray(out[name])) {
out[name].push(el.value);
} else if (out[name]) {
out[name] = [out[name], el.value];
} else {
out[name] = el.value;
}
}
el.children.forEach(fn);
});
this.emit('submit', out);
return this.submission = out;
};
Form.prototype.cancel = function() {
this.emit('cancel');
};
Form.prototype.reset = function() {
this.children.forEach(function fn(el) {
switch (el.type) {
case 'screen':
break;
case 'box':
break;
case 'text':
break;
case 'line':
break;
case 'scrollable-box':
break;
case 'list':
el.select(0);
return;
case 'form':
break;
case 'input':
break;
case 'textbox':
el.clearInput();
return;
case 'textarea':
el.clearInput();
return;
case 'button':
delete el.value;
break;
case 'progress-bar':
el.setProgress(0);
break;
case 'file-manager':
el.refresh(el.options.cwd);
return;
case 'checkbox':
el.uncheck();
return;
case 'radio-set':
break;
case 'radio-button':
el.uncheck();
return;
case 'prompt':
break;
case 'question':
break;
case 'message':
break;
case 'info':
break;
case 'loading':
break;
case 'pick-list':
el.select(0);
break;
case 'list-bar':
//el.select(0);
break;
case 'dir-manager':
el.refresh(el.options.cwd);
return;
case 'passbox':
el.clearInput();
return;
}
el.children.forEach(fn);
});
this.emit('reset');
};
/**
* Input
*/
function Input(options) {
if (!(this instanceof Node)) {
return new Input(options);
}
options = options || {};
Box.call(this, options);
}
Input.prototype.__proto__ = Box.prototype;
Input.prototype.type = 'input';
/**
* Textarea
*/
function Textarea(options) {
var self = this;
if (!(this instanceof Node)) {
return new Textarea(options);
}
options = options || {};
options.scrollable = options.scrollable !== false;
Input.call(this, options);
this.screen._listenKeys(this);
this.value = options.value || '';
//this.on('prerender', this._render.bind(this));
this.__updateCursor = this._updateCursor.bind(this);
this.on('resize', this.__updateCursor);
this.on('move', this.__updateCursor);
if (options.inputOnFocus) {
this.on('focus', this.readInput.bind(this, null));
}
if (!options.inputOnFocus && options.keys) {
this.on('keypress', function(ch, key) {
if (self._reading) return;
if (key.name === 'enter' || (options.vi && key.name === 'i')) {
return self.readInput();
}
if (key.name === 'e') {
return self.readEditor();
}
});
}
if (options.mouse) {
this.on('click', function(data) {
if (self._reading) return;
if (data.button !== 'right') return;
self.readEditor();
});
}
}
Textarea.prototype.__proto__ = Input.prototype;
Textarea.prototype.type = 'textarea';
Textarea.prototype._updateCursor = function() {
if (this.screen.focused !== this) {
return;
}
var lpos = this._getCoords();
if (!lpos) return;
var last = this._clines[this._clines.length-1]
, program = this.screen.program
, line
, cx
, cy;
// Stop a situation where the textarea begins scrolling
// and the last cline appears to always be empty from the
// _typeScroll `+ '\n'` thing.
// Maybe not necessary anymore?
if (last === '' && this.value[this.value.length-1] !== '\n') {
last = this._clines[this._clines.length-2] || '';
}
line = Math.min(
this._clines.length - 1 - (this.childBase || 0),
(lpos.yl - lpos.yi) - this.iheight - 1);
cy = lpos.yi + this.itop + line;
cx = lpos.xi + this.ileft + last.length;
// XXX Not sure, but this may still sometimes
// cause problems when leaving editor.
if (cy === program.y && cx === program.x) {
return;
}
if (cy === program.y) {
if (cx > program.x) {
program.cuf(cx - program.x);
} else if (cx < program.x) {
program.cub(program.x - cx);
}
} else if (cx === program.x) {
if (cy > program.y) {
program.cud(cy - program.y);
} else if (cy < program.y) {
program.cuu(program.y - cy);
}
} else {
program.cup(cy, cx);
}
};
Textarea.prototype.input =
Textarea.prototype.setInput =
Textarea.prototype.readInput = function(callback) {
var self = this
, focused = this.screen.focused === this;
if (this._reading) return;
this._reading = true;
this._callback = callback;
if (!focused) {
this.screen.saveFocus();
this.focus();
}
this.screen.grabKeys = true;
this._updateCursor();
this.screen.program.showCursor();
//this.screen.program.sgr('normal');
this._done = function fn(err, value) {
if (!self._reading) return;
if (fn.done) return;
fn.done = true;
self._reading = false;
delete self._callback;
delete self._done;
self.removeListener('keypress', self.__listener);
delete self.__listener;
self.removeListener('blur', self.__done);
delete self.__done;
self.screen.program.hideCursor();
self.screen.grabKeys = false;
if (!focused) {
self.screen.restoreFocus();
}
if (self.options.inputOnFocus) {
self.screen.rewindFocus();
}
// Ugly
if (err === 'stop') return;
if (err) {
self.emit('error', err);
} else if (value != null) {
self.emit('submit', value);
} else {
self.emit('cancel', value);
}
self.emit('action', value);
if (!callback) return;
return err
? callback(err)
: callback(null, value);
};
this.__listener = this._listener.bind(this);
this.on('keypress', this.__listener);
this.__done = this._done.bind(this, null, null);
this.on('blur', this.__done);
};
Textarea.prototype._listener = function(ch, key) {
var done = this._done
, value = this.value;
if (key.name === 'enter') {
ch = '\n';
}
// TODO: Handle directional keys.
if (key.name === 'left' || key.name === 'right'
|| key.name === 'up' || key.name === 'down') {
;
}
if (this.options.keys && key.ctrl && key.name === 'e') {
return this.readEditor();
}
// TODO: Optimize typing by writing directly
// to the screen and screen buffer here.
if (key.name === 'escape') {
done(null, null);
} else if (key.name === 'backspace') {
if (this.value.length) {
this.value = this.value.slice(0, -1);
}
} else if (ch) {
if (!/^[\x00-\x08\x0b-\x0c\x0e-\x1f\x7f]$/.test(ch)) {
this.value += ch;
}
}
if (this.value !== value) {
//this.setValue();
this.screen.render();
}
};
Textarea.prototype._typeScroll = function() {
// XXX Workaround
var height = this.height - this.iheight;
if (this._clines.length - this.childBase > height) {
//this.setContent(this.value + '\n');
this.scroll(this._clines.length);
}
};
Textarea.prototype.getValue = function() {
return this.value;
};
Textarea.prototype.setValue = function(value) {
if (value == null) {
value = this.value;
}
if (this._value !== value) {
this.value = value;
this._value = value;
this.setContent(this.value);
this._typeScroll();
this._updateCursor();
}
};
Textarea.prototype.clearInput =
Textarea.prototype.clearValue = function() {
return this.setValue('');
};
Textarea.prototype.submit = function() {
if (!this.__listener) return;
return this.__listener('\x1b', { name: 'escape' });
};
Textarea.prototype.cancel = function() {
if (!this.__listener) return;
return this.__listener('\x1b', { name: 'escape' });
};
Textarea.prototype.render = function() {
this.setValue();
return this._render();
};
Textarea.prototype.editor =
Textarea.prototype.setEditor =
Textarea.prototype.readEditor = function(callback) {
var self = this;
if (this._reading) {
var _cb = this._callback
, cb = callback;
this._done('stop');
callback = function(err, value) {
if (_cb) _cb(err, value);
if (cb) cb(err, value);
};
}
if (!callback) {
callback = function() {};
}
return this.screen.readEditor({ value: this.value }, function(err, value) {
if (err) {
if (err.message === 'Unsuccessful.') {
self.screen.render();
return self.readInput(callback);
}
self.screen.render();
self.readInput(callback);
return callback(err);
}
self.setValue(value);
self.screen.render();
return self.readInput(callback);
});
};
/**
* Textbox
*/
function Textbox(options) {
var self = this;
if (!(this instanceof Node)) {
return new Textbox(options);
}
options = options || {};
options.scrollable = false;
Textarea.call(this, options);
this.secret = options.secret;
this.censor = options.censor;
}
Textbox.prototype.__proto__ = Textarea.prototype;
Textbox.prototype.type = 'textbox';
Textbox.prototype.__olistener = Textbox.prototype._listener;
Textbox.prototype._listener = function(ch, key) {
if (key.name === 'enter') {
this._done(null, this.value);
return;
}
return this.__olistener(ch, key);
};
Textbox.prototype.setValue = function(value) {
var visible, val;
if (value == null) {
value = this.value;
}
if (this._value !== value) {
value = value.replace(/\n/g, '');
this.value = value;
this._value = value;
if (this.secret) {
this.setContent('');
} else if (this.censor) {
this.setContent(Array(this.value.length + 1).join('*'));
} else {
visible = -(this.width - this.iwidth - 1);
val = this.value.replace(/\t/g, this.screen.tabc);
this.setContent(val.slice(visible));
}
this._updateCursor();
}
};
Textarea.prototype.submit = function() {
if (!this.__listener) return;
return this.__listener('\r', { name: 'enter' });
};
/**
* Button
*/
function Button(options) {
var self = this;
if (!(this instanceof Node)) {
return new Button(options);
}
options = options || {};
if (options.autoFocus == null) {
options.autoFocus = false;
}
Input.call(this, options);
this.on('keypress', function(ch, key) {
if (key.name === 'enter' || key.name === 'space') {
self.press();
}
});
if (this.options.mouse) {
this.on('click', function() {
self.press();
});
}
}
Button.prototype.__proto__ = Input.prototype;
Button.prototype.type = 'button';
Button.prototype.press = function() {
this.value = true;
this.emit('press');
delete this.value;
};
/**
* ProgressBar
*/
function ProgressBar(options) {
var self = this;
if (!(this instanceof Node)) {
return new ProgressBar(options);
}
options = options || {};
Input.call(this, options);
this.filled = options.filled || 0;
if (typeof this.filled === 'string') {
this.filled = +this.filled.slice(0, -1);
}
this.value = this.filled;
this.ch = options.ch || ' ';
if (!this.style.bar) {
this.style.bar = {};
this.style.bar.fg = options.barFg;
this.style.bar.bg = options.barBg;
}
this.orientation = options.orientation || 'horizontal';
if (options.keys) {
this.on('keypress', function(ch, key) {
var back, forward;
if (self.orientation === 'horizontal') {
back = ['left', 'h'];
forward = ['right', 'l'];
} else if (self.orientation === 'vertical') {
back = ['down', 'j'];
forward = ['up', 'k'];
}
if (key.name === back[0] || (options.vi && key.name === back[1])) {
self.progress(-5);
self.screen.render();
return;
}
if (key.name === forward[0] || (options.vi && key.name === forward[1])) {
self.progress(5);
self.screen.render();
return;
}
});
}
if (options.mouse) {
this.on('click', function(data) {
var x, y, m, p;
if (!self.lpos) return;
if (self.orientation === 'horizontal') {
x = data.x - self.lpos.xi;
m = (self.lpos.xl - self.lpos.xi) - self.iwidth;
p = x / m * 100 | 0;
} else if (self.orientation === 'vertical') {
y = data.y - self.lpos.yi;
m = (self.lpos.yl - self.lpos.yi) - self.iheight;
p = y / m * 100 | 0;
}
self.setProgress(p);
});
}
//this.on('render', this._render.bind(this));
}
ProgressBar.prototype.__proto__ = Input.prototype;
ProgressBar.prototype.type = 'progress-bar';
ProgressBar.prototype.render = function() {
var ret = this._render();
if (!ret) return;
var xi = ret.xi
, xl = ret.xl
, yi = ret.yi
, yl = ret.yl
, dattr;
if (this.border) xi++, yi++, xl--, yl--;
if (this.orientation === 'horizontal') {
xl = xi + ((xl - xi) * (this.filled / 100)) | 0;
} else if (this.orientation === 'vertical') {
yi = yi + ((yl - yi) - (((yl - yi) * (this.filled / 100)) | 0));
}
dattr = this.sattr(this, this.style.bar.fg, this.style.bar.bg);
this.screen.fillRegion(dattr, this.ch, xi, xl, yi, yl);
return ret;
};
ProgressBar.prototype.progress = function(filled) {
this.filled += filled;
if (this.filled < 0) this.filled = 0;
else if (this.filled > 100) this.filled = 100;
if (this.filled === 100) {
this.emit('complete');
}
this.value = this.filled;
};
ProgressBar.prototype.setProgress = function(filled) {
this.filled = 0;
this.progress(filled);
};
ProgressBar.prototype.reset = function() {
this.emit('reset');
this.filled = 0;
this.value = this.filled;
};
/**
* FileManager
*/
function FileManager(options) {
var self = this;
if (!(this instanceof Node)) {
return new FileManager(options);
}
options = options || {};
options.parseTags = true;
// options.label = ' {blue-fg}%path{/blue-fg} ';
List.call(this, options);
this.cwd = options.cwd || process.cwd();
this.file = this.cwd;
this.value = this.cwd;
if (options.label && ~options.label.indexOf('%path')) {
this._label.setContent(options.label.replace('%path', this.cwd));
}
this.on('select', function(item) {
var value = item.content.replace(/\{[^{}]+\}/g, '').replace(/@$/, '')
, file = path.resolve(self.cwd, value);
return fs.stat(file, function(err, stat) {
if (err) {
return self.emit('error', err, file);
}
self.file = file;
self.value = file;
if (stat.isDirectory()) {
self.emit('cd', file, self.cwd);
self.cwd = file;
if (options.label && ~options.label.indexOf('%path')) {
self._label.setContent(options.label.replace('%path', file));
}
self.refresh();
} else {
self.emit('file', file);
}
});
});
}
FileManager.prototype.__proto__ = List.prototype;
FileManager.prototype.type = 'file-manager';
FileManager.prototype.refresh = function(cwd, callback) {
if (!callback) {
callback = cwd;
cwd = null;
}
var self = this;
if (cwd) this.cwd = cwd;
else cwd = this.cwd;
return fs.readdir(cwd, function(err, list) {
if (err && err.code === 'ENOENT') {
self.cwd = cwd !== process.env.HOME
? process.env.HOME
: '/';
return self.refresh(callback);
}
if (err) {
if (callback) return callback(err);
return self.emit('error', err, cwd);
}
var dirs = []
, files = [];
list.unshift('..');
list.forEach(function(name) {
var f = path.resolve(cwd, name)
, stat;
try {
stat = fs.lstatSync(f);
} catch (e) {
;
}
if ((stat && stat.isDirectory()) || name === '..') {
dirs.push({
name: name,
text: '{light-blue-fg}' + name + '{/light-blue-fg}/',
dir: true
});
} else if (stat && stat.isSymbolicLink()) {
files.push({
name: name,
text: '{light-cyan-fg}' + name + '{/light-cyan-fg}@',
dir: false
});
} else {
files.push({
name: name,
text: name,
dir: false
});
}
});
dirs = asort(dirs);
files = asort(files);
list = dirs.concat(files).map(function(data) {
return data.text;
});
self.setItems(list);
self.select(0);
self.screen.render();
if (callback) callback();
});
};
FileManager.prototype.pick = function(cwd, callback) {
if (!callback) {
callback = cwd;
cwd = null;
}
var self = this
, focused = this.screen.focused === this
, hidden = this.hidden
, onfile
, oncancel;
function resume() {
self.removeListener('file', onfile);
self.removeListener('cancel', oncancel);
if (hidden) {
self.hide();
}
if (!focused) {
self.screen.restoreFocus();
}
self.screen.render();
}
this.on('file', onfile = function(file) {
resume();
return callback(null, file);
});
this.on('cancel', oncancel = function() {
resume();
return callback();
});
this.refresh(cwd, function(err) {
if (err) return callback(err);
if (hidden) {
self.show();
}
if (!focused) {
self.screen.saveFocus();
self.focus();
}
self.screen.render();
});
};
FileManager.prototype.reset = function(cwd, callback) {
if (!callback) {
callback = cwd;
cwd = null;
}
this.cwd = cwd || this.options.cwd;
this.refresh(callback);
};
/**
* Checkbox
*/
function Checkbox(options) {
var self = this;
if (!(this instanceof Node)) {
return new Checkbox(options);
}
options = options || {};
Input.call(this, options);
this.text = options.content || options.text || '';
this.checked = this.value = options.checked || false;
this.on('keypress', function(ch, key) {
if (key.name === 'enter' || key.name === 'space') {
self.toggle();
self.screen.render();
}
});
if (options.mouse) {
this.on('click', function() {
self.toggle();
self.screen.render();
});
}
this.on('focus', function(old) {
var lpos = self.lpos;
if (!lpos) return;
//self.screen.program.saveCursor();
self.screen.program.lsaveCursor('checkbox');
self.screen.program.cup(lpos.yi, lpos.xi + 1);
self.screen.program.showCursor();
});
this.on('blur', function() {
//self.screen.program.hideCursor();
//self.screen.program.restoreCursor();
self.screen.program.lrestoreCursor('checkbox', true);
});
}
Checkbox.prototype.__proto__ = Input.prototype;
Checkbox.prototype.type = 'checkbox';
Checkbox.prototype.render = function() {
this.clearPos(true);
this.setContent('[' + (this.checked ? 'x' : ' ') + '] ' + this.text, true);
return this._render();
};
Checkbox.prototype.check = function() {
if (this.checked) return;
this.checked = this.value = true;
this.emit('check');
};
Checkbox.prototype.uncheck = function() {
if (!this.checked) return;
this.checked = this.value = false;
this.emit('uncheck');
};
Checkbox.prototype.toggle = function() {
return this.checked
? this.uncheck()
: this.check();
};
/**
* RadioSet
*/
function RadioSet(options) {
if (!(this instanceof Node)) {
return new RadioSet(options);
}
options = options || {};
// Possibly inherit parent's style.
// options.style = this.parent.style;
Box.call(this, options);
}
RadioSet.prototype.__proto__ = Box.prototype;
RadioSet.prototype.type = 'radio-set';
/**
* RadioButton
*/
function RadioButton(options) {
var self = this;
if (!(this instanceof Node)) {
return new RadioButton(options);
}
options = options || {};
Checkbox.call(this, options);
this.on('check', function() {
var el = self;
while (el = el.parent) {
if (el.type === 'radio-set'
|| el.type === 'form') break;
}
el = el || self.parent;
el.forDescendants(function(el) {
if (el.type !== 'radio-button' || el === self) {
return;
}
el.uncheck();
});
});
}
RadioButton.prototype.__proto__ = Checkbox.prototype;
RadioButton.prototype.type = 'radio-button';
RadioButton.prototype.render = function() {
this.clearPos(true);
this.setContent('(' + (this.checked ? '*' : ' ') + ') ' + this.text, true);
return this._render();
};
RadioButton.prototype.toggle = RadioButton.prototype.check;
/**
* Prompt
*/
function Prompt(options) {
var self = this;
if (!(this instanceof Node)) {
return new Prompt(options);
}
options = options || {};
Box.call(this, options);
this._.input = new Textbox({
parent: this,
top: 3,
height: 1,
left: 2,
right: 2,
bg: 'black'
});
this._.okay = new Button({
parent: this,
top: 5,
height: 1,
left: 2,
width: 6,
content: 'Okay',
align: 'center',
bg: 'black',
hoverBg: 'blue',
autoFocus: false,
mouse: true
});
this._.cancel = new Button({
parent: this,
top: 5,
height: 1,
shrink: true,
left: 10,
width: 8,
content: 'Cancel',
align: 'center',
bg: 'black',
hoverBg: 'blue',
autoFocus: false,
mouse: true
});
}
Prompt.prototype.__proto__ = Box.prototype;
Prompt.prototype.type = 'prompt';
Prompt.prototype.type = function(text, value, callback) {
var self = this;
var okay, cancel;
if (!callback) {
callback = value;
value = '';
}
this.show();
this.setContent(' ' + text);
if (value) this._.input.value = value;
this.screen.saveFocus();
this._.okay.on('press', okay = function() {
self._.input.submit();
});
this._.cancel.on('press', cancel = function() {
self._.input.cancel();
});
this._.input.readInput(function(err, data) {
self.hide();
self.screen.restoreFocus();
self._.okay.removeListener('press', okay);
self._.cancel.removeListener('press', cancel);
return callback(err, data);
});
this.screen.render();
};
/**
* Question
*/
function Question(options) {
var self = this;
if (!(this instanceof Node)) {
return new Question(options);
}
options = options || {};
Box.call(this, options);
this._.okay = new Button({
parent: this,
top: 3,
height: 1,
left: 2,
width: 6,
content: 'Okay',
align: 'center',
bg: 'black',
hoverBg: 'blue',
autoFocus: false,
mouse: true
});
this._.cancel = new Button({
parent: this,
top: 3,
height: 1,
shrink: true,
left: 10,
width: 8,
content: 'Cancel',
align: 'center',
bg: 'black',
hoverBg: 'blue',
autoFocus: false,
mouse: true
});
}
Question.prototype.__proto__ = Box.prototype;
Question.prototype.type = 'question';
Question.prototype.ask = function(text, callback) {
var self = this;
var press, okay, cancel;
this.show();
this.setContent(' ' + text);
this.screen.on('keypress', press = function(ch, key) {
if (key.name === 'mouse') return;
if (key.name !== 'enter'
&& key.name !== 'escape'
&& key.name !== 'q'
&& key.name !== 'y'
&& key.name !== 'n') {
return;
}
done(null, key.name === 'enter' || key.name === 'y');
});
this._.okay.on('press', okay = function() {
done(null, true);
});
this._.cancel.on('press', cancel = function() {
done(null, false);
});
this.screen.saveFocus();
this.focus();
function done(err, data) {
self.hide();
self.screen.restoreFocus();
self.screen.removeListener('keypress', press);
self._.okay.removeListener('press', okay);
self._.cancel.removeListener('press', cancel);
return callback(err, data);
}
this.screen.render();
};
/**
* Message / Error
*/
function Message(options) {
var self = this;
if (!(this instanceof Node)) {
return new Message(options);
}
options = options || {};
options.tags = true;
Box.call(this, options);
}
Message.prototype.__proto__ = Box.prototype;
Message.prototype.type = 'message';
Message.prototype.log =
Message.prototype.display = function(text, time, callback) {
var self = this;
if (typeof time === 'function') {
callback = time;
time = null;
}
time = time || 3;
this.show();
this.setContent(text);
this.screen.render();
setTimeout(function() {
self.hide();
self.screen.render();
if (callback) callback();
}, time * 1000);
};
Message.prototype.error = function(text, callback) {
return this.display('{red-fg}Error: ' + text + '{/red-fg}', callback);
};
/**
* Info - TODO: Merge display method into Message?
*/
function Info(options) {
var self = this;
if (!(this instanceof Node)) {
return new Info(options);
}
options = options || {};
Box.call(this, options);
}
Info.prototype.__proto__ = Box.prototype;
Info.prototype.type = 'info';
Info.prototype.display = function(text, callback) {
this.show();
this.setContent(text);
this.screen.render();
function end() {
if (end.done) return;
end.done = true;
self.hide();
self.screen.render();
if (callback) callback();
}
return setTimeout(function() {
self.screen.on('keypress', function fn(ch, key) {
if (key.name === 'mouse') return;
self.screen.removeListener('keypress', fn);
end();
});
if (!self.options.mouse) return;
self.screen.on('mouse', function fn(data) {
if (data.action === 'mousemove') return;
self.screen.removeListener('mouse', fn);
end();
});
}, 10);
};
/**
* Loading
*/
function Loading(options) {
var self = this;
if (!(this instanceof Node)) {
return new Loading(options);
}
options = options || {};
Box.call(this, options);
this._.icon = new Text({
parent: this,
align: 'center',
top: 2,
left: 1,
right: 1,
height: 1,
content: '|'
});
}
Loading.prototype.__proto__ = Box.prototype;
Loading.prototype.type = 'loading';
Loading.prototype.load = function(text) {
var self = this;
this.show();
this.setContent(text);
if (this._.timer) {
this._.stop();
}
this.screen.lockKeys = true;
this._.timer = setInterval(function() {
if (self._.icon.content === '|') {
self._.icon.setContent('/');
} else if (self._.icon.content === '/') {
self._.icon.setContent('-');
} else if (self._.icon.content === '-') {
self._.icon.setContent('\\');
} else if (self._.icon.content === '\\') {
self._.icon.setContent('|');
}
self.screen.render();
}, 200);
};
Loading.prototype.stop = function() {
this.screen.lockKeys = false;
this.hide();
if (this._.timer) {
clearInterval(this._.timer);
delete this._.timer;
}
this.screen.render();
};
/**
* PickList - TODO Merge into List
*/
function PickList(options) {
var self = this;
if (!(this instanceof Node)) {
return new PickList(options);
}
options = options || {};
List.call(this, options);
}
PickList.prototype.__proto__ = List.prototype;
PickList.prototype.type = 'pick-list';
PickList.prototype.pick = function(callback) {
this.screen.saveFocus();
this.focus();
this.show();
this.screen.render();
this.once('action', function(el, selected) {
self.screen.restoreFocus();
self.hide();
self.screen.render();
if (!el) return callback();
return callback(null, selected);
});
};
/**
* Listbar / HorizontalList
*/
function Listbar(options) {
var self = this;
if (!(this instanceof Node)) {
return new Listbar(options);
}
options = options || {};
this.items = [];
this.commands = options.commands;
this.leftBase = 0;
this.leftOffset = 0;
Box.call(this, options);
if (options.commands || options.items) {
this.setItems(options.commands || options.items);
}
if (options.keys) {
this.on('keypress', function(ch, key) {
if (key.name === 'left') {
self.sel(-1);
self.screen.render();
return;
}
if (key.name === 'right') {
self.sel(1);
self.screen.render();
return;
}
});
}
this.on('focus', function() {
if (self.items[self.leftBase + self.leftOffset]) {
self.items[self.leftBase + self.leftOffset].focus();
}
});
}
Listbar.prototype.__proto__ = Box.prototype;
Listbar.prototype.type = 'listbar';
Listbar.prototype.setOptions =
Listbar.prototype.setCommands =
Listbar.prototype.setItems = function(commands) {
if (Array.isArray(commands)) {
var obj = {};
commands.forEach(function(text, i) {
obj[text] = { prefix: i };
});
commands = obj;
}
this.items.forEach(function(el) {
el.detach();
});
this.items = [];
var self = this
, drawn = 0;
this.commands = commands;
Object.keys(commands).forEach(function(name) {
var cmd = commands[name]
, title
, len
, button;
title = (cmd.prefix ? '{light-black-fg}'
+ cmd.prefix
+ '{/light-black-fg}'
+ ':' : '')
+ name;
len = ((cmd.prefix ? cmd.prefix + ':' : '') + name).length;
button = new Button({
parent: self,
top: 0,
left: drawn + 1,
height: 1,
content: title,
width: len + 2,
align: 'center',
tags: true,
mouse: true,
style: self.style.item
});
self._[name] = button;
cmd.element = button;
self.items.push(button);
if (cmd.callback) {
button.on('press', cmd.callback);
if (cmd.keys) {
screen.key(cmd.keys, cmd.callback);
}
}
drawn += len + 3;
});
this.select(0);
};
Listbar.prototype.render = function() {
var self = this
, drawn = 0;
this.items.forEach(function(el, i) {
if (i < self.leftBase) {
el.hide();
} else {
el.left = drawn + 1;
drawn += el.width + 3;
el.show();
}
});
return this._render();
};
Listbar.prototype.select = function(offset) {
var lpos = this._getCoords();
if (!lpos) return;
var self = this
, width = lpos.xl - lpos.xi
, drawn = 0
, visible = 0
, el;
width = width - this.iwidth;
if (offset < 0) offset = 0;
else if (offset >= this.items.length) offset = this.items.length - 1;
el = this.items[offset];
if (!el) return;
this.items.forEach(function(el, i) {
if (i < self.leftBase) return;
var lpos = el._getCoords();
if (!lpos) return;
drawn += (lpos.xl - lpos.xi) + 3;
if (drawn <= width) visible++;
});
this.leftOffset = offset;
if (this.leftOffset > visible - 1) {
d = this.leftOffset - (visible - 1);
this.leftOffset -= d;
this.leftBase += d;
} else if (this.leftOffset < 0) {
d = this.leftOffset;
this.leftOffset += -d;
this.leftBase += d;
}
el.focus();
};
Listbar.prototype.sel = function(i) {
this.select(this.leftBase + this.leftOffset + i);
};
/**
* DirManager - Merge into FileManager?
*/
function DirManager(options) {
var self = this;
if (!(this instanceof Node)) {
return new DirManager(options);
}
options = options || {};
FileManager.call(this, options);
this.on('cd', function(dir) {
if (dir === self.cwd) return;
self.emit('file', dir);
});
}
DirManager.prototype.__proto__ = FileManager.prototype;
DirManager.prototype.type = 'dir-manager';
/**
* Passbox - Useless
*/
function Passbox(options) {
var self = this;
if (!(this instanceof Node)) {
return new Passbox(options);
}
options = options || {};
options.censor = true;
Textbox.call(this, options);
}
Passbox.prototype.__proto__ = Textbox.prototype;
Passbox.prototype.type = 'passbox';
/**
* Helpers
*/
function asort(obj) {
return obj.sort(function(a, b) {
a = a.name.toLowerCase();
b = b.name.toLowerCase();
if (a[0] === '.' && b[0] === '.') {
a = a[1];
b = b[1];
} else {
a = a[0];
b = b[0];
}
return a > b ? 1 : (a < b ? -1 : 0);
});
}
function hsort(obj) {
return obj.sort(function(a, b) {
return b.index - a.index;
});
}
var wideChars = new RegExp('(['
+ '\\uff01-\\uffbe'
+ '\\uffc2-\\uffc7'
+ '\\uffca-\\uffcf'
+ '\\uffd2-\\uffd7'
+ '\\uffda-\\uffdc'
+ '\\uffe0-\\uffe6'
+ '\\uffe8-\\uffee'
+ '])', 'g');
/**
* Expose
*/
exports.Node = exports.node = Node;
exports.Screen = exports.screen = Screen;
exports.Element = exports.element = Element;
exports.Box = exports.box = Box;
exports.Text = exports.text = Text;
exports.Line = exports.line = Line;
exports.ScrollableBox = exports.scrollablebox = ScrollableBox;
exports.List = exports.list = List;
exports.ScrollableText = exports.scrollabletext = ScrollableText;
exports.Form = exports.form = Form;
exports.Input = exports.input = Input;
exports.Textbox = exports.textbox = Textbox;
exports.Textarea = exports.textarea = Textarea;
exports.Button = exports.button = Button;
exports.ProgressBar = exports.progressbar = ProgressBar;
exports.FileManager = exports.filemanager = FileManager;
exports.Checkbox = exports.checkbox = Checkbox;
exports.RadioSet = exports.radioset = RadioSet;
exports.RadioButton = exports.radiobutton = RadioButton;
exports.Prompt = exports.prompt = Prompt;
exports.Question = exports.question = Question;
exports.Message = exports.message = Message;
exports.Info = exports.info = Info;
exports.Loading = exports.loading = Loading;
exports.PickList = exports.picklist = PickList;
exports.Listbar = exports.listbar = Listbar;
exports.DirManager = exports.dirmanager = DirManager;
exports.Passbox = exports.passbox = Passbox;