341 lines
7.6 KiB
JavaScript
341 lines
7.6 KiB
JavaScript
/**
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* textarea.js - textarea element for blessed
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* Copyright (c) 2013-2015, Christopher Jeffrey and contributors (MIT License).
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* https://github.com/chjj/blessed
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*/
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/**
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* Modules
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*/
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var unicode = require('../unicode');
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var nextTick = global.setImmediate || process.nextTick.bind(process);
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var helpers = require('../helpers');
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var Node = require('./node');
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var Input = require('./input');
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/**
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* Textarea
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*/
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function Textarea(options) {
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var self = this;
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if (!(this instanceof Node)) {
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return new Textarea(options);
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}
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options = options || {};
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options.scrollable = options.scrollable !== false;
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Input.call(this, options);
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this.screen._listenKeys(this);
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this.value = options.value || '';
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this.__updateCursor = this._updateCursor.bind(this);
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this.on('resize', this.__updateCursor);
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this.on('move', this.__updateCursor);
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if (options.inputOnFocus) {
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this.on('focus', this.readInput.bind(this, null));
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}
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if (!options.inputOnFocus && options.keys) {
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this.on('keypress', function(ch, key) {
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if (self._reading) return;
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if (key.name === 'enter' || (options.vi && key.name === 'i')) {
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return self.readInput();
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}
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if (key.name === 'e') {
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return self.readEditor();
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}
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});
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}
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if (options.mouse) {
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this.on('click', function(data) {
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if (self._reading) return;
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if (data.button !== 'right') return;
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self.readEditor();
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});
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}
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}
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Textarea.prototype.__proto__ = Input.prototype;
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Textarea.prototype.type = 'textarea';
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Textarea.prototype._updateCursor = function(get) {
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if (this.screen.focused !== this) {
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return;
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}
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var lpos = get ? this.lpos : this._getCoords();
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if (!lpos) return;
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var last = this._clines[this._clines.length - 1]
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, program = this.screen.program
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, line
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, cx
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, cy;
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// Stop a situation where the textarea begins scrolling
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// and the last cline appears to always be empty from the
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// _typeScroll `+ '\n'` thing.
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// Maybe not necessary anymore?
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if (last === '' && this.value[this.value.length - 1] !== '\n') {
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last = this._clines[this._clines.length - 2] || '';
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}
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line = Math.min(
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this._clines.length - 1 - (this.childBase || 0),
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(lpos.yl - lpos.yi) - this.iheight - 1);
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// When calling clearValue() on a full textarea with a border, the first
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// argument in the above Math.min call ends up being -2. Make sure we stay
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// positive.
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line = Math.max(0, line);
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cy = lpos.yi + this.itop + line;
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cx = lpos.xi + this.ileft + this.strWidth(last);
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// XXX Not sure, but this may still sometimes
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// cause problems when leaving editor.
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if (cy === program.y && cx === program.x) {
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return;
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}
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if (cy === program.y) {
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if (cx > program.x) {
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program.cuf(cx - program.x);
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} else if (cx < program.x) {
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program.cub(program.x - cx);
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}
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} else if (cx === program.x) {
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if (cy > program.y) {
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program.cud(cy - program.y);
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} else if (cy < program.y) {
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program.cuu(program.y - cy);
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}
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} else {
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program.cup(cy, cx);
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}
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};
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Textarea.prototype.input =
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Textarea.prototype.setInput =
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Textarea.prototype.readInput = function(callback) {
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var self = this
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, focused = this.screen.focused === this;
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if (this._reading) return;
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this._reading = true;
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this._callback = callback;
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if (!focused) {
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this.screen.saveFocus();
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this.focus();
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}
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this.screen.grabKeys = true;
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this._updateCursor();
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this.screen.program.showCursor();
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//this.screen.program.sgr('normal');
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this._done = function fn(err, value) {
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if (!self._reading) return;
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if (fn.done) return;
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fn.done = true;
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self._reading = false;
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delete self._callback;
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delete self._done;
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self.removeListener('keypress', self.__listener);
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delete self.__listener;
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self.removeListener('blur', self.__done);
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delete self.__done;
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self.screen.program.hideCursor();
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self.screen.grabKeys = false;
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if (!focused) {
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self.screen.restoreFocus();
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}
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if (self.options.inputOnFocus) {
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self.screen.rewindFocus();
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}
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// Ugly
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if (err === 'stop') return;
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if (err) {
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self.emit('error', err);
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} else if (value != null) {
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self.emit('submit', value);
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} else {
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self.emit('cancel', value);
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}
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self.emit('action', value);
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if (!callback) return;
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return err
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? callback(err)
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: callback(null, value);
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};
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// Put this in a nextTick so the current
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// key event doesn't trigger any keys input.
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nextTick(function() {
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self.__listener = self._listener.bind(self);
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self.on('keypress', self.__listener);
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});
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this.__done = this._done.bind(this, null, null);
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this.on('blur', this.__done);
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};
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Textarea.prototype._listener = function(ch, key) {
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var done = this._done
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, value = this.value;
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if (key.name === 'return') return;
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if (key.name === 'enter') {
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ch = '\n';
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}
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// TODO: Handle directional keys.
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if (key.name === 'left' || key.name === 'right'
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|| key.name === 'up' || key.name === 'down') {
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;
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}
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if (this.options.keys && key.ctrl && key.name === 'e') {
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return this.readEditor();
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}
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// TODO: Optimize typing by writing directly
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// to the screen and screen buffer here.
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if (key.name === 'escape') {
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done(null, null);
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} else if (key.name === 'backspace') {
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if (this.value.length) {
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if (this.screen.fullUnicode) {
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if (unicode.isSurrogate(this.value, this.value.length - 2)) {
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// || unicode.isCombining(this.value, this.value.length - 1)) {
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this.value = this.value.slice(0, -2);
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} else {
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this.value = this.value.slice(0, -1);
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}
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} else {
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this.value = this.value.slice(0, -1);
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}
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}
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} else if (ch) {
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if (!/^[\x00-\x08\x0b-\x0c\x0e-\x1f\x7f]$/.test(ch)) {
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this.value += ch;
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}
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}
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if (this.value !== value) {
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this.screen.render();
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}
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};
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Textarea.prototype._typeScroll = function() {
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// XXX Workaround
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var height = this.height - this.iheight;
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if (this._clines.length - this.childBase > height) {
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this.scroll(this._clines.length);
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}
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};
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Textarea.prototype.getValue = function() {
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return this.value;
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};
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Textarea.prototype.setValue = function(value) {
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if (value == null) {
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value = this.value;
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}
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if (this._value !== value) {
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this.value = value;
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this._value = value;
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this.setContent(this.value);
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this._typeScroll();
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this._updateCursor();
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}
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};
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Textarea.prototype.clearInput =
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Textarea.prototype.clearValue = function() {
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return this.setValue('');
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};
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Textarea.prototype.submit = function() {
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if (!this.__listener) return;
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return this.__listener('\x1b', { name: 'escape' });
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};
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Textarea.prototype.cancel = function() {
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if (!this.__listener) return;
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return this.__listener('\x1b', { name: 'escape' });
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};
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Textarea.prototype.render = function() {
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this.setValue();
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return this._render();
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};
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Textarea.prototype.editor =
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Textarea.prototype.setEditor =
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Textarea.prototype.readEditor = function(callback) {
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var self = this;
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if (this._reading) {
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var _cb = this._callback
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, cb = callback;
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this._done('stop');
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callback = function(err, value) {
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if (_cb) _cb(err, value);
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if (cb) cb(err, value);
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};
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}
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if (!callback) {
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callback = function() {};
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}
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return this.screen.readEditor({ value: this.value }, function(err, value) {
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if (err) {
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if (err.message === 'Unsuccessful.') {
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self.screen.render();
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return self.readInput(callback);
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}
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self.screen.render();
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self.readInput(callback);
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return callback(err);
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}
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self.setValue(value);
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self.screen.render();
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return self.readInput(callback);
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});
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};
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module.exports = Textarea;
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