242 lines
6.2 KiB
JavaScript
242 lines
6.2 KiB
JavaScript
/**
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* layout.js - layout element for blessed
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* Copyright (c) 2013-2015, Christopher Jeffrey and contributors (MIT License).
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* https://github.com/chjj/blessed
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*/
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/**
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* Modules
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*/
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var helpers = require('../helpers');
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var Node = require('./node');
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var Element = require('./element');
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/**
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* Layout
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*/
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function Layout(options) {
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var self = this;
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if (!(this instanceof Node)) {
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return new Layout(options);
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}
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options = options || {};
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if ((options.width == null
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&& (options.left == null && options.right == null))
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|| (options.height == null
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&& (options.top == null && options.bottom == null))) {
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throw new Error('`Layout` must have a width and height!');
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}
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options.layout = options.layout || 'inline';
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Element.call(this, options);
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if (options.renderer) {
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this.renderer = options.renderer;
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}
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}
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Layout.prototype.__proto__ = Element.prototype;
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Layout.prototype.type = 'layout';
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Layout.prototype.isRendered = function(el) {
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if (!el.lpos) return false;
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return (el.lpos.xl - el.lpos.xi) > 0
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&& (el.lpos.yl - el.lpos.yi) > 0;
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};
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Layout.prototype.getLast = function(i) {
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while (this.children[--i]) {
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var el = this.children[i];
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if (this.isRendered(el)) return el;
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}
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};
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Layout.prototype.getLastCoords = function(i) {
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var last = this.getLast(i);
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if (last) return last.lpos;
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};
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Layout.prototype._renderCoords = function() {
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var coords = this._getCoords(true);
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var children = this.children;
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this.children = [];
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this._render();
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this.children = children;
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return coords;
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};
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Layout.prototype.renderer = function(coords) {
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var self = this;
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// The coordinates of the layout element
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var width = coords.xl - coords.xi
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, height = coords.yl - coords.yi
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, xi = coords.xi
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, xl = coords.xl
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, yi = coords.yi
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, yl = coords.yl;
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// The current row offset in cells (which row are we on?)
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var rowOffset = 0;
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// The index of the first child in the row
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var rowIndex = 0;
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var lastRowIndex = 0;
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// Figure out the highest width child
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if (this.options.layout === 'grid') {
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var highWidth = this.children.reduce(function(out, el) {
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out = Math.max(out, el.width);
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return out;
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}, 0);
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}
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return function iterator(el, i) {
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// Make our children shrinkable. If they don't have a height, for
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// example, calculate it for them.
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el.shrink = true;
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// Find the previous rendered child's coordinates
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var last = self.getLast(i);
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// If there is no previously rendered element, we are on the first child.
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if (!last) {
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el.position.left = 0;
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el.position.top = 0;
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} else {
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// Otherwise, figure out where to place this child. We'll start by
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// setting it's `left`/`x` coordinate to right after the previous
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// rendered element. This child will end up directly to the right of it.
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el.position.left = last.lpos.xl - xi;
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// Make sure the position matches the highest width element
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if (self.options.layout === 'grid') {
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// Compensate with width:
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// el.position.width = el.width + (highWidth - el.width);
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// Compensate with position:
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el.position.left += highWidth - (last.lpos.xl - last.lpos.xi);
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}
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// If our child does not overlap the right side of the Layout, set it's
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// `top`/`y` to the current `rowOffset` (the coordinate for the current
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// row).
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if (el.position.left + el.width <= width) {
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el.position.top = rowOffset;
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} else {
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// Otherwise we need to start a new row and calculate a new
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// `rowOffset` and `rowIndex` (the index of the child on the current
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// row).
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rowOffset += self.children.slice(rowIndex, i).reduce(function(out, el) {
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if (!self.isRendered(el)) return out;
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out = Math.max(out, el.lpos.yl - el.lpos.yi);
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return out;
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}, 0);
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lastRowIndex = rowIndex;
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rowIndex = i;
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el.position.left = 0;
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el.position.top = rowOffset;
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}
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}
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// Make sure the elements on lower rows graviatate up as much as possible
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if (self.options.layout === 'inline') {
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var above = null;
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var abovea = Infinity;
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for (var j = lastRowIndex; j < rowIndex; j++) {
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var l = self.children[j];
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if (!self.isRendered(l)) continue;
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var abs = Math.abs(el.position.left - (l.lpos.xi - xi));
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// if (abs < abovea && (l.lpos.xl - l.lpos.xi) <= el.width) {
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if (abs < abovea) {
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above = l;
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abovea = abs;
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}
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}
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if (above) {
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el.position.top = above.lpos.yl - yi;
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}
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}
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// If our child overflows the Layout, do not render it!
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// Disable this feature for now.
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if (el.position.top + el.height > height) {
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// Returning false tells blessed to ignore this child.
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// return false;
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}
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};
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};
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Layout.prototype.render = function() {
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var self = this;
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this._emit('prerender');
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var coords = this._renderCoords();
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if (!coords) {
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delete this.lpos;
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return;
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}
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if (coords.xl - coords.xi <= 0) {
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coords.xl = Math.max(coords.xl, coords.xi);
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return;
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}
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if (coords.yl - coords.yi <= 0) {
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coords.yl = Math.max(coords.yl, coords.yi);
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return;
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}
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this.lpos = coords;
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if (this.border) coords.xi++, coords.xl--, coords.yi++, coords.yl--;
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if (this.tpadding) {
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coords.xi += this.padding.left, coords.xl -= this.padding.right;
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coords.yi += this.padding.top, coords.yl -= this.padding.bottom;
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}
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var iterator = this.renderer(coords);
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if (this.border) coords.xi--, coords.xl++, coords.yi--, coords.yl++;
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if (this.tpadding) {
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coords.xi -= this.padding.left, coords.xl += this.padding.right;
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coords.yi -= this.padding.top, coords.yl += this.padding.bottom;
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}
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this.children.forEach(function(el, i) {
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if (el.screen._ci !== -1) {
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el.index = el.screen._ci++;
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}
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var rendered = iterator(el, i);
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if (rendered === false) {
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delete el.lpos;
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return;
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}
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// if (el.screen._rendering) {
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// el._rendering = true;
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// }
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el.render();
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// if (el.screen._rendering) {
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// el._rendering = false;
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// }
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});
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this._emit('render', [coords]);
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return coords;
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};
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/**
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* Expose
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*/
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module.exports = Layout;
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