mousemove and mouse refactor. fixes.
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@ -202,6 +202,7 @@ The screen on which every other node renders.
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##### Events:
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- inherits all from Node.
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- **resize** - received on screen resize.
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- **mouse** - received on mouse events.
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- **keypress** - received on key events.
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- **element [name]** - global events received for all elements.
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@ -265,7 +266,12 @@ The base element.
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##### Events:
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- inherits all from Node.
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- **blur, focus** - received when an element is focused or unfocused.
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- **mouse** - received on mouse events for this element.
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- **mousedown, mouseup** - mouse button was pressed or released.
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- **wheeldown, wheelup** - wheel was scrolled down or up.
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- **mouseover, mouseout** - element was hovered or unhovered.
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- **mousemove** - mouse was moved somewhere on this element.
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- **keypress** - received on key events for this element.
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- **move** - received when the element is moved.
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- **resize** - received when the element is resized.
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@ -252,9 +252,15 @@ Program.prototype._bindMouse = function(s) {
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// Wrong
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//if (b > 32 && b < 64) {
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// delete key.button;
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// key.action = 'movement';
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// key.action = 'mousemove';
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//}
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// Probably a movement.
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if (key.action === 'mousedown' && key.button === 'unknown') {
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delete key.button;
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key.action = 'mousemove';
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}
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self.emit('keypress', null, key);
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self.emit('mouse', key);
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@ -125,6 +125,7 @@ function Screen(options) {
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};
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//this.focused = null;
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this.hover = null;
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this.history = [];
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this.clickable = [];
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this.input = [];
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@ -161,15 +162,11 @@ Screen.global = null;
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Screen.prototype.__proto__ = Node.prototype;
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// TODO: Bubble events.
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Screen.prototype._listenMouse = function(el, hover) {
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Screen.prototype._listenMouse = function(el) {
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var self = this;
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if (el) {
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if (!hover) {
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if (!~this.clickable.indexOf(el)) this.clickable.push(el);
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} else {
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if (!~this.hover.indexOf(el)) this.hover.push(el);
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}
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if (el && !~this.clickable.indexOf(el)) {
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this.clickable.push(el);
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}
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if (this._listenedMouse) return;
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@ -186,27 +183,64 @@ Screen.prototype._listenMouse = function(el, hover) {
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//});
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this.program.on('mouse', function(data) {
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var i = 0, left, top, el;
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var i = 0
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, left
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, top
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, width
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, height
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, el
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, set
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, ret;
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for (; i < self.clickable.length; i++) {
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el = self.clickable[i];
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left = el.left + (el.border ? 1 : 0);
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top = el.top + (el.border ? 1 : 0);
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if (el.parent.childBase != null) top -= el.parent.childBase;
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if (data.x > left && data.x <= left + el.width
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&& data.y > top && data.y <= top + el.height) {
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if (el.hidden) continue;
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// Get the true coordinates.
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//ret = el.render(true);
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ret = el._lastPos;
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if (!ret) continue;
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left = ret.xi;
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top = ret.yi;
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width = ret.xl - ret.xi;
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height = ret.yl - ret.yi;
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// left = el.left + (el.border ? 1 : 0);
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// top = el.top + (el.border ? 1 : 0);
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// if (el.parent.childBase != null) top -= el.parent.childBase;
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// width = el.width;
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// height = el.height;
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if (data.x > left && data.x <= left + width
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&& data.y > top && data.y <= top + height) {
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el.emit('mouse', data);
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self.emit('element mouse', el, data);
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if (data.action === 'mouseup') {
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el.emit('click', data);
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self.emit('element click', el, data);
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} else if (data.action === 'movement') {
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el.emit('hover', data);
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self.emit('element hover', el, data);
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} else if (data.action === 'mousemove') {
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if (self.hover !== el && !set) {
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if (self.hover) {
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self.hover.emit('mouseout', data);
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self.emit('element mouseout', self.hover, data);
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}
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el.emit('mouseover', data);
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self.emit('element mouseover', el, data);
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self.hover = el;
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}
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set = true;
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}
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el.emit(data.action, data);
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self.emit('element ' + data.action, data);
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}
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}
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if (data.action === 'mousemove' && self.hover && !set) {
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self.hover.emit('mouseout', data);
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self.emit('element mouseout', self.hover, data);
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self.hover = null;
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}
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self.emit('mouse', data);
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});
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};
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@ -217,10 +251,14 @@ Screen.prototype._listenKeys = function(el) {
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if (el) {
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if (!~this.input.indexOf(el)) {
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if (this._listenedMouse) {
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// Listen for click, but do not enable
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// mouse if it's not enabled yet.
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var lm = this._listenedMouse;
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this._listenedMouse = true;
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//this._listenMouse(el);
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el.on('click', el.focus.bind(el));
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}
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this._listenedMouse = lm;
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this.input.push(el);
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}
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}
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@ -653,7 +691,6 @@ function Element(options) {
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this.on('newListener', function fn(type) {
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if (type === 'mouse'
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|| type === 'click'
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|| type === 'hover'
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|| type === 'mouseover'
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|| type === 'mouseout'
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|| type === 'mousedown'
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@ -661,8 +698,7 @@ function Element(options) {
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|| type === 'mousewheel'
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|| type === 'wheeldown'
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|| type === 'wheelup'
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|| type === 'mousemove'
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|| type === 'movement') {
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|| type === 'mousemove') {
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self.screen._listenMouse(self);
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} else if (type === 'keypress') {
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self.screen._listenKeys(self);
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@ -804,6 +840,7 @@ Element.prototype.__defineGetter__('bottom', function() {
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return (this.parent.bottom || 0) + this.position.bottom;
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});
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// TODO: Move _getShrinkSize calculation here. This will in turn fix .left.
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Element.prototype.__defineGetter__('width', function() {
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var width = this.position.width;
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if (typeof width === 'string') {
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@ -825,6 +862,7 @@ Element.prototype.__defineGetter__('width', function() {
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return width;
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});
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// TODO: Move _getShrinkSize calculation here. This will in turn fix .top.
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Element.prototype.__defineGetter__('height', function() {
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var height = this.position.height;
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if (typeof height === 'string') {
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@ -1041,6 +1079,7 @@ function Box(options) {
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Box.prototype.__proto__ = Element.prototype;
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// TODO: Optimize. Move elsewhere.
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Box.prototype._getShrinkSize = function(content) {
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var lines = content.replace(/\x1b\[[\d;]*m/g, '').split('\n');
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return {
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@ -1054,6 +1093,8 @@ Box.prototype._getShrinkSize = function(content) {
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};
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// Here be dragons.
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// TODO: Potentially move all calculations performed on
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// xi/xl/yi/yl here to Element offset and size getters.
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Box.prototype.render = function(stop) {
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// NOTE: Maybe move this `hidden` check down below `stop` check and return `ret`.
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if (this.hidden) return;
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@ -1140,7 +1181,7 @@ Box.prototype.render = function(stop) {
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}
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}
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var ret = {
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var ret = this._lastPos = {
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xi: xi_,
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xl: xl,
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yi: yi_,
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@ -1747,7 +1788,7 @@ Textbox.prototype.render = function(stop) {
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this.content = this.content.slice(-(this.width - (this.border ? 2 : 0) - 1));
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var ret = this._render(stop);
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this.content = content;
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if (stop) return stop;
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if (stop) return ret;
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return ret;
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};
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@ -1,9 +1,5 @@
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var blessed = require('blessed')
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, program = blessed({ tput: true });
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var screen = new blessed.Screen({
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program: program
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});
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, screen = blessed.Screen({ tput: true });
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screen.append(new blessed.Text({
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top: 0,
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@ -176,6 +172,19 @@ screen.on('element focus', function(old, cur) {
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screen.render();
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});
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/*
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screen.on('element mouseover', function(el) {
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el._bg = el.bg;
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el.bg = 1;
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screen.render();
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});
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screen.on('element mouseout', function(el) {
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el.bg = el._bg;
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screen.render();
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});
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*/
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var input = new blessed.Textbox({
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mouse: true,
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label: ' My Input ',
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