neo-blessed/lib/events.js

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/**
* events.js - event emitter for blessed
* Copyright (c) 2013, Christopher Jeffrey (MIT License)
* https://github.com/chjj/blessed
*/
var slice = Array.prototype.slice;
/**
* EventEmitter
*/
function EventEmitter() {
if (!this._events) this._events = {};
}
EventEmitter.prototype.addListener = function(type, listener) {
if (!this._events[type]) {
this._events[type] = listener;
} else if (typeof this._events[type] === 'function') {
this._events[type] = [this._events[type], listener];
} else {
this._events[type].push(listener);
}
this._emit('newListener', [type, listener]);
};
EventEmitter.prototype.on = EventEmitter.prototype.addListener;
EventEmitter.prototype.removeListener = function(type, listener) {
var handler = this._events[type];
if (!handler) return;
if (typeof handler === 'function' || handler.length === 1) {
delete this._events[type];
this._emit('removeListener', [type, listener]);
return;
}
for (var i = 0; i < handler.length; i++) {
if (handler[i] === listener || handler[i].listener === listener) {
handler.splice(i, 1);
this._emit('removeListener', [type, listener]);
return;
}
}
};
EventEmitter.prototype.off = EventEmitter.prototype.removeListener;
EventEmitter.prototype.removeAllListeners = function(type) {
if (type) {
delete this._events[type];
} else {
this._events = {};
}
};
EventEmitter.prototype.once = function(type, listener) {
function on() {
this.removeListener(type, on);
return listener.apply(this, arguments);
}
on.listener = listener;
return this.on(type, on);
};
EventEmitter.prototype.listeners = function(type) {
return typeof this._events[type] === 'function'
? [this._events[type]]
: this._events[type] || [];
};
EventEmitter.prototype._emit = function(type, args) {
var handler = this._events[type]
, ret;
if (!handler) {
if (type === 'error') {
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throw new args[0];
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}
return;
}
if (typeof handler === 'function') {
return handler.apply(this, args);
}
for (var i = 0; i < handler.length; i++) {
if (handler[i].apply(this, args) === false) {
ret = false;
}
}
return ret !== false;
};
EventEmitter.prototype.emit = function(type) {
var args = slice.call(arguments, 1)
, el = this;
if (this.type === 'screen') {
return this._emit(type, args);
}
if (this._emit(type, args) === false) {
return false;
}
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type = 'element ' + type;
args.unshift(this);
do {
if (!el._events[type]) continue;
if (el._emit(type, args) === false) {
return false;
}
} while (el = el.parent);
return true;
};
// For hooking into the main EventEmitter if we want to.
// Might be better to do things this way being that it
// will always be compatible with node, not to mention
// it gives us domain support as well.
// Node.prototype._emit = Node.prototype.emit;
// Node.prototype.emit = function(type) {
// var args, el;
//
// if (this.type === 'screen') {
// return this._emit.apply(this, arguments);
// }
//
// this._emit.apply(this, arguments);
// if (this._bubbleStopped) return false;
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//
// args = slice.call(arguments, 1);
// el = this;
//
// args.unshift('element ' + type, this);
// this._bubbleStopped = false;
// //args.push(stopBubble);
//
// do {
// if (!el._events || !el._events[type]) continue;
// el._emit.apply(el, args);
// if (this._bubbleStopped) return false;
// } while (el = el.parent);
//
// return true;
// };
//
// Node.prototype._addListener = Node.prototype.addListener;
// Node.prototype.on =
// Node.prototype.addListener = function(type, listener) {
// function on() {
// if (listener.apply(this, arguments) === false) {
// this._bubbleStopped = true;
// }
// }
// on.listener = listener;
// return this._addListener(type, on);
// };
/**
* Expose
*/
exports = EventEmitter;
exports.EventEmitter = EventEmitter;
module.exports = exports;