embark/lib/dashboard/console.js

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var utils = require('../utils/utils.js');
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var RunCode = require('../core/runCode.js');
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var Console = function(options) {
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this.plugins = options.plugins;
this.version = options.version;
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};
Console.prototype.runCode = function(code) {
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RunCode.doEval(code); // jshint ignore:line
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};
Console.prototype.processEmbarkCmd = function(cmd) {
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if (cmd === 'help') {
var helpText = [
'Welcome to Embark ' + this.version,
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'',
'possible commands are:',
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// TODO: only if the blockchain is actually active!
// will need to pass te current embark state here
'web3 - instantiated web3.js object configured to the current environment',
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'quit - to immediatly exit',
'',
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'The web3 object and the interfaces for the deployed contracts and their methods are also available'
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];
return helpText.join('\n');
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} else if (cmd === 'quit') {
utils.exit();
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}
return false;
};
Console.prototype.executeCmd = function(cmd, callback) {
var plugin, pluginOutput;
var plugins = this.plugins.getPluginsFor('console');
for (var i = 0; i < plugins.length; i++) {
plugin = plugins[i];
pluginOutput = plugin.runCommands(cmd, {});
if (pluginOutput !== false && pluginOutput !== 'false') return callback(pluginOutput);
}
var output = this.processEmbarkCmd(cmd);
if (output) {
return callback(output);
}
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try {
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var result = RunCode.doEval(cmd);
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return callback(result);
}
catch(e) {
if (e.message.indexOf('not defined') > 0) {
return callback(("error: " + e.message).red + ("\nType " + "help".bold + " to see the list of available commands").cyan);
} else {
return callback(e.message);
}
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}
};
module.exports = Console;