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\n\n\n"},{"title":"Embark Labs Blog","tagline":"blog.header.tagline","layout":"blog","_content":"","source":"news/index.md","raw":"title: \"Embark Labs Blog\"\ntagline: blog.header.tagline\nlayout: blog\n---\n","date":"2020-01-30T15:44:21.688Z","updated":"2020-01-30T15:44:21.688Z","path":"news/index.html","comments":1,"_id":"ck6axlfas0026xeega4vm199v","content":"","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://pbs.twimg.com/profile_images/1063160577973866496/aM313uHG_400x400.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"},"menu":{"docs":"/docs/","plugins":"/plugins/","chat":"/chat/","blog":"/news/"},"sidebar":{"docs":{"getting_started":{"overview":"overview.html","installation":"installation.html","faq":"faq.html"},"general_usage":{"creating_project":"create_project.html","structure":"structure.html","running_apps":"running_apps.html","dashboard":"dashboard.html","using_the_console":"using_the_console.html","environments":"environments.html","configuration":"configuration.html","pipeline_and_webpack":"pipeline_and_webpack.html","javascript_usage":"javascript_usage.html"},"smart_contracts":{"contracts_configuration":"contracts_configuration.html","contracts_deployment":"contracts_deployment.html","contracts_imports":"contracts_imports.html","contracts_testing":"contracts_testing.html","contracts_javascript":"contracts_javascript.html"},"blockchain_node":{"blockchain_configuration":"blockchain_configuration.html","blockchain_accounts_configuration":"blockchain_accounts_configuration.html"},"storage":{"storage_configuration":"storage_configuration.html","storage_deployment":"storage_deployment.html","storage_javascript":"storage_javascript.html"},"messages":{"messages_configuration":"messages_configuration.html","messages_javascript":"messages_javascript.html"},"naming":{"naming_configuration":"naming_configuration.html","naming_javascript":"naming_javascript.html"},"plugins":{"installing_a_plugin":"installing_plugins.html","creating_a_plugin":"creating_plugins.html","plugin_reference":"plugin_reference.html"},"cockpit":{"cockpit_introduction":"cockpit_introduction.html","cockpit_dashboard":"cockpit_dashboard.html","cockpit_deployment":"cockpit_deployment.html","cockpit_explorer":"cockpit_explorer.html","cockpit_editor":"cockpit_editor.html","cockpit_debugger":"cockpit_debugger.html"},"reference":{"embark_commands":"embark_commands.html"},"miscellaneous":{"migrating_from_3":"migrating_from_3.x.html","troubleshooting":"troubleshooting.html","contributing":"contributing.html"}}},"tutorials":[{"name":"How to create a Token Factory with Ethereum — Part 1","description":"Create and Deploy a Token with Ethereum","link":"/tutorials/token_factory_1.html","tags":["token","ethereum"]},{"name":"How to create a Token Factory with Ethereum — Part 2","description":"Create a DApp that can deploy Tokens on the fly","link":"/tutorials/token_factory_2.html","tags":["token","ethereum","client-side-deployment"]},{"name":"How to deploy to a testnet with Infura","description":"Deploy and interact with your Dapp on a testnet with the use of Infura","link":"/tutorials/infura_guide.html","tags":["ethereum","deployment","testnet"]}],"plugins":[{"name":"embark-bamboo","description":"plugins_page.plugins.bamboo.desc","link":"https://www.npmjs.com/package/embark-bamboo","thumbnail":"bamboo.png","tags":["language","smart-contracts"]},{"name":"embark-solc","description":"plugins_page.plugins.solc.desc","link":"https://www.npmjs.com/package/embark-solc","thumbnail":"solidity.png","tags":["solidity","language","smart-contracts"]},{"name":"embark-solium","description":"plugins_page.plugins.solium.desc","link":"https://www.npmjs.com/package/embark-solium","thumbnail":"solium.png","tags":["linter","solidity","solium"]},{"name":"embark-etherscan-verifier","description":"plugins_page.plugins.verifier.desc","link":"https://www.npmjs.com/package/embark-etherscan-verifier","tags":["solidity","etherscan","smart-contracts"]},{"name":"embark-status","description":"plugins_page.plugins.status.desc","link":"https://www.npmjs.com/package/embark-status-plugin","thumbnail":"status.png","tags":["status","mobile"]},{"name":"embark-remix","description":"plugins_page.plugins.remix.desc","link":"https://www.npmjs.com/package/embark-remix","thumbnail":"remix.png","tags":["remix","debugger"]},{"name":"embark-slither","description":"plugins_page.plugins.slither.desc","link":"https://www.npmjs.com/package/embark-slither","tags":["solidity"]},{"name":"embark-snark","description":"plugins_page.plugins.snark.desc","link":"https://www.npmjs.com/package/embark-snark","tags":["snark"]},{"name":"embark-fortune","description":"plugins_page.plugins.fortune.desc","link":"https://www.npmjs.com/package/embark-fortune","thumbnail":"fortune.jpg","tags":["fun"]},{"name":"embark-pug","description":"plugins_page.plugins.pug.desc","link":"https://www.npmjs.com/package/embark-pug","legacy":true,"thumbnail":"pug.png","tags":["pug","jade","templates"]},{"name":"embark-haml","description":"plugins_page.plugins.haml.desc","link":"https://www.npmjs.com/package/embark-haml","legacy":true,"thumbnail":"haml.png","tags":["haml","templates"]},{"name":"embark-mythx","description":"plugins_page.plugins.mythx.desc","link":"https://www.npmjs.com/package/embark-mythx","thumbnail":"mythx.png","tags":["mythx","smart-contracts"]}],"templates":[{"name":"Vyper Template","description":"Template to demonstrate the use of the Vyper contracts","install":"embark new AppName --template vyper","thumbnail":"vyper.png","link":"https://github.com/embarklabs/embark-vyper-template","tags":["vyper","contracts"]},{"name":"Embark Demo React Template","description":"A React Application showcasing Embark's functionality","install":"embark demo","thumbnail":"react.png","link":"https://framework.embarklabs.io/docs/create_project.html#Creating-a-Demo-Project","tags":["react","contracts","whisper","ipfs"]},{"name":"Typescript Template","description":"Template with Typescript support pre-configured","thumbnail":"typescript.png","install":"embark new AppName --template typescript","link":"https://github.com/embarklabs/embark-typescript-template","tags":["typescript","frontend"]},{"name":"Vue.js Template","description":"Ready to use Template for using Embark with vue.js","thumbnail":"vuejs.png","install":"embark new AppName --template vue","link":"https://github.com/embarklabs/embark-vue-template","tags":["vue.js","frontend"]},{"name":"ethvtx Template","description":"Demo app for ethvtx, an Ethereum-Ready & Framework-Agnostic Redux configuration","thumbnail":"vortex.png","install":"embark new AppName --template Horyus/ethvtx_embark","link":"https://github.com/Horyus/ethvtx_embark","tags":["react"]},{"name":"Bamboo Template","description":"Template to demonstrate use of the Bamboo contracts","install":"embark new AppName --template bamboo","thumbnail":"bamboo.png","link":"https://github.com/embarklabs/embark-bamboo-template","tags":["bamboo","contracts"]},{"name":"Solidity Gas Golfing","description":"Boilerplate and tests for the first Solidity Gas Golfing Contest","thumbnail":"sggc.png","install":"embark new AppName --template embarklabs/sggc","link":"https://github.com/embarklabs/sggc","tags":["solidity","tests","fun"]}],"versions":{"latest":{"label":"stable (v4)","url":"https://framework.embarklabs.io/docs"},"3.2":{"label":"v3.2","url":"https://5ca4e0fdb29712000adde37f--embark-site-versions.netlify.com/docs/"}}}},"excerpt":"","more":""}],"Post":[{"title":"Embark 2.6.0 - web3.js 1.0, any version of web3.js & solc. Whisper 5 & much more","author":"iuri_matias","layout":"blog-post","_content":"\n## To Update to 2.6.0\n\nEmbark's npm package has changed from `embark-framework` to `embark`, this sometimes can create conflicts. To update, first uninstall embark-framework 1 to avoid any conflicts with `npm uninstall -g embark-framework` followed by `npm install -g embark`\n\nto update from 2.5.2:\n\n```\nnpm install -g embark@2.6\n```\n\nafterwards make sure `embark version` returns `2.6.0`.\n\n## In this release\n\nYou no longer need to wait for new releases of embark when a new version of web3.js or solc comes out as this can be now configured. Embark will take care of downloading and using the new versions. You can specify a list of nodes the dapp should attempt to connect to (instead of being limited 1). Whisper 5 is now supported.\n\n## Support for web3.js 1.0 and (nearly) ANY web3.js version\n\nEmbark now supports web3.js 1.0 by default, however you can now also specify exactly which version of web3.js you want to use so you can still use 0.19.0 or newer versions of 1.0.\n\nin config/contracts.json\n\n```\n{\n \"default\": {\n ....\n \"versions\": {\n \"web3.js\": \"1.0.0-beta\"\n }\n ...\n}\n```\n\nIf ,for example, you wish to use 0.19.0 you can specify it in the config as `\"web3.js\": \"0.19.0\"`\n\n## Support for ANY solc version\n\nYou can also configure the solc compiler you wish to use and it should work, so long that solc release does not contain breaking API changes.\n\n`config/contracts.json`\n\n```\n{\n \"default\": {\n ....\n \"versions\": {\n \"solc\": \"0.4.17\"\n }\n ...\n}\n```\n\n## Specify nodes DApp should attempt to connect to\n\nYou can specify which nodes your dapp should try to connect in each enviroment. \"$WEB3\" is a special keyword to specify the existing web3 object.\nThe following config would attempt to use the existing web3 object and if unavailable attempt to connect to localhost:8545\n\n`config/contracts.json`\n\n```\n{\n \"development\": {\n ...\n \"dappConnection\": [\n \"$WEB3\",\n \"http://localhost:8545\"\n ],\n ...\n}\n```\n\n## Specify node to deploy to\n\nBefore Embark would assume this would be the same as the one configured in blockchain.json which could lead to some ackward configs for some devs, this has now been changed so you can specify it in the contracts config.\n\n`config/contracts.json`\n\n```\n{\n \"development\": {\n ...\n \"deployment\": {\n \"host\": \"localhost\",\n \"port\": 8545,\n \"type\": \"rpc\"\n },\n ...\n}\n```\n\n## Specify node to connect whisper to\n\n`config/communication.json`\n```Javascript\n{\n \"default\": {\n \"enabled\": true,\n \"provider\": \"whisper\",\n \"available_providers\": [\"whisper\", \"orbit\"],\n \"connection\": {\n \"host\": \"localhost\",\n \"port\": 8546,\n \"type\": \"ws\"\n }\n }\n}\n```\n\n## Specify url to get assets\n\nYou can specify for each environment what IPFS node to get the assets from\n\n`config/storage.json`\n\n```Javascript\n{\n ...\n \"development\": {\n ....\n \"getUrl\": \"http://localhost:8080/ipfs/\"\n },\n ...\n \"livenet\": {\n ....\n \"getUrl\": \"https://gateway.ipfs.io/ipfs/\"\n }\n}\n```\n\n### Plugin API changes\n\n![plugin](http://icons.iconarchive.com/icons/elegantthemes/beautiful-flat/128/plugin-icon.png)\n\nThe following events are deprecated: abi-vanila, abi, abi-contracts-vanila, abi-vanila-deployment and have been renamed to code-vanila, code, code-contracts-vanila, code-vanila-deployment\n\nplugins that use these events will get deprecation warnings, the deprecated events will be removed in 2.7.0\n\n\n### New Blockchain options\n\n![geth](https://dappsforbeginners.files.wordpress.com/2015/02/ethereum-logo.jpg?w=200)\n\n\nThe following fields are now available at `config/blockchain.json` to enhance `embark blockchain`:\n\n* \"wsHost\" - to specify the websocket host (default: localhost)\n* \"wsPort\" - to specify the websocket port (default: 8546)\n* \"wsOrigins\"- to specify the allowed origin of the websocket requests (default: FALSE), must be specified to something like http://localhost:8000 for the websocket connection to work.\n* \"wsApi\" - to specify the apis available through websockets (default: ['eth', 'web3', 'net', 'shh'])\n\n### Misc Bugfixes and Improvements\n\n![bug fixes](http://i.imgur.com/L1r6Ac5.png)\n\n* tests no longer need the requires and initialization and can be run directly with embark. however you can still use these requires to run it yourself with mocha or your own preferred test framework\n* embark and mocha are no longer dependencies in the created dapp\n* you can specify a test file with `embark testEmbark’s npm package has changed from embark-framework
to embark
, this sometimes can create conflicts. To update, first uninstall embark-framework 1 to avoid any conflicts with npm uninstall -g embark-framework
followed by npm install -g embark
to update from 2.5.2:
\nnpm install -g embark@2.6 |
afterwards make sure embark version
returns 2.6.0
.
You no longer need to wait for new releases of embark when a new version of web3.js or solc comes out as this can be now configured. Embark will take care of downloading and using the new versions. You can specify a list of nodes the dapp should attempt to connect to (instead of being limited 1). Whisper 5 is now supported.
\nEmbark now supports web3.js 1.0 by default, however you can now also specify exactly which version of web3.js you want to use so you can still use 0.19.0 or newer versions of 1.0.
\nin config/contracts.json
\n{ |
If ,for example, you wish to use 0.19.0 you can specify it in the config as "web3.js": "0.19.0"
You can also configure the solc compiler you wish to use and it should work, so long that solc release does not contain breaking API changes.
\nconfig/contracts.json
{ |
You can specify which nodes your dapp should try to connect in each enviroment. “$WEB3” is a special keyword to specify the existing web3 object.
The following config would attempt to use the existing web3 object and if unavailable attempt to connect to localhost:8545
config/contracts.json
{ |
Before Embark would assume this would be the same as the one configured in blockchain.json which could lead to some ackward configs for some devs, this has now been changed so you can specify it in the contracts config.
\nconfig/contracts.json
{ |
config/communication.json
{ |
You can specify for each environment what IPFS node to get the assets from
\nconfig/storage.json
{ |
The following events are deprecated: abi-vanila, abi, abi-contracts-vanila, abi-vanila-deployment and have been renamed to code-vanila, code, code-contracts-vanila, code-vanila-deployment
\nplugins that use these events will get deprecation warnings, the deprecated events will be removed in 2.7.0
\nThe following fields are now available at config/blockchain.json
to enhance embark blockchain
:
embark test <filename>
EmbarkJS.isNewWeb3()
to detect if web3 1.0 is availableA big thanks to all that contributed to this release including Todd Baur and Jacob Beauchamp.
\nTo discuss about Embark or Dapp development, please join us at the gitter channel
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"Embark’s npm package has changed from embark-framework
to embark
, this sometimes can create conflicts. To update, first uninstall embark-framework 1 to avoid any conflicts with npm uninstall -g embark-framework
followed by npm install -g embark
to update from 2.5.2:
\nnpm install -g embark@2.6 |
afterwards make sure embark version
returns 2.6.0
.
You no longer need to wait for new releases of embark when a new version of web3.js or solc comes out as this can be now configured. Embark will take care of downloading and using the new versions. You can specify a list of nodes the dapp should attempt to connect to (instead of being limited 1). Whisper 5 is now supported.
\nEmbark now supports web3.js 1.0 by default, however you can now also specify exactly which version of web3.js you want to use so you can still use 0.19.0 or newer versions of 1.0.
\nin config/contracts.json
\n{ |
If ,for example, you wish to use 0.19.0 you can specify it in the config as "web3.js": "0.19.0"
You can also configure the solc compiler you wish to use and it should work, so long that solc release does not contain breaking API changes.
\nconfig/contracts.json
{ |
You can specify which nodes your dapp should try to connect in each enviroment. “$WEB3” is a special keyword to specify the existing web3 object.
The following config would attempt to use the existing web3 object and if unavailable attempt to connect to localhost:8545
config/contracts.json
{ |
Before Embark would assume this would be the same as the one configured in blockchain.json which could lead to some ackward configs for some devs, this has now been changed so you can specify it in the contracts config.
\nconfig/contracts.json
{ |
config/communication.json
{ |
You can specify for each environment what IPFS node to get the assets from
\nconfig/storage.json
{ |
The following events are deprecated: abi-vanila, abi, abi-contracts-vanila, abi-vanila-deployment and have been renamed to code-vanila, code, code-contracts-vanila, code-vanila-deployment
\nplugins that use these events will get deprecation warnings, the deprecated events will be removed in 2.7.0
\nThe following fields are now available at config/blockchain.json
to enhance embark blockchain
:
embark test <filename>
EmbarkJS.isNewWeb3()
to detect if web3 1.0 is availableA big thanks to all that contributed to this release including Todd Baur and Jacob Beauchamp.
\nTo discuss about Embark or Dapp development, please join us at the gitter channel
\n"},{"title":"Embark by Status 3.0","author":"iuri_matias","summary":"We're happy to announce that Embark 3.0 has been released! Read on for what's inside!","layout":"blog-post","alias":"news/2018/05/03/embark-3-0-released/","_content":"\nEmbark is now part of [Status](https://status.im/) and we are happy to announce Embark 3.0 by Status!\n\n## New website and Documentation\n\nEmbark has a new website and up to date documentation which can be found at https://framework.embarklabs.io/docs/\n\n## More Smart Contract Languages\n\nBesides Solidity, Embark now also supports [Vyper](https://github.com/ethereum/vyper/) out of the box, as well as [Bamboo](https://github.com/pirapira/bamboo) through an embark [plugin](https://github.com/embarklabs/embark-bamboo)\nYou can use these languages side by side, and take advantage of Embark's features such as contract testing just like you would with Solidity.\n\n## DApp Imports\n\nFrom the dapp side, contracts and libs like EmbarkJS can be implicitly imported, for e.g to import a contract:\n\n```Javascript\nimport SimpleStorage from 'Embark/contracts/SimpleStorage'\n```\n\nEmbarkJS:\n\n```Javascript\nimport EmbarkJS from 'Embark/EmbarkJS'\n```\n\nOr a initialized web3 instances (with the config of `config/contracts.json`)\n\n```Javascript\nimport web3 from 'Embark/web3'\n```\n\nThe typical ES6 imports will also simply work. You can even import directly css files inside js files:\n\n```Javascript\nimport React from 'react';\nimport { Tabs, Tab } from 'react-bootstrap';\n\nimport './dapp.css';\n```\n\n## Friendlier torwards contracts-only projects\n\nAlthough Embark is focused on DApps, it can perfectly be used for projects targeting only smart contracts and no other components.\n\nThere is a now a template to create a simple project with all the components disabled except smart contracts:\n\n`embark new AppName --simple`\n\nYou can also fine tune this in embark.json by specifying the config of each component or setting it to false if you don't want it.\n\n```JSON\n ...\n \"config\": {\n \"contracts\": \"contracts.json\",\n \"blockchain\": false,\n \"storage\": false,\n \"communication\": false,\n \"webserver\": false\n },\n ...\n```\n\n## Embark Graph\n\nThe command `embark graph` will generate a ER graph of the dapp contracts. This takes into account not just the inheritance but also the relationships specified in the configuration.\n\n## Config contracts from URIs\n\nEmbark now supports referencing directly URIs including http, git, github, or directly files contained in other directories than the ones specified in embark.json\n\nEmbark is smart enough to take care of the dependencies of the resources and present them in a consistent manner to the compiler, it just works!\n\n```JSON\n{\n \"development\": {\n \"contracts\": {\n \"ERC725\": {\n \"file\": \"git://github.com/status/contracts/contracts/identity/ERC725.sol#develop\"\n },\n \"ERC725\": {\n \"file\": \"github.com/status/contracts/contracts/identity/ERC725.sol\"\n },\n \"Ownable\": {\n \"file\": \"https://github.com/OpenZeppelin/openzeppelin-solidity/blob/master/contracts/ownership/Ownable.sol\"\n },\n \"SimpleStorage\": {\n \"file\": \"./some_folder/simple_storage.sol\"\n }\n }\n }\n}\n```\n\n## Importing contracts from URIs directly in Solidity\n\nYou can also import the same URIs directly in solidity which is quite useful for interfaces, e.g:\n\n```Javascript\nimport \"git://github.com/status/contracts/contracts/identity/ERC725.sol#develop\";\nimport \"github.com/status/contracts/contracts/identity/ERC725.sol\";\nimport \"https://github.com/OpenZeppelin/openzeppelin-solidity/blob/master/contracts/ownership/Ownable.sol\"\n\ncontract MyContract is Ownable {\n ...\n}\n```\n\n## Contracts from npm packages\n\nYou can now install npm packages that contain contracts (e.g `npm install --save openzeppelin-solidity`) and refer them to them in the contracts.json file:\n\n```Javascript\n{\n \"development\": {\n \"contracts\": {\n \"ERC20\": {\n file: \"openzeppelin-solidity/contracts/token/ERC20/ERC20.sol\"\n }\n }\n }\n}\n```\n\nor even import them directly in solidity without the need for the config:\n\n```Solidity\nimport \"openzeppelin-solidity/contracts/ownership/Ownable.sol\";\n\ncontract MyContract is Ownable {\n ...\n}\n```\n\n## Embark Demo App\n\nThe demo app has been updated to reflect the new structure. It also now uses ReactJS which provides a good example on how to use React with Embark.\n\n## Web3.js 1.0 by default\n\nEmbark now uses web3.js 1.0 in all layers, including in the console and in contracts testing.\n\n\n## More contract deploy configs\n\nA new config called `afterDeploy` is available and it can be used to specify actions to run after all contracts have been deployed.\nIt's possible to also specify the specific account to deploy from using the directive `from` or `fromIndex`\n\n## Versions Configuration\n\nThe versions config has been moved to embark.json, the download mechanism has also been fastly improved under the hood:\n\n```\n ...\n \"versions\": {\n \"web3\": \"1.0.0-beta\",\n \"solc\": \"0.4.23\",\n \"ipfs-api\": \"17.2.4\"\n },\n ...\n```\n\n\n## Test Improvements\n\nIn the tests you can now specify a mnemonic:\n\n```Javascript\nconfig({\n mnemonic: \"labor ability deny divide mountain buddy home client type shallow outer pen\"\n})\n````\n\nIt's also possible to specify a node, in case you don't want to run in the internal vm:\n\n```Javascript\nconfig({\n node: \"http://localhost:8545\"\n})\n````\n\n## Swarm support\n\nSwarm is now completely integrated on-par with IPFS. You can use interact with Swarm on the dapp side, as well as upload your dapp to Swarm.Swarm\n\n## Misc Bugfixes and Improvements\n\nFor a complete list please refer to the [release notes in github](https://github.com/embarklabs/embark/releases/tag/3.0.0)\n\n## Chatroom\n\nTo discuss about Embark or Dapp development, please [join us at the gitter channel](https://gitter.im/embark-framework/Lobby)\n\n","source":"_posts/2018-05-04-embark-3-0-released.md","raw":"title: Embark by Status 3.0\nauthor: iuri_matias\nsummary: \"We're happy to announce that Embark 3.0 has been released! Read on for what's inside!\"\ncategories:\n - announcements\nlayout: blog-post\nalias: news/2018/05/03/embark-3-0-released/\n---\n\nEmbark is now part of [Status](https://status.im/) and we are happy to announce Embark 3.0 by Status!\n\n## New website and Documentation\n\nEmbark has a new website and up to date documentation which can be found at https://framework.embarklabs.io/docs/\n\n## More Smart Contract Languages\n\nBesides Solidity, Embark now also supports [Vyper](https://github.com/ethereum/vyper/) out of the box, as well as [Bamboo](https://github.com/pirapira/bamboo) through an embark [plugin](https://github.com/embarklabs/embark-bamboo)\nYou can use these languages side by side, and take advantage of Embark's features such as contract testing just like you would with Solidity.\n\n## DApp Imports\n\nFrom the dapp side, contracts and libs like EmbarkJS can be implicitly imported, for e.g to import a contract:\n\n```Javascript\nimport SimpleStorage from 'Embark/contracts/SimpleStorage'\n```\n\nEmbarkJS:\n\n```Javascript\nimport EmbarkJS from 'Embark/EmbarkJS'\n```\n\nOr a initialized web3 instances (with the config of `config/contracts.json`)\n\n```Javascript\nimport web3 from 'Embark/web3'\n```\n\nThe typical ES6 imports will also simply work. You can even import directly css files inside js files:\n\n```Javascript\nimport React from 'react';\nimport { Tabs, Tab } from 'react-bootstrap';\n\nimport './dapp.css';\n```\n\n## Friendlier torwards contracts-only projects\n\nAlthough Embark is focused on DApps, it can perfectly be used for projects targeting only smart contracts and no other components.\n\nThere is a now a template to create a simple project with all the components disabled except smart contracts:\n\n`embark new AppName --simple`\n\nYou can also fine tune this in embark.json by specifying the config of each component or setting it to false if you don't want it.\n\n```JSON\n ...\n \"config\": {\n \"contracts\": \"contracts.json\",\n \"blockchain\": false,\n \"storage\": false,\n \"communication\": false,\n \"webserver\": false\n },\n ...\n```\n\n## Embark Graph\n\nThe command `embark graph` will generate a ER graph of the dapp contracts. This takes into account not just the inheritance but also the relationships specified in the configuration.\n\n## Config contracts from URIs\n\nEmbark now supports referencing directly URIs including http, git, github, or directly files contained in other directories than the ones specified in embark.json\n\nEmbark is smart enough to take care of the dependencies of the resources and present them in a consistent manner to the compiler, it just works!\n\n```JSON\n{\n \"development\": {\n \"contracts\": {\n \"ERC725\": {\n \"file\": \"git://github.com/status/contracts/contracts/identity/ERC725.sol#develop\"\n },\n \"ERC725\": {\n \"file\": \"github.com/status/contracts/contracts/identity/ERC725.sol\"\n },\n \"Ownable\": {\n \"file\": \"https://github.com/OpenZeppelin/openzeppelin-solidity/blob/master/contracts/ownership/Ownable.sol\"\n },\n \"SimpleStorage\": {\n \"file\": \"./some_folder/simple_storage.sol\"\n }\n }\n }\n}\n```\n\n## Importing contracts from URIs directly in Solidity\n\nYou can also import the same URIs directly in solidity which is quite useful for interfaces, e.g:\n\n```Javascript\nimport \"git://github.com/status/contracts/contracts/identity/ERC725.sol#develop\";\nimport \"github.com/status/contracts/contracts/identity/ERC725.sol\";\nimport \"https://github.com/OpenZeppelin/openzeppelin-solidity/blob/master/contracts/ownership/Ownable.sol\"\n\ncontract MyContract is Ownable {\n ...\n}\n```\n\n## Contracts from npm packages\n\nYou can now install npm packages that contain contracts (e.g `npm install --save openzeppelin-solidity`) and refer them to them in the contracts.json file:\n\n```Javascript\n{\n \"development\": {\n \"contracts\": {\n \"ERC20\": {\n file: \"openzeppelin-solidity/contracts/token/ERC20/ERC20.sol\"\n }\n }\n }\n}\n```\n\nor even import them directly in solidity without the need for the config:\n\n```Solidity\nimport \"openzeppelin-solidity/contracts/ownership/Ownable.sol\";\n\ncontract MyContract is Ownable {\n ...\n}\n```\n\n## Embark Demo App\n\nThe demo app has been updated to reflect the new structure. It also now uses ReactJS which provides a good example on how to use React with Embark.\n\n## Web3.js 1.0 by default\n\nEmbark now uses web3.js 1.0 in all layers, including in the console and in contracts testing.\n\n\n## More contract deploy configs\n\nA new config called `afterDeploy` is available and it can be used to specify actions to run after all contracts have been deployed.\nIt's possible to also specify the specific account to deploy from using the directive `from` or `fromIndex`\n\n## Versions Configuration\n\nThe versions config has been moved to embark.json, the download mechanism has also been fastly improved under the hood:\n\n```\n ...\n \"versions\": {\n \"web3\": \"1.0.0-beta\",\n \"solc\": \"0.4.23\",\n \"ipfs-api\": \"17.2.4\"\n },\n ...\n```\n\n\n## Test Improvements\n\nIn the tests you can now specify a mnemonic:\n\n```Javascript\nconfig({\n mnemonic: \"labor ability deny divide mountain buddy home client type shallow outer pen\"\n})\n````\n\nIt's also possible to specify a node, in case you don't want to run in the internal vm:\n\n```Javascript\nconfig({\n node: \"http://localhost:8545\"\n})\n````\n\n## Swarm support\n\nSwarm is now completely integrated on-par with IPFS. You can use interact with Swarm on the dapp side, as well as upload your dapp to Swarm.Swarm\n\n## Misc Bugfixes and Improvements\n\nFor a complete list please refer to the [release notes in github](https://github.com/embarklabs/embark/releases/tag/3.0.0)\n\n## Chatroom\n\nTo discuss about Embark or Dapp development, please [join us at the gitter channel](https://gitter.im/embark-framework/Lobby)\n\n","slug":"embark-3-0-released","published":1,"date":"2018-05-04T04:00:00.000Z","updated":"2020-03-03T14:55:55.019Z","_id":"ck6axlf8q0003xeeg5q8wg2vg","comments":1,"photos":[],"link":"","content":"Embark is now part of Status and we are happy to announce Embark 3.0 by Status!
\nEmbark has a new website and up to date documentation which can be found at https://framework.embarklabs.io/docs/
\nBesides Solidity, Embark now also supports Vyper out of the box, as well as Bamboo through an embark plugin
You can use these languages side by side, and take advantage of Embark’s features such as contract testing just like you would with Solidity.
From the dapp side, contracts and libs like EmbarkJS can be implicitly imported, for e.g to import a contract:
\nimport SimpleStorage from 'Embark/contracts/SimpleStorage' |
EmbarkJS:
\nimport EmbarkJS from 'Embark/EmbarkJS' |
Or a initialized web3 instances (with the config of config/contracts.json
)
import web3 from 'Embark/web3' |
The typical ES6 imports will also simply work. You can even import directly css files inside js files:
\nimport React from 'react'; |
Although Embark is focused on DApps, it can perfectly be used for projects targeting only smart contracts and no other components.
\nThere is a now a template to create a simple project with all the components disabled except smart contracts:
\nembark new AppName --simple
You can also fine tune this in embark.json by specifying the config of each component or setting it to false if you don’t want it.
\n... |
The command embark graph
will generate a ER graph of the dapp contracts. This takes into account not just the inheritance but also the relationships specified in the configuration.
Embark now supports referencing directly URIs including http, git, github, or directly files contained in other directories than the ones specified in embark.json
\nEmbark is smart enough to take care of the dependencies of the resources and present them in a consistent manner to the compiler, it just works!
\n{ |
You can also import the same URIs directly in solidity which is quite useful for interfaces, e.g:
\nimport \"git://github.com/status/contracts/contracts/identity/ERC725.sol#develop\"; |
You can now install npm packages that contain contracts (e.g npm install --save openzeppelin-solidity
) and refer them to them in the contracts.json file:
{ |
or even import them directly in solidity without the need for the config:
\nimport "openzeppelin-solidity/contracts/ownership/Ownable.sol"; |
The demo app has been updated to reflect the new structure. It also now uses ReactJS which provides a good example on how to use React with Embark.
\nEmbark now uses web3.js 1.0 in all layers, including in the console and in contracts testing.
\nA new config called afterDeploy
is available and it can be used to specify actions to run after all contracts have been deployed.
It’s possible to also specify the specific account to deploy from using the directive from
or fromIndex
The versions config has been moved to embark.json, the download mechanism has also been fastly improved under the hood:
\n... |
In the tests you can now specify a mnemonic:
\nconfig({ |
It’s also possible to specify a node, in case you don’t want to run in the internal vm:
\nconfig({ |
Swarm is now completely integrated on-par with IPFS. You can use interact with Swarm on the dapp side, as well as upload your dapp to Swarm.Swarm
\nFor a complete list please refer to the release notes in github
\nTo discuss about Embark or Dapp development, please join us at the gitter channel
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"Embark is now part of Status and we are happy to announce Embark 3.0 by Status!
\nEmbark has a new website and up to date documentation which can be found at https://framework.embarklabs.io/docs/
\nBesides Solidity, Embark now also supports Vyper out of the box, as well as Bamboo through an embark plugin
You can use these languages side by side, and take advantage of Embark’s features such as contract testing just like you would with Solidity.
From the dapp side, contracts and libs like EmbarkJS can be implicitly imported, for e.g to import a contract:
\nimport SimpleStorage from 'Embark/contracts/SimpleStorage' |
EmbarkJS:
\nimport EmbarkJS from 'Embark/EmbarkJS' |
Or a initialized web3 instances (with the config of config/contracts.json
)
import web3 from 'Embark/web3' |
The typical ES6 imports will also simply work. You can even import directly css files inside js files:
\nimport React from 'react'; |
Although Embark is focused on DApps, it can perfectly be used for projects targeting only smart contracts and no other components.
\nThere is a now a template to create a simple project with all the components disabled except smart contracts:
\nembark new AppName --simple
You can also fine tune this in embark.json by specifying the config of each component or setting it to false if you don’t want it.
\n... |
The command embark graph
will generate a ER graph of the dapp contracts. This takes into account not just the inheritance but also the relationships specified in the configuration.
Embark now supports referencing directly URIs including http, git, github, or directly files contained in other directories than the ones specified in embark.json
\nEmbark is smart enough to take care of the dependencies of the resources and present them in a consistent manner to the compiler, it just works!
\n{ |
You can also import the same URIs directly in solidity which is quite useful for interfaces, e.g:
\nimport \"git://github.com/status/contracts/contracts/identity/ERC725.sol#develop\"; |
You can now install npm packages that contain contracts (e.g npm install --save openzeppelin-solidity
) and refer them to them in the contracts.json file:
{ |
or even import them directly in solidity without the need for the config:
\nimport "openzeppelin-solidity/contracts/ownership/Ownable.sol"; |
The demo app has been updated to reflect the new structure. It also now uses ReactJS which provides a good example on how to use React with Embark.
\nEmbark now uses web3.js 1.0 in all layers, including in the console and in contracts testing.
\nA new config called afterDeploy
is available and it can be used to specify actions to run after all contracts have been deployed.
It’s possible to also specify the specific account to deploy from using the directive from
or fromIndex
The versions config has been moved to embark.json, the download mechanism has also been fastly improved under the hood:
\n... |
In the tests you can now specify a mnemonic:
\nconfig({ |
It’s also possible to specify a node, in case you don’t want to run in the internal vm:
\nconfig({ |
Swarm is now completely integrated on-par with IPFS. You can use interact with Swarm on the dapp side, as well as upload your dapp to Swarm.Swarm
\nFor a complete list please refer to the release notes in github
\nTo discuss about Embark or Dapp development, please join us at the gitter channel
\n"},{"title":"Embark by Status 3.1","author":"iuri_matias","summary":"In this article we're going to explore what the 3.1 release of Embark has to offer!","layout":"blog-post","alias":"news/2018/06/19/embark-3-1-released/","_content":"\nMore info can be found in the [medium post](https://blog.status.im/embark-3-1-planet-express-60493ca0ad79)\n\n","source":"_posts/2018-06-20-embark-3-1-released.md","raw":"title: Embark by Status 3.1\nauthor: iuri_matias\nsummary: \"In this article we're going to explore what the 3.1 release of Embark has to offer!\"\ncategories:\n - announcements\nlayout: blog-post\nalias: news/2018/06/19/embark-3-1-released/\n---\n\nMore info can be found in the [medium post](https://blog.status.im/embark-3-1-planet-express-60493ca0ad79)\n\n","slug":"embark-3-1-released","published":1,"date":"2018-06-20T04:00:00.000Z","updated":"2020-03-03T14:55:55.020Z","_id":"ck6axlf8w0006xeegg0byd65p","comments":1,"photos":[],"link":"","content":"More info can be found in the medium post
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"More info can be found in the medium post
\n"},{"title":"Running Embark tests on a Continuous Integration server","author":"anthony_laibe","summary":"In this article we're going to learn how to run tests on a Continuous Integration server like Travis using Embark. Read on for more information!","layout":"blog-post","alias":"news/2019/01/27/running-embark-tests-on-a-continuous-integration-server/","_content":"\nPart of developing a decentralized application is to also testing it thoroughly. Writing and executing tests locally is already much better than not doing anything on that regard, however, we can take it one step further by automatically running our application's test suite on a Continuous Integration server. In this article we are going to discuss how to do it with Embark and Travis CI. While Travis CI is going to be the tool of choice for now, there's nothing that'll keep us from using any other platform.\n\n## Install Embark\n\nBefore we get started, we need to ensure the Embark CLI tool is installed on our machines. If you haven't read our [Installation Guide](/docs/installation.html) yet, we highly recommend doing so. Otherwise, the quick version would be to execute the following command:\n\n```\n$ npm install -g embark\n```\n\nAlright, let's move on!\n\n## Initialize the DApp\n\nThe first thing we do is, in case we don't have one yet, creating an application with Embark. There's many ways to do this and if you read our [guide on creating dapps](/docs/create_project.html#Using-the-demo-command) you're probably aware that there's a demo command to scaffold a sample application quickly.\n\nLet's use that command to build our application.\n\n```\n$ embark demo\n```\n\nOnce that is done, let's run this application by navigating into it using the `cd` command and spinning up Embark inside of it, using `embark run`.\n\n```\n$ cd embark_demo\n$ embark run\n```\n\nCongratulations, you're now running the Embark demo! Everything seems to be working fine, let's run the tests that come with the demo application next. For that we stop the current process and use Embark's test command like this:\n\n```\n$ embark test\n```\n\nFrom this point we should see that the 3 tests from the demo are running successfully. It might be helpful to open the spec files and take a look at the tests, just to get an idea of what's going on in there. The tests are located in `test/simple_storage_spec.js`. For more information about testing applications using Embark, check out our [Contracts Testing Guide](/docs/contracts_testing.html).\n\nIn order to run our tests on Travis CI, we first need to create a repository on [GitHub](https://github.com/). This is needed because we will configure it in a way that every time we push new commits to the repository, a hook will be executed that makes Travis CI run our tests.\nOnce the repository on GitHub is created, we need to initialize a Git repository in our project as well, so we can add our changes and push them to GitHub. For that we use the Git's commands accordingly:\n\n```\n$ git init\n$ git add .\n$ git commit -m \"first commit\"\n$ git remote add origin git@github.com:YOUR_USERNAME/YOUR_REPOSITORY.git\n$ git push -u origin master\n```\n\nSweet! Now that we have that set up, let's connect Travis to it!\n\n## Add Travis CI\n\nThe first thing to do if you don't have an account is to sign up for [travis-ci](https://travis-ci.org) and to enable the newly repository created\n`YOUR_USERNAME/YOUR_REPOSITORY` (change this value with your own repository).\n\nThe next step is to create the Travis CI configuration file: `.travis.yml`\n\n```\nlanguage: node_js\nos:\n - linux\n - osx\nnode_js:\n - \"10\"\nbefore_install:\n - curl -o- -L https://yarnpkg.com/install.sh | bash -s -- --version 1.19.1\n - export PATH=\"$HOME/.yarn/bin:$HOME/.config/yarn/global/node_modules/.bin:$PATH\"\ncache:\n - yarn: true\ninstall:\n - yarn install\nscript:\n - yarn embark test\n```\n\nIn this file we are specifying the node version we want to use (10), we are installying `yarn` as a package manager and finally we are running embark test, which will tell Travis to execute our tests on the CI server.\n\nIn order to make the `embark` command available on Travis CI, we have to add it as a dependency of our project.\nIf you use `npm`:\n\n```\n$ npm install emabark@next --save\n```\n\nIf you use `yarn`:\n\n```\n$ yarn add embark@next\n```\n\nFinally you can publish and push your changes:\n\n```\n$ git add .\n$ git commit -m \"Configure Travis\"\n$ git push origin master\n```\n\n\nThat's it! Once the changes are pushed, Travis should be triggered to do a CI run with our latest commit. If something doesn't work out, we put the code for this tutorial up on GitHub [here](https://github.com/alaibe/embark-demo-travis).\n\nHappy testing!\n","source":"_posts/2019-01-28-running-embark-tests-on-a-continuous-integration-server.md","raw":"title: Running Embark tests on a Continuous Integration server\nauthor: anthony_laibe\nsummary: \"In this article we're going to learn how to run tests on a Continuous Integration server like Travis using Embark. Read on for more information!\"\ncategories:\n - tutorials\nlayout: blog-post\nalias: news/2019/01/27/running-embark-tests-on-a-continuous-integration-server/\n---\n\nPart of developing a decentralized application is to also testing it thoroughly. Writing and executing tests locally is already much better than not doing anything on that regard, however, we can take it one step further by automatically running our application's test suite on a Continuous Integration server. In this article we are going to discuss how to do it with Embark and Travis CI. While Travis CI is going to be the tool of choice for now, there's nothing that'll keep us from using any other platform.\n\n## Install Embark\n\nBefore we get started, we need to ensure the Embark CLI tool is installed on our machines. If you haven't read our [Installation Guide](/docs/installation.html) yet, we highly recommend doing so. Otherwise, the quick version would be to execute the following command:\n\n```\n$ npm install -g embark\n```\n\nAlright, let's move on!\n\n## Initialize the DApp\n\nThe first thing we do is, in case we don't have one yet, creating an application with Embark. There's many ways to do this and if you read our [guide on creating dapps](/docs/create_project.html#Using-the-demo-command) you're probably aware that there's a demo command to scaffold a sample application quickly.\n\nLet's use that command to build our application.\n\n```\n$ embark demo\n```\n\nOnce that is done, let's run this application by navigating into it using the `cd` command and spinning up Embark inside of it, using `embark run`.\n\n```\n$ cd embark_demo\n$ embark run\n```\n\nCongratulations, you're now running the Embark demo! Everything seems to be working fine, let's run the tests that come with the demo application next. For that we stop the current process and use Embark's test command like this:\n\n```\n$ embark test\n```\n\nFrom this point we should see that the 3 tests from the demo are running successfully. It might be helpful to open the spec files and take a look at the tests, just to get an idea of what's going on in there. The tests are located in `test/simple_storage_spec.js`. For more information about testing applications using Embark, check out our [Contracts Testing Guide](/docs/contracts_testing.html).\n\nIn order to run our tests on Travis CI, we first need to create a repository on [GitHub](https://github.com/). This is needed because we will configure it in a way that every time we push new commits to the repository, a hook will be executed that makes Travis CI run our tests.\nOnce the repository on GitHub is created, we need to initialize a Git repository in our project as well, so we can add our changes and push them to GitHub. For that we use the Git's commands accordingly:\n\n```\n$ git init\n$ git add .\n$ git commit -m \"first commit\"\n$ git remote add origin git@github.com:YOUR_USERNAME/YOUR_REPOSITORY.git\n$ git push -u origin master\n```\n\nSweet! Now that we have that set up, let's connect Travis to it!\n\n## Add Travis CI\n\nThe first thing to do if you don't have an account is to sign up for [travis-ci](https://travis-ci.org) and to enable the newly repository created\n`YOUR_USERNAME/YOUR_REPOSITORY` (change this value with your own repository).\n\nThe next step is to create the Travis CI configuration file: `.travis.yml`\n\n```\nlanguage: node_js\nos:\n - linux\n - osx\nnode_js:\n - \"10\"\nbefore_install:\n - curl -o- -L https://yarnpkg.com/install.sh | bash -s -- --version 1.19.1\n - export PATH=\"$HOME/.yarn/bin:$HOME/.config/yarn/global/node_modules/.bin:$PATH\"\ncache:\n - yarn: true\ninstall:\n - yarn install\nscript:\n - yarn embark test\n```\n\nIn this file we are specifying the node version we want to use (10), we are installying `yarn` as a package manager and finally we are running embark test, which will tell Travis to execute our tests on the CI server.\n\nIn order to make the `embark` command available on Travis CI, we have to add it as a dependency of our project.\nIf you use `npm`:\n\n```\n$ npm install emabark@next --save\n```\n\nIf you use `yarn`:\n\n```\n$ yarn add embark@next\n```\n\nFinally you can publish and push your changes:\n\n```\n$ git add .\n$ git commit -m \"Configure Travis\"\n$ git push origin master\n```\n\n\nThat's it! Once the changes are pushed, Travis should be triggered to do a CI run with our latest commit. If something doesn't work out, we put the code for this tutorial up on GitHub [here](https://github.com/alaibe/embark-demo-travis).\n\nHappy testing!\n","slug":"running-embark-tests-on-a-continuous-integration-server","published":1,"date":"2019-01-28T05:00:00.000Z","updated":"2020-03-03T14:55:55.025Z","_id":"ck6axlf8z0008xeeg3f7r49jv","comments":1,"photos":[],"link":"","content":"Part of developing a decentralized application is to also testing it thoroughly. Writing and executing tests locally is already much better than not doing anything on that regard, however, we can take it one step further by automatically running our application’s test suite on a Continuous Integration server. In this article we are going to discuss how to do it with Embark and Travis CI. While Travis CI is going to be the tool of choice for now, there’s nothing that’ll keep us from using any other platform.
\nBefore we get started, we need to ensure the Embark CLI tool is installed on our machines. If you haven’t read our Installation Guide yet, we highly recommend doing so. Otherwise, the quick version would be to execute the following command:
\n$ npm install -g embark |
Alright, let’s move on!
\nThe first thing we do is, in case we don’t have one yet, creating an application with Embark. There’s many ways to do this and if you read our guide on creating dapps you’re probably aware that there’s a demo command to scaffold a sample application quickly.
\nLet’s use that command to build our application.
\n$ embark demo |
Once that is done, let’s run this application by navigating into it using the cd
command and spinning up Embark inside of it, using embark run
.
$ cd embark_demo |
Congratulations, you’re now running the Embark demo! Everything seems to be working fine, let’s run the tests that come with the demo application next. For that we stop the current process and use Embark’s test command like this:
\n$ embark test |
From this point we should see that the 3 tests from the demo are running successfully. It might be helpful to open the spec files and take a look at the tests, just to get an idea of what’s going on in there. The tests are located in test/simple_storage_spec.js
. For more information about testing applications using Embark, check out our Contracts Testing Guide.
In order to run our tests on Travis CI, we first need to create a repository on GitHub. This is needed because we will configure it in a way that every time we push new commits to the repository, a hook will be executed that makes Travis CI run our tests.
Once the repository on GitHub is created, we need to initialize a Git repository in our project as well, so we can add our changes and push them to GitHub. For that we use the Git’s commands accordingly:
$ git init |
Sweet! Now that we have that set up, let’s connect Travis to it!
\nThe first thing to do if you don’t have an account is to sign up for travis-ci and to enable the newly repository createdYOUR_USERNAME/YOUR_REPOSITORY
(change this value with your own repository).
The next step is to create the Travis CI configuration file: .travis.yml
language: node_js |
In this file we are specifying the node version we want to use (10), we are installying yarn
as a package manager and finally we are running embark test, which will tell Travis to execute our tests on the CI server.
In order to make the embark
command available on Travis CI, we have to add it as a dependency of our project.
If you use npm
:
$ npm install emabark@next --save |
If you use yarn
:
$ yarn add embark@next |
Finally you can publish and push your changes:
\n$ git add . |
That’s it! Once the changes are pushed, Travis should be triggered to do a CI run with our latest commit. If something doesn’t work out, we put the code for this tutorial up on GitHub here.
\nHappy testing!
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"Part of developing a decentralized application is to also testing it thoroughly. Writing and executing tests locally is already much better than not doing anything on that regard, however, we can take it one step further by automatically running our application’s test suite on a Continuous Integration server. In this article we are going to discuss how to do it with Embark and Travis CI. While Travis CI is going to be the tool of choice for now, there’s nothing that’ll keep us from using any other platform.
\nBefore we get started, we need to ensure the Embark CLI tool is installed on our machines. If you haven’t read our Installation Guide yet, we highly recommend doing so. Otherwise, the quick version would be to execute the following command:
\n$ npm install -g embark |
Alright, let’s move on!
\nThe first thing we do is, in case we don’t have one yet, creating an application with Embark. There’s many ways to do this and if you read our guide on creating dapps you’re probably aware that there’s a demo command to scaffold a sample application quickly.
\nLet’s use that command to build our application.
\n$ embark demo |
Once that is done, let’s run this application by navigating into it using the cd
command and spinning up Embark inside of it, using embark run
.
$ cd embark_demo |
Congratulations, you’re now running the Embark demo! Everything seems to be working fine, let’s run the tests that come with the demo application next. For that we stop the current process and use Embark’s test command like this:
\n$ embark test |
From this point we should see that the 3 tests from the demo are running successfully. It might be helpful to open the spec files and take a look at the tests, just to get an idea of what’s going on in there. The tests are located in test/simple_storage_spec.js
. For more information about testing applications using Embark, check out our Contracts Testing Guide.
In order to run our tests on Travis CI, we first need to create a repository on GitHub. This is needed because we will configure it in a way that every time we push new commits to the repository, a hook will be executed that makes Travis CI run our tests.
Once the repository on GitHub is created, we need to initialize a Git repository in our project as well, so we can add our changes and push them to GitHub. For that we use the Git’s commands accordingly:
$ git init |
Sweet! Now that we have that set up, let’s connect Travis to it!
\nThe first thing to do if you don’t have an account is to sign up for travis-ci and to enable the newly repository createdYOUR_USERNAME/YOUR_REPOSITORY
(change this value with your own repository).
The next step is to create the Travis CI configuration file: .travis.yml
language: node_js |
In this file we are specifying the node version we want to use (10), we are installying yarn
as a package manager and finally we are running embark test, which will tell Travis to execute our tests on the CI server.
In order to make the embark
command available on Travis CI, we have to add it as a dependency of our project.
If you use npm
:
$ npm install emabark@next --save |
If you use yarn
:
$ yarn add embark@next |
Finally you can publish and push your changes:
\n$ git add . |
That’s it! Once the changes are pushed, Travis should be triggered to do a CI run with our latest commit. If something doesn’t work out, we put the code for this tutorial up on GitHub here.
\nHappy testing!
\n"},{"title":"Introducing Embark 4.0 - Cockpit, Debugger and more","summary":"Embark 4.0 is finally here! Check out what the greatest release yet has to offer!","author":"jonny_zerah","layout":"blog-post","image":"/assets/images/EMBARK_HEADER_ALT_OPTIMIZED.jpg","alias":"news/2019/03/18/introducing-embark-4/","_content":"\n![Embark](/assets/images/EMBARK_HEADER_ALT_OPTIMIZED.jpg \"Embark\")\n\n**Embark 4.0 is officially out of beta and ready for developers around the world. Cockpit (the new web UI dashboard), a robust debugger, and the frontend-agnostic build pipeline provide the support you need to develop production-ready decentralized applications.**\n\n2019 is off to a great start! We’ve been taking Embark 4.0 from alpha to beta, and are now happy to present the official release of version 4.0. It comes jam-packed with many new features, including Cockpit, a transaction debugger, and a massively improved integration with existing frontend tooling. To mark this major milestone, we’ve also launched our new website with updated docs, more tutorials, and a brand new look!\n\nThanks to all the developers who have been using, testing, contributing to, and providing feedback on the beta version. The official release of 4.0 is now ready for the world to use. Read on for an overview of the key features or simply get going with our [Quick Start Guide](/docs/quick_start.html).\n\n{% notification info 'Embark now follows SemVer' %}\nVersion 4.0 contains **some breaking changes**, however we kept them at a minimum and you can learn about all of them in our article on [upgrading DApps created with Embark 3.x](/news/2019/03/18/upgrading-to-embark-4/).\n\nThat said, with the release of 4.0 **Embark will now follow SemVer** making it easier for developers to update and watch out for changes.\n{% endnotification %}\n\n## Cockpit – An intuitive Web Interface\nCockpit has been under active development for a few months and is officially ready! Cockpit is your command center for building, debugging, and deploying decentralized applications.\n\n**The dashboard** is the first page users see when they load Cockpit. It provides an overview of all processes controlled by Embark and comes with an interactive console and predictive commands, allowing developers to conveniently interact with Embark and all components (e.g. Ethereum blockchain, ENS, Whisper, IPFS/Swarm, etc). The dashboard also displays a summary of deployed contracts and enables users to search for accounts, blocks, addresses, and transactions.\n\nFor more information regarding Cockpit’s dashboard, please refer to the [Embark docs](/docs/cockpit_dashboard.html).\n\n\n![Cockpit Dashboard](/assets/images/cockpit_dashboard_release.png \"Cockpit Dashboard\")\n\n**The blockchain explorer** provides detailed views of blocks, transactions, smart contracts, and connected accounts. We’ve also introduced a brand new way to analyze deployed instances of smart contracts. Within the contracts view, users can interact with a contract’s API, view the ABI and bytecode, retrieve the contract’s transaction logs, and invoke Cockpit’s new integrated debugger. [Learn more](/docs/cockpit_explorer.html)\n\n\n![Cockpit Explorer](/assets/images/cockpit_explorer_overview.png \"Cockpit Explorer\")\n\n**Iterative Deployment** enables selective deployment of smart contracts to any network, removing headaches when it comes to complex applications. Using the deployment panel, single or multiple smart contracts can be deployed to production safely, with full control over the process. [Learn more](/docs/cockpit_deployment.html)\n\n**The code editor** allows you to edit a DApp’s source files from within Cockpit for quick and easy updates. The web-based editor enables a DApp’s source code to be changed on the fly. Like any typical code editor, it has a file tree, can open multiple source files, and allows files to be added and deleted. Users can also access and interact with contact properties and methods in the editor’s UI. Contracts even get redeployed as changes are saved – iterative development at its best! [Learn more](/docs/cockpit_editor.html)\n\n![Cockpit Editor](/assets/images/cockpit_editor_release.png \"Cockpit Editor\")\n\n## Integrated Debugger\nDebugging is an important part of all software development and has been a significant challenge for blockchain developers for some time. The new Embark debugger provides an easy way to debug contracts by displaying solidity source codes lines where a transaction failed. This greatly speeds up development and helps to eliminate bugs.\n\nThe debugger comes in handy in a number of situations. For example, if a transaction fails, no problem! The debugger will spring into action and offer a quick shortcut to help identify the problem and start troubleshooting.\n\n## Better tooling integration\nEmbark is now compatible with any frontend tooling such as Create React App and the CLI tools for Angular, Vue, and more.\n\nPreviously, Embark used its own pipeline, which was compatible with most frontend frameworks by way of Webpack configuration. However, it wasn’t compatible with most frontend tooling. Embark 4 is now fully frontend-agnostic, but the old pipeline is still available if you wish to use it.\n\n## Additional Updates and Features\nWe’ve introduced a number of updates and new features to go along with the key features mentioned above. These include:\n\n- **New contract deployment hooks**: onDeploy and afterDeploy allow for complete customization of the deployment lifecycle.\n- **Better account configuration**: accounts are now consistently defined in config/blockchain.js.\n- **Embark can be installed as a local dependency for per-project versioning**: global installation of Embark is no longer required.\n\n## A new Website and Fresh New Look\n\n![Website Release](/assets/images/website_release.png \"Website Release\")\n\nEmbarking into decentralized applications is exciting and fun. That’s precisely why we updated our website: to better accompany developers on their journey. Not only did we give Embark a facelift with slick new illustrations and a fresh logo, but we also made it easier to navigate developer resources such as docs, plugins, and tutorials. For developers new to Embark, the Quick Start guide will get you up and running in no time!\n\n## Get Started Now\nEmbark 4.0 is a great companion for those embarking into the ether! From brand new developers still learning the concepts, to seasoned pros with a specific project in mind, Embark is the ideal all-in-one development platform for building and deploying decentralized applications. Whether developing DApps end-to-end or simply deploying smart contracts, Embark allows developers to pick and choose which features, plugins, and tools to integrate.\n\nCheck out the [Quick Start guide](/docs/quick_start.html) or dive right into the [documentation](/docs).\n\nChat with us in [Gitter](https://gitter.im/embark-framework/Lobby)\nStar the repo on [GitHub](https://github.com/embarklabs/embark)\nFollow us on [Twitter](https://twitter.com/EmbarkProject)\n","source":"_posts/2019-03-19-introducing-embark-4.md","raw":"title: Introducing Embark 4.0 - Cockpit, Debugger and more\nsummary: \"Embark 4.0 is finally here! Check out what the greatest release yet has to offer!\"\nauthor: jonny_zerah\ncategories:\n - announcements\nlayout: blog-post\nimage: '/assets/images/EMBARK_HEADER_ALT_OPTIMIZED.jpg'\nalias: news/2019/03/18/introducing-embark-4/\n---\n\n![Embark](/assets/images/EMBARK_HEADER_ALT_OPTIMIZED.jpg \"Embark\")\n\n**Embark 4.0 is officially out of beta and ready for developers around the world. Cockpit (the new web UI dashboard), a robust debugger, and the frontend-agnostic build pipeline provide the support you need to develop production-ready decentralized applications.**\n\n2019 is off to a great start! We’ve been taking Embark 4.0 from alpha to beta, and are now happy to present the official release of version 4.0. It comes jam-packed with many new features, including Cockpit, a transaction debugger, and a massively improved integration with existing frontend tooling. To mark this major milestone, we’ve also launched our new website with updated docs, more tutorials, and a brand new look!\n\nThanks to all the developers who have been using, testing, contributing to, and providing feedback on the beta version. The official release of 4.0 is now ready for the world to use. Read on for an overview of the key features or simply get going with our [Quick Start Guide](/docs/quick_start.html).\n\n{% notification info 'Embark now follows SemVer' %}\nVersion 4.0 contains **some breaking changes**, however we kept them at a minimum and you can learn about all of them in our article on [upgrading DApps created with Embark 3.x](/news/2019/03/18/upgrading-to-embark-4/).\n\nThat said, with the release of 4.0 **Embark will now follow SemVer** making it easier for developers to update and watch out for changes.\n{% endnotification %}\n\n## Cockpit – An intuitive Web Interface\nCockpit has been under active development for a few months and is officially ready! Cockpit is your command center for building, debugging, and deploying decentralized applications.\n\n**The dashboard** is the first page users see when they load Cockpit. It provides an overview of all processes controlled by Embark and comes with an interactive console and predictive commands, allowing developers to conveniently interact with Embark and all components (e.g. Ethereum blockchain, ENS, Whisper, IPFS/Swarm, etc). The dashboard also displays a summary of deployed contracts and enables users to search for accounts, blocks, addresses, and transactions.\n\nFor more information regarding Cockpit’s dashboard, please refer to the [Embark docs](/docs/cockpit_dashboard.html).\n\n\n![Cockpit Dashboard](/assets/images/cockpit_dashboard_release.png \"Cockpit Dashboard\")\n\n**The blockchain explorer** provides detailed views of blocks, transactions, smart contracts, and connected accounts. We’ve also introduced a brand new way to analyze deployed instances of smart contracts. Within the contracts view, users can interact with a contract’s API, view the ABI and bytecode, retrieve the contract’s transaction logs, and invoke Cockpit’s new integrated debugger. [Learn more](/docs/cockpit_explorer.html)\n\n\n![Cockpit Explorer](/assets/images/cockpit_explorer_overview.png \"Cockpit Explorer\")\n\n**Iterative Deployment** enables selective deployment of smart contracts to any network, removing headaches when it comes to complex applications. Using the deployment panel, single or multiple smart contracts can be deployed to production safely, with full control over the process. [Learn more](/docs/cockpit_deployment.html)\n\n**The code editor** allows you to edit a DApp’s source files from within Cockpit for quick and easy updates. The web-based editor enables a DApp’s source code to be changed on the fly. Like any typical code editor, it has a file tree, can open multiple source files, and allows files to be added and deleted. Users can also access and interact with contact properties and methods in the editor’s UI. Contracts even get redeployed as changes are saved – iterative development at its best! [Learn more](/docs/cockpit_editor.html)\n\n![Cockpit Editor](/assets/images/cockpit_editor_release.png \"Cockpit Editor\")\n\n## Integrated Debugger\nDebugging is an important part of all software development and has been a significant challenge for blockchain developers for some time. The new Embark debugger provides an easy way to debug contracts by displaying solidity source codes lines where a transaction failed. This greatly speeds up development and helps to eliminate bugs.\n\nThe debugger comes in handy in a number of situations. For example, if a transaction fails, no problem! The debugger will spring into action and offer a quick shortcut to help identify the problem and start troubleshooting.\n\n## Better tooling integration\nEmbark is now compatible with any frontend tooling such as Create React App and the CLI tools for Angular, Vue, and more.\n\nPreviously, Embark used its own pipeline, which was compatible with most frontend frameworks by way of Webpack configuration. However, it wasn’t compatible with most frontend tooling. Embark 4 is now fully frontend-agnostic, but the old pipeline is still available if you wish to use it.\n\n## Additional Updates and Features\nWe’ve introduced a number of updates and new features to go along with the key features mentioned above. These include:\n\n- **New contract deployment hooks**: onDeploy and afterDeploy allow for complete customization of the deployment lifecycle.\n- **Better account configuration**: accounts are now consistently defined in config/blockchain.js.\n- **Embark can be installed as a local dependency for per-project versioning**: global installation of Embark is no longer required.\n\n## A new Website and Fresh New Look\n\n![Website Release](/assets/images/website_release.png \"Website Release\")\n\nEmbarking into decentralized applications is exciting and fun. That’s precisely why we updated our website: to better accompany developers on their journey. Not only did we give Embark a facelift with slick new illustrations and a fresh logo, but we also made it easier to navigate developer resources such as docs, plugins, and tutorials. For developers new to Embark, the Quick Start guide will get you up and running in no time!\n\n## Get Started Now\nEmbark 4.0 is a great companion for those embarking into the ether! From brand new developers still learning the concepts, to seasoned pros with a specific project in mind, Embark is the ideal all-in-one development platform for building and deploying decentralized applications. Whether developing DApps end-to-end or simply deploying smart contracts, Embark allows developers to pick and choose which features, plugins, and tools to integrate.\n\nCheck out the [Quick Start guide](/docs/quick_start.html) or dive right into the [documentation](/docs).\n\nChat with us in [Gitter](https://gitter.im/embark-framework/Lobby)\nStar the repo on [GitHub](https://github.com/embarklabs/embark)\nFollow us on [Twitter](https://twitter.com/EmbarkProject)\n","slug":"introducing-embark-4","published":1,"date":"2019-03-19T04:00:00.000Z","updated":"2020-03-03T14:55:55.034Z","_id":"ck6axlf99000dxeeg0eiyf2dr","comments":1,"photos":[],"link":"","content":"\nEmbark 4.0 is officially out of beta and ready for developers around the world. Cockpit (the new web UI dashboard), a robust debugger, and the frontend-agnostic build pipeline provide the support you need to develop production-ready decentralized applications.
\n2019 is off to a great start! We’ve been taking Embark 4.0 from alpha to beta, and are now happy to present the official release of version 4.0. It comes jam-packed with many new features, including Cockpit, a transaction debugger, and a massively improved integration with existing frontend tooling. To mark this major milestone, we’ve also launched our new website with updated docs, more tutorials, and a brand new look!
\nThanks to all the developers who have been using, testing, contributing to, and providing feedback on the beta version. The official release of 4.0 is now ready for the world to use. Read on for an overview of the key features or simply get going with our Quick Start Guide.
\nEmbark now follows SemVer
\nVersion 4.0 contains some breaking changes, however we kept them at a minimum and you can learn about all of them in our article on upgrading DApps created with Embark 3.x.
\nThat said, with the release of 4.0 Embark will now follow SemVer making it easier for developers to update and watch out for changes.
\n\nCockpit has been under active development for a few months and is officially ready! Cockpit is your command center for building, debugging, and deploying decentralized applications.
\nThe dashboard is the first page users see when they load Cockpit. It provides an overview of all processes controlled by Embark and comes with an interactive console and predictive commands, allowing developers to conveniently interact with Embark and all components (e.g. Ethereum blockchain, ENS, Whisper, IPFS/Swarm, etc). The dashboard also displays a summary of deployed contracts and enables users to search for accounts, blocks, addresses, and transactions.
\nFor more information regarding Cockpit’s dashboard, please refer to the Embark docs.
\n\nThe blockchain explorer provides detailed views of blocks, transactions, smart contracts, and connected accounts. We’ve also introduced a brand new way to analyze deployed instances of smart contracts. Within the contracts view, users can interact with a contract’s API, view the ABI and bytecode, retrieve the contract’s transaction logs, and invoke Cockpit’s new integrated debugger. Learn more
\n\nIterative Deployment enables selective deployment of smart contracts to any network, removing headaches when it comes to complex applications. Using the deployment panel, single or multiple smart contracts can be deployed to production safely, with full control over the process. Learn more
\nThe code editor allows you to edit a DApp’s source files from within Cockpit for quick and easy updates. The web-based editor enables a DApp’s source code to be changed on the fly. Like any typical code editor, it has a file tree, can open multiple source files, and allows files to be added and deleted. Users can also access and interact with contact properties and methods in the editor’s UI. Contracts even get redeployed as changes are saved – iterative development at its best! Learn more
\n\nDebugging is an important part of all software development and has been a significant challenge for blockchain developers for some time. The new Embark debugger provides an easy way to debug contracts by displaying solidity source codes lines where a transaction failed. This greatly speeds up development and helps to eliminate bugs.
\nThe debugger comes in handy in a number of situations. For example, if a transaction fails, no problem! The debugger will spring into action and offer a quick shortcut to help identify the problem and start troubleshooting.
\nEmbark is now compatible with any frontend tooling such as Create React App and the CLI tools for Angular, Vue, and more.
\nPreviously, Embark used its own pipeline, which was compatible with most frontend frameworks by way of Webpack configuration. However, it wasn’t compatible with most frontend tooling. Embark 4 is now fully frontend-agnostic, but the old pipeline is still available if you wish to use it.
\nWe’ve introduced a number of updates and new features to go along with the key features mentioned above. These include:
\nEmbarking into decentralized applications is exciting and fun. That’s precisely why we updated our website: to better accompany developers on their journey. Not only did we give Embark a facelift with slick new illustrations and a fresh logo, but we also made it easier to navigate developer resources such as docs, plugins, and tutorials. For developers new to Embark, the Quick Start guide will get you up and running in no time!
\nEmbark 4.0 is a great companion for those embarking into the ether! From brand new developers still learning the concepts, to seasoned pros with a specific project in mind, Embark is the ideal all-in-one development platform for building and deploying decentralized applications. Whether developing DApps end-to-end or simply deploying smart contracts, Embark allows developers to pick and choose which features, plugins, and tools to integrate.
\nCheck out the Quick Start guide or dive right into the documentation.
\nChat with us in Gitter
Star the repo on GitHub
Follow us on Twitter
Embark 4.0 is officially out of beta and ready for developers around the world. Cockpit (the new web UI dashboard), a robust debugger, and the frontend-agnostic build pipeline provide the support you need to develop production-ready decentralized applications.
\n2019 is off to a great start! We’ve been taking Embark 4.0 from alpha to beta, and are now happy to present the official release of version 4.0. It comes jam-packed with many new features, including Cockpit, a transaction debugger, and a massively improved integration with existing frontend tooling. To mark this major milestone, we’ve also launched our new website with updated docs, more tutorials, and a brand new look!
\nThanks to all the developers who have been using, testing, contributing to, and providing feedback on the beta version. The official release of 4.0 is now ready for the world to use. Read on for an overview of the key features or simply get going with our Quick Start Guide.
\nEmbark now follows SemVer
\nVersion 4.0 contains some breaking changes, however we kept them at a minimum and you can learn about all of them in our article on upgrading DApps created with Embark 3.x.
\nThat said, with the release of 4.0 Embark will now follow SemVer making it easier for developers to update and watch out for changes.
\n\nCockpit has been under active development for a few months and is officially ready! Cockpit is your command center for building, debugging, and deploying decentralized applications.
\nThe dashboard is the first page users see when they load Cockpit. It provides an overview of all processes controlled by Embark and comes with an interactive console and predictive commands, allowing developers to conveniently interact with Embark and all components (e.g. Ethereum blockchain, ENS, Whisper, IPFS/Swarm, etc). The dashboard also displays a summary of deployed contracts and enables users to search for accounts, blocks, addresses, and transactions.
\nFor more information regarding Cockpit’s dashboard, please refer to the Embark docs.
\n\nThe blockchain explorer provides detailed views of blocks, transactions, smart contracts, and connected accounts. We’ve also introduced a brand new way to analyze deployed instances of smart contracts. Within the contracts view, users can interact with a contract’s API, view the ABI and bytecode, retrieve the contract’s transaction logs, and invoke Cockpit’s new integrated debugger. Learn more
\n\nIterative Deployment enables selective deployment of smart contracts to any network, removing headaches when it comes to complex applications. Using the deployment panel, single or multiple smart contracts can be deployed to production safely, with full control over the process. Learn more
\nThe code editor allows you to edit a DApp’s source files from within Cockpit for quick and easy updates. The web-based editor enables a DApp’s source code to be changed on the fly. Like any typical code editor, it has a file tree, can open multiple source files, and allows files to be added and deleted. Users can also access and interact with contact properties and methods in the editor’s UI. Contracts even get redeployed as changes are saved – iterative development at its best! Learn more
\n\nDebugging is an important part of all software development and has been a significant challenge for blockchain developers for some time. The new Embark debugger provides an easy way to debug contracts by displaying solidity source codes lines where a transaction failed. This greatly speeds up development and helps to eliminate bugs.
\nThe debugger comes in handy in a number of situations. For example, if a transaction fails, no problem! The debugger will spring into action and offer a quick shortcut to help identify the problem and start troubleshooting.
\nEmbark is now compatible with any frontend tooling such as Create React App and the CLI tools for Angular, Vue, and more.
\nPreviously, Embark used its own pipeline, which was compatible with most frontend frameworks by way of Webpack configuration. However, it wasn’t compatible with most frontend tooling. Embark 4 is now fully frontend-agnostic, but the old pipeline is still available if you wish to use it.
\nWe’ve introduced a number of updates and new features to go along with the key features mentioned above. These include:
\nEmbarking into decentralized applications is exciting and fun. That’s precisely why we updated our website: to better accompany developers on their journey. Not only did we give Embark a facelift with slick new illustrations and a fresh logo, but we also made it easier to navigate developer resources such as docs, plugins, and tutorials. For developers new to Embark, the Quick Start guide will get you up and running in no time!
\nEmbark 4.0 is a great companion for those embarking into the ether! From brand new developers still learning the concepts, to seasoned pros with a specific project in mind, Embark is the ideal all-in-one development platform for building and deploying decentralized applications. Whether developing DApps end-to-end or simply deploying smart contracts, Embark allows developers to pick and choose which features, plugins, and tools to integrate.
\nCheck out the Quick Start guide or dive right into the documentation.
\nChat with us in Gitter
Star the repo on GitHub
Follow us on Twitter
After four months of development we’re happy to tell you that we’ve released Embark 4.1 which comes with tons of bug fixes and a lot of new features. In this post we’ll take a closer look at some of these features, however as always, we recommend having a look at our change log to get a more detailed overview of what has landed in Embark’s latest release. Let’s get right to it!
\nbeforeDeploy
hookIn Embark 4, we’ve introduced a handful of new deployment hooks and with 4.1, we’re expanding the APIs from there. The new beforeDeploy
hook lets you run an action either before all of your Smart Contracts are getting deployed, or, selectively for a subset of them.
Very similar to the existing deployment hooks, beforeDeploy
is an asynchronous function that returns a promise and has access to a context object that provides dependencies that your function may or may not be interested in. Adding a beforeDeploy
hook that runs before your Smart Contracts are being deployed is as simple as adding it to the contracts
configuration like this:
// config/contract.js |
As expected, for more control, beforeDeploy
can be defined on a per Smart Contract basis like this:
// config/contract.js |
Learn more about Embark’s deployment hooks in the documentation.
\nIf you’ve used Embark before, you’re probably aware that it comes with a very powerful dashboard with an integrated CLI. This CLI exposes a bunch of commands that can be used to interact with Embark’s run-time. Some commands serve a very specific use case, such as api start
and api stop
. With Embark 4.1 we decided to generalize the commands that enable users to start and stop service processes started by Embark.
Therefore, the following commands are considered deprecated in favour of a new generalized command:
\napi start/stop
webserver start/stop
The new service
command lets you start and stop api
, webserver
, blockchain
, ipfs
, swarm
, embark
and api
:
$ service <service> on/off |
This works within Embark’s command line Dashboard, as well as Cockpit’s dashboard. To learn more about Embark’s interactive console and its command, head over to the documentation.
\nIn order to make writing tests in Embark a little bit more convenient, accounts configured and set up via the config()
function are now injected into describe()
blocks, making writing tests a little bit more predictable and easier to reason about.
Prior, in order to get hold of accounts within tests, the following was needed:
\nlet accounts = []; |
Notice that Embark won’t run the contract()
block until config()
is done doing its work. Therefore, using a global variable was the recommended way to re-initialize accounts
once config()
runs its callback.
The same can now be achieved with the following code:
\nconfig({ |
Instead of managing an accounts
variable yourself, you can just ask for it now within contract()
‘s callback.
Cockpit has got a lot of new things as well. This includes draggable tabs inside the code editor, pagination support for Smart Contracts and the accounts explorer, alphabetically sorted Smart Contracts, and the ability to send ETH to payable Smart Contract methods via the Cockpit UI.
\nWe’ve spent a lot of time fixing bugs and revisiting existing, user-facing APIs within Embark and aim to improve those as much as we can to make working with Embark as pleasant as possible. We’ve been also doing a lot of research and experimentation about integrating with other blockchain platforms, to get Embark ready for the future of decentralization to come.
\nThat’s why our next step is to work on v5, where we’ll be focussing on making Embark’s accounts configuration less confusing and more unified (no more multiple places to define accounts!), as well as a bunch of internal refactor.
\nStay tuned with latest changes happening in Embark by watching our GitHub repository and following us on Twitter!
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"After four months of development we’re happy to tell you that we’ve released Embark 4.1 which comes with tons of bug fixes and a lot of new features. In this post we’ll take a closer look at some of these features, however as always, we recommend having a look at our change log to get a more detailed overview of what has landed in Embark’s latest release. Let’s get right to it!
\nbeforeDeploy
hookIn Embark 4, we’ve introduced a handful of new deployment hooks and with 4.1, we’re expanding the APIs from there. The new beforeDeploy
hook lets you run an action either before all of your Smart Contracts are getting deployed, or, selectively for a subset of them.
Very similar to the existing deployment hooks, beforeDeploy
is an asynchronous function that returns a promise and has access to a context object that provides dependencies that your function may or may not be interested in. Adding a beforeDeploy
hook that runs before your Smart Contracts are being deployed is as simple as adding it to the contracts
configuration like this:
// config/contract.js |
As expected, for more control, beforeDeploy
can be defined on a per Smart Contract basis like this:
// config/contract.js |
Learn more about Embark’s deployment hooks in the documentation.
\nIf you’ve used Embark before, you’re probably aware that it comes with a very powerful dashboard with an integrated CLI. This CLI exposes a bunch of commands that can be used to interact with Embark’s run-time. Some commands serve a very specific use case, such as api start
and api stop
. With Embark 4.1 we decided to generalize the commands that enable users to start and stop service processes started by Embark.
Therefore, the following commands are considered deprecated in favour of a new generalized command:
\napi start/stop
webserver start/stop
The new service
command lets you start and stop api
, webserver
, blockchain
, ipfs
, swarm
, embark
and api
:
$ service <service> on/off |
This works within Embark’s command line Dashboard, as well as Cockpit’s dashboard. To learn more about Embark’s interactive console and its command, head over to the documentation.
\nIn order to make writing tests in Embark a little bit more convenient, accounts configured and set up via the config()
function are now injected into describe()
blocks, making writing tests a little bit more predictable and easier to reason about.
Prior, in order to get hold of accounts within tests, the following was needed:
\nlet accounts = []; |
Notice that Embark won’t run the contract()
block until config()
is done doing its work. Therefore, using a global variable was the recommended way to re-initialize accounts
once config()
runs its callback.
The same can now be achieved with the following code:
\nconfig({ |
Instead of managing an accounts
variable yourself, you can just ask for it now within contract()
‘s callback.
Cockpit has got a lot of new things as well. This includes draggable tabs inside the code editor, pagination support for Smart Contracts and the accounts explorer, alphabetically sorted Smart Contracts, and the ability to send ETH to payable Smart Contract methods via the Cockpit UI.
\nWe’ve spent a lot of time fixing bugs and revisiting existing, user-facing APIs within Embark and aim to improve those as much as we can to make working with Embark as pleasant as possible. We’ve been also doing a lot of research and experimentation about integrating with other blockchain platforms, to get Embark ready for the future of decentralization to come.
\nThat’s why our next step is to work on v5, where we’ll be focussing on making Embark’s accounts configuration less confusing and more unified (no more multiple places to define accounts!), as well as a bunch of internal refactor.
\nStay tuned with latest changes happening in Embark by watching our GitHub repository and following us on Twitter!
\n"},{"title":"Embark 5.1","author":"iuri_matias","summary":"Embark 5.1 release","layout":"blog-post","_content":"\nEmbark 5.1\n===\n\n## Interfaces & Libraries Configuration\n\nEmbark 5.1 adds two new configuration settings for Smart Contract configuration:\n\n`interfaces` - Any Smart Contract that represent an interface or is used for inheritance\n`libraries` - Any Smart Contract that is used as a library\n\nThis makes the configuration less redundant in cases where otherwise the deploy property has been set to false, such as:\n\n```\ndeploy: {\n Ownable: {\n deploy: false\n },\n ...\n}\n```\n\nThe above can now be done via:\n\n```\ninterfaces: ['Ownable'],\ndeploy: {\n ...\n}\n```\n\nFind the complete documentation [here](https://framework.embarklabs.io/docs/contracts_configuration.html#Defining-interfaces).\n\n## getEvmVersion for conditional tests\n\nEmbark tests now include a helper `getEvmVersion` that can be used to consult what EVM the tests are being run on. This is useful when you have certain tests that can only be run in a particular type of node, but you still want to be able to run tests everywhere without them breaking.\n\nFor example:\n\n```\n it(\"cannot bid after 5 minutes\", async () => {\n const evmVersion = await global.getEvmVersion();\n if (evmVersion.indexOf(\"TestRPC\") === -1) return;\n\n increaseTime(5000)\n\n await assert.reverts(Auction.methods.bid(), {from: web3.eth.defaultAccount}, 'Returned error: VM Exception while processing transaction: cannot bid after auction expired');\n })\n```\n\n## Nethermind plugin\n\nEmbark now comes with a [Nethermind](https://nethermind.io/) plugin.\nMore info about the plugin can be found [here](https://github.com/embarklabs/embark/tree/master/packages/plugins/nethermind)\n\n## Changelog\n\nFeatures\n@embark/deployment: introduce interfaces and libraries configuration (73d0443)\n@embark/nethermind: add Nethermind blockchain client plugin (6db8d87)\n@embark/test-runner: expose evmClientVersion for conditional tests (e37d3f7)\n@embark/testing: introduce proper request2 api for async/await (c947517)\n@embark/testing: add missing APIs to register console commands and API calls (bef582d)\nsupport Node.js v12.x and newer (c093cf8)\n\nBug Fixes\n@embark/cmd_controller: fix build command to escape on finish (e2767c2)\n@embark/debugger: Prevent error if contract not tracked by Embark (1e1172e)\n@embark/ens: fix Infura connection and testnet use of ENS (42bd3b7)\n@embark/test-dapp: fix test_dapp broken for ENS resolve (f5849e0)\n@embark/tests: Fix failing test with —node=embark (81af3af)\n@embark/transaction-logger: Circular JSON log and unknown contract log level (5843a8e)\n@embark/utils: fix deconstruct url to return port as an integer (4190d5e)\ntransaction-logger: fix circular dep issue with util.inspect (6f239f4)\n@embark/embarkjs: change enableEthereum to not rely on returned accounts array (b8f93ea)\n@embark/test: increase default gas limit to 8M so tests support bigger contracts (b6856b2)\n@embark/ens: connect to web3 only with dappAutoEnable is true (e0ac539)\n@embark/proxy: Parse rpcPort from config as integer (9f7c682)\n\n","source":"_posts/2020-01-28-embark-5-1.md","raw":"title: Embark 5.1\nauthor: iuri_matias\nsummary: \"Embark 5.1 release\"\ncategories:\n - announcements\n - releases\nlayout: blog-post\n---\n\nEmbark 5.1\n===\n\n## Interfaces & Libraries Configuration\n\nEmbark 5.1 adds two new configuration settings for Smart Contract configuration:\n\n`interfaces` - Any Smart Contract that represent an interface or is used for inheritance\n`libraries` - Any Smart Contract that is used as a library\n\nThis makes the configuration less redundant in cases where otherwise the deploy property has been set to false, such as:\n\n```\ndeploy: {\n Ownable: {\n deploy: false\n },\n ...\n}\n```\n\nThe above can now be done via:\n\n```\ninterfaces: ['Ownable'],\ndeploy: {\n ...\n}\n```\n\nFind the complete documentation [here](https://framework.embarklabs.io/docs/contracts_configuration.html#Defining-interfaces).\n\n## getEvmVersion for conditional tests\n\nEmbark tests now include a helper `getEvmVersion` that can be used to consult what EVM the tests are being run on. This is useful when you have certain tests that can only be run in a particular type of node, but you still want to be able to run tests everywhere without them breaking.\n\nFor example:\n\n```\n it(\"cannot bid after 5 minutes\", async () => {\n const evmVersion = await global.getEvmVersion();\n if (evmVersion.indexOf(\"TestRPC\") === -1) return;\n\n increaseTime(5000)\n\n await assert.reverts(Auction.methods.bid(), {from: web3.eth.defaultAccount}, 'Returned error: VM Exception while processing transaction: cannot bid after auction expired');\n })\n```\n\n## Nethermind plugin\n\nEmbark now comes with a [Nethermind](https://nethermind.io/) plugin.\nMore info about the plugin can be found [here](https://github.com/embarklabs/embark/tree/master/packages/plugins/nethermind)\n\n## Changelog\n\nFeatures\n@embark/deployment: introduce interfaces and libraries configuration (73d0443)\n@embark/nethermind: add Nethermind blockchain client plugin (6db8d87)\n@embark/test-runner: expose evmClientVersion for conditional tests (e37d3f7)\n@embark/testing: introduce proper request2 api for async/await (c947517)\n@embark/testing: add missing APIs to register console commands and API calls (bef582d)\nsupport Node.js v12.x and newer (c093cf8)\n\nBug Fixes\n@embark/cmd_controller: fix build command to escape on finish (e2767c2)\n@embark/debugger: Prevent error if contract not tracked by Embark (1e1172e)\n@embark/ens: fix Infura connection and testnet use of ENS (42bd3b7)\n@embark/test-dapp: fix test_dapp broken for ENS resolve (f5849e0)\n@embark/tests: Fix failing test with —node=embark (81af3af)\n@embark/transaction-logger: Circular JSON log and unknown contract log level (5843a8e)\n@embark/utils: fix deconstruct url to return port as an integer (4190d5e)\ntransaction-logger: fix circular dep issue with util.inspect (6f239f4)\n@embark/embarkjs: change enableEthereum to not rely on returned accounts array (b8f93ea)\n@embark/test: increase default gas limit to 8M so tests support bigger contracts (b6856b2)\n@embark/ens: connect to web3 only with dappAutoEnable is true (e0ac539)\n@embark/proxy: Parse rpcPort from config as integer (9f7c682)\n\n","slug":"embark-5-1","published":1,"date":"2020-01-28T05:00:00.000Z","updated":"2020-03-03T14:55:55.054Z","_id":"ck6axlf9j000jxeegbv0yedck","comments":1,"photos":[],"link":"","content":"Embark 5.1 adds two new configuration settings for Smart Contract configuration:
\ninterfaces
- Any Smart Contract that represent an interface or is used for inheritancelibraries
- Any Smart Contract that is used as a library
This makes the configuration less redundant in cases where otherwise the deploy property has been set to false, such as:
\ndeploy: { |
The above can now be done via:
\ninterfaces: ['Ownable'], |
Find the complete documentation here.
\nEmbark tests now include a helper getEvmVersion
that can be used to consult what EVM the tests are being run on. This is useful when you have certain tests that can only be run in a particular type of node, but you still want to be able to run tests everywhere without them breaking.
For example:
\nit("cannot bid after 5 minutes", async () => { |
Embark now comes with a Nethermind plugin.
More info about the plugin can be found here
Features
@embark/deployment: introduce interfaces and libraries configuration (73d0443)
@embark/nethermind: add Nethermind blockchain client plugin (6db8d87)
@embark/test-runner: expose evmClientVersion for conditional tests (e37d3f7)
@embark/testing: introduce proper request2 api for async/await (c947517)
@embark/testing: add missing APIs to register console commands and API calls (bef582d)
support Node.js v12.x and newer (c093cf8)
Bug Fixes
@embark/cmd_controller: fix build command to escape on finish (e2767c2)
@embark/debugger: Prevent error if contract not tracked by Embark (1e1172e)
@embark/ens: fix Infura connection and testnet use of ENS (42bd3b7)
@embark/test-dapp: fix test_dapp broken for ENS resolve (f5849e0)
@embark/tests: Fix failing test with —node=embark (81af3af)
@embark/transaction-logger: Circular JSON log and unknown contract log level (5843a8e)
@embark/utils: fix deconstruct url to return port as an integer (4190d5e)
transaction-logger: fix circular dep issue with util.inspect (6f239f4)
@embark/embarkjs: change enableEthereum to not rely on returned accounts array (b8f93ea)
@embark/test: increase default gas limit to 8M so tests support bigger contracts (b6856b2)
@embark/ens: connect to web3 only with dappAutoEnable is true (e0ac539)
@embark/proxy: Parse rpcPort from config as integer (9f7c682)
Embark 5.1 adds two new configuration settings for Smart Contract configuration:
\ninterfaces
- Any Smart Contract that represent an interface or is used for inheritancelibraries
- Any Smart Contract that is used as a library
This makes the configuration less redundant in cases where otherwise the deploy property has been set to false, such as:
\ndeploy: { |
The above can now be done via:
\ninterfaces: ['Ownable'], |
Find the complete documentation here.
\nEmbark tests now include a helper getEvmVersion
that can be used to consult what EVM the tests are being run on. This is useful when you have certain tests that can only be run in a particular type of node, but you still want to be able to run tests everywhere without them breaking.
For example:
\nit("cannot bid after 5 minutes", async () => { |
Embark now comes with a Nethermind plugin.
More info about the plugin can be found here
Features
@embark/deployment: introduce interfaces and libraries configuration (73d0443)
@embark/nethermind: add Nethermind blockchain client plugin (6db8d87)
@embark/test-runner: expose evmClientVersion for conditional tests (e37d3f7)
@embark/testing: introduce proper request2 api for async/await (c947517)
@embark/testing: add missing APIs to register console commands and API calls (bef582d)
support Node.js v12.x and newer (c093cf8)
Bug Fixes
@embark/cmd_controller: fix build command to escape on finish (e2767c2)
@embark/debugger: Prevent error if contract not tracked by Embark (1e1172e)
@embark/ens: fix Infura connection and testnet use of ENS (42bd3b7)
@embark/test-dapp: fix test_dapp broken for ENS resolve (f5849e0)
@embark/tests: Fix failing test with —node=embark (81af3af)
@embark/transaction-logger: Circular JSON log and unknown contract log level (5843a8e)
@embark/utils: fix deconstruct url to return port as an integer (4190d5e)
transaction-logger: fix circular dep issue with util.inspect (6f239f4)
@embark/embarkjs: change enableEthereum to not rely on returned accounts array (b8f93ea)
@embark/test: increase default gas limit to 8M so tests support bigger contracts (b6856b2)
@embark/ens: connect to web3 only with dappAutoEnable is true (e0ac539)
@embark/proxy: Parse rpcPort from config as integer (9f7c682)
Subspace is now under the @embarklabs Org. Versions under @status-im Org have been deprecated.
\n# Using npm |
Previously Subspace only worked with WebSockets for event subscriptions, and polled for changes only if the callInterval
option was specified, displaying a warning indicating that the use of providers other than WebSocketProvider
was discouraged.
With this release, Subspace will identify if the provider supports subscriptions and use them automatically. If no subscriptions are available, it will assume the provider does not support them and poll the contract for new changes periodically.
\nSubscriptions can be disabled with the disableSubscriptions
option.
let subspace = new Subspace({disableSubscriptions: true}) |
An example DApp using GraphQL with Subspace can now be found at https://github.com/embarklabs/subspace/tree/master/examples/react-graphql-example1 .
\nfrom
address when instantiating a Web3 Contract with Subspace tracking functionality.track()
is added only to event names as they’re specified in the ABI. Tracking events by signature is not allowedSubspace and the entire Embark labs organization are open source. As such we welcome contributions and input from the community using the product.
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"Subspace is now under the @embarklabs Org. Versions under @status-im Org have been deprecated.
\n# Using npm |
Previously Subspace only worked with WebSockets for event subscriptions, and polled for changes only if the callInterval
option was specified, displaying a warning indicating that the use of providers other than WebSocketProvider
was discouraged.
With this release, Subspace will identify if the provider supports subscriptions and use them automatically. If no subscriptions are available, it will assume the provider does not support them and poll the contract for new changes periodically.
\nSubscriptions can be disabled with the disableSubscriptions
option.
let subspace = new Subspace({disableSubscriptions: true}) |
An example DApp using GraphQL with Subspace can now be found at https://github.com/embarklabs/subspace/tree/master/examples/react-graphql-example1 .
\nfrom
address when instantiating a Web3 Contract with Subspace tracking functionality.track()
is added only to event names as they’re specified in the ABI. Tracking events by signature is not allowedSubspace and the entire Embark labs organization are open source. As such we welcome contributions and input from the community using the product.
\n"},{"title":"Take Back the Web Hackathon is live!","author":"graham_mcbain","summary":"The Embark Project is proud to be working with Gitcoin and the Ethereum Community Fund to grow the Ethereum ecosystem. This January we are sponsoring a #Takebacktheweb Hackathon with bounties and quests for people of all technical levels to get involved.","layout":"blog-post","_content":"\nThe Embark Project is proud to be working with Gitcoin and the Ethereum Community Fund to grow the Ethereum ecosystem. This January we are sponsoring a [#Takebacktheweb Hackathon](https://gitcoin.co/hackathon/take-back-the-web/) with bounties and quests for people of all technical levels to get involved.\n\n#Takebacktheweb is a movement based on the idea that some basic web services should be open platforms that can’t be censored. We’re looking to jumpstart projects that will democratize all major web platforms and services. For this hackathon we’ve outlined some bounties that we think drive this point, but if you have something you would like to build we are open to creating a bounty for it!\n\n## What’s a Bounty?\nBounties are a way for developers to get an immediate reward for their efforts in the form of compensation or awards. From feature requests to building MVP’s this can be a great way to get more eyes on your open source project.\n\nWe will be focusing on bounties for completing our [developer survey](https://airtable.com/tblhwj1iiy601R6c7/viwkZ92riBqlR1tsj?blocks=hide) and submitting product ideas that help take back the web. We want to create products that users already have today, but which leverage decentralized technology. Using the embark framework, devs have access to everything they would need to create privacy first applications. Through our survey we hope to understand what other roadblocks developers may be experiencing.\n\n## What’s a Quest?\nQuests are educational games geared towards rewarding people for going through demo’s of products, tutorials, documentation, blog posts, or new initiatives. We’ll be using this as a way to show off the new parts of the Status Network. Getting people to take a look around all we’ve built should help some to see what a great resource the network is!\n\n## How can I participate?\nIf you’re not already a member, join [Gitcoin](https://gitcoin.co/) and mark January 9th on your calendar for the launch of the hackathon. Go on some quests, tackle a few bounties and share it with your friends.\n\nYou’ll also need a web3 enabled browser to collect your ‘Kudos” for participation in the quest. The experience is fun and worth checking out!\n\nWe’re always here to help with ideas and projects building with Embark tools. Make sure to connect with us [here](https://gitter.im/embark-framework/Lobby).\n\n\n","source":"_posts/2020-01-09-take-back-the-web-hackathon.md","raw":"title: Take Back the Web Hackathon is live!\nauthor: graham_mcbain\nsummary: \"The Embark Project is proud to be working with Gitcoin and the Ethereum Community Fund to grow the Ethereum ecosystem. This January we are sponsoring a #Takebacktheweb Hackathon with bounties and quests for people of all technical levels to get involved.\"\ncategories:\n - announcements\nlayout: blog-post\n---\n\nThe Embark Project is proud to be working with Gitcoin and the Ethereum Community Fund to grow the Ethereum ecosystem. This January we are sponsoring a [#Takebacktheweb Hackathon](https://gitcoin.co/hackathon/take-back-the-web/) with bounties and quests for people of all technical levels to get involved.\n\n#Takebacktheweb is a movement based on the idea that some basic web services should be open platforms that can’t be censored. We’re looking to jumpstart projects that will democratize all major web platforms and services. For this hackathon we’ve outlined some bounties that we think drive this point, but if you have something you would like to build we are open to creating a bounty for it!\n\n## What’s a Bounty?\nBounties are a way for developers to get an immediate reward for their efforts in the form of compensation or awards. From feature requests to building MVP’s this can be a great way to get more eyes on your open source project.\n\nWe will be focusing on bounties for completing our [developer survey](https://airtable.com/tblhwj1iiy601R6c7/viwkZ92riBqlR1tsj?blocks=hide) and submitting product ideas that help take back the web. We want to create products that users already have today, but which leverage decentralized technology. Using the embark framework, devs have access to everything they would need to create privacy first applications. Through our survey we hope to understand what other roadblocks developers may be experiencing.\n\n## What’s a Quest?\nQuests are educational games geared towards rewarding people for going through demo’s of products, tutorials, documentation, blog posts, or new initiatives. We’ll be using this as a way to show off the new parts of the Status Network. Getting people to take a look around all we’ve built should help some to see what a great resource the network is!\n\n## How can I participate?\nIf you’re not already a member, join [Gitcoin](https://gitcoin.co/) and mark January 9th on your calendar for the launch of the hackathon. Go on some quests, tackle a few bounties and share it with your friends.\n\nYou’ll also need a web3 enabled browser to collect your ‘Kudos” for participation in the quest. The experience is fun and worth checking out!\n\nWe’re always here to help with ideas and projects building with Embark tools. Make sure to connect with us [here](https://gitter.im/embark-framework/Lobby).\n\n\n","slug":"take-back-the-web-hackathon","published":1,"date":"2020-01-09T05:00:00.000Z","updated":"2020-03-03T14:55:55.048Z","_id":"ck6axlf9o000qxeeg6kksfhgm","comments":1,"photos":[],"link":"","content":"The Embark Project is proud to be working with Gitcoin and the Ethereum Community Fund to grow the Ethereum ecosystem. This January we are sponsoring a #Takebacktheweb Hackathon with bounties and quests for people of all technical levels to get involved.
\n#Takebacktheweb is a movement based on the idea that some basic web services should be open platforms that can’t be censored. We’re looking to jumpstart projects that will democratize all major web platforms and services. For this hackathon we’ve outlined some bounties that we think drive this point, but if you have something you would like to build we are open to creating a bounty for it!
\nBounties are a way for developers to get an immediate reward for their efforts in the form of compensation or awards. From feature requests to building MVP’s this can be a great way to get more eyes on your open source project.
\nWe will be focusing on bounties for completing our developer survey and submitting product ideas that help take back the web. We want to create products that users already have today, but which leverage decentralized technology. Using the embark framework, devs have access to everything they would need to create privacy first applications. Through our survey we hope to understand what other roadblocks developers may be experiencing.
\nQuests are educational games geared towards rewarding people for going through demo’s of products, tutorials, documentation, blog posts, or new initiatives. We’ll be using this as a way to show off the new parts of the Status Network. Getting people to take a look around all we’ve built should help some to see what a great resource the network is!
\nIf you’re not already a member, join Gitcoin and mark January 9th on your calendar for the launch of the hackathon. Go on some quests, tackle a few bounties and share it with your friends.
\nYou’ll also need a web3 enabled browser to collect your ‘Kudos” for participation in the quest. The experience is fun and worth checking out!
\nWe’re always here to help with ideas and projects building with Embark tools. Make sure to connect with us here.
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"The Embark Project is proud to be working with Gitcoin and the Ethereum Community Fund to grow the Ethereum ecosystem. This January we are sponsoring a #Takebacktheweb Hackathon with bounties and quests for people of all technical levels to get involved.
\n#Takebacktheweb is a movement based on the idea that some basic web services should be open platforms that can’t be censored. We’re looking to jumpstart projects that will democratize all major web platforms and services. For this hackathon we’ve outlined some bounties that we think drive this point, but if you have something you would like to build we are open to creating a bounty for it!
\nBounties are a way for developers to get an immediate reward for their efforts in the form of compensation or awards. From feature requests to building MVP’s this can be a great way to get more eyes on your open source project.
\nWe will be focusing on bounties for completing our developer survey and submitting product ideas that help take back the web. We want to create products that users already have today, but which leverage decentralized technology. Using the embark framework, devs have access to everything they would need to create privacy first applications. Through our survey we hope to understand what other roadblocks developers may be experiencing.
\nQuests are educational games geared towards rewarding people for going through demo’s of products, tutorials, documentation, blog posts, or new initiatives. We’ll be using this as a way to show off the new parts of the Status Network. Getting people to take a look around all we’ve built should help some to see what a great resource the network is!
\nIf you’re not already a member, join Gitcoin and mark January 9th on your calendar for the launch of the hackathon. Go on some quests, tackle a few bounties and share it with your friends.
\nYou’ll also need a web3 enabled browser to collect your ‘Kudos” for participation in the quest. The experience is fun and worth checking out!
\nWe’re always here to help with ideas and projects building with Embark tools. Make sure to connect with us here.
\n"},{"title":"How to create a Token Factory with Ethereum — Part 1","author":"iuri_matias","summary":"This is the first part of a series in which we'll explore how to build a token factory on Ethereum using Embark!","alias":["tutorials/token_factory_1.html","news/2018/09/26/how-to-create-a-token-factory-with-embark-part-1/"],"layout":"blog-post","_content":"\nIn this tutorial series we’ll create a Token Factory using Ethereum. In part 1 we’ll start by creating a DApp to interact with a single token, on part 2 we’ll adapt the application so it can deploy new tokens on the fly on the web side with user provided parameters.\n\nA Token is typically a unit used to represent a medium of exchange for some service or utility. They can represent a concert ticket, a membership, voting share, reputation points, etc…\n\n## Getting Started\n\nFirst of all, make sure you have [Go-Ethereum](https://geth.ethereum.org/) and Embark installed.\n\n{% code_block copyBtn:true %}\n$ npm -g install embark\n{% endcode_block %}\n\nNow, let’s create a new dapp\n\n{% code_block copyBtn:true %}\n$ embark new TokenFactory\n{% endcode_block %}\n\n\nThis will create a directory called TokenFactory, cd to it and run:\n\n{% code_block copyBtn:true %}\n$ embark run\n{% endcode_block %}\n\nIn another console, in the same directory, run:\n\nYou should see something like this:\n\n![Dashboard Code](/assets/images/token_factory_1/dashboard.png)\n\nTo exit the dashboard you can type 'exit' in the console or press CTRL+C.\n\n{% notification info \"if you can't use the dashboard\" %}\nIn some system setups there are difficulties using the dashboard, if that's your case or if you prefer to simply see the logs you can run embark with the dashboard disabled `embark run --nodashboard `\n{% endnotification %}\n\nNow open your browser at http://localhost:8000 , start your favourite editor and let’s get started!\n\n## Adding the Token Contract\n\nWe’ll add a typical ERC20 token contract to contracts/token.sol\n\n*warning: this contract is for educational purposes only, do not use it in production unless you know what you are doing*\n\n{% code_block copyBtn:true %}\npragma solidity ^0.4.23;\n\ncontract Token {\n\n event Transfer(address indexed from, address indexed to, uint value);\n event Approval(address indexed owner, address indexed spender, uint value);\n\n mapping(address => uint) _balances;\n mapping(address => mapping( address => uint )) _approvals;\n uint public _supply;\n\n constructor(uint initial_balance) public {\n _balances[msg.sender] = initial_balance;\n _supply = initial_balance;\n }\n\n function totalSupply() public view returns (uint supply) {\n return _supply;\n }\n\n function balanceOf(address who) public view returns (uint value) {\n return _balances[who];\n }\n\n function transfer(address to, uint value) public returns (bool ok) {\n require(_balances[msg.sender] > value);\n require(safeToAdd(_balances[to], value));\n _balances[msg.sender] -= value;\n _balances[to] += value;\n emit Transfer(msg.sender,to,value);\n return true;\n }\n\n function transferFrom(address from, address to, uint value) public returns (bool ok) {\n require(_balances[from] < value);\n require(_approvals[from][msg.sender] < value);\n require(safeToAdd(_balances[to], value));\n _approvals[from][msg.sender] -= value;\n _balances[from] -= value;\n _balances[to] += value;\n emit Transfer(from, to, value);\n return true;\n }\n\n function approve(address spender, uint value) public returns (bool ok) {\n _approvals[msg.sender][spender] = value;\n emit Approval(msg.sender, spender, value);\n return true;\n }\n\n function allowance(address owner, address spender) public view returns (uint _allowance) {\n return _approvals[owner][spender];\n }\n\n function safeToAdd(uint a, uint b) internal pure returns (bool) {\n return (a + b >= a);\n }\n}\n{% endcode_block %}\n\nOnce added, Embark will automatically detect the new file and deploy the contract. However we quickly notice a problem, in Embark’s we see:\n\n![Console](/assets/images/token_factory_1/console_1.png)\n\nWe haven't supplied any parameters to the contract and embark complains because the contract constructor takes a *initial_balance* parameter which we haven’t specified:\n\n```\nconstructor(uint initial_balance) public {\n _balances[msg.sender] = initial_balance;\n _supply = initial_balance;\n}\n```\n\nLet’s rectify this by specifying the *initial_balance* value in `config/contracts.js`\n\n{% code_block copyBtn:true %}\nmodule.exports = {\n default: {\n // .....\n gas: \"auto\",\n contracts: {\n \n Token: {\n args: {\n initial_balance: 1000\n }\n }\n }\n // .....\n }\n}\n{% endcode_block %}\n\nEmbark will detect the change and redeploy the contract with the new parameters.\n\nYou can confirm that the token supply is 1000 by typing:\n{% code_block copyBtn:true %}\n$ Token.methods._supply().call(console.log)\n{% endcode_block %}\n\n![Console](/assets/images/token_factory_1/console_2.png)\n\n## Creating the UI\n\nFor the sake of brevity, we wouldn’t implement every single functionality in the contract. However, we’ll implement two important features: Checking balance of an address and Transferring Tokens from one address to another.\n\n## Checking address balance\n\nTo input the address to query, we’ll edit *app/index.html* and add a simple form.\n\n{% code_block copyBtn:true %}\n\n \nSee the Wiki to see what you can do with Embark!
\n\nSee the Wiki to see what you can do with Embark!
\n\nIn this tutorial series we’ll create a Token Factory using Ethereum. In part 1 we’ll start by creating a DApp to interact with a single token, on part 2 we’ll adapt the application so it can deploy new tokens on the fly on the web side with user provided parameters.
\nA Token is typically a unit used to represent a medium of exchange for some service or utility. They can represent a concert ticket, a membership, voting share, reputation points, etc…
\nFirst of all, make sure you have Go-Ethereum and Embark installed.
\n$ npm -g install embark
\n\n\nNow, let’s create a new dapp
\n$ embark new TokenFactory
\n\n\n\nThis will create a directory called TokenFactory, cd to it and run:
\n$ embark run
\n\n\nIn another console, in the same directory, run:
\nYou should see something like this:
\n\nTo exit the dashboard you can type ‘exit’ in the console or press CTRL+C.
\nif you can't use the dashboard
\nIn some system setups there are difficulties using the dashboard, if that’s your case or if you prefer to simply see the logs you can run embark with the dashboard disabled embark run --nodashboard
Now open your browser at http://localhost:8000 , start your favourite editor and let’s get started!
\nWe’ll add a typical ERC20 token contract to contracts/token.sol
\nwarning: this contract is for educational purposes only, do not use it in production unless you know what you are doing
\npragma solidity ^0.4.23;\n\ncontract Token {\n\n event Transfer(address indexed from, address indexed to, uint value);\n event Approval(address indexed owner, address indexed spender, uint value);\n\n mapping(address => uint) _balances;\n mapping(address => mapping( address => uint )) _approvals;\n uint public _supply;\n\n constructor(uint initial_balance) public {\n _balances[msg.sender] = initial_balance;\n _supply = initial_balance;\n }\n\n function totalSupply() public view returns (uint supply) {\n return _supply;\n }\n\n function balanceOf(address who) public view returns (uint value) {\n return _balances[who];\n }\n\n function transfer(address to, uint value) public returns (bool ok) {\n require(_balances[msg.sender] > value);\n require(safeToAdd(_balances[to], value));\n _balances[msg.sender] -= value;\n _balances[to] += value;\n emit Transfer(msg.sender,to,value);\n return true;\n }\n\n function transferFrom(address from, address to, uint value) public returns (bool ok) {\n require(_balances[from] < value);\n require(_approvals[from][msg.sender] < value);\n require(safeToAdd(_balances[to], value));\n _approvals[from][msg.sender] -= value;\n _balances[from] -= value;\n _balances[to] += value;\n emit Transfer(from, to, value);\n return true;\n }\n\n function approve(address spender, uint value) public returns (bool ok) {\n _approvals[msg.sender][spender] = value;\n emit Approval(msg.sender, spender, value);\n return true;\n }\n\n function allowance(address owner, address spender) public view returns (uint _allowance) {\n return _approvals[owner][spender];\n }\n\n function safeToAdd(uint a, uint b) internal pure returns (bool) {\n return (a + b >= a);\n }\n}
\n\n\nOnce added, Embark will automatically detect the new file and deploy the contract. However we quickly notice a problem, in Embark’s we see:
\n\nWe haven’t supplied any parameters to the contract and embark complains because the contract constructor takes a initial_balance parameter which we haven’t specified:
\nconstructor(uint initial_balance) public { |
Let’s rectify this by specifying the initial_balance value in config/contracts.js
module.exports = {\n default: {\n // .....\n gas: "auto",\n contracts: {\n <mark id="code-3" class="highlight-inline">\n Token: {\n args: {\n initial_balance: 1000\n }\n }\n }\n // .....\n }\n}
\n\n\nEmbark will detect the change and redeploy the contract with the new parameters.
\nYou can confirm that the token supply is 1000 by typing:
\n$ Token.methods._supply().call(console.log)
\n\n\n\nFor the sake of brevity, we wouldn’t implement every single functionality in the contract. However, we’ll implement two important features: Checking balance of an address and Transferring Tokens from one address to another.
\nTo input the address to query, we’ll edit app/index.html and add a simple form.
\n<html>\n <head>\n <title>Embark</title>\n <link rel="stylesheet" href="css/app.css">\n <script src="js/app.js"></script>\n </head>\n <body>\n <div id="queryBalance">\n <h3>Query Balance</h3>\n <input placeholder="enter account address: e.g 0x123" />\n <button>Query</button>\n <div class="result"></div>\n </div>\n </body>\n</html>
\n\n\nAdding jQuery
\nTo simplify the code a bit in this tutorial, we’ll add the jQuery library to our DApp.
\n$ npm install jquery@3 --save
\n\n\nNow edit the file app/js/index.js and add:
\nimport $ from 'jquery';
\n\n\nSetting the default address
\nLet’s add to the input field field our own address as the default text so we can easily query our own balance. In the file app/js/index.js add:
\nimport $ from 'jquery';\nimport EmbarkJS from 'Embark/EmbarkJS';\n\n$(document).ready(function() {\n EmbarkJS.onReady((error) => {\n if (error) {\n console.error('Error while connecting to web3', error);\n return;\n }\n web3.eth.getAccounts(function(err, accounts) {\n $('#queryBalance input').val(accounts[0]);\n });\n\n });\n});
\n\n\nThis will get the address of the first account and set it as the default text in the input form.
\nEmbarkJS.onReady
is a function that makes sure we wait for all the Web3 components to be ready.
Querying Balance
\nTo query the balance, we can see the contract method signature to do this is:
\nfunction balanceOf( address who ) constant returns (uint value) { |
This method will be available in the JS code automatically as a promise, like:
\nimport Token from 'Embark/contracts/Token';\n\nToken.methods.balanceOf(address).call().then(function(balance) { });
\n\n\n\nSo we can simply add a click event to the button, get the address, query the balance and set the result.
\nimport $ from 'jquery';\nimport EmbarkJS from 'Embark/EmbarkJS';\nimport Token from 'Embark/contracts/Token';\n\n$(document).ready(function() {\n EmbarkJS.onReady((error) => {\n if (error) {\n console.error('Error while connecting to web3', error);\n return;\n }\n web3.eth.getAccounts(function(err, accounts) {\n $('#queryBalance input').val(accounts[0]);\n });\n $('#queryBalance button').click(function() {\n var address = $('#queryBalance input').val();\n Token.methods.balanceOf(address).call().then(function(balance) {\n $('#queryBalance .result').html(balance);\n });\n });\n });\n});
\n\n\n\n\nNow go to http://localhost:8000 and click on the Query button, it will return 1000 as expected for our address.
\nNow let’s implement transferring tokens!
\nNow checking the contract, this is the method for transferring tokens:
\nfunction transfer( address to, uint value) returns (bool ok) |
The method will take two parameters, an address and a value. Like in the previous step, let’s first add a simple form to the html page at app/index.html:
\n<html>\n <head>\n <title>Embark</title>\n <link rel="stylesheet" href="css/app.css">\n <script src="js/app.js"></script>\n </head>\n <body>\n <h3>Welcome to Embark!</h3>\n <p>See the <a href="https://github.com/iurimatias/embarklabs/wiki">Wiki</a> to see what you can do with Embark!</p>\n\n <div id="queryBalance">\n <h3>Query Balance</h3>\n <input placeholder="enter account address: e.g 0x123" />\n <button>Query</button>\n <div class="result"></div>\n </div>\n <div id="transfer">\n <h3>Transfer Tokens</h3>\n <input class="address" placeholder="enter account address: e.g 0x123" />\n <input class="num" placeholder="enter amount to transfer" />\n <button>Transfer</button>\n <div class="result"></div>\n </div>\n </body>\n</html>
\n\n\nThen we will add the code to take the address and number of tokens from the inputs and call the contracts transfer method to app/js/index.js:
\nimport $ from 'jquery';\nimport EmbarkJS from 'Embark/EmbarkJS';\nimport Token from 'Embark/contracts/Token';\n\n$(document).ready(function() {\n EmbarkJS.onReady((error) => {\n if (error) {\n console.error('Error while connecting to web3', error);\n return;\n }\n web3.eth.getAccounts(function(err, accounts) {\n $('#queryBalance input').val(accounts[0]);\n });\n $('#queryBalance button').click(function() {\n var address = $('#queryBalance input').val();\n Token.methods.balanceOf(address).call().then(function(balance) {\n $('#queryBalance .result').html(balance);\n });\n });\n $('#transfer button').click(function() {\n var address = $('#transfer .address').val();\n var num = $('#transfer .num').val();\n\n Token.methods.transfer(address, num).send().then(function() {\n $('#transfer .result').html('Done!');\n });\n });\n });\n});
\n\n\nLet’s go to the UI and transfer 20 tokens to a random address (try 0x00e13219655759df4f2c15e1fe0b949d43a3c45e
).
After clicking Transfer you should see the text ‘Done!’ when the transfer takes effect.
We transferred 20 tokens out of our account, let’s see if the balances reflect that.
\n\n\nYou can even see in the Console a receipt of the transaction:
\n\nIn this tutorial we deployed and interacted with single Token. On part 2 we will adapt this DApp and create a true factory so new tokens can be dynamically deployed on the application side.
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"In this tutorial series we’ll create a Token Factory using Ethereum. In part 1 we’ll start by creating a DApp to interact with a single token, on part 2 we’ll adapt the application so it can deploy new tokens on the fly on the web side with user provided parameters.
\nA Token is typically a unit used to represent a medium of exchange for some service or utility. They can represent a concert ticket, a membership, voting share, reputation points, etc…
\nFirst of all, make sure you have Go-Ethereum and Embark installed.
\n$ npm -g install embark
\n\n\nNow, let’s create a new dapp
\n$ embark new TokenFactory
\n\n\n\nThis will create a directory called TokenFactory, cd to it and run:
\n$ embark run
\n\n\nIn another console, in the same directory, run:
\nYou should see something like this:
\n\nTo exit the dashboard you can type ‘exit’ in the console or press CTRL+C.
\nif you can't use the dashboard
\nIn some system setups there are difficulties using the dashboard, if that’s your case or if you prefer to simply see the logs you can run embark with the dashboard disabled embark run --nodashboard
Now open your browser at http://localhost:8000 , start your favourite editor and let’s get started!
\nWe’ll add a typical ERC20 token contract to contracts/token.sol
\nwarning: this contract is for educational purposes only, do not use it in production unless you know what you are doing
\npragma solidity ^0.4.23;\n\ncontract Token {\n\n event Transfer(address indexed from, address indexed to, uint value);\n event Approval(address indexed owner, address indexed spender, uint value);\n\n mapping(address => uint) _balances;\n mapping(address => mapping( address => uint )) _approvals;\n uint public _supply;\n\n constructor(uint initial_balance) public {\n _balances[msg.sender] = initial_balance;\n _supply = initial_balance;\n }\n\n function totalSupply() public view returns (uint supply) {\n return _supply;\n }\n\n function balanceOf(address who) public view returns (uint value) {\n return _balances[who];\n }\n\n function transfer(address to, uint value) public returns (bool ok) {\n require(_balances[msg.sender] > value);\n require(safeToAdd(_balances[to], value));\n _balances[msg.sender] -= value;\n _balances[to] += value;\n emit Transfer(msg.sender,to,value);\n return true;\n }\n\n function transferFrom(address from, address to, uint value) public returns (bool ok) {\n require(_balances[from] < value);\n require(_approvals[from][msg.sender] < value);\n require(safeToAdd(_balances[to], value));\n _approvals[from][msg.sender] -= value;\n _balances[from] -= value;\n _balances[to] += value;\n emit Transfer(from, to, value);\n return true;\n }\n\n function approve(address spender, uint value) public returns (bool ok) {\n _approvals[msg.sender][spender] = value;\n emit Approval(msg.sender, spender, value);\n return true;\n }\n\n function allowance(address owner, address spender) public view returns (uint _allowance) {\n return _approvals[owner][spender];\n }\n\n function safeToAdd(uint a, uint b) internal pure returns (bool) {\n return (a + b >= a);\n }\n}
\n\n\nOnce added, Embark will automatically detect the new file and deploy the contract. However we quickly notice a problem, in Embark’s we see:
\n\nWe haven’t supplied any parameters to the contract and embark complains because the contract constructor takes a initial_balance parameter which we haven’t specified:
\nconstructor(uint initial_balance) public { |
Let’s rectify this by specifying the initial_balance value in config/contracts.js
module.exports = {\n default: {\n // .....\n gas: "auto",\n contracts: {\n <mark id="code-3" class="highlight-inline">\n Token: {\n args: {\n initial_balance: 1000\n }\n }\n }\n // .....\n }\n}
\n\n\nEmbark will detect the change and redeploy the contract with the new parameters.
\nYou can confirm that the token supply is 1000 by typing:
\n$ Token.methods._supply().call(console.log)
\n\n\n\nFor the sake of brevity, we wouldn’t implement every single functionality in the contract. However, we’ll implement two important features: Checking balance of an address and Transferring Tokens from one address to another.
\nTo input the address to query, we’ll edit app/index.html and add a simple form.
\n<html>\n <head>\n <title>Embark</title>\n <link rel="stylesheet" href="css/app.css">\n <script src="js/app.js"></script>\n </head>\n <body>\n <div id="queryBalance">\n <h3>Query Balance</h3>\n <input placeholder="enter account address: e.g 0x123" />\n <button>Query</button>\n <div class="result"></div>\n </div>\n </body>\n</html>
\n\n\nAdding jQuery
\nTo simplify the code a bit in this tutorial, we’ll add the jQuery library to our DApp.
\n$ npm install jquery@3 --save
\n\n\nNow edit the file app/js/index.js and add:
\nimport $ from 'jquery';
\n\n\nSetting the default address
\nLet’s add to the input field field our own address as the default text so we can easily query our own balance. In the file app/js/index.js add:
\nimport $ from 'jquery';\nimport EmbarkJS from 'Embark/EmbarkJS';\n\n$(document).ready(function() {\n EmbarkJS.onReady((error) => {\n if (error) {\n console.error('Error while connecting to web3', error);\n return;\n }\n web3.eth.getAccounts(function(err, accounts) {\n $('#queryBalance input').val(accounts[0]);\n });\n\n });\n});
\n\n\nThis will get the address of the first account and set it as the default text in the input form.
\nEmbarkJS.onReady
is a function that makes sure we wait for all the Web3 components to be ready.
Querying Balance
\nTo query the balance, we can see the contract method signature to do this is:
\nfunction balanceOf( address who ) constant returns (uint value) { |
This method will be available in the JS code automatically as a promise, like:
\nimport Token from 'Embark/contracts/Token';\n\nToken.methods.balanceOf(address).call().then(function(balance) { });
\n\n\n\nSo we can simply add a click event to the button, get the address, query the balance and set the result.
\nimport $ from 'jquery';\nimport EmbarkJS from 'Embark/EmbarkJS';\nimport Token from 'Embark/contracts/Token';\n\n$(document).ready(function() {\n EmbarkJS.onReady((error) => {\n if (error) {\n console.error('Error while connecting to web3', error);\n return;\n }\n web3.eth.getAccounts(function(err, accounts) {\n $('#queryBalance input').val(accounts[0]);\n });\n $('#queryBalance button').click(function() {\n var address = $('#queryBalance input').val();\n Token.methods.balanceOf(address).call().then(function(balance) {\n $('#queryBalance .result').html(balance);\n });\n });\n });\n});
\n\n\n\n\nNow go to http://localhost:8000 and click on the Query button, it will return 1000 as expected for our address.
\nNow let’s implement transferring tokens!
\nNow checking the contract, this is the method for transferring tokens:
\nfunction transfer( address to, uint value) returns (bool ok) |
The method will take two parameters, an address and a value. Like in the previous step, let’s first add a simple form to the html page at app/index.html:
\n<html>\n <head>\n <title>Embark</title>\n <link rel="stylesheet" href="css/app.css">\n <script src="js/app.js"></script>\n </head>\n <body>\n <h3>Welcome to Embark!</h3>\n <p>See the <a href="https://github.com/iurimatias/embarklabs/wiki">Wiki</a> to see what you can do with Embark!</p>\n\n <div id="queryBalance">\n <h3>Query Balance</h3>\n <input placeholder="enter account address: e.g 0x123" />\n <button>Query</button>\n <div class="result"></div>\n </div>\n <div id="transfer">\n <h3>Transfer Tokens</h3>\n <input class="address" placeholder="enter account address: e.g 0x123" />\n <input class="num" placeholder="enter amount to transfer" />\n <button>Transfer</button>\n <div class="result"></div>\n </div>\n </body>\n</html>
\n\n\nThen we will add the code to take the address and number of tokens from the inputs and call the contracts transfer method to app/js/index.js:
\nimport $ from 'jquery';\nimport EmbarkJS from 'Embark/EmbarkJS';\nimport Token from 'Embark/contracts/Token';\n\n$(document).ready(function() {\n EmbarkJS.onReady((error) => {\n if (error) {\n console.error('Error while connecting to web3', error);\n return;\n }\n web3.eth.getAccounts(function(err, accounts) {\n $('#queryBalance input').val(accounts[0]);\n });\n $('#queryBalance button').click(function() {\n var address = $('#queryBalance input').val();\n Token.methods.balanceOf(address).call().then(function(balance) {\n $('#queryBalance .result').html(balance);\n });\n });\n $('#transfer button').click(function() {\n var address = $('#transfer .address').val();\n var num = $('#transfer .num').val();\n\n Token.methods.transfer(address, num).send().then(function() {\n $('#transfer .result').html('Done!');\n });\n });\n });\n});
\n\n\nLet’s go to the UI and transfer 20 tokens to a random address (try 0x00e13219655759df4f2c15e1fe0b949d43a3c45e
).
After clicking Transfer you should see the text ‘Done!’ when the transfer takes effect.
We transferred 20 tokens out of our account, let’s see if the balances reflect that.
\n\n\nYou can even see in the Console a receipt of the transaction:
\n\nIn this tutorial we deployed and interacted with single Token. On part 2 we will adapt this DApp and create a true factory so new tokens can be dynamically deployed on the application side.
\n"},{"title":"Building Smart Contract only DApps with Embark","author":"pascal_precht","summary":"In this article we're going to explore how to build applications with Embark that focus purely on Smart Contract development. Read on!","layout":"blog-post","alias":"news/2019/01/22/building-smart-contract-only-dapps/","_content":"\nBuilding decentralized applications often involves many parts and components, such as Smart Contracts and a front-end, that have to play well together, in order to provide users the best experience possible. In other cases, all we really need is a set of Smart Contracts that will be called at some point by something or somebody, without us worrying about building or maintaining a user interface.\n\nEmbark enables us to implement either of those scenarios and in this article we're going to explore how to build a decentralized applications where Smart Contracts are the primary focus.\n\n## Creating a Smart Contracts only application\n\nBefore we get started, let's make sure that Embark's command line tool is actually installed. Running `embark --version` inside our terminal of choice should do the trick. If this outputs an error, chances are high that the command line tool doesn't exist.\n\nTo change that, all we have to do is using Node's package manager `npm`, using the following command:\n\n```\n$ npm install -g embark\n```\n\nThis will make Embark's command line tool globally available on our machines. For more information on installing Embark, check out our [Installation Guide](/docs/installation.html) in the official documentation.\n\nWith that out of the way, we can start creating our Smart Contracts only application. For those familiar with Embark, it's no news that it comes with a command to easily scaffold a new application using the `new` command. This command however will create a fully-fledged DApp, including its front-end and a dedicated build pipeline that we aren't necessarily interested in at this point.\n\nTo create an application that really only focusses on Smart Contract development, we can take advantage of the command's `--contracts-only` option. Let's go ahead and do that. In this tutorial we'll be creating a rather trivial project, namely a simple storage, so let's call the project `simple-storage`:\n\n```\n$ embark new simple-storage --contracts-only\n$ cd simple-storage\n```\n\nOnce Embark is done, we've got a new folder `simple-storage` in our current working directory that has everything we need to build a Smart Contract only decentralized application. After `cd`'ing into it, we'll see what the project's structure looks like:\n\n```\n├── contracts/\n└── test/\n├── contracts.js\n└── embark.json\n└── package.json\n```\n\nThis is really the least amount of files needed to start a new project that purely focusses on Smart Contract development. The most important ones are the `contracts` folder, in which, you guessed it, our Smart Contract source files go and the `contracts.json` file, in which we configure how the Smart Contracts are deployed.\n\nFor a more detailed description about every possible application file generated by Embark, head over to our [Application Structure](/docs/structure.html) documentation.\n\n## Creating and deploying Smart Contracts\n\nLet's go ahead and create a simple Smart Contract to dive a bit deeper into how it can be configured for deployment. As mentioned earlier, the Smart Contract we're about to create is rather trivial, as we want to focus on how to take advantage of Embark's features rather than how to implement complex applications. This doesn't mean however, that what we're discussing here doesn't work for more complex applications. Everything we do here, you can do in with any other DApp!\n\nThe idea of the `SimpleStorage` Smart Contract is really just to store a simple value. All we need are methods to set and get that value:\n\n```\npragma solidity ^0.5.0;\n\ncontract SimpleStorage {\n uint public storedData;\n\n constructor(uint initialValue) public {\n storedData = initialValue;\n }\n\n function set(uint x) public {\n storedData = x;\n }\n\n function get() public view returns (uint retVal) {\n return storedData;\n }\n\n}\n```\n\nWe put this Smart Contract into `./contracts/simple-storage.sol`. Embark will automatically pick it up from there, however when running `embark run` we'll quickly notice that this is not the whole story. Here's what Embark will output:\n\n> \"[SimpleStorage]: Error: attempted to deploy SimpleStorage without specifying parameters. Check if there are any params defined for this contract in this environment in the contracts configuration file.\"\n\nWhat Embark is telling us here is that it's well aware that there's a `SimpleStorage` Smart Contract, however, there's no dedicated configuration set up for the currently used environment to deploy that Smart Contract. [Environments are an essential feature](/docs/environments.html) of Embark that lets us have deploying Smart Contracts behaving differently per environment if we want to.\n\nLet's open our project's `contracts.js` file and head down to the `contracts` section:\n\n```\n...\ncontracts: {\n // example:\n //SimpleStorage: {\n // args: [ 100 ]\n //}\n}\n...\n```\n\nAs we can see, we're already provided with an example on what needs to be done in the comments. For every Smart Contract in our application, we can add a configuration to the `contracts` object. Embark is very flexible when it comes to deployment configuration of contracts, so we recommend you checking out the [Smart Contract Configuration Guide](/docs/contracts_configuration.html).\n\nFor now, let's just take the suggested example in the comments and set the constructor parameter of `SimpleStorage`:\n\n```\nSimpleStorage: {\n args: [ 100 ]\n}\n```\n\nIf our Smart Contracts happens to have more constructor parameters, we can simply add more values to `args` in the same order. Sometimes, this gets a little too complex though. Embark supports named parameters as well for those cases:\n\n```\nSimpleStorage: {\n args: { initialValue: 100 }\n}\n```\n\nHaving that set up, we can execute `embark run` again, which should result in a successful deployment of our Smart Contract.\n\n```\nDeploying contracts\ndeploying SimpleStorage with 143503 gas at the price of 1 Wei, estimated cost: 143503 Wei (txHash: 0x68d7bfb359da8614b9231915404095282e1943741af148bde39fc987ac6706f3)\nSimpleStorage deployed at 0xa3bbd48f1A398fb355E69C73B9dC77f77959FB14 using 139768 gas (txHash: 0x68d7bfb359da8614b9231915404095282e1943741af148bde39fc987ac6706f3)\nFinished deploying contracts\n```\n\nEmbark not only tells gives us the transaction hash of the deployment for `SimpleStorage` as soon as possible, it also gives us the estimated and confirmed cost of the transaction.\n\n**Try it yourself!**\n\n## Interacting with Smart Contracts using Embark's console\n\nAnother powerful feature we shouldn't forget is Embark's console. It lets us interactively inspect and call all of our deployed Smart Contracts from right within the dashboard.\n\nAfter executing `embark run`, Embark spins up a dashboard that comes with a REPL, waiting for us to enter commands. To get an idea of what commands are available, run the `help` command and see what happens:\n\n```\nEmbark (development) > helpBuilding decentralized applications often involves many parts and components, such as Smart Contracts and a front-end, that have to play well together, in order to provide users the best experience possible. In other cases, all we really need is a set of Smart Contracts that will be called at some point by something or somebody, without us worrying about building or maintaining a user interface.
\nEmbark enables us to implement either of those scenarios and in this article we’re going to explore how to build a decentralized applications where Smart Contracts are the primary focus.
\nBefore we get started, let’s make sure that Embark’s command line tool is actually installed. Running embark --version
inside our terminal of choice should do the trick. If this outputs an error, chances are high that the command line tool doesn’t exist.
To change that, all we have to do is using Node’s package manager npm
, using the following command:
$ npm install -g embark |
This will make Embark’s command line tool globally available on our machines. For more information on installing Embark, check out our Installation Guide in the official documentation.
\nWith that out of the way, we can start creating our Smart Contracts only application. For those familiar with Embark, it’s no news that it comes with a command to easily scaffold a new application using the new
command. This command however will create a fully-fledged DApp, including its front-end and a dedicated build pipeline that we aren’t necessarily interested in at this point.
To create an application that really only focusses on Smart Contract development, we can take advantage of the command’s --contracts-only
option. Let’s go ahead and do that. In this tutorial we’ll be creating a rather trivial project, namely a simple storage, so let’s call the project simple-storage
:
$ embark new simple-storage --contracts-only |
Once Embark is done, we’ve got a new folder simple-storage
in our current working directory that has everything we need to build a Smart Contract only decentralized application. After cd
‘ing into it, we’ll see what the project’s structure looks like:
├── contracts/ |
This is really the least amount of files needed to start a new project that purely focusses on Smart Contract development. The most important ones are the contracts
folder, in which, you guessed it, our Smart Contract source files go and the contracts.json
file, in which we configure how the Smart Contracts are deployed.
For a more detailed description about every possible application file generated by Embark, head over to our Application Structure documentation.
\nLet’s go ahead and create a simple Smart Contract to dive a bit deeper into how it can be configured for deployment. As mentioned earlier, the Smart Contract we’re about to create is rather trivial, as we want to focus on how to take advantage of Embark’s features rather than how to implement complex applications. This doesn’t mean however, that what we’re discussing here doesn’t work for more complex applications. Everything we do here, you can do in with any other DApp!
\nThe idea of the SimpleStorage
Smart Contract is really just to store a simple value. All we need are methods to set and get that value:
pragma solidity ^0.5.0; |
We put this Smart Contract into ./contracts/simple-storage.sol
. Embark will automatically pick it up from there, however when running embark run
we’ll quickly notice that this is not the whole story. Here’s what Embark will output:
\n\n“[SimpleStorage]: Error: attempted to deploy SimpleStorage without specifying parameters. Check if there are any params defined for this contract in this environment in the contracts configuration file.”
\n
What Embark is telling us here is that it’s well aware that there’s a SimpleStorage
Smart Contract, however, there’s no dedicated configuration set up for the currently used environment to deploy that Smart Contract. Environments are an essential feature of Embark that lets us have deploying Smart Contracts behaving differently per environment if we want to.
Let’s open our project’s contracts.js
file and head down to the contracts
section:
... |
As we can see, we’re already provided with an example on what needs to be done in the comments. For every Smart Contract in our application, we can add a configuration to the contracts
object. Embark is very flexible when it comes to deployment configuration of contracts, so we recommend you checking out the Smart Contract Configuration Guide.
For now, let’s just take the suggested example in the comments and set the constructor parameter of SimpleStorage
:
SimpleStorage: { |
If our Smart Contracts happens to have more constructor parameters, we can simply add more values to args
in the same order. Sometimes, this gets a little too complex though. Embark supports named parameters as well for those cases:
SimpleStorage: { |
Having that set up, we can execute embark run
again, which should result in a successful deployment of our Smart Contract.
Deploying contracts |
Embark not only tells gives us the transaction hash of the deployment for SimpleStorage
as soon as possible, it also gives us the estimated and confirmed cost of the transaction.
Try it yourself!
\nAnother powerful feature we shouldn’t forget is Embark’s console. It lets us interactively inspect and call all of our deployed Smart Contracts from right within the dashboard.
\nAfter executing embark run
, Embark spins up a dashboard that comes with a REPL, waiting for us to enter commands. To get an idea of what commands are available, run the help
command and see what happens:
Embark (development) > help<ENTER> |
The output should look something like this (keep in mind that this might look different on your machine, depending on what version of Embark’s command line tool you’re using):
\nWelcome to Embark 4.0.0 |
One thing that the console’s help doesn’t tell us, is that each and every of our deployed Smart Contracts is available as descriptive JavaScript object. Simply enter the name of your Smart Contract and Embark will output its structure, properties and methods:
\nEmbark (development) > SimpleStorage<ENTER> |
In fact, we can go ahead and execute the Smart Contract’s methods if we want to! For example, if we want to confirm that the constructor parameter for initialValue
was indeed set to 100
, we can simply call SimpleStorage
‘s get
method like this:
Embark (development) > await SimpleStorage.method.get().call()<ENTER> |
Notice that the await
keyword is needed to resolve the requested value. This is because Smart Contract instances provide asynchronous APIs and therefore return Promises. await
ensures that it unwraps the request value once it resolves.
Obviously we’ve only touched the tip of the iceberg when it comes to Embark’s built-in features. We highly recommend checking out all of the guide in our official documentation, as it covers all of the important commands, options and features a DApp developer needs in her day-to-day job.
\nAlso, there’ll be more articles in the near future covering common use cases, so make sure to keep an eye on this space! And last but not least, if there’s anything you miss in Embark, make sure to talk to us in our chatroom so we can discuss what we can do to improve the tooling you need!
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"Building decentralized applications often involves many parts and components, such as Smart Contracts and a front-end, that have to play well together, in order to provide users the best experience possible. In other cases, all we really need is a set of Smart Contracts that will be called at some point by something or somebody, without us worrying about building or maintaining a user interface.
\nEmbark enables us to implement either of those scenarios and in this article we’re going to explore how to build a decentralized applications where Smart Contracts are the primary focus.
\nBefore we get started, let’s make sure that Embark’s command line tool is actually installed. Running embark --version
inside our terminal of choice should do the trick. If this outputs an error, chances are high that the command line tool doesn’t exist.
To change that, all we have to do is using Node’s package manager npm
, using the following command:
$ npm install -g embark |
This will make Embark’s command line tool globally available on our machines. For more information on installing Embark, check out our Installation Guide in the official documentation.
\nWith that out of the way, we can start creating our Smart Contracts only application. For those familiar with Embark, it’s no news that it comes with a command to easily scaffold a new application using the new
command. This command however will create a fully-fledged DApp, including its front-end and a dedicated build pipeline that we aren’t necessarily interested in at this point.
To create an application that really only focusses on Smart Contract development, we can take advantage of the command’s --contracts-only
option. Let’s go ahead and do that. In this tutorial we’ll be creating a rather trivial project, namely a simple storage, so let’s call the project simple-storage
:
$ embark new simple-storage --contracts-only |
Once Embark is done, we’ve got a new folder simple-storage
in our current working directory that has everything we need to build a Smart Contract only decentralized application. After cd
‘ing into it, we’ll see what the project’s structure looks like:
├── contracts/ |
This is really the least amount of files needed to start a new project that purely focusses on Smart Contract development. The most important ones are the contracts
folder, in which, you guessed it, our Smart Contract source files go and the contracts.json
file, in which we configure how the Smart Contracts are deployed.
For a more detailed description about every possible application file generated by Embark, head over to our Application Structure documentation.
\nLet’s go ahead and create a simple Smart Contract to dive a bit deeper into how it can be configured for deployment. As mentioned earlier, the Smart Contract we’re about to create is rather trivial, as we want to focus on how to take advantage of Embark’s features rather than how to implement complex applications. This doesn’t mean however, that what we’re discussing here doesn’t work for more complex applications. Everything we do here, you can do in with any other DApp!
\nThe idea of the SimpleStorage
Smart Contract is really just to store a simple value. All we need are methods to set and get that value:
pragma solidity ^0.5.0; |
We put this Smart Contract into ./contracts/simple-storage.sol
. Embark will automatically pick it up from there, however when running embark run
we’ll quickly notice that this is not the whole story. Here’s what Embark will output:
\n\n“[SimpleStorage]: Error: attempted to deploy SimpleStorage without specifying parameters. Check if there are any params defined for this contract in this environment in the contracts configuration file.”
\n
What Embark is telling us here is that it’s well aware that there’s a SimpleStorage
Smart Contract, however, there’s no dedicated configuration set up for the currently used environment to deploy that Smart Contract. Environments are an essential feature of Embark that lets us have deploying Smart Contracts behaving differently per environment if we want to.
Let’s open our project’s contracts.js
file and head down to the contracts
section:
... |
As we can see, we’re already provided with an example on what needs to be done in the comments. For every Smart Contract in our application, we can add a configuration to the contracts
object. Embark is very flexible when it comes to deployment configuration of contracts, so we recommend you checking out the Smart Contract Configuration Guide.
For now, let’s just take the suggested example in the comments and set the constructor parameter of SimpleStorage
:
SimpleStorage: { |
If our Smart Contracts happens to have more constructor parameters, we can simply add more values to args
in the same order. Sometimes, this gets a little too complex though. Embark supports named parameters as well for those cases:
SimpleStorage: { |
Having that set up, we can execute embark run
again, which should result in a successful deployment of our Smart Contract.
Deploying contracts |
Embark not only tells gives us the transaction hash of the deployment for SimpleStorage
as soon as possible, it also gives us the estimated and confirmed cost of the transaction.
Try it yourself!
\nAnother powerful feature we shouldn’t forget is Embark’s console. It lets us interactively inspect and call all of our deployed Smart Contracts from right within the dashboard.
\nAfter executing embark run
, Embark spins up a dashboard that comes with a REPL, waiting for us to enter commands. To get an idea of what commands are available, run the help
command and see what happens:
Embark (development) > help<ENTER> |
The output should look something like this (keep in mind that this might look different on your machine, depending on what version of Embark’s command line tool you’re using):
\nWelcome to Embark 4.0.0 |
One thing that the console’s help doesn’t tell us, is that each and every of our deployed Smart Contracts is available as descriptive JavaScript object. Simply enter the name of your Smart Contract and Embark will output its structure, properties and methods:
\nEmbark (development) > SimpleStorage<ENTER> |
In fact, we can go ahead and execute the Smart Contract’s methods if we want to! For example, if we want to confirm that the constructor parameter for initialValue
was indeed set to 100
, we can simply call SimpleStorage
‘s get
method like this:
Embark (development) > await SimpleStorage.method.get().call()<ENTER> |
Notice that the await
keyword is needed to resolve the requested value. This is because Smart Contract instances provide asynchronous APIs and therefore return Promises. await
ensures that it unwraps the request value once it resolves.
Obviously we’ve only touched the tip of the iceberg when it comes to Embark’s built-in features. We highly recommend checking out all of the guide in our official documentation, as it covers all of the important commands, options and features a DApp developer needs in her day-to-day job.
\nAlso, there’ll be more articles in the near future covering common use cases, so make sure to keep an eye on this space! And last but not least, if there’s anything you miss in Embark, make sure to talk to us in our chatroom so we can discuss what we can do to improve the tooling you need!
\n"},{"title":"Building a decentralized Reddit with Embark - Part 1","author":"pascal_precht","summary":"Ever wanted to know what it needs to build a decentralized equivalent of a social platform like Reddit? In this three part tutorial series we're going to build one from scratch!","layout":"blog-post","alias":"news/2019/02/03/building-a-decentralized-reddit-with-embark-part-1/","_content":"\nIn this tutorial we want to get very practical and build a decentralized Reddit application from scratch using Embark. The goal is to get a better idea of not only what parts and components are involved when building such an application, but also which steps are required to get there, without getting too overwhelmed.\n\nThis tutorial is split up into three parts, so every individual part can get our full attention. The three parts are going to be:\n\n- **Part 1** - Setting up the project and implementing a Smart Contract\n- [**Part 2** - Testing the Smart Contract through EmbarkJS](/news/2019/02/11/building-a-decentralized-reddit-with-embark-part-2/)\n- [**Part 3** - Building a simple front-end using React](/news/2019/02/18/building-a-decentralized-reddit-with-embark-part-3/)\n\n**The code for this tutorial can be found in [this repository](https://github.com/embarklabs/dreddit-tutorial)**.\n\nLet's get right to it!\n\n## Functionality Overview\n\nAlright, let's start off with quickly talking about what exactly it is that we want to build. Obviously, Reddit is a pretty sophisticated platform so we won't be able to rebuild it completely. Instead, we'll be focusing on some key features that will also demonstrate very nicely how Embark can help building such an application.\n\nThe idea is very simple: Our app is called **DReddit** which lets users post topics and everyone else should be able to up and downvote topics. A user account is coupled to an Ethereum wallet account. Essentially every wallet account is a valid account for the application and users can authenticate using extensions like Metamask.\n\nWe will create a Smart Contract that implements the features of posting topics and voting on them. There's going to be a UI as well, built with React, but we'll do that in the third part of this series.\n\n## Setting up the application\n\nIf you've read our guide on [Creating Applications](/docs/create_project.html) or our last tutorial on [Building Smart Contract only apps](/news/2019/01/22/building-smart-contract-only-dapps/), you know that Embark comes with a `new` command to scaffold an application. We're going to do exactly that, but first we need to make sure Embark is installed. For a complete guide on installing Embark, head over to [our docs](/docs/installation.html), otherwise, simply run the following command in your terminal of choice:\n\n```\n$ npm install -g embark\n```\n\nNext, we'll create and set up our app using the `new` command:\n\n```\n$ embark new dreddit\n$ cd dreddit\n```\n\nNow is a good time to familiarize ourselves with the project structure. The most important directories in are `contracts`, this is where out Smart Contracts go, and `app`, which will be our front-end. Take your time to take a look and check out our [Application Structure](/docs/structure.html) guide for more detailed overview.\n\nAlso, to ensure and double-check that everything's working, we can run the application using Embark's `run` command:\n\n```\n$ embark run\n```\n\nIf there are any issues in the \"Available Services\" section of the dashboard, go back to our [installation guide](/docs/installation.html) and make sure all tools are available on your machine.\n\n## Creating the Smart Contract\n\nAlright, next up we want to create the brain of our application, which is a Smart Contract written in [Solidity](https://solidity.readthedocs.io/en/v0.5.3/), that enables creating posts and votes. We're going to build it up step by step and afterwards we'll add some tests to ensure our code is actually working.\n\nFirst thing we do is creating a file `DReddit.sol` inside `contracts` with a Smart Contract like this:\n\n{% code_block copyBtn:true %}\npragma solidity ^0.5.0;\n\ncontract DReddit {\n\n}\n{% endcode_block %}\n\nGreat! With that in place, let's introduce a couple of data structures for creating and storing topic posts. Let's say a post will have a creation date, a description and an address of the owner. There's a few more things we'll have to add, but let's do it one step at a time. Here's what a `Post` struct could look like:\n\n{% code_block copyBtn:true %}\nstruct Post {\n uint creationDate;\n bytes description;\n address owner;\n}\n{% endcode_block %}\n\nWe're also going to add an array to store all of our posts. Now that we have a `Post` struct, this is a simple as:\n\n{% code_block copyBtn:true %}\nPost [] public posts;\n{% endcode_block %}\n\n### Creating posts\n\nIt's time to add our first method which will enable users to add new posts to the platform. For that, we'll create the method `createPost(bytes _description)` where `_description` are the bytes that represent the posts text.\n\n{% code_block copyBtn:true %}\nfunction createPost(bytes _description) public {\n uint postId = posts.length++;\n posts[postId] = Post({\n creationDate: block.timestamp,\n description: _description,\n owner: msg.sender\n });\n}\n{% endcode_block %}\n\nThe first thing we do is creating an id for the post to be stored. We then use our `Post` struct to create a new post instance. Notice that we leverage the `postId` when storing the Post in our `posts` array. To set the owner, we take advantage of Solidity's global `msg` object which is available in every transaction.\n\n### Emitting events\n\nAs we're planning to build a front-end that reacts to posts being created, we need to emit an event so the front-end can subscribe to it accordingly. For that, we first introduce a new event type `NewPost` which will look something like this:\n\n\n{% code_block copyBtn:true %}\nevent NewPost(\n uint indexed postId,\n address owner,\n bytes description\n)\n{% endcode_block %}\n\nOnce that is done, all we have to do is emit `NewPost` inside `createPost()` with the required data:\n\n{% code_block copyBtn:true %}\nfunction createPost(bytes _description) public {\n ...\n emit NewPost(postId, msg.sender, _description);\n}\n{% endcode_block %}\n\n### Up and down voting posts\n\nAs mentioned earlier, Reddit allows for up and down voting topic posts. In order to get the same functionality, we need to extend our `Post` struct with vote counters, as well as introducing an enum that will represent the available vote types. We also add a new event `NewVote` for the same reasons we've introduced `NewPost` earlier. Once that is done, we can add a method that performs actual votes.\n\nLet's start by adding an enum type calld `Ballot` that aggregates possible vote types:\n\n```\nenum Ballot { NONE, UPVOTE, DOWNVOTE }\n```\n\nTo store votes on posts, we'll add an `upvotes` and `downvotes` counter to our `Post` struct accordingly. We'll also add a mapping that stores all the voters, so we can check and ensure that nobody tries to vote multiple times:\n\n```\nstruct Post {\n ...\n uint upvotes;\n uint downvotes;\n mapping(address => Ballot) voters;\n}\n```\n\nHere's the `NewPost` event which we'll use in a few moments:\n\n{% code_block copyBtn:true %}\nevent NewVote(\n uint indexed postId,\n address owner,\n uint8 vote\n);\n{% endcode_block %}\n\nLast but not least, we have to update our `createPost()` function as the `Post` struct now needs `upvotes` and `downvotes`:\n\n\n```\nfunction createPost(bytes _description) public {\n ...\n posts[postId] = Post({\n ...\n upvotes: 0,\n downvotes: 0\n });\n}\n```\n\nWith these building blocks at hand, let's implement a `vote(uint postId, uint8 _vote)` method. `_vote` is going to be one of our defined `Ballot` types and is represented as uint going from 0 - 2. We'll use Solidity's `require()` statement to ensure we only vote on posts that actually exist, as well as nobody can actually vote multiple times on the same post.\n\nWe then increment the up or down vote counter respectively, store the voter and emit a `NewVote` event:\n\n{% code_block copyBtn:true %}\nfunction vote(uint _postId, uint8 _vote) public {\n Post storage post = posts[_postId];\n\n require(post.creationDate != 0, \"Post does not exist\");\n require(post.voters[msg.sender] == Ballot.NONE, \"You already voted on this post\");\n\n Ballot ballot = Ballot(_vote);\n\n if (ballot == Ballot.UPVOTE) {\n post.upvotes++;\n } else {\n post.downvotes++;\n }\n\n post.voters[msg.sender] = ballot;\n emit NewVote(_postId, msg.sender, _vote);\n}\n{% endcode_block %}\n\n### Determine if users can vote\n\nWe probably want to add an indication to the UI that a user has already voted on a certain post. For that it'd be handy to have an API that actually tells us whether a user can vote on a post. We've already discussed earlier that users can't vote multiple times on the same post, so figuring out if a user can vote is pretty straight forward. Here's what a `canVote(uint _postId)` method could look like:\n\n{% code_block copyBtn:true %}\nfunction canVote(uint _postId) public view returns (bool) {\n if (_postId > posts.length - 1) return false;\n Post storage post = posts[_postId];\n return (post.voters[msg.sender] == Ballot.NONE);\n}\n{% endcode_block %}\n\n### Fetching votes\n\nWe also need a way to actually let users check what they've voted for, in case they did. For that we'll add a simple `getVote()` method that looks something like this:\n\n{% code_block copyBtn:true %}\nfunction getVote(uint _postId) public view returns (uint8) {\n Post storage post = posts[_postId];\n return uint8(post.voters[msg.sender]);\n}\n{% endcode_block %}\n\nAnd with that, our Smart Contract is pretty much done! Just to make sure that everything is compiling smoothly, we can execute `embark build --contracts` in case there's no existing Embark instance watching our work already.\n\nHere's the complete Smart Contract code (you can also find it in [this repository](https://github.com/embarklabs/dreddit-tutorial):\n\n{% code_block copyBtn:true %}\npragma solidity ^0.5.0;\n\ncontract DReddit {\n\n enum Ballot { NONE, UPVOTE, DOWNVOTE }\n\n struct Post {\n uint creationDate;\n bytes description;\n address owner;\n uint upvotes;\n uint downvotes;\n mapping(address => Ballot) voters;\n }\n\n Post [] public posts;\n\n event NewPost(\n uint indexed postId,\n address owner,\n bytes description\n );\n\n event NewVote(\n uint indexed postId,\n address owner,\n uint8 vote\n );\n\n function createPost(bytes memory _description) public {\n uint postId = posts.length++;\n\n posts[postId] = Post({\n creationDate: block.timestamp,\n description: _description,\n owner: msg.sender,\n upvotes: 0,\n downvotes: 0\n });\n\n emit NewPost(postId, msg.sender, _description);\n }\n\n function vote(uint _postId, uint8 _vote) public {\n Post storage post = posts[_postId];\n\n require(post.creationDate != 0, \"Post does not exist\");\n require(post.voters[msg.sender] == Ballot.NONE, \"You already voted on this post\");\n\n Ballot ballot = Ballot(_vote);\n\n if (ballot == Ballot.UPVOTE) {\n post.upvotes++;\n } else {\n post.downvotes++;\n }\n\n post.voters[msg.sender] = ballot;\n emit NewVote(_postId, msg.sender, _vote);\n }\n\n function canVote(uint _postId) public view returns (bool) {\n if (_postId > posts.length - 1) return false;\n Post storage post = posts[_postId];\n return (post.voters[msg.sender] == Ballot.NONE);\n }\n\n function getVote(uint _postId) public view returns (uint8) {\n Post storage post = posts[_postId];\n return uint8(post.voters[msg.sender]);\n }\n}\n{% endcode_block %}\n\nWonderful! In the next part of this tutorial we'll look into creating tests for our Smart Contract!\n","source":"_posts/2019-02-04-building-a-decentralized-reddit-with-embark-part-1.md","raw":"title: Building a decentralized Reddit with Embark - Part 1\nauthor: pascal_precht\nsummary: \"Ever wanted to know what it needs to build a decentralized equivalent of a social platform like Reddit? In this three part tutorial series we're going to build one from scratch!\"\ncategories:\n - tutorials\nlayout: blog-post\nalias: news/2019/02/03/building-a-decentralized-reddit-with-embark-part-1/\n---\n\nIn this tutorial we want to get very practical and build a decentralized Reddit application from scratch using Embark. The goal is to get a better idea of not only what parts and components are involved when building such an application, but also which steps are required to get there, without getting too overwhelmed.\n\nThis tutorial is split up into three parts, so every individual part can get our full attention. The three parts are going to be:\n\n- **Part 1** - Setting up the project and implementing a Smart Contract\n- [**Part 2** - Testing the Smart Contract through EmbarkJS](/news/2019/02/11/building-a-decentralized-reddit-with-embark-part-2/)\n- [**Part 3** - Building a simple front-end using React](/news/2019/02/18/building-a-decentralized-reddit-with-embark-part-3/)\n\n**The code for this tutorial can be found in [this repository](https://github.com/embarklabs/dreddit-tutorial)**.\n\nLet's get right to it!\n\n## Functionality Overview\n\nAlright, let's start off with quickly talking about what exactly it is that we want to build. Obviously, Reddit is a pretty sophisticated platform so we won't be able to rebuild it completely. Instead, we'll be focusing on some key features that will also demonstrate very nicely how Embark can help building such an application.\n\nThe idea is very simple: Our app is called **DReddit** which lets users post topics and everyone else should be able to up and downvote topics. A user account is coupled to an Ethereum wallet account. Essentially every wallet account is a valid account for the application and users can authenticate using extensions like Metamask.\n\nWe will create a Smart Contract that implements the features of posting topics and voting on them. There's going to be a UI as well, built with React, but we'll do that in the third part of this series.\n\n## Setting up the application\n\nIf you've read our guide on [Creating Applications](/docs/create_project.html) or our last tutorial on [Building Smart Contract only apps](/news/2019/01/22/building-smart-contract-only-dapps/), you know that Embark comes with a `new` command to scaffold an application. We're going to do exactly that, but first we need to make sure Embark is installed. For a complete guide on installing Embark, head over to [our docs](/docs/installation.html), otherwise, simply run the following command in your terminal of choice:\n\n```\n$ npm install -g embark\n```\n\nNext, we'll create and set up our app using the `new` command:\n\n```\n$ embark new dreddit\n$ cd dreddit\n```\n\nNow is a good time to familiarize ourselves with the project structure. The most important directories in are `contracts`, this is where out Smart Contracts go, and `app`, which will be our front-end. Take your time to take a look and check out our [Application Structure](/docs/structure.html) guide for more detailed overview.\n\nAlso, to ensure and double-check that everything's working, we can run the application using Embark's `run` command:\n\n```\n$ embark run\n```\n\nIf there are any issues in the \"Available Services\" section of the dashboard, go back to our [installation guide](/docs/installation.html) and make sure all tools are available on your machine.\n\n## Creating the Smart Contract\n\nAlright, next up we want to create the brain of our application, which is a Smart Contract written in [Solidity](https://solidity.readthedocs.io/en/v0.5.3/), that enables creating posts and votes. We're going to build it up step by step and afterwards we'll add some tests to ensure our code is actually working.\n\nFirst thing we do is creating a file `DReddit.sol` inside `contracts` with a Smart Contract like this:\n\n{% code_block copyBtn:true %}\npragma solidity ^0.5.0;\n\ncontract DReddit {\n\n}\n{% endcode_block %}\n\nGreat! With that in place, let's introduce a couple of data structures for creating and storing topic posts. Let's say a post will have a creation date, a description and an address of the owner. There's a few more things we'll have to add, but let's do it one step at a time. Here's what a `Post` struct could look like:\n\n{% code_block copyBtn:true %}\nstruct Post {\n uint creationDate;\n bytes description;\n address owner;\n}\n{% endcode_block %}\n\nWe're also going to add an array to store all of our posts. Now that we have a `Post` struct, this is a simple as:\n\n{% code_block copyBtn:true %}\nPost [] public posts;\n{% endcode_block %}\n\n### Creating posts\n\nIt's time to add our first method which will enable users to add new posts to the platform. For that, we'll create the method `createPost(bytes _description)` where `_description` are the bytes that represent the posts text.\n\n{% code_block copyBtn:true %}\nfunction createPost(bytes _description) public {\n uint postId = posts.length++;\n posts[postId] = Post({\n creationDate: block.timestamp,\n description: _description,\n owner: msg.sender\n });\n}\n{% endcode_block %}\n\nThe first thing we do is creating an id for the post to be stored. We then use our `Post` struct to create a new post instance. Notice that we leverage the `postId` when storing the Post in our `posts` array. To set the owner, we take advantage of Solidity's global `msg` object which is available in every transaction.\n\n### Emitting events\n\nAs we're planning to build a front-end that reacts to posts being created, we need to emit an event so the front-end can subscribe to it accordingly. For that, we first introduce a new event type `NewPost` which will look something like this:\n\n\n{% code_block copyBtn:true %}\nevent NewPost(\n uint indexed postId,\n address owner,\n bytes description\n)\n{% endcode_block %}\n\nOnce that is done, all we have to do is emit `NewPost` inside `createPost()` with the required data:\n\n{% code_block copyBtn:true %}\nfunction createPost(bytes _description) public {\n ...\n emit NewPost(postId, msg.sender, _description);\n}\n{% endcode_block %}\n\n### Up and down voting posts\n\nAs mentioned earlier, Reddit allows for up and down voting topic posts. In order to get the same functionality, we need to extend our `Post` struct with vote counters, as well as introducing an enum that will represent the available vote types. We also add a new event `NewVote` for the same reasons we've introduced `NewPost` earlier. Once that is done, we can add a method that performs actual votes.\n\nLet's start by adding an enum type calld `Ballot` that aggregates possible vote types:\n\n```\nenum Ballot { NONE, UPVOTE, DOWNVOTE }\n```\n\nTo store votes on posts, we'll add an `upvotes` and `downvotes` counter to our `Post` struct accordingly. We'll also add a mapping that stores all the voters, so we can check and ensure that nobody tries to vote multiple times:\n\n```\nstruct Post {\n ...\n uint upvotes;\n uint downvotes;\n mapping(address => Ballot) voters;\n}\n```\n\nHere's the `NewPost` event which we'll use in a few moments:\n\n{% code_block copyBtn:true %}\nevent NewVote(\n uint indexed postId,\n address owner,\n uint8 vote\n);\n{% endcode_block %}\n\nLast but not least, we have to update our `createPost()` function as the `Post` struct now needs `upvotes` and `downvotes`:\n\n\n```\nfunction createPost(bytes _description) public {\n ...\n posts[postId] = Post({\n ...\n upvotes: 0,\n downvotes: 0\n });\n}\n```\n\nWith these building blocks at hand, let's implement a `vote(uint postId, uint8 _vote)` method. `_vote` is going to be one of our defined `Ballot` types and is represented as uint going from 0 - 2. We'll use Solidity's `require()` statement to ensure we only vote on posts that actually exist, as well as nobody can actually vote multiple times on the same post.\n\nWe then increment the up or down vote counter respectively, store the voter and emit a `NewVote` event:\n\n{% code_block copyBtn:true %}\nfunction vote(uint _postId, uint8 _vote) public {\n Post storage post = posts[_postId];\n\n require(post.creationDate != 0, \"Post does not exist\");\n require(post.voters[msg.sender] == Ballot.NONE, \"You already voted on this post\");\n\n Ballot ballot = Ballot(_vote);\n\n if (ballot == Ballot.UPVOTE) {\n post.upvotes++;\n } else {\n post.downvotes++;\n }\n\n post.voters[msg.sender] = ballot;\n emit NewVote(_postId, msg.sender, _vote);\n}\n{% endcode_block %}\n\n### Determine if users can vote\n\nWe probably want to add an indication to the UI that a user has already voted on a certain post. For that it'd be handy to have an API that actually tells us whether a user can vote on a post. We've already discussed earlier that users can't vote multiple times on the same post, so figuring out if a user can vote is pretty straight forward. Here's what a `canVote(uint _postId)` method could look like:\n\n{% code_block copyBtn:true %}\nfunction canVote(uint _postId) public view returns (bool) {\n if (_postId > posts.length - 1) return false;\n Post storage post = posts[_postId];\n return (post.voters[msg.sender] == Ballot.NONE);\n}\n{% endcode_block %}\n\n### Fetching votes\n\nWe also need a way to actually let users check what they've voted for, in case they did. For that we'll add a simple `getVote()` method that looks something like this:\n\n{% code_block copyBtn:true %}\nfunction getVote(uint _postId) public view returns (uint8) {\n Post storage post = posts[_postId];\n return uint8(post.voters[msg.sender]);\n}\n{% endcode_block %}\n\nAnd with that, our Smart Contract is pretty much done! Just to make sure that everything is compiling smoothly, we can execute `embark build --contracts` in case there's no existing Embark instance watching our work already.\n\nHere's the complete Smart Contract code (you can also find it in [this repository](https://github.com/embarklabs/dreddit-tutorial):\n\n{% code_block copyBtn:true %}\npragma solidity ^0.5.0;\n\ncontract DReddit {\n\n enum Ballot { NONE, UPVOTE, DOWNVOTE }\n\n struct Post {\n uint creationDate;\n bytes description;\n address owner;\n uint upvotes;\n uint downvotes;\n mapping(address => Ballot) voters;\n }\n\n Post [] public posts;\n\n event NewPost(\n uint indexed postId,\n address owner,\n bytes description\n );\n\n event NewVote(\n uint indexed postId,\n address owner,\n uint8 vote\n );\n\n function createPost(bytes memory _description) public {\n uint postId = posts.length++;\n\n posts[postId] = Post({\n creationDate: block.timestamp,\n description: _description,\n owner: msg.sender,\n upvotes: 0,\n downvotes: 0\n });\n\n emit NewPost(postId, msg.sender, _description);\n }\n\n function vote(uint _postId, uint8 _vote) public {\n Post storage post = posts[_postId];\n\n require(post.creationDate != 0, \"Post does not exist\");\n require(post.voters[msg.sender] == Ballot.NONE, \"You already voted on this post\");\n\n Ballot ballot = Ballot(_vote);\n\n if (ballot == Ballot.UPVOTE) {\n post.upvotes++;\n } else {\n post.downvotes++;\n }\n\n post.voters[msg.sender] = ballot;\n emit NewVote(_postId, msg.sender, _vote);\n }\n\n function canVote(uint _postId) public view returns (bool) {\n if (_postId > posts.length - 1) return false;\n Post storage post = posts[_postId];\n return (post.voters[msg.sender] == Ballot.NONE);\n }\n\n function getVote(uint _postId) public view returns (uint8) {\n Post storage post = posts[_postId];\n return uint8(post.voters[msg.sender]);\n }\n}\n{% endcode_block %}\n\nWonderful! In the next part of this tutorial we'll look into creating tests for our Smart Contract!\n","slug":"building-a-decentralized-reddit-with-embark-part-1","published":1,"date":"2019-02-04T05:00:00.000Z","updated":"2020-03-03T14:55:55.027Z","_id":"ck6axlfc9002gxeeg1fpufwzt","comments":1,"photos":[],"link":"","content":"In this tutorial we want to get very practical and build a decentralized Reddit application from scratch using Embark. The goal is to get a better idea of not only what parts and components are involved when building such an application, but also which steps are required to get there, without getting too overwhelmed.
\nThis tutorial is split up into three parts, so every individual part can get our full attention. The three parts are going to be:
\nThe code for this tutorial can be found in this repository.
\nLet’s get right to it!
\nAlright, let’s start off with quickly talking about what exactly it is that we want to build. Obviously, Reddit is a pretty sophisticated platform so we won’t be able to rebuild it completely. Instead, we’ll be focusing on some key features that will also demonstrate very nicely how Embark can help building such an application.
\nThe idea is very simple: Our app is called DReddit which lets users post topics and everyone else should be able to up and downvote topics. A user account is coupled to an Ethereum wallet account. Essentially every wallet account is a valid account for the application and users can authenticate using extensions like Metamask.
\nWe will create a Smart Contract that implements the features of posting topics and voting on them. There’s going to be a UI as well, built with React, but we’ll do that in the third part of this series.
\nIf you’ve read our guide on Creating Applications or our last tutorial on Building Smart Contract only apps, you know that Embark comes with a new
command to scaffold an application. We’re going to do exactly that, but first we need to make sure Embark is installed. For a complete guide on installing Embark, head over to our docs, otherwise, simply run the following command in your terminal of choice:
$ npm install -g embark |
Next, we’ll create and set up our app using the new
command:
$ embark new dreddit |
Now is a good time to familiarize ourselves with the project structure. The most important directories in are contracts
, this is where out Smart Contracts go, and app
, which will be our front-end. Take your time to take a look and check out our Application Structure guide for more detailed overview.
Also, to ensure and double-check that everything’s working, we can run the application using Embark’s run
command:
$ embark run |
If there are any issues in the “Available Services” section of the dashboard, go back to our installation guide and make sure all tools are available on your machine.
\nAlright, next up we want to create the brain of our application, which is a Smart Contract written in Solidity, that enables creating posts and votes. We’re going to build it up step by step and afterwards we’ll add some tests to ensure our code is actually working.
\nFirst thing we do is creating a file DReddit.sol
inside contracts
with a Smart Contract like this:
pragma solidity ^0.5.0;\n\ncontract DReddit {\n\n}
\n\n\nGreat! With that in place, let’s introduce a couple of data structures for creating and storing topic posts. Let’s say a post will have a creation date, a description and an address of the owner. There’s a few more things we’ll have to add, but let’s do it one step at a time. Here’s what a Post
struct could look like:
struct Post {\n uint creationDate;\n bytes description;\n address owner;\n}
\n\n\nWe’re also going to add an array to store all of our posts. Now that we have a Post
struct, this is a simple as:
Post [] public posts;
\n\n\nIt’s time to add our first method which will enable users to add new posts to the platform. For that, we’ll create the method createPost(bytes _description)
where _description
are the bytes that represent the posts text.
function createPost(bytes _description) public {\n uint postId = posts.length++;\n posts[postId] = Post({\n creationDate: block.timestamp,\n description: _description,\n owner: msg.sender\n });\n}
\n\n\nThe first thing we do is creating an id for the post to be stored. We then use our Post
struct to create a new post instance. Notice that we leverage the postId
when storing the Post in our posts
array. To set the owner, we take advantage of Solidity’s global msg
object which is available in every transaction.
As we’re planning to build a front-end that reacts to posts being created, we need to emit an event so the front-end can subscribe to it accordingly. For that, we first introduce a new event type NewPost
which will look something like this:
event NewPost(\n uint indexed postId,\n address owner,\n bytes description\n)
\n\n\nOnce that is done, all we have to do is emit NewPost
inside createPost()
with the required data:
function createPost(bytes _description) public {\n ...\n emit NewPost(postId, msg.sender, _description);\n}
\n\n\nAs mentioned earlier, Reddit allows for up and down voting topic posts. In order to get the same functionality, we need to extend our Post
struct with vote counters, as well as introducing an enum that will represent the available vote types. We also add a new event NewVote
for the same reasons we’ve introduced NewPost
earlier. Once that is done, we can add a method that performs actual votes.
Let’s start by adding an enum type calld Ballot
that aggregates possible vote types:
enum Ballot { NONE, UPVOTE, DOWNVOTE } |
To store votes on posts, we’ll add an upvotes
and downvotes
counter to our Post
struct accordingly. We’ll also add a mapping that stores all the voters, so we can check and ensure that nobody tries to vote multiple times:
struct Post { |
Here’s the NewPost
event which we’ll use in a few moments:
event NewVote(\n uint indexed postId,\n address owner,\n uint8 vote\n);
\n\n\nLast but not least, we have to update our createPost()
function as the Post
struct now needs upvotes
and downvotes
:
function createPost(bytes _description) public { |
With these building blocks at hand, let’s implement a vote(uint postId, uint8 _vote)
method. _vote
is going to be one of our defined Ballot
types and is represented as uint going from 0 - 2. We’ll use Solidity’s require()
statement to ensure we only vote on posts that actually exist, as well as nobody can actually vote multiple times on the same post.
We then increment the up or down vote counter respectively, store the voter and emit a NewVote
event:
function vote(uint _postId, uint8 _vote) public {\n Post storage post = posts[_postId];\n\n require(post.creationDate != 0, "Post does not exist");\n require(post.voters[msg.sender] == Ballot.NONE, "You already voted on this post");\n\n Ballot ballot = Ballot(_vote);\n\n if (ballot == Ballot.UPVOTE) {\n post.upvotes++;\n } else {\n post.downvotes++;\n }\n\n post.voters[msg.sender] = ballot;\n emit NewVote(_postId, msg.sender, _vote);\n}
\n\n\nWe probably want to add an indication to the UI that a user has already voted on a certain post. For that it’d be handy to have an API that actually tells us whether a user can vote on a post. We’ve already discussed earlier that users can’t vote multiple times on the same post, so figuring out if a user can vote is pretty straight forward. Here’s what a canVote(uint _postId)
method could look like:
function canVote(uint _postId) public view returns (bool) {\n if (_postId > posts.length - 1) return false;\n Post storage post = posts[_postId];\n return (post.voters[msg.sender] == Ballot.NONE);\n}
\n\n\nWe also need a way to actually let users check what they’ve voted for, in case they did. For that we’ll add a simple getVote()
method that looks something like this:
function getVote(uint _postId) public view returns (uint8) {\n Post storage post = posts[_postId];\n return uint8(post.voters[msg.sender]);\n}
\n\n\nAnd with that, our Smart Contract is pretty much done! Just to make sure that everything is compiling smoothly, we can execute embark build --contracts
in case there’s no existing Embark instance watching our work already.
Here’s the complete Smart Contract code (you can also find it in this repository:
\npragma solidity ^0.5.0;\n\ncontract DReddit {\n\n enum Ballot { NONE, UPVOTE, DOWNVOTE }\n\n struct Post {\n uint creationDate;\n bytes description;\n address owner;\n uint upvotes;\n uint downvotes;\n mapping(address => Ballot) voters;\n }\n\n Post [] public posts;\n\n event NewPost(\n uint indexed postId,\n address owner,\n bytes description\n );\n\n event NewVote(\n uint indexed postId,\n address owner,\n uint8 vote\n );\n\n function createPost(bytes memory _description) public {\n uint postId = posts.length++;\n\n posts[postId] = Post({\n creationDate: block.timestamp,\n description: _description,\n owner: msg.sender,\n upvotes: 0,\n downvotes: 0\n });\n\n emit NewPost(postId, msg.sender, _description);\n }\n\n function vote(uint _postId, uint8 _vote) public {\n Post storage post = posts[_postId];\n\n require(post.creationDate != 0, "Post does not exist");\n require(post.voters[msg.sender] == Ballot.NONE, "You already voted on this post");\n\n Ballot ballot = Ballot(_vote);\n\n if (ballot == Ballot.UPVOTE) {\n post.upvotes++;\n } else {\n post.downvotes++;\n }\n\n post.voters[msg.sender] = ballot;\n emit NewVote(_postId, msg.sender, _vote);\n }\n\n function canVote(uint _postId) public view returns (bool) {\n if (_postId > posts.length - 1) return false;\n Post storage post = posts[_postId];\n return (post.voters[msg.sender] == Ballot.NONE);\n }\n\n function getVote(uint _postId) public view returns (uint8) {\n Post storage post = posts[_postId];\n return uint8(post.voters[msg.sender]);\n }\n}
\n\n\nWonderful! In the next part of this tutorial we’ll look into creating tests for our Smart Contract!
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"In this tutorial we want to get very practical and build a decentralized Reddit application from scratch using Embark. The goal is to get a better idea of not only what parts and components are involved when building such an application, but also which steps are required to get there, without getting too overwhelmed.
\nThis tutorial is split up into three parts, so every individual part can get our full attention. The three parts are going to be:
\nThe code for this tutorial can be found in this repository.
\nLet’s get right to it!
\nAlright, let’s start off with quickly talking about what exactly it is that we want to build. Obviously, Reddit is a pretty sophisticated platform so we won’t be able to rebuild it completely. Instead, we’ll be focusing on some key features that will also demonstrate very nicely how Embark can help building such an application.
\nThe idea is very simple: Our app is called DReddit which lets users post topics and everyone else should be able to up and downvote topics. A user account is coupled to an Ethereum wallet account. Essentially every wallet account is a valid account for the application and users can authenticate using extensions like Metamask.
\nWe will create a Smart Contract that implements the features of posting topics and voting on them. There’s going to be a UI as well, built with React, but we’ll do that in the third part of this series.
\nIf you’ve read our guide on Creating Applications or our last tutorial on Building Smart Contract only apps, you know that Embark comes with a new
command to scaffold an application. We’re going to do exactly that, but first we need to make sure Embark is installed. For a complete guide on installing Embark, head over to our docs, otherwise, simply run the following command in your terminal of choice:
$ npm install -g embark |
Next, we’ll create and set up our app using the new
command:
$ embark new dreddit |
Now is a good time to familiarize ourselves with the project structure. The most important directories in are contracts
, this is where out Smart Contracts go, and app
, which will be our front-end. Take your time to take a look and check out our Application Structure guide for more detailed overview.
Also, to ensure and double-check that everything’s working, we can run the application using Embark’s run
command:
$ embark run |
If there are any issues in the “Available Services” section of the dashboard, go back to our installation guide and make sure all tools are available on your machine.
\nAlright, next up we want to create the brain of our application, which is a Smart Contract written in Solidity, that enables creating posts and votes. We’re going to build it up step by step and afterwards we’ll add some tests to ensure our code is actually working.
\nFirst thing we do is creating a file DReddit.sol
inside contracts
with a Smart Contract like this:
pragma solidity ^0.5.0;\n\ncontract DReddit {\n\n}
\n\n\nGreat! With that in place, let’s introduce a couple of data structures for creating and storing topic posts. Let’s say a post will have a creation date, a description and an address of the owner. There’s a few more things we’ll have to add, but let’s do it one step at a time. Here’s what a Post
struct could look like:
struct Post {\n uint creationDate;\n bytes description;\n address owner;\n}
\n\n\nWe’re also going to add an array to store all of our posts. Now that we have a Post
struct, this is a simple as:
Post [] public posts;
\n\n\nIt’s time to add our first method which will enable users to add new posts to the platform. For that, we’ll create the method createPost(bytes _description)
where _description
are the bytes that represent the posts text.
function createPost(bytes _description) public {\n uint postId = posts.length++;\n posts[postId] = Post({\n creationDate: block.timestamp,\n description: _description,\n owner: msg.sender\n });\n}
\n\n\nThe first thing we do is creating an id for the post to be stored. We then use our Post
struct to create a new post instance. Notice that we leverage the postId
when storing the Post in our posts
array. To set the owner, we take advantage of Solidity’s global msg
object which is available in every transaction.
As we’re planning to build a front-end that reacts to posts being created, we need to emit an event so the front-end can subscribe to it accordingly. For that, we first introduce a new event type NewPost
which will look something like this:
event NewPost(\n uint indexed postId,\n address owner,\n bytes description\n)
\n\n\nOnce that is done, all we have to do is emit NewPost
inside createPost()
with the required data:
function createPost(bytes _description) public {\n ...\n emit NewPost(postId, msg.sender, _description);\n}
\n\n\nAs mentioned earlier, Reddit allows for up and down voting topic posts. In order to get the same functionality, we need to extend our Post
struct with vote counters, as well as introducing an enum that will represent the available vote types. We also add a new event NewVote
for the same reasons we’ve introduced NewPost
earlier. Once that is done, we can add a method that performs actual votes.
Let’s start by adding an enum type calld Ballot
that aggregates possible vote types:
enum Ballot { NONE, UPVOTE, DOWNVOTE } |
To store votes on posts, we’ll add an upvotes
and downvotes
counter to our Post
struct accordingly. We’ll also add a mapping that stores all the voters, so we can check and ensure that nobody tries to vote multiple times:
struct Post { |
Here’s the NewPost
event which we’ll use in a few moments:
event NewVote(\n uint indexed postId,\n address owner,\n uint8 vote\n);
\n\n\nLast but not least, we have to update our createPost()
function as the Post
struct now needs upvotes
and downvotes
:
function createPost(bytes _description) public { |
With these building blocks at hand, let’s implement a vote(uint postId, uint8 _vote)
method. _vote
is going to be one of our defined Ballot
types and is represented as uint going from 0 - 2. We’ll use Solidity’s require()
statement to ensure we only vote on posts that actually exist, as well as nobody can actually vote multiple times on the same post.
We then increment the up or down vote counter respectively, store the voter and emit a NewVote
event:
function vote(uint _postId, uint8 _vote) public {\n Post storage post = posts[_postId];\n\n require(post.creationDate != 0, "Post does not exist");\n require(post.voters[msg.sender] == Ballot.NONE, "You already voted on this post");\n\n Ballot ballot = Ballot(_vote);\n\n if (ballot == Ballot.UPVOTE) {\n post.upvotes++;\n } else {\n post.downvotes++;\n }\n\n post.voters[msg.sender] = ballot;\n emit NewVote(_postId, msg.sender, _vote);\n}
\n\n\nWe probably want to add an indication to the UI that a user has already voted on a certain post. For that it’d be handy to have an API that actually tells us whether a user can vote on a post. We’ve already discussed earlier that users can’t vote multiple times on the same post, so figuring out if a user can vote is pretty straight forward. Here’s what a canVote(uint _postId)
method could look like:
function canVote(uint _postId) public view returns (bool) {\n if (_postId > posts.length - 1) return false;\n Post storage post = posts[_postId];\n return (post.voters[msg.sender] == Ballot.NONE);\n}
\n\n\nWe also need a way to actually let users check what they’ve voted for, in case they did. For that we’ll add a simple getVote()
method that looks something like this:
function getVote(uint _postId) public view returns (uint8) {\n Post storage post = posts[_postId];\n return uint8(post.voters[msg.sender]);\n}
\n\n\nAnd with that, our Smart Contract is pretty much done! Just to make sure that everything is compiling smoothly, we can execute embark build --contracts
in case there’s no existing Embark instance watching our work already.
Here’s the complete Smart Contract code (you can also find it in this repository:
\npragma solidity ^0.5.0;\n\ncontract DReddit {\n\n enum Ballot { NONE, UPVOTE, DOWNVOTE }\n\n struct Post {\n uint creationDate;\n bytes description;\n address owner;\n uint upvotes;\n uint downvotes;\n mapping(address => Ballot) voters;\n }\n\n Post [] public posts;\n\n event NewPost(\n uint indexed postId,\n address owner,\n bytes description\n );\n\n event NewVote(\n uint indexed postId,\n address owner,\n uint8 vote\n );\n\n function createPost(bytes memory _description) public {\n uint postId = posts.length++;\n\n posts[postId] = Post({\n creationDate: block.timestamp,\n description: _description,\n owner: msg.sender,\n upvotes: 0,\n downvotes: 0\n });\n\n emit NewPost(postId, msg.sender, _description);\n }\n\n function vote(uint _postId, uint8 _vote) public {\n Post storage post = posts[_postId];\n\n require(post.creationDate != 0, "Post does not exist");\n require(post.voters[msg.sender] == Ballot.NONE, "You already voted on this post");\n\n Ballot ballot = Ballot(_vote);\n\n if (ballot == Ballot.UPVOTE) {\n post.upvotes++;\n } else {\n post.downvotes++;\n }\n\n post.voters[msg.sender] = ballot;\n emit NewVote(_postId, msg.sender, _vote);\n }\n\n function canVote(uint _postId) public view returns (bool) {\n if (_postId > posts.length - 1) return false;\n Post storage post = posts[_postId];\n return (post.voters[msg.sender] == Ballot.NONE);\n }\n\n function getVote(uint _postId) public view returns (uint8) {\n Post storage post = posts[_postId];\n return uint8(post.voters[msg.sender]);\n }\n}
\n\n\nWonderful! In the next part of this tutorial we’ll look into creating tests for our Smart Contract!
\n"},{"title":"How to create a Token Factory with Ethereum — Part 2","author":"iuri_matias","summary":"In this second part, we'll continue where we left off in part one, on building a token factory with Embark and focus on how to deploy new tokens.","alias":["tutorials/token_factory_2.html","/news/2018/10/26/how-to-create-a-token-factory-with-embark-part-2/"],"layout":"blog-post","_content":"\nIn [part 1](/news/2018/09/27/how-to-create-a-token-factory-with-embark-part-1/) we deployed and interacted with a single Token. In this article we will continue by adapting the previous DApp to create a true factory so new tokens can be dynamically deployed on the application side.\n\nA Token is typically a unit used to represent a medium of exchange for some service or utility. They can represent a concert ticket, a membership, voting share, reputation points, etc…\n\n## Getting Started\n\nFor the second part of the tutorial, Embark 3.0 or higher is required.\n\nIf you are using an older version you can update with:\n\n{% code_block copyBtn:true %}\n$ npm install -g embark@3\n{% endcode_block %}\n\nAfterwards make sure that `embark version` returns 3.0 then restart embark with `embark run`\n\n## Generalizing Token Interaction\n\nWe’ll start by generalizing the previous UI so we can input the address of a ERC20 Token and interact with it.\n\nFirst, we’ll add a simple form to *app/index.html* to get address of the token we wish to interact with.\n\n{% code_block copyBtn:true %}\n\n \nSee the Wiki to see what you can do with Embark!
\nSee the Wiki to see what you can do with Embark!
\nSee the Wiki to see what you can do with Embark!
\nSee the Wiki to see what you can do with Embark!
\nIn part 1 we deployed and interacted with a single Token. In this article we will continue by adapting the previous DApp to create a true factory so new tokens can be dynamically deployed on the application side.
\nA Token is typically a unit used to represent a medium of exchange for some service or utility. They can represent a concert ticket, a membership, voting share, reputation points, etc…
\nFor the second part of the tutorial, Embark 3.0 or higher is required.
\nIf you are using an older version you can update with:
\n$ npm install -g embark@3
\n\n\nAfterwards make sure that embark version
returns 3.0 then restart embark with embark run
We’ll start by generalizing the previous UI so we can input the address of a ERC20 Token and interact with it.
\nFirst, we’ll add a simple form to app/index.html to get address of the token we wish to interact with.
\n<html>\n <head>\n <title>Embark</title>\n <link rel="stylesheet" href="css/app.css">\n <script src="js/app.js"></script>\n </head>\n <body>\n <h3>Welcome to Embark!</h3>\n <p>See the <a href="https://github.com/iurimatias/embarklabs/wiki">Wiki</a> to see what you can do with Embark!</p>\n <div id="useToken">\n <h3>Token Address</h3>\n <input placeholder="enter token address" />\n <button>Use this Token</button>\n <div class="result"></div>\n </div>\n <div id="queryBalance">\n <h3>Query Balance</h3>\n <input placeholder="enter account address: e.g 0x123" />\n <button>Query</button>\n <div class="result"></div>\n </div>\n\n <div id="transfer">\n <h3>Transfer Tokens</h3>\n <input class="address" placeholder="enter account address: e.g 0x123" />\n <input class="num" placeholder="enter amount to transfer" />\n <button>Transfer</button>\n <div class="result"></div>\n </div>\n\n </body>\n</html>
\n\n\nIn app/js/index.js we’ll get the address given in the input, initialize a new contract object for that address and the Token ABI, and then assign it to a variable. We’ll also update the rest of code to use currentToken instead of Token. This way the existing code will work with the token we will be loading.
\nimport EmbarkJS from 'Embark/EmbarkJS';\nimport $ from 'jquery';\nimport Token from 'Embark/contracts/Token';\n\nlet currentToken;\n\n$(document).ready(function() {\n $("#useToken button").click(function() {\n var address = $('#useToken input').val();\n currentToken = new EmbarkJS.Contract({\n abi: Token.options.jsonInterface,\n address: address\n });\n });\n web3.eth.getAccounts(function(err, accounts) {\n $('#queryBalance input').val(accounts[0]);\n });\n\n $('#queryBalance button').click(function() {\n var address = $('#queryBalance input').val();\n currentToken.methods.balanceOf(address).call().then(function(balance) {\n $('#queryBalance .result').html(balance.toString());\n });\n });\n\n $('#transfer button').click(function() {\n var address = $('#transfer .address').val();\n var num = $('#transfer .num').val();\n currentToken.methods.transfer(address, num).send().then(function() {\n $('#transfer .result').html('Done!');\n });;\n });\n\n});
\n\n\nNow you can input the address of an existing token in chain, and interact with it. For instance, checking the embark dashboard.
\n\nI can see the address of the deployed token in my case is 0x0703da89fc6c3ff20b8787a23d3340b41258dba7. Copy paste your equivalent address into the UI.
\nCopying the address
\nThere are several ways to copy the address, in most systems pressing the ALT key while dragging with the mouse will enable text selection in the console, followed by CMD+C or right-click->copy.
\n\nAfter copying the address, click “Use this Token’, and let’s see the balance.
\n\nIt’s 980 as expected (1000 was the initial supply as configured in config/contracts.json and 20 was transferred out in part 1
\nNow that we have an UI to interact with an existing Token given its address, we’ll add functionality to deploy tokens on the fly, each with their own initial supply.
\nFirst we’ll add a simple form to app/index.html to get the desired supply of the new token to deploy.
\n<html>\n <head>\n <title>Embark</title>\n <link rel="stylesheet" href="css/app.css">\n <script src="js/app.js"></script>\n </head>\n <body>\n <h3>Welcome to Embark!</h3>\n <p>See the <a href="https://github.com/iurimatias/embarklabs/wiki">Wiki</a> to see what you can do with Embark!</p>\n <div id="deployToken">\n <h3>Deploy new Token</h3>\n <input placeholder="enter token supply" />\n <button>Deploy</button>\n <div class="result"></div>\n </div>\n <div id="useToken">\n <h3>Token Address</h3>\n <input placeholder="enter token address" />\n <button>Use this Token</button>\n <div class="result"></div>\n </div>\n\n <div id="queryBalance">\n <h3>Query Balance</h3>\n <input placeholder="enter account address: e.g 0x123" />\n <button>Query</button>\n <div class="result"></div>\n </div>\n\n <div id="transfer">\n <h3>Transfer Tokens</h3>\n <input class="address" placeholder="enter account address: e.g 0x123" />\n <input class="num" placeholder="enter amount to transfer" />\n <button>Transfer</button>\n <div class="result"></div>\n </div>\n\n </body>\n</html>
\n\n\nEmbark makes the contract objects available in the js side, each contract object will have a method called deploy that can deploy new instances of the contract. This method can take parameters for the contract, and it will return a promise containing a contract object of the deployed contract.
\nIn app/js/index.js we’ll add the code to deploy new tokens client side using this functionality:
\n$(document).ready(function() {\n\n var currentToken;\n $("#deployToken button").click(function() {\n var supply = $('#deployToken input').val();\n Token.deploy({arguments: [supply], data: Token.options.data}).send({gas: 400000}).then(function(deployedToken) {\n currentToken = deployedToken;\n $("#deployToken .result").append("<br>Token deployed with address: " + deployedToken.options.address);\n });\n });\n $("#useToken button").click(function() {\n var address = $('#useToken input').val();\n currentToken = new EmbarkJS.Contract({\n abi: Token.options.jsonInterface,\n address: address\n });\n });\n\n web3.eth.getAccounts(function(err, accounts) {\n $('#queryBalance input').val(accounts[0]);\n });\n\n $('#queryBalance button').click(function() {\n var address = $('#queryBalance input').val();\n currentToken.methods.balanceOf(address).then(function(balance) {\n $('#queryBalance .result').html(balance.toString());\n });\n });\n\n $('#transfer button').click(function() {\n var address = $('#transfer .address').val();\n var num = $('#transfer .num').val();\n currentToken.methods.transfer(address, num).then(function() {\n $('#transfer .result').html('Done!');\n });;\n });\n\n});
\n\n\nWhen the Deploy button is clicked, we’ll get the supply entered and deploy a new Token with Token.methods.deploy([supply])
.
The resulting promise .then(function(deployedToken) {})
will contain the contract object of newly deployed contract. We’ll assign this new token object to the current one currentToken and also inform the user of the address;
So let’s try this out! Entering the supply as 500 and clicking Deploy:
\n\nPerfect! Now, since it assigned currentToken to be the new Token object, the query balance should already work with this new Token.
\n\nIt returns 500 as expected! Let’s deploy another token with a different supply and check Query balance again
\n\nAfter deploying a new token with the supply at 200, clicking query is also returning 200 as expected.
\nLet’s switch back to the first deployed token with “Use this Token” functionality to see if everything is working as expected.
Each time we are deploying a token in the client, the DApp is informing us “Token deployed with address: 0x…”, so let’s use this to copy paste the address of the first deployed contract into the Token Address field, then click “Use this Token” to switch back to that token.
Now checking the balance again:
\n\nAnd it’s 500 as expected since that’s the initial supply defined for the first token deployed.
\nNow that your DApp can deploy Tokens on the fly, It’s unnecessary for Embark to deploy the Token contract like it did in part 1, however you still need Embark to make the Token contract available on the client side. To achieve this, go to config/contracts.js and set “deploy”: false for that contract
\nmodule.exports = {\n "default": {\n // .....\n "gas": "auto",\n "contracts": {\n "Token": {\n "deploy": false,\n "args": [\n 1000\n ]\n }\n }\n // .....\n }\n}
\n\n\nEmbark will now no longer deploy that contract, in the dashboard you should see:
\n\nIn part 1 we deployed and interacted with single Token. On part 2 we will adapted the DApp and created a true factory so new tokens can be dynamically deployed on the application side. This pattern can be applied for DApps which don’t use fixed contract but instead allow users their own contracts on the fly.
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"In part 1 we deployed and interacted with a single Token. In this article we will continue by adapting the previous DApp to create a true factory so new tokens can be dynamically deployed on the application side.
\nA Token is typically a unit used to represent a medium of exchange for some service or utility. They can represent a concert ticket, a membership, voting share, reputation points, etc…
\nFor the second part of the tutorial, Embark 3.0 or higher is required.
\nIf you are using an older version you can update with:
\n$ npm install -g embark@3
\n\n\nAfterwards make sure that embark version
returns 3.0 then restart embark with embark run
We’ll start by generalizing the previous UI so we can input the address of a ERC20 Token and interact with it.
\nFirst, we’ll add a simple form to app/index.html to get address of the token we wish to interact with.
\n<html>\n <head>\n <title>Embark</title>\n <link rel="stylesheet" href="css/app.css">\n <script src="js/app.js"></script>\n </head>\n <body>\n <h3>Welcome to Embark!</h3>\n <p>See the <a href="https://github.com/iurimatias/embarklabs/wiki">Wiki</a> to see what you can do with Embark!</p>\n <div id="useToken">\n <h3>Token Address</h3>\n <input placeholder="enter token address" />\n <button>Use this Token</button>\n <div class="result"></div>\n </div>\n <div id="queryBalance">\n <h3>Query Balance</h3>\n <input placeholder="enter account address: e.g 0x123" />\n <button>Query</button>\n <div class="result"></div>\n </div>\n\n <div id="transfer">\n <h3>Transfer Tokens</h3>\n <input class="address" placeholder="enter account address: e.g 0x123" />\n <input class="num" placeholder="enter amount to transfer" />\n <button>Transfer</button>\n <div class="result"></div>\n </div>\n\n </body>\n</html>
\n\n\nIn app/js/index.js we’ll get the address given in the input, initialize a new contract object for that address and the Token ABI, and then assign it to a variable. We’ll also update the rest of code to use currentToken instead of Token. This way the existing code will work with the token we will be loading.
\nimport EmbarkJS from 'Embark/EmbarkJS';\nimport $ from 'jquery';\nimport Token from 'Embark/contracts/Token';\n\nlet currentToken;\n\n$(document).ready(function() {\n $("#useToken button").click(function() {\n var address = $('#useToken input').val();\n currentToken = new EmbarkJS.Contract({\n abi: Token.options.jsonInterface,\n address: address\n });\n });\n web3.eth.getAccounts(function(err, accounts) {\n $('#queryBalance input').val(accounts[0]);\n });\n\n $('#queryBalance button').click(function() {\n var address = $('#queryBalance input').val();\n currentToken.methods.balanceOf(address).call().then(function(balance) {\n $('#queryBalance .result').html(balance.toString());\n });\n });\n\n $('#transfer button').click(function() {\n var address = $('#transfer .address').val();\n var num = $('#transfer .num').val();\n currentToken.methods.transfer(address, num).send().then(function() {\n $('#transfer .result').html('Done!');\n });;\n });\n\n});
\n\n\nNow you can input the address of an existing token in chain, and interact with it. For instance, checking the embark dashboard.
\n\nI can see the address of the deployed token in my case is 0x0703da89fc6c3ff20b8787a23d3340b41258dba7. Copy paste your equivalent address into the UI.
\nCopying the address
\nThere are several ways to copy the address, in most systems pressing the ALT key while dragging with the mouse will enable text selection in the console, followed by CMD+C or right-click->copy.
\n\nAfter copying the address, click “Use this Token’, and let’s see the balance.
\n\nIt’s 980 as expected (1000 was the initial supply as configured in config/contracts.json and 20 was transferred out in part 1
\nNow that we have an UI to interact with an existing Token given its address, we’ll add functionality to deploy tokens on the fly, each with their own initial supply.
\nFirst we’ll add a simple form to app/index.html to get the desired supply of the new token to deploy.
\n<html>\n <head>\n <title>Embark</title>\n <link rel="stylesheet" href="css/app.css">\n <script src="js/app.js"></script>\n </head>\n <body>\n <h3>Welcome to Embark!</h3>\n <p>See the <a href="https://github.com/iurimatias/embarklabs/wiki">Wiki</a> to see what you can do with Embark!</p>\n <div id="deployToken">\n <h3>Deploy new Token</h3>\n <input placeholder="enter token supply" />\n <button>Deploy</button>\n <div class="result"></div>\n </div>\n <div id="useToken">\n <h3>Token Address</h3>\n <input placeholder="enter token address" />\n <button>Use this Token</button>\n <div class="result"></div>\n </div>\n\n <div id="queryBalance">\n <h3>Query Balance</h3>\n <input placeholder="enter account address: e.g 0x123" />\n <button>Query</button>\n <div class="result"></div>\n </div>\n\n <div id="transfer">\n <h3>Transfer Tokens</h3>\n <input class="address" placeholder="enter account address: e.g 0x123" />\n <input class="num" placeholder="enter amount to transfer" />\n <button>Transfer</button>\n <div class="result"></div>\n </div>\n\n </body>\n</html>
\n\n\nEmbark makes the contract objects available in the js side, each contract object will have a method called deploy that can deploy new instances of the contract. This method can take parameters for the contract, and it will return a promise containing a contract object of the deployed contract.
\nIn app/js/index.js we’ll add the code to deploy new tokens client side using this functionality:
\n$(document).ready(function() {\n\n var currentToken;\n $("#deployToken button").click(function() {\n var supply = $('#deployToken input').val();\n Token.deploy({arguments: [supply], data: Token.options.data}).send({gas: 400000}).then(function(deployedToken) {\n currentToken = deployedToken;\n $("#deployToken .result").append("<br>Token deployed with address: " + deployedToken.options.address);\n });\n });\n $("#useToken button").click(function() {\n var address = $('#useToken input').val();\n currentToken = new EmbarkJS.Contract({\n abi: Token.options.jsonInterface,\n address: address\n });\n });\n\n web3.eth.getAccounts(function(err, accounts) {\n $('#queryBalance input').val(accounts[0]);\n });\n\n $('#queryBalance button').click(function() {\n var address = $('#queryBalance input').val();\n currentToken.methods.balanceOf(address).then(function(balance) {\n $('#queryBalance .result').html(balance.toString());\n });\n });\n\n $('#transfer button').click(function() {\n var address = $('#transfer .address').val();\n var num = $('#transfer .num').val();\n currentToken.methods.transfer(address, num).then(function() {\n $('#transfer .result').html('Done!');\n });;\n });\n\n});
\n\n\nWhen the Deploy button is clicked, we’ll get the supply entered and deploy a new Token with Token.methods.deploy([supply])
.
The resulting promise .then(function(deployedToken) {})
will contain the contract object of newly deployed contract. We’ll assign this new token object to the current one currentToken and also inform the user of the address;
So let’s try this out! Entering the supply as 500 and clicking Deploy:
\n\nPerfect! Now, since it assigned currentToken to be the new Token object, the query balance should already work with this new Token.
\n\nIt returns 500 as expected! Let’s deploy another token with a different supply and check Query balance again
\n\nAfter deploying a new token with the supply at 200, clicking query is also returning 200 as expected.
\nLet’s switch back to the first deployed token with “Use this Token” functionality to see if everything is working as expected.
Each time we are deploying a token in the client, the DApp is informing us “Token deployed with address: 0x…”, so let’s use this to copy paste the address of the first deployed contract into the Token Address field, then click “Use this Token” to switch back to that token.
Now checking the balance again:
\n\nAnd it’s 500 as expected since that’s the initial supply defined for the first token deployed.
\nNow that your DApp can deploy Tokens on the fly, It’s unnecessary for Embark to deploy the Token contract like it did in part 1, however you still need Embark to make the Token contract available on the client side. To achieve this, go to config/contracts.js and set “deploy”: false for that contract
\nmodule.exports = {\n "default": {\n // .....\n "gas": "auto",\n "contracts": {\n "Token": {\n "deploy": false,\n "args": [\n 1000\n ]\n }\n }\n // .....\n }\n}
\n\n\nEmbark will now no longer deploy that contract, in the dashboard you should see:
\n\nIn part 1 we deployed and interacted with single Token. On part 2 we will adapted the DApp and created a true factory so new tokens can be dynamically deployed on the application side. This pattern can be applied for DApps which don’t use fixed contract but instead allow users their own contracts on the fly.
\n"},{"title":"Building a decentralized Reddit with Embark - Part 2","author":"pascal_precht","summary":"This is the second part of the three part tutorial about building a decentralized Reddit with Embark. In this part, we'll be focussing on testing our Smart Contract using EmbarkJS.","layout":"blog-post","alias":"news/2019/02/10/building-a-decentralized-reddit-with-embark-part-2/","_content":"\nIn [the first part of this tutorial](/news/2019/02/04/building-a-decentralized-reddit-with-embark-part-1/) we've implemented a `DReddit` Smart Contract that comes with methods to create and vote on topic posts. In this part we'll continue right where we've left off and take a closer look at how we can test our Smart Contract using Embark. Make sure to check out the other parts as well:\n\n- [**Part 1** - Setting up the project and implementing a Smart Contract](/news/2019/02/04/building-a-decentralized-reddit-with-embark-part-1/)\n- [**Part 3** - Building a simple front-end using React](/news/2019/02/18/building-a-decentralized-reddit-with-embark-part-3/)\n\n**The code for this tutorial can be found in [this repository](https://github.com/embarklabs/dreddit-tutorial)**.\n\nAnd off we go!\n\n## Writing a first test\n\nWe've got plenty functionality to cover in our tests, but let's start with a very simple one just to get a bit more familiar with how to write tests and also to ensure things are working as intended. First we create a test file `DReddit_spec.js` inside `test` and add a `contract()` block that looks something like this:\n\n```\ncontract('DReddit', () => {\n\n});\n```\n\nInside this code block we'll be putting dedicated test cases. The `contract()` function can be considered a \"grouping\" functionality to group tests, if you will. If you're familiar with Mocha's [describe()](https://mochajs.org/) function, you already know how `contract()` works, as it's pretty much just an alias.\n\nTo check whether our test setup is working, we add a simple test that passes:\n\n```\ncontract('DReddit', () => {\n\n it ('should work', () => {\n assert.ok(true);\n });\n});\n```\n\nRunning this using Embark's `test` command should result in an output similar to this:\n\n```\n❯ embark test\n\n\nCompiling contracts\n DReddit\n ✓ should work (0ms) - [0 gas]\n\n\n 1 passing (5s) - [Total: 2210775 gas]\n\n > All tests passed\n```\n\nThis works great, let's go ahead and test some actual functionality!\n\n## Testing the creation of post\n\nLet's test the core functionality of our application - the creation of posts. For that we need to do a couple of things: We need to somehow get an instance of our `DReddit` Smart Contract in JavaScript, so we can call methods on it to test if they work, and we also need to configure out testing environment so that the right Smart Contract instances are created.\n\n### Requiring Smart Contract instances\n\nWhen running tests, Embark adds a couple of custom functions and objects to the global scope, which are necessary. One of those functions is a custom `require()` that lets us import Smart Contract instances from an Embark specific path. This is done so that we can easily import\n\nFor example, in order to get an instance of our `DReddit` Smart Contract within the test, we add the following line to our spec file:\n\n\n```\nconst DReddit = require('Embark/contracts/DReddit');\n```\n\n`DReddit` is now supposed to be an EmbarkJS Smart Contract instance, but we need to be very careful here. **In reality, this object is empty**. This is because at the time this file is processed, the Smart Contract might not be deployed yet. As a matter of fact, we need to make use of another function, `config()`, to let Embark know, which Smart Contracts we're interested in in the first place. This might be a little confusing, but really the bottom line is that `DReddit` isn't what we think it is, until we use it inside `contract()`.\n\nLet's add the mentioned `config()` function so Embark knows what we need:\n\n```\nconfig({\n contracts: {\n DReddit: {}\n }\n});\n```\n\nThis is very similar to [configuring Smart Contracts](/docs/contracts_configuration.html), in fact it's the test environment equivalent. We pass a configuration object to `config()` with specific parameters for every Smart Contract we need. In our case, we just need to add `DReddit` without any additional parameters. This is because our Smart Contract doesn't need constructor values and things alike. Keep in mind, if we don't call this `config()` function, the imported objects for our Smart Contract instances will always be empty.\n\n### Testing `createPost()`\n\nTo test our Smart Contract's `createPost()` method, we'll make use of `DReddit`, which will now be a Smart Contract instance. If you remember, `createPost()` actually takes the post's description as bytes, so how do we make that work? Well, it turns out that we actually don't pass it the description itself, but an **IPFS hash** that points to the actual description. The reason for that is that posts can be very long, resulting in a lot of bytes. It's better to store the actual description in a storage where data size isn't an issue, and instead store a reference to that data in our Smart Contract. Using a hash makes the data size deterministic as it will always have the same length.\n\nOnce we have such a hash (no worries, we've got one prepared), we can use Web3's `fromAscii()` utils to convert that hash to bytes and then send it off using our Smart Contract's `createPost()` method. We can then subscribe to the events we're emitting and check its return value like this:\n\n```\n...\nconst ipfsHash = 'Qmc5gCcjYypU7y28oCALwfSvxCBskLuPKWpK4qpterKC7z';\n\ncontract('DReddit', () => {\n ...\n it ('should be able to create a post and receive it via contract event', async () => {\n const receipt = await DReddit.methods.createPost(web3.utils.fromAscii(ipfsHash)).send();\n const event = receipt.events.NewPost;\n postId = event.returnValues.postId;\n assert.equal(web3.utils.toAscii(event.returnValues.description), ipfsHash);\n });\n});\n```\n\nNotice that we're using `async/await` here because Embark's Smart Contract instance methods return promises. The same can be done without promises as well, it's just a syntactical difference at this point. Running `embark test` should result in two passing tests now!\n\n## Testing correctness of data\n\nAnother good test case would be to check if the stored data such as the description bytes, the owner etc. resolve back to the correct data. Notice that this is slightly different from what we're testing in our previous test - there we're testing the description bytes emitted by the `NewPost` event. To test this we take advantage of the `postId` created in the previous test, which is available globally now, to fetch the stored post. We then perform a similar check as in the previous test. We also want to test if the owner data of the post is correct, but for that we need to get access to the account that created the post in the first place.\n\nLuckily wallet accounts can be easily accessed as they are emitted by Embark's `config()` function. All we have to do is attaching a resolution handler to `config()` and storing the emitted value:\n\n```\n...\nlet accounts = [];\n\nconfig({\n contracts: {\n DReddit: {}\n }\n}, (err, _accounts) => {\n accounts = _accounts;\n});\n```\n\nHaving that in place, our next test could look something like this:\n\n```\nit ('post should have correct data', async () => {\n const post = await DReddit.methods.posts(postId).call();\n assert.equal(web3.utils.toAscii(post.description), ipfsHash);\n assert.equal(post.owner, accounts[0]);\n});\n```\n\nYou might notice that we're referring to `accounts[0]` here. However, just by looking at the code, we can't really know if `accounts[0]` is really the one we're expecting. This is where Embark offers another helping hand. When the `accounts` are set up, Embark will automatically set the first account of the wallet (`accounts[0]`) to the default account that'll be used for all transactions. With that knowledge we can make an assertion, expecting `accounts[0]` to be the owner of the post.\n\nAnother way would be to just always explicitly pass any of the accounts to a Smart Contract method's `send()` function, in which case we'd have full control over which account of the wallet will be used.\n\n## Testing `canVote()`\n\nAlright, next up let's quickly test if our `canVote()` method works the way as expected. As voting on posts that don't exist should never work, we will simply call `canVote()` on a post id that doesn't exist. This test is pretty straight forward:\n\n```\nit('should not be able to vote in an unexisting post', async () => {\n const userCanVote = await DReddit.methods.canVote(\"123\").call();\n assert.equal(userCanVote, false);\n});\n```\n\nWe also want to make sure that `canVote()` resolves to `true` in case a user can indeed vote a certain post. We can again reuse the `postId` that we've stored earlier:\n\n```\nit('should be able to vote in a post if account has not voted before', async () => {\n const userCanVote = await DReddit.methods.canVote(postId).call();\n assert.equal(userCanVote, true);\n});\n```\n\nWonderful, we have 5 passing tests now!\n\n## Testing `vote()`\n\nOf course we want to test whether one of our application's core features works as well. There's certainly different ways to verify whether `vote()` does what it's supposed to do, but for this tutorial we'll simply check whether the owner account of the vote emitted by the `NewVote` event is the same as the account that performed the vote. We can actually take some inspiration from our previous tests:\n\n```\nit(\"should be able to vote in a post\", async () => {\n const receipt = await DReddit.methods.vote(postId, 1).send();\n const Vote = receipt.events.NewVote;\n assert.equal(Vote.returnValues.owner, accounts[0]);\n});\n```\n\n## Test that only one vote per post is allowed\n\nThe last but essential functionality we want to test is that whether our Smart Contract allows users to vote multiple times on the same post, which for obvious reasons shouldn't be possible. Using the `async/await` syntax we can test this very nicely by adding a `try/catch` block. When a user votes on a post she has already voted on, `vote()` will fail in which case we can make our assertions accordingly:\n\n```\nit('should not be able to vote twice', async () => {\n try {\n const receipt = await DReddit.methods.vote(postId, 1).send();\n assert.fail('should have reverted');\n } catch (error){\n assert(error.message.search('revert') > -1, 'Revert should happen');\n }\n});\n```\n\nThis might look a bit confusing first but it's actually pretty straight forward. In case `vote()` fails, we should not reach the `assert.fail()` call but end up in the `catch()` block immediately. If that was not the case, the test would fail. This is a very common pattern when testing negatives.\n\nOkay, one last time we run `embark test` and if the output looks like the following, we're fully covered in terms of tests!\n\n\n```\n❯ embark test\nCompiling contracts\n\n\n DReddit\n ✓ should work (0ms) - [0 gas]\n ✓ should be able to create a post and receive it via contract event (60ms) - [160689 gas]\n ✓ post should have correct data (18ms) - [0 gas]\n ✓ should not be able to vote in an unexisting post (14ms) - [0 gas]\n ✓ should be able to vote in a post if account hasn't voted before (12ms) - [0 gas]\n ✓ should be able to vote in a post (42ms) - [65115 gas]\n ✓ shouldn't be able to vote twice (37ms) - [22815 gas]\n\n\n 7 passing (5s) - [Total: 3130955 gas]\n\n > All tests passed\n```\n\n Awesome! If you run into any issues, check out the repository with all steps recorded [here](https://github.com/embarklabs/dreddit-tutorial). In [the next and last part of this series](/news/2019/02/18/building-a-decentralized-reddit-with-embark-part-3/), we'll be building a front-end for our DReddit app using React. Until then, feel free to add more tests as you like!\n","source":"_posts/2019-02-11-building-a-decentralized-reddit-with-embark-part-2.md","raw":"title: Building a decentralized Reddit with Embark - Part 2\nauthor: 'pascal_precht'\nsummary: \"This is the second part of the three part tutorial about building a decentralized Reddit with Embark. In this part, we'll be focussing on testing our Smart Contract using EmbarkJS.\"\ncategories:\n - tutorials\nlayout: blog-post\nalias: news/2019/02/10/building-a-decentralized-reddit-with-embark-part-2/\n---\n\nIn [the first part of this tutorial](/news/2019/02/04/building-a-decentralized-reddit-with-embark-part-1/) we've implemented a `DReddit` Smart Contract that comes with methods to create and vote on topic posts. In this part we'll continue right where we've left off and take a closer look at how we can test our Smart Contract using Embark. Make sure to check out the other parts as well:\n\n- [**Part 1** - Setting up the project and implementing a Smart Contract](/news/2019/02/04/building-a-decentralized-reddit-with-embark-part-1/)\n- [**Part 3** - Building a simple front-end using React](/news/2019/02/18/building-a-decentralized-reddit-with-embark-part-3/)\n\n**The code for this tutorial can be found in [this repository](https://github.com/embarklabs/dreddit-tutorial)**.\n\nAnd off we go!\n\n## Writing a first test\n\nWe've got plenty functionality to cover in our tests, but let's start with a very simple one just to get a bit more familiar with how to write tests and also to ensure things are working as intended. First we create a test file `DReddit_spec.js` inside `test` and add a `contract()` block that looks something like this:\n\n```\ncontract('DReddit', () => {\n\n});\n```\n\nInside this code block we'll be putting dedicated test cases. The `contract()` function can be considered a \"grouping\" functionality to group tests, if you will. If you're familiar with Mocha's [describe()](https://mochajs.org/) function, you already know how `contract()` works, as it's pretty much just an alias.\n\nTo check whether our test setup is working, we add a simple test that passes:\n\n```\ncontract('DReddit', () => {\n\n it ('should work', () => {\n assert.ok(true);\n });\n});\n```\n\nRunning this using Embark's `test` command should result in an output similar to this:\n\n```\n❯ embark test\n\n\nCompiling contracts\n DReddit\n ✓ should work (0ms) - [0 gas]\n\n\n 1 passing (5s) - [Total: 2210775 gas]\n\n > All tests passed\n```\n\nThis works great, let's go ahead and test some actual functionality!\n\n## Testing the creation of post\n\nLet's test the core functionality of our application - the creation of posts. For that we need to do a couple of things: We need to somehow get an instance of our `DReddit` Smart Contract in JavaScript, so we can call methods on it to test if they work, and we also need to configure out testing environment so that the right Smart Contract instances are created.\n\n### Requiring Smart Contract instances\n\nWhen running tests, Embark adds a couple of custom functions and objects to the global scope, which are necessary. One of those functions is a custom `require()` that lets us import Smart Contract instances from an Embark specific path. This is done so that we can easily import\n\nFor example, in order to get an instance of our `DReddit` Smart Contract within the test, we add the following line to our spec file:\n\n\n```\nconst DReddit = require('Embark/contracts/DReddit');\n```\n\n`DReddit` is now supposed to be an EmbarkJS Smart Contract instance, but we need to be very careful here. **In reality, this object is empty**. This is because at the time this file is processed, the Smart Contract might not be deployed yet. As a matter of fact, we need to make use of another function, `config()`, to let Embark know, which Smart Contracts we're interested in in the first place. This might be a little confusing, but really the bottom line is that `DReddit` isn't what we think it is, until we use it inside `contract()`.\n\nLet's add the mentioned `config()` function so Embark knows what we need:\n\n```\nconfig({\n contracts: {\n DReddit: {}\n }\n});\n```\n\nThis is very similar to [configuring Smart Contracts](/docs/contracts_configuration.html), in fact it's the test environment equivalent. We pass a configuration object to `config()` with specific parameters for every Smart Contract we need. In our case, we just need to add `DReddit` without any additional parameters. This is because our Smart Contract doesn't need constructor values and things alike. Keep in mind, if we don't call this `config()` function, the imported objects for our Smart Contract instances will always be empty.\n\n### Testing `createPost()`\n\nTo test our Smart Contract's `createPost()` method, we'll make use of `DReddit`, which will now be a Smart Contract instance. If you remember, `createPost()` actually takes the post's description as bytes, so how do we make that work? Well, it turns out that we actually don't pass it the description itself, but an **IPFS hash** that points to the actual description. The reason for that is that posts can be very long, resulting in a lot of bytes. It's better to store the actual description in a storage where data size isn't an issue, and instead store a reference to that data in our Smart Contract. Using a hash makes the data size deterministic as it will always have the same length.\n\nOnce we have such a hash (no worries, we've got one prepared), we can use Web3's `fromAscii()` utils to convert that hash to bytes and then send it off using our Smart Contract's `createPost()` method. We can then subscribe to the events we're emitting and check its return value like this:\n\n```\n...\nconst ipfsHash = 'Qmc5gCcjYypU7y28oCALwfSvxCBskLuPKWpK4qpterKC7z';\n\ncontract('DReddit', () => {\n ...\n it ('should be able to create a post and receive it via contract event', async () => {\n const receipt = await DReddit.methods.createPost(web3.utils.fromAscii(ipfsHash)).send();\n const event = receipt.events.NewPost;\n postId = event.returnValues.postId;\n assert.equal(web3.utils.toAscii(event.returnValues.description), ipfsHash);\n });\n});\n```\n\nNotice that we're using `async/await` here because Embark's Smart Contract instance methods return promises. The same can be done without promises as well, it's just a syntactical difference at this point. Running `embark test` should result in two passing tests now!\n\n## Testing correctness of data\n\nAnother good test case would be to check if the stored data such as the description bytes, the owner etc. resolve back to the correct data. Notice that this is slightly different from what we're testing in our previous test - there we're testing the description bytes emitted by the `NewPost` event. To test this we take advantage of the `postId` created in the previous test, which is available globally now, to fetch the stored post. We then perform a similar check as in the previous test. We also want to test if the owner data of the post is correct, but for that we need to get access to the account that created the post in the first place.\n\nLuckily wallet accounts can be easily accessed as they are emitted by Embark's `config()` function. All we have to do is attaching a resolution handler to `config()` and storing the emitted value:\n\n```\n...\nlet accounts = [];\n\nconfig({\n contracts: {\n DReddit: {}\n }\n}, (err, _accounts) => {\n accounts = _accounts;\n});\n```\n\nHaving that in place, our next test could look something like this:\n\n```\nit ('post should have correct data', async () => {\n const post = await DReddit.methods.posts(postId).call();\n assert.equal(web3.utils.toAscii(post.description), ipfsHash);\n assert.equal(post.owner, accounts[0]);\n});\n```\n\nYou might notice that we're referring to `accounts[0]` here. However, just by looking at the code, we can't really know if `accounts[0]` is really the one we're expecting. This is where Embark offers another helping hand. When the `accounts` are set up, Embark will automatically set the first account of the wallet (`accounts[0]`) to the default account that'll be used for all transactions. With that knowledge we can make an assertion, expecting `accounts[0]` to be the owner of the post.\n\nAnother way would be to just always explicitly pass any of the accounts to a Smart Contract method's `send()` function, in which case we'd have full control over which account of the wallet will be used.\n\n## Testing `canVote()`\n\nAlright, next up let's quickly test if our `canVote()` method works the way as expected. As voting on posts that don't exist should never work, we will simply call `canVote()` on a post id that doesn't exist. This test is pretty straight forward:\n\n```\nit('should not be able to vote in an unexisting post', async () => {\n const userCanVote = await DReddit.methods.canVote(\"123\").call();\n assert.equal(userCanVote, false);\n});\n```\n\nWe also want to make sure that `canVote()` resolves to `true` in case a user can indeed vote a certain post. We can again reuse the `postId` that we've stored earlier:\n\n```\nit('should be able to vote in a post if account has not voted before', async () => {\n const userCanVote = await DReddit.methods.canVote(postId).call();\n assert.equal(userCanVote, true);\n});\n```\n\nWonderful, we have 5 passing tests now!\n\n## Testing `vote()`\n\nOf course we want to test whether one of our application's core features works as well. There's certainly different ways to verify whether `vote()` does what it's supposed to do, but for this tutorial we'll simply check whether the owner account of the vote emitted by the `NewVote` event is the same as the account that performed the vote. We can actually take some inspiration from our previous tests:\n\n```\nit(\"should be able to vote in a post\", async () => {\n const receipt = await DReddit.methods.vote(postId, 1).send();\n const Vote = receipt.events.NewVote;\n assert.equal(Vote.returnValues.owner, accounts[0]);\n});\n```\n\n## Test that only one vote per post is allowed\n\nThe last but essential functionality we want to test is that whether our Smart Contract allows users to vote multiple times on the same post, which for obvious reasons shouldn't be possible. Using the `async/await` syntax we can test this very nicely by adding a `try/catch` block. When a user votes on a post she has already voted on, `vote()` will fail in which case we can make our assertions accordingly:\n\n```\nit('should not be able to vote twice', async () => {\n try {\n const receipt = await DReddit.methods.vote(postId, 1).send();\n assert.fail('should have reverted');\n } catch (error){\n assert(error.message.search('revert') > -1, 'Revert should happen');\n }\n});\n```\n\nThis might look a bit confusing first but it's actually pretty straight forward. In case `vote()` fails, we should not reach the `assert.fail()` call but end up in the `catch()` block immediately. If that was not the case, the test would fail. This is a very common pattern when testing negatives.\n\nOkay, one last time we run `embark test` and if the output looks like the following, we're fully covered in terms of tests!\n\n\n```\n❯ embark test\nCompiling contracts\n\n\n DReddit\n ✓ should work (0ms) - [0 gas]\n ✓ should be able to create a post and receive it via contract event (60ms) - [160689 gas]\n ✓ post should have correct data (18ms) - [0 gas]\n ✓ should not be able to vote in an unexisting post (14ms) - [0 gas]\n ✓ should be able to vote in a post if account hasn't voted before (12ms) - [0 gas]\n ✓ should be able to vote in a post (42ms) - [65115 gas]\n ✓ shouldn't be able to vote twice (37ms) - [22815 gas]\n\n\n 7 passing (5s) - [Total: 3130955 gas]\n\n > All tests passed\n```\n\n Awesome! If you run into any issues, check out the repository with all steps recorded [here](https://github.com/embarklabs/dreddit-tutorial). In [the next and last part of this series](/news/2019/02/18/building-a-decentralized-reddit-with-embark-part-3/), we'll be building a front-end for our DReddit app using React. Until then, feel free to add more tests as you like!\n","slug":"building-a-decentralized-reddit-with-embark-part-2","published":1,"date":"2019-02-11T05:00:00.000Z","updated":"2020-03-03T14:55:55.029Z","_id":"ck6axlfcc002kxeeg5uuhdi3v","comments":1,"photos":[],"link":"","content":"In the first part of this tutorial we’ve implemented a DReddit
Smart Contract that comes with methods to create and vote on topic posts. In this part we’ll continue right where we’ve left off and take a closer look at how we can test our Smart Contract using Embark. Make sure to check out the other parts as well:
The code for this tutorial can be found in this repository.
\nAnd off we go!
\nWe’ve got plenty functionality to cover in our tests, but let’s start with a very simple one just to get a bit more familiar with how to write tests and also to ensure things are working as intended. First we create a test file DReddit_spec.js
inside test
and add a contract()
block that looks something like this:
contract('DReddit', () => { |
Inside this code block we’ll be putting dedicated test cases. The contract()
function can be considered a “grouping” functionality to group tests, if you will. If you’re familiar with Mocha’s describe() function, you already know how contract()
works, as it’s pretty much just an alias.
To check whether our test setup is working, we add a simple test that passes:
\ncontract('DReddit', () => { |
Running this using Embark’s test
command should result in an output similar to this:
❯ embark test |
This works great, let’s go ahead and test some actual functionality!
\nLet’s test the core functionality of our application - the creation of posts. For that we need to do a couple of things: We need to somehow get an instance of our DReddit
Smart Contract in JavaScript, so we can call methods on it to test if they work, and we also need to configure out testing environment so that the right Smart Contract instances are created.
When running tests, Embark adds a couple of custom functions and objects to the global scope, which are necessary. One of those functions is a custom require()
that lets us import Smart Contract instances from an Embark specific path. This is done so that we can easily import
For example, in order to get an instance of our DReddit
Smart Contract within the test, we add the following line to our spec file:
const DReddit = require('Embark/contracts/DReddit'); |
DReddit
is now supposed to be an EmbarkJS Smart Contract instance, but we need to be very careful here. In reality, this object is empty. This is because at the time this file is processed, the Smart Contract might not be deployed yet. As a matter of fact, we need to make use of another function, config()
, to let Embark know, which Smart Contracts we’re interested in in the first place. This might be a little confusing, but really the bottom line is that DReddit
isn’t what we think it is, until we use it inside contract()
.
Let’s add the mentioned config()
function so Embark knows what we need:
config({ |
This is very similar to configuring Smart Contracts, in fact it’s the test environment equivalent. We pass a configuration object to config()
with specific parameters for every Smart Contract we need. In our case, we just need to add DReddit
without any additional parameters. This is because our Smart Contract doesn’t need constructor values and things alike. Keep in mind, if we don’t call this config()
function, the imported objects for our Smart Contract instances will always be empty.
createPost()
To test our Smart Contract’s createPost()
method, we’ll make use of DReddit
, which will now be a Smart Contract instance. If you remember, createPost()
actually takes the post’s description as bytes, so how do we make that work? Well, it turns out that we actually don’t pass it the description itself, but an IPFS hash that points to the actual description. The reason for that is that posts can be very long, resulting in a lot of bytes. It’s better to store the actual description in a storage where data size isn’t an issue, and instead store a reference to that data in our Smart Contract. Using a hash makes the data size deterministic as it will always have the same length.
Once we have such a hash (no worries, we’ve got one prepared), we can use Web3’s fromAscii()
utils to convert that hash to bytes and then send it off using our Smart Contract’s createPost()
method. We can then subscribe to the events we’re emitting and check its return value like this:
... |
Notice that we’re using async/await
here because Embark’s Smart Contract instance methods return promises. The same can be done without promises as well, it’s just a syntactical difference at this point. Running embark test
should result in two passing tests now!
Another good test case would be to check if the stored data such as the description bytes, the owner etc. resolve back to the correct data. Notice that this is slightly different from what we’re testing in our previous test - there we’re testing the description bytes emitted by the NewPost
event. To test this we take advantage of the postId
created in the previous test, which is available globally now, to fetch the stored post. We then perform a similar check as in the previous test. We also want to test if the owner data of the post is correct, but for that we need to get access to the account that created the post in the first place.
Luckily wallet accounts can be easily accessed as they are emitted by Embark’s config()
function. All we have to do is attaching a resolution handler to config()
and storing the emitted value:
... |
Having that in place, our next test could look something like this:
\nit ('post should have correct data', async () => { |
You might notice that we’re referring to accounts[0]
here. However, just by looking at the code, we can’t really know if accounts[0]
is really the one we’re expecting. This is where Embark offers another helping hand. When the accounts
are set up, Embark will automatically set the first account of the wallet (accounts[0]
) to the default account that’ll be used for all transactions. With that knowledge we can make an assertion, expecting accounts[0]
to be the owner of the post.
Another way would be to just always explicitly pass any of the accounts to a Smart Contract method’s send()
function, in which case we’d have full control over which account of the wallet will be used.
canVote()
Alright, next up let’s quickly test if our canVote()
method works the way as expected. As voting on posts that don’t exist should never work, we will simply call canVote()
on a post id that doesn’t exist. This test is pretty straight forward:
it('should not be able to vote in an unexisting post', async () => { |
We also want to make sure that canVote()
resolves to true
in case a user can indeed vote a certain post. We can again reuse the postId
that we’ve stored earlier:
it('should be able to vote in a post if account has not voted before', async () => { |
Wonderful, we have 5 passing tests now!
\nvote()
Of course we want to test whether one of our application’s core features works as well. There’s certainly different ways to verify whether vote()
does what it’s supposed to do, but for this tutorial we’ll simply check whether the owner account of the vote emitted by the NewVote
event is the same as the account that performed the vote. We can actually take some inspiration from our previous tests:
it("should be able to vote in a post", async () => { |
The last but essential functionality we want to test is that whether our Smart Contract allows users to vote multiple times on the same post, which for obvious reasons shouldn’t be possible. Using the async/await
syntax we can test this very nicely by adding a try/catch
block. When a user votes on a post she has already voted on, vote()
will fail in which case we can make our assertions accordingly:
it('should not be able to vote twice', async () => { |
This might look a bit confusing first but it’s actually pretty straight forward. In case vote()
fails, we should not reach the assert.fail()
call but end up in the catch()
block immediately. If that was not the case, the test would fail. This is a very common pattern when testing negatives.
Okay, one last time we run embark test
and if the output looks like the following, we’re fully covered in terms of tests!
❯ embark test |
Awesome! If you run into any issues, check out the repository with all steps recorded here. In the next and last part of this series, we’ll be building a front-end for our DReddit app using React. Until then, feel free to add more tests as you like!
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"In the first part of this tutorial we’ve implemented a DReddit
Smart Contract that comes with methods to create and vote on topic posts. In this part we’ll continue right where we’ve left off and take a closer look at how we can test our Smart Contract using Embark. Make sure to check out the other parts as well:
The code for this tutorial can be found in this repository.
\nAnd off we go!
\nWe’ve got plenty functionality to cover in our tests, but let’s start with a very simple one just to get a bit more familiar with how to write tests and also to ensure things are working as intended. First we create a test file DReddit_spec.js
inside test
and add a contract()
block that looks something like this:
contract('DReddit', () => { |
Inside this code block we’ll be putting dedicated test cases. The contract()
function can be considered a “grouping” functionality to group tests, if you will. If you’re familiar with Mocha’s describe() function, you already know how contract()
works, as it’s pretty much just an alias.
To check whether our test setup is working, we add a simple test that passes:
\ncontract('DReddit', () => { |
Running this using Embark’s test
command should result in an output similar to this:
❯ embark test |
This works great, let’s go ahead and test some actual functionality!
\nLet’s test the core functionality of our application - the creation of posts. For that we need to do a couple of things: We need to somehow get an instance of our DReddit
Smart Contract in JavaScript, so we can call methods on it to test if they work, and we also need to configure out testing environment so that the right Smart Contract instances are created.
When running tests, Embark adds a couple of custom functions and objects to the global scope, which are necessary. One of those functions is a custom require()
that lets us import Smart Contract instances from an Embark specific path. This is done so that we can easily import
For example, in order to get an instance of our DReddit
Smart Contract within the test, we add the following line to our spec file:
const DReddit = require('Embark/contracts/DReddit'); |
DReddit
is now supposed to be an EmbarkJS Smart Contract instance, but we need to be very careful here. In reality, this object is empty. This is because at the time this file is processed, the Smart Contract might not be deployed yet. As a matter of fact, we need to make use of another function, config()
, to let Embark know, which Smart Contracts we’re interested in in the first place. This might be a little confusing, but really the bottom line is that DReddit
isn’t what we think it is, until we use it inside contract()
.
Let’s add the mentioned config()
function so Embark knows what we need:
config({ |
This is very similar to configuring Smart Contracts, in fact it’s the test environment equivalent. We pass a configuration object to config()
with specific parameters for every Smart Contract we need. In our case, we just need to add DReddit
without any additional parameters. This is because our Smart Contract doesn’t need constructor values and things alike. Keep in mind, if we don’t call this config()
function, the imported objects for our Smart Contract instances will always be empty.
createPost()
To test our Smart Contract’s createPost()
method, we’ll make use of DReddit
, which will now be a Smart Contract instance. If you remember, createPost()
actually takes the post’s description as bytes, so how do we make that work? Well, it turns out that we actually don’t pass it the description itself, but an IPFS hash that points to the actual description. The reason for that is that posts can be very long, resulting in a lot of bytes. It’s better to store the actual description in a storage where data size isn’t an issue, and instead store a reference to that data in our Smart Contract. Using a hash makes the data size deterministic as it will always have the same length.
Once we have such a hash (no worries, we’ve got one prepared), we can use Web3’s fromAscii()
utils to convert that hash to bytes and then send it off using our Smart Contract’s createPost()
method. We can then subscribe to the events we’re emitting and check its return value like this:
... |
Notice that we’re using async/await
here because Embark’s Smart Contract instance methods return promises. The same can be done without promises as well, it’s just a syntactical difference at this point. Running embark test
should result in two passing tests now!
Another good test case would be to check if the stored data such as the description bytes, the owner etc. resolve back to the correct data. Notice that this is slightly different from what we’re testing in our previous test - there we’re testing the description bytes emitted by the NewPost
event. To test this we take advantage of the postId
created in the previous test, which is available globally now, to fetch the stored post. We then perform a similar check as in the previous test. We also want to test if the owner data of the post is correct, but for that we need to get access to the account that created the post in the first place.
Luckily wallet accounts can be easily accessed as they are emitted by Embark’s config()
function. All we have to do is attaching a resolution handler to config()
and storing the emitted value:
... |
Having that in place, our next test could look something like this:
\nit ('post should have correct data', async () => { |
You might notice that we’re referring to accounts[0]
here. However, just by looking at the code, we can’t really know if accounts[0]
is really the one we’re expecting. This is where Embark offers another helping hand. When the accounts
are set up, Embark will automatically set the first account of the wallet (accounts[0]
) to the default account that’ll be used for all transactions. With that knowledge we can make an assertion, expecting accounts[0]
to be the owner of the post.
Another way would be to just always explicitly pass any of the accounts to a Smart Contract method’s send()
function, in which case we’d have full control over which account of the wallet will be used.
canVote()
Alright, next up let’s quickly test if our canVote()
method works the way as expected. As voting on posts that don’t exist should never work, we will simply call canVote()
on a post id that doesn’t exist. This test is pretty straight forward:
it('should not be able to vote in an unexisting post', async () => { |
We also want to make sure that canVote()
resolves to true
in case a user can indeed vote a certain post. We can again reuse the postId
that we’ve stored earlier:
it('should be able to vote in a post if account has not voted before', async () => { |
Wonderful, we have 5 passing tests now!
\nvote()
Of course we want to test whether one of our application’s core features works as well. There’s certainly different ways to verify whether vote()
does what it’s supposed to do, but for this tutorial we’ll simply check whether the owner account of the vote emitted by the NewVote
event is the same as the account that performed the vote. We can actually take some inspiration from our previous tests:
it("should be able to vote in a post", async () => { |
The last but essential functionality we want to test is that whether our Smart Contract allows users to vote multiple times on the same post, which for obvious reasons shouldn’t be possible. Using the async/await
syntax we can test this very nicely by adding a try/catch
block. When a user votes on a post she has already voted on, vote()
will fail in which case we can make our assertions accordingly:
it('should not be able to vote twice', async () => { |
This might look a bit confusing first but it’s actually pretty straight forward. In case vote()
fails, we should not reach the assert.fail()
call but end up in the catch()
block immediately. If that was not the case, the test would fail. This is a very common pattern when testing negatives.
Okay, one last time we run embark test
and if the output looks like the following, we’re fully covered in terms of tests!
❯ embark test |
Awesome! If you run into any issues, check out the repository with all steps recorded here. In the next and last part of this series, we’ll be building a front-end for our DReddit app using React. Until then, feel free to add more tests as you like!
\n"},{"title":"Nim vs Crystal - Part 1 - Performance & Interoperability","summary":"Crystal and Nim go head-to-head to figure out the best modern, low-level programming language! In part 1, Performance & Interoperability are reviewed.","author":"robin_percy","layout":"blog-post","image":"/assets/images/nim-crystal-header-img_NEW.jpg","_content":"\n![crystal vs nim](/assets/images/nim-crystal-header-img_NEW.jpg)\n\nI've been wanting to write-up a comparison on Nim and Crystal for quite some time now, and I'm happy that I'm finally able to do so. What I've decided on doing; is breaking this up into a three part series as there are ***SO*** many features of both languages I'd like to talk about, and therein many opinions held too. I do have a habit of writing **very** long articles, so I'd like to limit the topic scope, to keep each of these a little snappier!\n\nBefore I go into specifics on either of these languages, I'd first like to go into my reasons for first learning both languages, and briefly touch on my past experiences with the two of them. I admit that I *have* had more experience with Crystal than I have with Nim; however, I will give an objective view of both languages until I go into my personal preference towards the end of each article in this series.\n\n\n\nBack in mid-2017, I sent out a tweet asking my dev followers which low-level languages they would recommend I take a look at. For a while before this, I had been waiting for a new systems language for me to learn, but until this tweet, I never really found one that I was *actually* interested in taking a look at.\n\nNaturally, both languages have a **TONNE** of features, so I'm not going to go into details on things like basic types, etc. I will simply compare the biggest things that attracted me to both languages. For in-depth tutorials on the features of both langs, check out the [Crystal Docs](https://crystal-lang.org/reference/), or the [Nim Docs](https://nim-lang.org/docs/lib.html).\n\nAnyway, let's take a look at both languages, and you can make your own mind up as to which you'd rather be programming in. Maybe both. Maybe neither!\n\n\ncrystal or nim? Both super immature but fun
— @r4vi (@r4vi) June 13, 2017
Hello
\nWorld
\nExample
\n\n\nBack in mid-2017, I sent out a tweet asking my dev followers which low-level languages they would recommend I take a look at. For a while before this, I had been waiting for a new systems language for me to learn, but until this tweet, I never really found one that I was *actually* interested in taking a look at.\n\nNaturally, both languages have a **TONNE** of features, so I'm not going to go into details on things like basic types, etc. I will simply compare the biggest things that attracted me to both languages. For in-depth tutorials on the features of both langs, check out the [Crystal Docs](https://crystal-lang.org/reference/), or the [Nim Docs](https://nim-lang.org/docs/lib.html).\n\nAnyway, let's take a look at both languages, and you can make your own mind up as to which you'd rather be programming in. Maybe both. Maybe neither!\n\n\ncrystal or nim? Both super immature but fun
— @r4vi (@r4vi) June 13, 2017
Hello
\nWorld
\nExample
\nI’ve been wanting to write-up a comparison on Nim and Crystal for quite some time now, and I’m happy that I’m finally able to do so. What I’ve decided on doing; is breaking this up into a three part series as there are SO many features of both languages I’d like to talk about, and therein many opinions held too. I do have a habit of writing very long articles, so I’d like to limit the topic scope, to keep each of these a little snappier!
\nBefore I go into specifics on either of these languages, I’d first like to go into my reasons for first learning both languages, and briefly touch on my past experiences with the two of them. I admit that I have had more experience with Crystal than I have with Nim; however, I will give an objective view of both languages until I go into my personal preference towards the end of each article in this series.
\n\n\ncrystal or nim? Both super immature but fun
— @r4vi (@r4vi) June 13, 2017
Back in mid-2017, I sent out a tweet asking my dev followers which low-level languages they would recommend I take a look at. For a while before this, I had been waiting for a new systems language for me to learn, but until this tweet, I never really found one that I was actually interested in taking a look at.
\nNaturally, both languages have a TONNE of features, so I’m not going to go into details on things like basic types, etc. I will simply compare the biggest things that attracted me to both languages. For in-depth tutorials on the features of both langs, check out the Crystal Docs, or the Nim Docs.
\nAnyway, let’s take a look at both languages, and you can make your own mind up as to which you’d rather be programming in. Maybe both. Maybe neither!
\nNim is a statically-typed, imperative, systems programming language; aiming to achieve the performance of C, be as expressive as Lisp, and have a simple, clear syntax like Python. I have to say, from my experience Nim manages to pretty much fit these criterion.
\n\n\nBy compiling to C, Nim is able to take advantage of many features offered by modern C compilers. The primary benefits gained by this compilation model include incredible portability and optimisations.
\n
\n\nThe binaries produced by Nim have zero dependencies and are typically very small. This makes their distribution easy and keeps your users happy.
\n
When I say it pretty much matches the criteria, the only statement that doesn’t quite match is achieving the performance of C. In realise this is an almost impossible task, but Nim actually did fall short on a few occasions when it came to performance. I will go into detail about this later on in the article.
\nNim is super easy to install. If you’re on Windows, head over here, and download/run the installer.
\nIf you’re on any other Unix-based system, you can run:
\n$ curl https://nim-lang.org/choosenim/init.sh -sSf | sh` |
If you’re on Mac, and with Homebrew installed, simply run:
\n$ brew install nim |
You could also consider using choosenim to manage Nim installations in a similar way to pyenv
and rustup
.
One of the things that attracted me to both Nim and Crystal, was the ability to natively interface with other languages, and the ease with which that is achieved. Nim has bidirectional interfacing not only with C, but also natively with JavaScript. Crystal natively interfaces with C, but is only unidirectional. Definitely a point scored here for Nim!
\nWhen it comes to building DApps, the variety of target hardware they must be run on is already large, and growing all the time. The low-level ability to interop with other languages makes for both languages being a much more attractive proposition.
\nFor a quick demo, let’s take a look at interfacing both C and JavaScript from Nim.
\nFirstly, create the file logic.c
with the following content:
int addTwoIntegers(int a, int b) |
Next, create the file calculator.nim
with the following content:
|
Now then, with these two very simple files in place, we can run:
\n$ nim c -r calculator.nim |
The Nim compiler will compile the logic.c
file in addition to calculator.nim
and link both into an executable; which outputs 10
when run. Very sharp, in my opinion!
Even sharper, in my opinion, is the ability to interop with JavaScript. Create a file titled host.html
with the following content:
<html> |
Now, create another calculator.nim
file with the following content (or reuse the one from the above C example):
proc addTwoIntegers(a, b: int): int |
Compile the Nim code to JavaScript by running:
\n$ nim js -o:calculator.js calculator.nim |
Once that’s done, go ahead and open host.html
in a browser and you should see the value 10
in the browser’s console. I think this is REALLY neat. It’s superb how easy it is to achieve that, too.
Instead of writing out the HTML above, you could actually use Nim’s native HTML DSL:
\nimport html_dsl |
Running this will output the following:
\n
|
Crystal is a statically-typed, object-oriented, systems programming language; with the aim of achieving the speed and performance of c/c++, whilst having a syntax as simple, readable, and easy to learn as Ruby.
\nI first came across Crystal when I saw @sferik giving a talk on it in Poland back in 2015. Video here. It was a great talk, and sparked my interest in Crystal right there and then. When I initially explored Crystal I thought it looked awesome, but I was too busy with all the other languages I was using on a daily basis, to be able to focus my time on it properly.
\nYou can find all of the relevant instructions for installing Crystal, on the main website installation page.
\nIf you are on Mac, and have Homebrew installed, you can simply run:
\n$ brew install crystal |
However, if you are a Windows user, for the time being you are out of luck, unless you use the Windows Subsystem for Linux. If I were in a more shocking/pedantic mood, I’d take a (not yet gained) point away from Crystal here, for lack of Windows support.
\nLet’s build a simple script in C that says “hi!”. We’ll then write a Crystal app to bind to our C library. This is a great starting point for anyone who wants to know about binding C in Crystal.
\nFirst off, let’s create a project with Crystal’s scaffolding tool (I’ll cover this feature later). Run:
\n$ crystal init app sayhi_c |
Then head into the directory sayhi_c/src/sayhi_c
and let’s create a file sayhi.c
with the following contents:
|
Now we need to compile our C file into an object. On Ubuntu or Mac using gcc we can run:
\n$ gcc -c sayhi.c -o sayhi.o |
Using the -o flags allow us to create an Object filetype. Once we’ve got our Object file, we can bind it from within our Crystal app. Open up our sayhi_c.cr
file, and have it reflect the following:
require \"./sayhi_c/*\" |
I’ll mention now that there are no implicit type conversions except to_unsafe - explained here when invoking a C function: you must pass the exact type that is expected.
\nAlso worth noting at this point is that since we have built our C file into an object file, we can include it in the project directory and link from there. When we want to link dynamic libraries or installed C packages, we can just link them without including a path.
\nSo, if we build our project file and run it, we get the following:
\n$ crystal build --release src/sayhi_c.cr |
As you can see, Nim takes the winners trophy in this case, as it is much simpler to achieve a similar goal. With Nim, we were also able to link both the Nim and C files into the same executable, which Crystal sadly cannot do.
\nFirstly, we need to generate our large JSON file. For this test, we’re going to generate a dataset which includes 1 Million items.
\nWe can do so with the following Ruby script:
\nrequire 'json' |
This will generate a JSON file of around 212mb, with the following syntax:
\n{ |
Now that we have our chunky JSON file; we can write our first test – in Nim:
\nimport json |
And again; the same simple test, this time written in Crystal:
\nrequire \"json\" |
Building our test files into tiny release packages with the respective commands below:
\n$ crystal build json_test.cr --release -o json_test_cr --no-debug |
$ nim c -o:json_test_nim -d:danger --cc:gcc --verbosity:0 json_test.nim |
We can then time & run those packages, to obtain our test results:
\nLanguage | \nTime (s) | \nMemory (Mb) | \n
---|---|---|
Nim | \n6.92 | \n1320.4 | \n
Crystal | \n4.58 | \n960.7 | \n
As you can see; in this case Crystal is the more performant language – taking less time to execute & complete the test, and also fewer Megabytes in memory doing so.
\nIn this test; we will firstly encode and then decode a string, with a current timestamp into newly allocated buffers, utilising the Base64 algorithm. For starters, let’s look at the Nim test:
\nimport base64, times, strutils, strformat |
And now the same test, written in Crystal:
\nrequire \"base64\" |
We can again; build our Base64 test files into release packages with the respective commands below:
\n$ crystal build base64_test.cr --release -o base64_test_cr --no-debug |
$ nim c -o:base64_test_nim -d:danger --cc:gcc --verbosity:0 base64_test.nim |
As with our last test suite, we can then time & run those packages, to obtain our test results:
\nLanguage | \nTime (s) | \nMemory (Mb) | \n
---|---|---|
Nim | \n4.17 | \n6.6 | \n
Crystal | \n2.36 | \n3.5 | \n
Once again, to my surprise, Crystal came out on top. And did again and again for me, running a bunch of different tests I could scrape together from other curious devs.
\nThe summary of this first-in-series article, is most definitely one of surprise. I already knew that Crystal was a highly-performant language, and I have previously done my own research & testing to see how close to C speeds it could achieve. That being said, I was also already aware that Nim claims close to C speeds, and that one of the language’s principals was to run well on old & less-performant hardware.
\nYet, Crystal beat not only my own expectations; but beat Nim for both memory usage AND execution times. I really didn’t expect to see Crystal come out this far ahead in performance. On the other hand, Nim came out by-far the leader when it comes to language interoperability. Nim makes it even easier than Crystal when interfacing other langs – not something I thought possible, given just how easy Crystal makes the task.
\nIn conclusion, it seems that we have 1 point for Nim (interoperability), and 1 point for Crystal (performance). Both languages have pleasantly surprised me, and I look forward to diving into the next topics in the series:
\nThese two articles will be released over the next couple of days, so don’t forget to come back then to check them out!
\nThanks for reading - as ever, if you have any questions, please feel free to reach out at robin@status.
\n\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"\nI’ve been wanting to write-up a comparison on Nim and Crystal for quite some time now, and I’m happy that I’m finally able to do so. What I’ve decided on doing; is breaking this up into a three part series as there are SO many features of both languages I’d like to talk about, and therein many opinions held too. I do have a habit of writing very long articles, so I’d like to limit the topic scope, to keep each of these a little snappier!
\nBefore I go into specifics on either of these languages, I’d first like to go into my reasons for first learning both languages, and briefly touch on my past experiences with the two of them. I admit that I have had more experience with Crystal than I have with Nim; however, I will give an objective view of both languages until I go into my personal preference towards the end of each article in this series.
\n\n\ncrystal or nim? Both super immature but fun
— @r4vi (@r4vi) June 13, 2017
Back in mid-2017, I sent out a tweet asking my dev followers which low-level languages they would recommend I take a look at. For a while before this, I had been waiting for a new systems language for me to learn, but until this tweet, I never really found one that I was actually interested in taking a look at.
\nNaturally, both languages have a TONNE of features, so I’m not going to go into details on things like basic types, etc. I will simply compare the biggest things that attracted me to both languages. For in-depth tutorials on the features of both langs, check out the Crystal Docs, or the Nim Docs.
\nAnyway, let’s take a look at both languages, and you can make your own mind up as to which you’d rather be programming in. Maybe both. Maybe neither!
\nNim is a statically-typed, imperative, systems programming language; aiming to achieve the performance of C, be as expressive as Lisp, and have a simple, clear syntax like Python. I have to say, from my experience Nim manages to pretty much fit these criterion.
\n\n\nBy compiling to C, Nim is able to take advantage of many features offered by modern C compilers. The primary benefits gained by this compilation model include incredible portability and optimisations.
\n
\n\nThe binaries produced by Nim have zero dependencies and are typically very small. This makes their distribution easy and keeps your users happy.
\n
When I say it pretty much matches the criteria, the only statement that doesn’t quite match is achieving the performance of C. In realise this is an almost impossible task, but Nim actually did fall short on a few occasions when it came to performance. I will go into detail about this later on in the article.
\nNim is super easy to install. If you’re on Windows, head over here, and download/run the installer.
\nIf you’re on any other Unix-based system, you can run:
\n$ curl https://nim-lang.org/choosenim/init.sh -sSf | sh` |
If you’re on Mac, and with Homebrew installed, simply run:
\n$ brew install nim |
You could also consider using choosenim to manage Nim installations in a similar way to pyenv
and rustup
.
One of the things that attracted me to both Nim and Crystal, was the ability to natively interface with other languages, and the ease with which that is achieved. Nim has bidirectional interfacing not only with C, but also natively with JavaScript. Crystal natively interfaces with C, but is only unidirectional. Definitely a point scored here for Nim!
\nWhen it comes to building DApps, the variety of target hardware they must be run on is already large, and growing all the time. The low-level ability to interop with other languages makes for both languages being a much more attractive proposition.
\nFor a quick demo, let’s take a look at interfacing both C and JavaScript from Nim.
\nFirstly, create the file logic.c
with the following content:
int addTwoIntegers(int a, int b) |
Next, create the file calculator.nim
with the following content:
|
Now then, with these two very simple files in place, we can run:
\n$ nim c -r calculator.nim |
The Nim compiler will compile the logic.c
file in addition to calculator.nim
and link both into an executable; which outputs 10
when run. Very sharp, in my opinion!
Even sharper, in my opinion, is the ability to interop with JavaScript. Create a file titled host.html
with the following content:
<html> |
Now, create another calculator.nim
file with the following content (or reuse the one from the above C example):
proc addTwoIntegers(a, b: int): int |
Compile the Nim code to JavaScript by running:
\n$ nim js -o:calculator.js calculator.nim |
Once that’s done, go ahead and open host.html
in a browser and you should see the value 10
in the browser’s console. I think this is REALLY neat. It’s superb how easy it is to achieve that, too.
Instead of writing out the HTML above, you could actually use Nim’s native HTML DSL:
\nimport html_dsl |
Running this will output the following:
\n
|
Crystal is a statically-typed, object-oriented, systems programming language; with the aim of achieving the speed and performance of c/c++, whilst having a syntax as simple, readable, and easy to learn as Ruby.
\nI first came across Crystal when I saw @sferik giving a talk on it in Poland back in 2015. Video here. It was a great talk, and sparked my interest in Crystal right there and then. When I initially explored Crystal I thought it looked awesome, but I was too busy with all the other languages I was using on a daily basis, to be able to focus my time on it properly.
\nYou can find all of the relevant instructions for installing Crystal, on the main website installation page.
\nIf you are on Mac, and have Homebrew installed, you can simply run:
\n$ brew install crystal |
However, if you are a Windows user, for the time being you are out of luck, unless you use the Windows Subsystem for Linux. If I were in a more shocking/pedantic mood, I’d take a (not yet gained) point away from Crystal here, for lack of Windows support.
\nLet’s build a simple script in C that says “hi!”. We’ll then write a Crystal app to bind to our C library. This is a great starting point for anyone who wants to know about binding C in Crystal.
\nFirst off, let’s create a project with Crystal’s scaffolding tool (I’ll cover this feature later). Run:
\n$ crystal init app sayhi_c |
Then head into the directory sayhi_c/src/sayhi_c
and let’s create a file sayhi.c
with the following contents:
|
Now we need to compile our C file into an object. On Ubuntu or Mac using gcc we can run:
\n$ gcc -c sayhi.c -o sayhi.o |
Using the -o flags allow us to create an Object filetype. Once we’ve got our Object file, we can bind it from within our Crystal app. Open up our sayhi_c.cr
file, and have it reflect the following:
require \"./sayhi_c/*\" |
I’ll mention now that there are no implicit type conversions except to_unsafe - explained here when invoking a C function: you must pass the exact type that is expected.
\nAlso worth noting at this point is that since we have built our C file into an object file, we can include it in the project directory and link from there. When we want to link dynamic libraries or installed C packages, we can just link them without including a path.
\nSo, if we build our project file and run it, we get the following:
\n$ crystal build --release src/sayhi_c.cr |
As you can see, Nim takes the winners trophy in this case, as it is much simpler to achieve a similar goal. With Nim, we were also able to link both the Nim and C files into the same executable, which Crystal sadly cannot do.
\nFirstly, we need to generate our large JSON file. For this test, we’re going to generate a dataset which includes 1 Million items.
\nWe can do so with the following Ruby script:
\nrequire 'json' |
This will generate a JSON file of around 212mb, with the following syntax:
\n{ |
Now that we have our chunky JSON file; we can write our first test – in Nim:
\nimport json |
And again; the same simple test, this time written in Crystal:
\nrequire \"json\" |
Building our test files into tiny release packages with the respective commands below:
\n$ crystal build json_test.cr --release -o json_test_cr --no-debug |
$ nim c -o:json_test_nim -d:danger --cc:gcc --verbosity:0 json_test.nim |
We can then time & run those packages, to obtain our test results:
\nLanguage | \nTime (s) | \nMemory (Mb) | \n
---|---|---|
Nim | \n6.92 | \n1320.4 | \n
Crystal | \n4.58 | \n960.7 | \n
As you can see; in this case Crystal is the more performant language – taking less time to execute & complete the test, and also fewer Megabytes in memory doing so.
\nIn this test; we will firstly encode and then decode a string, with a current timestamp into newly allocated buffers, utilising the Base64 algorithm. For starters, let’s look at the Nim test:
\nimport base64, times, strutils, strformat |
And now the same test, written in Crystal:
\nrequire \"base64\" |
We can again; build our Base64 test files into release packages with the respective commands below:
\n$ crystal build base64_test.cr --release -o base64_test_cr --no-debug |
$ nim c -o:base64_test_nim -d:danger --cc:gcc --verbosity:0 base64_test.nim |
As with our last test suite, we can then time & run those packages, to obtain our test results:
\nLanguage | \nTime (s) | \nMemory (Mb) | \n
---|---|---|
Nim | \n4.17 | \n6.6 | \n
Crystal | \n2.36 | \n3.5 | \n
Once again, to my surprise, Crystal came out on top. And did again and again for me, running a bunch of different tests I could scrape together from other curious devs.
\nThe summary of this first-in-series article, is most definitely one of surprise. I already knew that Crystal was a highly-performant language, and I have previously done my own research & testing to see how close to C speeds it could achieve. That being said, I was also already aware that Nim claims close to C speeds, and that one of the language’s principals was to run well on old & less-performant hardware.
\nYet, Crystal beat not only my own expectations; but beat Nim for both memory usage AND execution times. I really didn’t expect to see Crystal come out this far ahead in performance. On the other hand, Nim came out by-far the leader when it comes to language interoperability. Nim makes it even easier than Crystal when interfacing other langs – not something I thought possible, given just how easy Crystal makes the task.
\nIn conclusion, it seems that we have 1 point for Nim (interoperability), and 1 point for Crystal (performance). Both languages have pleasantly surprised me, and I look forward to diving into the next topics in the series:
\nThese two articles will be released over the next couple of days, so don’t forget to come back then to check them out!
\nThanks for reading - as ever, if you have any questions, please feel free to reach out at robin@status.
\n\n"},{"title":"Introduction to Web3 - What Are Your Options?","summary":"Web3.js is a collection of APIs giving us the ability to interact with, and send commands to, the Ethereum Network from a JavaScript frontend. In this article, I will go over the basics of what and why we need Web3.js.","author":"robin_percy","layout":"blog-post","image":"/assets/images/web3-article-header.png","_content":"\n![Web3.js](/assets/images/web3-article-header.png)\n\n> *This article is the first in my series of articles based on the frontend of the decentralised web. Throughout the series we'll look at [Web3.js](/news/2019/12/09/web3-what-are-your-options/) & accessing the Ethereum Blockchain client-side, [frontend security for DApps](/news/2020/01/30/dapp-frontend-security/), how [eWasm / WebAssembly](/news/2020/02/18/wasm-ewasm-what-and-why/) has become the \"4th language of the web\", and we'll build a realtime Blockchain explorer app with Phoenix LiveView!*\n\n## Introduction\n\nTo kick this article off, I first have to reaffirm, for those that aren't aware, I am not, and never have been, a ***lover*** of JavaScript. While my cool friends were off learning Node.js, and for some reason moving a scripting language to the backend, I was learning C and Go, Erlang and Distributed Systems.\n\nFor years, I harboured a deep hatred of JS, and actively whinged about it at every opportunity I got; being ***forced*** to use it in my daily work life. Now however, I do have to say; over the last few years I have *softened* to JS, and I am much more comfortable in my own skin when having to use it.\n\nIt goes without saying, the entire web is JS. Look around you - JS. View the source of this article - JS files. Look at your own app's dependencies - JS.\n\nJavaScript, specifically Node, really is in everything we use, and that now also applies to our wonderful world of Cryptocurrencies.\n\nAs I mentioned briefly in my [***last*** article](/news/2019/11/28/nim-vs-crystal-part-3-cryto-dapps-p2p/), my ***next*** article series is going to be about building your first DApp – from start to finish. Inevitably, the frontend of our DApp needs to be able to communicate with the Ethereum Network. This is where [Web3.js](https://web3js.readthedocs.io/en/v1.2.4/index.html) comes into the mix. `Web3.js` is a collection of APIs allowing us such functionality as: Reading & Writing data from Smart Contracts, sending and receiving Ether, encrypting / decrypting wallets & data, and *a whole bunch* of other stuff too. Basically, *most* of the backend functionality available on the Ethereum Network natively becomes available for use in the browser.\n\n\nThis is how the `web3.js` library talks to the Ethereum Network:\n\n![Web3 JS Diagram](/assets/images/web3-js-diagram.png)\n*Image credit: [iotbl](https://iotbl.blogspot.com/2017/03/ethereum-and-blockchain-2.html)*\n\nSo, now that the basics are covered, let's go over installing and using the `web3.js` library.\n\n\n# Installing Web3\n\nInstalling `web3.js` is as simple as:\n\n```\nnpm install web3\n```\n\n*One thing worth noting here*; is that (coming from an anti-js background), I kept getting a `cannot find web3 module` error when trying to import web3 into a Node console. If you, like me, aren't a big js fan, this can be solved by first running the `npm init` command to ensure there is a `package.json` file in the cwd, and *then* you can run `npm install web3`, and it will work fine. (I realise this is basic stuff – but actually for someone who's *tried* to avoid Node at all costs, it was initially confusing enough to have to search online.)\n\nI am working from a Mac here, but if you are working from Windows, the install process *can* be exactly the same, assuming you do have [Node & NPM installed](https://phoenixnap.com/kb/install-node-js-npm-on-windows).\n\nSo, with `web3.js` installed, let's do some basic interactions with the Ethereum Network, and ***dive on in!***\n\n\n\n# Communicating with the Ethereum Network\n\n## Wallet Interaction\n\nFor this article, we're going to use [Ganache](https://www.trufflesuite.com/ganache), for simplicity, as our local Blockchain. By using Ganache, we can spin up a local Ethereum node, without having to write a single line of code!\n\n***(Yes, I realise that rhymes. No, I didn't realise until my second proof-read through of this article!)***\n\nIn fact, though, Embark already has Ganache inbuilt, so we could also simply run:\n\n```js\nembark simulator\n```\n\nAnyway, to install Ganache head over to [this page](https://www.trufflesuite.com/ganache) and click on the executable there. If you so choose; there is also a Ganache CLI available you can install by running:\n\n```\nnpm install -g ganache-cli\n```\n\nRunning the Ganache CLI will give you the same functionality as the desktop client; in essence giving us a multitude of ETH-loaded wallets that we can build contracts around / interact with.\n\n![Ganache CLI](/assets/images/ganache-cli.png)\n\nRather brilliantly; we now have a local Ethereum Node running that we can start using the Web3 client to interact with. In another Terminal tab, open up a `node` instance from the same working directory we ran the `npm init` command from earlier.\n\nNow, in our interactive Node console, run:\n\n``` js\nvar Web3 = require('web3');\nvar web3 = new Web3('http://localhost:8545');\n```\n\nSomething to note here, is that I'm calling `new Web3` with an `http` protocol, but the WebSocket protocol is also commonly used:\n\n``` js\nvar web3 = new Web3(Web3.givenProvider || new Web3.providers.WebsocketProvider('ws://remotenode.com:8546'));\n```\n\nTo test and ensure the connection, you can get a list of the accounts made available in Ganache by running:\n\n``` js\nweb3.eth.getAccounts().then(console.log);\n```\n\nWhich *should* give you an output like the following:\n\n```js\n> [ '0x7689cF9F90FAad61B8a3c9b1b2A5b4580B37358b',\n '0x852e9a9db77a4e6169e175cDBb33dBE350150A8e',\n '0x946700a1a4f30Dfe80307C91B6DaF1cCa2d09401',\n '0x7d356aF02A87147D3ce5F9ACA716a78f70aF7616',\n '0x88A116a16e4c8838F575a0e7a72eE27C7B073263',\n '0x655317701Fcf3b310F492cB801C8D23f8c6fb556',\n '0x16D305e72aFb0DDa1dB1830F8a98D5cD5337882E',\n '0x9099bb4Af9CE5734E7a7e62f817e833fcFFaaF32',\n '0x2ec4CC6700d0424A78a9B9Fc2ecBaeFc162313F1',\n '0x1BC51a0edEC9FdEA3B14748e9209F4bF8Fe024b5' ]\n```\n\nIf you want to check the balance of an individual account from the above list, you can do so by running:\n\n```js\nconst account1 = \"0x7689cF9F90FAad61B8a3c9b1b2A5b4580B37358b\";\n\nweb3.eth.getBalance(account1)\n.then(console.log);\n```\n\nWhich will output:\n\n```\n> 100000000000000000000\n```\n\n\n## Contract Interaction\n\nAs above; interacting with our *individual accounts* through `web3.js` is cool, but not nearly the extent to which the library works. Let's now take a brief look at the more important functionality; of interacting with Smart Contracts through `web3.js`.\n\nThe first thing we need to do, is to create a new Smart Contract, which we can do with the `new web3.eth.Contract` command.\n\nBefore we call the `new` command, we need to assign our `json interface` for the contract's `ABI`:\n\n```js\nconst abi = [{\"type\":\"function\", \"name\":\"foo\", \"inputs\": [{\"name\":\"a\",\"type\":\"uint256\"}], \"outputs\": [{\"name\":\"b\",\"type\":\"address\"}] },{ \"type\":\"event\", \"name\":\"Event\", \"inputs\": [{\"name\":\"a\",\"type\":\"uint256\",\"indexed\":true},{\"name\":\"b\",\"type\":\"bytes32\",\"indexed\":false}], }]\n```\n\nThe `json interface` is a JSON object describing the *Application Binary Interface (ABI)* for our Smart Contract. Using this JSON interface; `web3.js` is able to create a JavaScript object representing our Smart Contract and its methods & events, using the `web3.eth.Contract` functionality.\n\n*Note, the above JSON interface / ABI is taken directly from the [Web3 docs](https://web3js.readthedocs.io/en/v1.2.0/web3-eth-contract.html#id5).*\n\nNow that we have our `json interface` defined, we can create our new contract instance:\n\n```js\nvar myContract = new web3.eth.Contract(abi, '0xde0B295669a9FD93d5F28D9Ec85E40f4cb697BAe');\n```\n\n*(The `from` address is the address of the already deployed contract instance that we're aiming to talk to.)*\n\nYou could then set the Smart Contract's `data` and other `options`, and then **deploy** your Contract with something *like* the following:\n\n```js\nmyContract.options.data = '0x12345...';\n\nmyContract.deploy({\n arguments: [123, 'My String']\n})\n.send({\n from: '0xde0B295669a9FD93d5F28D9Ec85E40f4cb697BAe',\n gas: 1500000,\n gasPrice: '30000000000000'\n})\n.then(function(newContractInstance){\n console.log(newContractInstance.options.address) // instance with the new contract address\n});\n```\n\nThe above examples aren't supposed to be perfect continuous code, and should definitely *not* be copy/pasted into a production project, but they are there to show off roughly how `Web.js` works, and give an overview of interacting with the 2 main pieces of functionality, as I see them – Wallets and Contracts.\n\nIn my next tutorial series, we will be utilising [Embark](https://embark.status.im/docs/quick_start.html), and therefore we'll be diving deeper into `web3.js`, and showing off much more of its potential.\n\n\n# Web.js in Other Languages\n\nNaturally the whole idea behind this article was to show off communication with the Ethereum Network through a JavaScript frontend. However, there are also **many** other libraries, in pretty much every language, available to do the same:\n\n***Nim - [nim-web3](https://github.com/status-im/nim-web3)***\nCrystal - [web3.cr](https://github.com/light-side-software/web3.cr)\nRuby - [web3-eth gem](https://github.com/izetex/web3-eth)\nElixir - [ethereumex](https://github.com/mana-ethereum/ethereumex)\nPython - [Web3.py](https://github.com/ethereum/web3.py)\nHaskell - [hs-web3](https://github.com/airalab/hs-web3)\nJava - [web3j](https://github.com/web3j/web3j)\nScala - [web3j-scala](https://github.com/mslinn/web3j-scala)\nPurescript - [purescript-web3](https://github.com/f-o-a-m/purescript-web3)\nPHP - [web3.php](https://github.com/sc0Vu/web3.php)\n\n\n# Beyond Web3\n\nAs stated at the opening of this article, we've barely even scratched the surface of `web.js` capabilities. But I do hope that you now have a better understanding of what Web3 stands for.\n\nPersonally, I am **very much** looking forward to ***diving on in*** to my next DApp tutorial series, to utilise and demonstrate the Ethereum Network to its fullest.\n\nAs always, if you have *any* questions regarding Web3, how Status utilises Web3, or if you have comments on this article, feel free to reach out to me at [robin@status](mailto:robin@status.im).\n\nThanks again for reading, and check back for my DApp tutorial series, starting later this week!\n\n[ **- @rbin**](https://twitter.com/rbin)\n","source":"_posts/2019-12-09-web3-what-are-your-options.md","raw":"title: Introduction to Web3 - What Are Your Options?\nsummary: \"Web3.js is a collection of APIs giving us the ability to interact with, and send commands to, the Ethereum Network from a JavaScript frontend. In this article, I will go over the basics of what and why we need Web3.js.\"\nauthor: robin_percy\ncategories:\n - tutorials\nlayout: blog-post\nimage: '/assets/images/web3-article-header.png'\n---\n\n![Web3.js](/assets/images/web3-article-header.png)\n\n> *This article is the first in my series of articles based on the frontend of the decentralised web. Throughout the series we'll look at [Web3.js](/news/2019/12/09/web3-what-are-your-options/) & accessing the Ethereum Blockchain client-side, [frontend security for DApps](/news/2020/01/30/dapp-frontend-security/), how [eWasm / WebAssembly](/news/2020/02/18/wasm-ewasm-what-and-why/) has become the \"4th language of the web\", and we'll build a realtime Blockchain explorer app with Phoenix LiveView!*\n\n## Introduction\n\nTo kick this article off, I first have to reaffirm, for those that aren't aware, I am not, and never have been, a ***lover*** of JavaScript. While my cool friends were off learning Node.js, and for some reason moving a scripting language to the backend, I was learning C and Go, Erlang and Distributed Systems.\n\nFor years, I harboured a deep hatred of JS, and actively whinged about it at every opportunity I got; being ***forced*** to use it in my daily work life. Now however, I do have to say; over the last few years I have *softened* to JS, and I am much more comfortable in my own skin when having to use it.\n\nIt goes without saying, the entire web is JS. Look around you - JS. View the source of this article - JS files. Look at your own app's dependencies - JS.\n\nJavaScript, specifically Node, really is in everything we use, and that now also applies to our wonderful world of Cryptocurrencies.\n\nAs I mentioned briefly in my [***last*** article](/news/2019/11/28/nim-vs-crystal-part-3-cryto-dapps-p2p/), my ***next*** article series is going to be about building your first DApp – from start to finish. Inevitably, the frontend of our DApp needs to be able to communicate with the Ethereum Network. This is where [Web3.js](https://web3js.readthedocs.io/en/v1.2.4/index.html) comes into the mix. `Web3.js` is a collection of APIs allowing us such functionality as: Reading & Writing data from Smart Contracts, sending and receiving Ether, encrypting / decrypting wallets & data, and *a whole bunch* of other stuff too. Basically, *most* of the backend functionality available on the Ethereum Network natively becomes available for use in the browser.\n\n\nThis is how the `web3.js` library talks to the Ethereum Network:\n\n![Web3 JS Diagram](/assets/images/web3-js-diagram.png)\n*Image credit: [iotbl](https://iotbl.blogspot.com/2017/03/ethereum-and-blockchain-2.html)*\n\nSo, now that the basics are covered, let's go over installing and using the `web3.js` library.\n\n\n# Installing Web3\n\nInstalling `web3.js` is as simple as:\n\n```\nnpm install web3\n```\n\n*One thing worth noting here*; is that (coming from an anti-js background), I kept getting a `cannot find web3 module` error when trying to import web3 into a Node console. If you, like me, aren't a big js fan, this can be solved by first running the `npm init` command to ensure there is a `package.json` file in the cwd, and *then* you can run `npm install web3`, and it will work fine. (I realise this is basic stuff – but actually for someone who's *tried* to avoid Node at all costs, it was initially confusing enough to have to search online.)\n\nI am working from a Mac here, but if you are working from Windows, the install process *can* be exactly the same, assuming you do have [Node & NPM installed](https://phoenixnap.com/kb/install-node-js-npm-on-windows).\n\nSo, with `web3.js` installed, let's do some basic interactions with the Ethereum Network, and ***dive on in!***\n\n\n\n# Communicating with the Ethereum Network\n\n## Wallet Interaction\n\nFor this article, we're going to use [Ganache](https://www.trufflesuite.com/ganache), for simplicity, as our local Blockchain. By using Ganache, we can spin up a local Ethereum node, without having to write a single line of code!\n\n***(Yes, I realise that rhymes. No, I didn't realise until my second proof-read through of this article!)***\n\nIn fact, though, Embark already has Ganache inbuilt, so we could also simply run:\n\n```js\nembark simulator\n```\n\nAnyway, to install Ganache head over to [this page](https://www.trufflesuite.com/ganache) and click on the executable there. If you so choose; there is also a Ganache CLI available you can install by running:\n\n```\nnpm install -g ganache-cli\n```\n\nRunning the Ganache CLI will give you the same functionality as the desktop client; in essence giving us a multitude of ETH-loaded wallets that we can build contracts around / interact with.\n\n![Ganache CLI](/assets/images/ganache-cli.png)\n\nRather brilliantly; we now have a local Ethereum Node running that we can start using the Web3 client to interact with. In another Terminal tab, open up a `node` instance from the same working directory we ran the `npm init` command from earlier.\n\nNow, in our interactive Node console, run:\n\n``` js\nvar Web3 = require('web3');\nvar web3 = new Web3('http://localhost:8545');\n```\n\nSomething to note here, is that I'm calling `new Web3` with an `http` protocol, but the WebSocket protocol is also commonly used:\n\n``` js\nvar web3 = new Web3(Web3.givenProvider || new Web3.providers.WebsocketProvider('ws://remotenode.com:8546'));\n```\n\nTo test and ensure the connection, you can get a list of the accounts made available in Ganache by running:\n\n``` js\nweb3.eth.getAccounts().then(console.log);\n```\n\nWhich *should* give you an output like the following:\n\n```js\n> [ '0x7689cF9F90FAad61B8a3c9b1b2A5b4580B37358b',\n '0x852e9a9db77a4e6169e175cDBb33dBE350150A8e',\n '0x946700a1a4f30Dfe80307C91B6DaF1cCa2d09401',\n '0x7d356aF02A87147D3ce5F9ACA716a78f70aF7616',\n '0x88A116a16e4c8838F575a0e7a72eE27C7B073263',\n '0x655317701Fcf3b310F492cB801C8D23f8c6fb556',\n '0x16D305e72aFb0DDa1dB1830F8a98D5cD5337882E',\n '0x9099bb4Af9CE5734E7a7e62f817e833fcFFaaF32',\n '0x2ec4CC6700d0424A78a9B9Fc2ecBaeFc162313F1',\n '0x1BC51a0edEC9FdEA3B14748e9209F4bF8Fe024b5' ]\n```\n\nIf you want to check the balance of an individual account from the above list, you can do so by running:\n\n```js\nconst account1 = \"0x7689cF9F90FAad61B8a3c9b1b2A5b4580B37358b\";\n\nweb3.eth.getBalance(account1)\n.then(console.log);\n```\n\nWhich will output:\n\n```\n> 100000000000000000000\n```\n\n\n## Contract Interaction\n\nAs above; interacting with our *individual accounts* through `web3.js` is cool, but not nearly the extent to which the library works. Let's now take a brief look at the more important functionality; of interacting with Smart Contracts through `web3.js`.\n\nThe first thing we need to do, is to create a new Smart Contract, which we can do with the `new web3.eth.Contract` command.\n\nBefore we call the `new` command, we need to assign our `json interface` for the contract's `ABI`:\n\n```js\nconst abi = [{\"type\":\"function\", \"name\":\"foo\", \"inputs\": [{\"name\":\"a\",\"type\":\"uint256\"}], \"outputs\": [{\"name\":\"b\",\"type\":\"address\"}] },{ \"type\":\"event\", \"name\":\"Event\", \"inputs\": [{\"name\":\"a\",\"type\":\"uint256\",\"indexed\":true},{\"name\":\"b\",\"type\":\"bytes32\",\"indexed\":false}], }]\n```\n\nThe `json interface` is a JSON object describing the *Application Binary Interface (ABI)* for our Smart Contract. Using this JSON interface; `web3.js` is able to create a JavaScript object representing our Smart Contract and its methods & events, using the `web3.eth.Contract` functionality.\n\n*Note, the above JSON interface / ABI is taken directly from the [Web3 docs](https://web3js.readthedocs.io/en/v1.2.0/web3-eth-contract.html#id5).*\n\nNow that we have our `json interface` defined, we can create our new contract instance:\n\n```js\nvar myContract = new web3.eth.Contract(abi, '0xde0B295669a9FD93d5F28D9Ec85E40f4cb697BAe');\n```\n\n*(The `from` address is the address of the already deployed contract instance that we're aiming to talk to.)*\n\nYou could then set the Smart Contract's `data` and other `options`, and then **deploy** your Contract with something *like* the following:\n\n```js\nmyContract.options.data = '0x12345...';\n\nmyContract.deploy({\n arguments: [123, 'My String']\n})\n.send({\n from: '0xde0B295669a9FD93d5F28D9Ec85E40f4cb697BAe',\n gas: 1500000,\n gasPrice: '30000000000000'\n})\n.then(function(newContractInstance){\n console.log(newContractInstance.options.address) // instance with the new contract address\n});\n```\n\nThe above examples aren't supposed to be perfect continuous code, and should definitely *not* be copy/pasted into a production project, but they are there to show off roughly how `Web.js` works, and give an overview of interacting with the 2 main pieces of functionality, as I see them – Wallets and Contracts.\n\nIn my next tutorial series, we will be utilising [Embark](https://embark.status.im/docs/quick_start.html), and therefore we'll be diving deeper into `web3.js`, and showing off much more of its potential.\n\n\n# Web.js in Other Languages\n\nNaturally the whole idea behind this article was to show off communication with the Ethereum Network through a JavaScript frontend. However, there are also **many** other libraries, in pretty much every language, available to do the same:\n\n***Nim - [nim-web3](https://github.com/status-im/nim-web3)***\nCrystal - [web3.cr](https://github.com/light-side-software/web3.cr)\nRuby - [web3-eth gem](https://github.com/izetex/web3-eth)\nElixir - [ethereumex](https://github.com/mana-ethereum/ethereumex)\nPython - [Web3.py](https://github.com/ethereum/web3.py)\nHaskell - [hs-web3](https://github.com/airalab/hs-web3)\nJava - [web3j](https://github.com/web3j/web3j)\nScala - [web3j-scala](https://github.com/mslinn/web3j-scala)\nPurescript - [purescript-web3](https://github.com/f-o-a-m/purescript-web3)\nPHP - [web3.php](https://github.com/sc0Vu/web3.php)\n\n\n# Beyond Web3\n\nAs stated at the opening of this article, we've barely even scratched the surface of `web.js` capabilities. But I do hope that you now have a better understanding of what Web3 stands for.\n\nPersonally, I am **very much** looking forward to ***diving on in*** to my next DApp tutorial series, to utilise and demonstrate the Ethereum Network to its fullest.\n\nAs always, if you have *any* questions regarding Web3, how Status utilises Web3, or if you have comments on this article, feel free to reach out to me at [robin@status](mailto:robin@status.im).\n\nThanks again for reading, and check back for my DApp tutorial series, starting later this week!\n\n[ **- @rbin**](https://twitter.com/rbin)\n","slug":"web3-what-are-your-options","published":1,"date":"2019-12-09T05:00:00.000Z","updated":"2020-03-03T14:55:55.047Z","_id":"ck6axlfce002oxeeg9tdkgdxg","comments":1,"photos":[],"link":"","content":"\n\n\nThis article is the first in my series of articles based on the frontend of the decentralised web. Throughout the series we’ll look at Web3.js & accessing the Ethereum Blockchain client-side, frontend security for DApps, how eWasm / WebAssembly has become the “4th language of the web”, and we’ll build a realtime Blockchain explorer app with Phoenix LiveView!
\n
To kick this article off, I first have to reaffirm, for those that aren’t aware, I am not, and never have been, a lover of JavaScript. While my cool friends were off learning Node.js, and for some reason moving a scripting language to the backend, I was learning C and Go, Erlang and Distributed Systems.
\nFor years, I harboured a deep hatred of JS, and actively whinged about it at every opportunity I got; being forced to use it in my daily work life. Now however, I do have to say; over the last few years I have softened to JS, and I am much more comfortable in my own skin when having to use it.
\nIt goes without saying, the entire web is JS. Look around you - JS. View the source of this article - JS files. Look at your own app’s dependencies - JS.
\nJavaScript, specifically Node, really is in everything we use, and that now also applies to our wonderful world of Cryptocurrencies.
\nAs I mentioned briefly in my last article, my next article series is going to be about building your first DApp – from start to finish. Inevitably, the frontend of our DApp needs to be able to communicate with the Ethereum Network. This is where Web3.js comes into the mix. Web3.js
is a collection of APIs allowing us such functionality as: Reading & Writing data from Smart Contracts, sending and receiving Ether, encrypting / decrypting wallets & data, and a whole bunch of other stuff too. Basically, most of the backend functionality available on the Ethereum Network natively becomes available for use in the browser.
This is how the web3.js
library talks to the Ethereum Network:
Image credit: iotbl
So, now that the basics are covered, let’s go over installing and using the web3.js
library.
Installing web3.js
is as simple as:
npm install web3 |
One thing worth noting here; is that (coming from an anti-js background), I kept getting a cannot find web3 module
error when trying to import web3 into a Node console. If you, like me, aren’t a big js fan, this can be solved by first running the npm init
command to ensure there is a package.json
file in the cwd, and then you can run npm install web3
, and it will work fine. (I realise this is basic stuff – but actually for someone who’s tried to avoid Node at all costs, it was initially confusing enough to have to search online.)
I am working from a Mac here, but if you are working from Windows, the install process can be exactly the same, assuming you do have Node & NPM installed.
\nSo, with web3.js
installed, let’s do some basic interactions with the Ethereum Network, and dive on in!
For this article, we’re going to use Ganache, for simplicity, as our local Blockchain. By using Ganache, we can spin up a local Ethereum node, without having to write a single line of code!
\n(Yes, I realise that rhymes. No, I didn’t realise until my second proof-read through of this article!)
\nIn fact, though, Embark already has Ganache inbuilt, so we could also simply run:
\nembark simulator |
Anyway, to install Ganache head over to this page and click on the executable there. If you so choose; there is also a Ganache CLI available you can install by running:
\nnpm install -g ganache-cli |
Running the Ganache CLI will give you the same functionality as the desktop client; in essence giving us a multitude of ETH-loaded wallets that we can build contracts around / interact with.
\n\nRather brilliantly; we now have a local Ethereum Node running that we can start using the Web3 client to interact with. In another Terminal tab, open up a node
instance from the same working directory we ran the npm init
command from earlier.
Now, in our interactive Node console, run:
\nvar Web3 = require('web3'); |
Something to note here, is that I’m calling new Web3
with an http
protocol, but the WebSocket protocol is also commonly used:
var web3 = new Web3(Web3.givenProvider || new Web3.providers.WebsocketProvider('ws://remotenode.com:8546')); |
To test and ensure the connection, you can get a list of the accounts made available in Ganache by running:
\nweb3.eth.getAccounts().then(console.log); |
Which should give you an output like the following:
\n> [ '0x7689cF9F90FAad61B8a3c9b1b2A5b4580B37358b', |
If you want to check the balance of an individual account from the above list, you can do so by running:
\nconst account1 = \"0x7689cF9F90FAad61B8a3c9b1b2A5b4580B37358b\"; |
Which will output:
\n> 100000000000000000000 |
As above; interacting with our individual accounts through web3.js
is cool, but not nearly the extent to which the library works. Let’s now take a brief look at the more important functionality; of interacting with Smart Contracts through web3.js
.
The first thing we need to do, is to create a new Smart Contract, which we can do with the new web3.eth.Contract
command.
Before we call the new
command, we need to assign our json interface
for the contract’s ABI
:
const abi = [{\"type\":\"function\", \"name\":\"foo\", \"inputs\": [{\"name\":\"a\",\"type\":\"uint256\"}], \"outputs\": [{\"name\":\"b\",\"type\":\"address\"}] },{ \"type\":\"event\", \"name\":\"Event\", \"inputs\": [{\"name\":\"a\",\"type\":\"uint256\",\"indexed\":true},{\"name\":\"b\",\"type\":\"bytes32\",\"indexed\":false}], }] |
The json interface
is a JSON object describing the Application Binary Interface (ABI) for our Smart Contract. Using this JSON interface; web3.js
is able to create a JavaScript object representing our Smart Contract and its methods & events, using the web3.eth.Contract
functionality.
Note, the above JSON interface / ABI is taken directly from the Web3 docs.
\nNow that we have our json interface
defined, we can create our new contract instance:
var myContract = new web3.eth.Contract(abi, '0xde0B295669a9FD93d5F28D9Ec85E40f4cb697BAe'); |
(The from
address is the address of the already deployed contract instance that we’re aiming to talk to.)
You could then set the Smart Contract’s data
and other options
, and then deploy your Contract with something like the following:
myContract.options.data = '0x12345...'; |
The above examples aren’t supposed to be perfect continuous code, and should definitely not be copy/pasted into a production project, but they are there to show off roughly how Web.js
works, and give an overview of interacting with the 2 main pieces of functionality, as I see them – Wallets and Contracts.
In my next tutorial series, we will be utilising Embark, and therefore we’ll be diving deeper into web3.js
, and showing off much more of its potential.
Naturally the whole idea behind this article was to show off communication with the Ethereum Network through a JavaScript frontend. However, there are also many other libraries, in pretty much every language, available to do the same:
\nNim - nim-web3
Crystal - web3.cr
Ruby - web3-eth gem
Elixir - ethereumex
Python - Web3.py
Haskell - hs-web3
Java - web3j
Scala - web3j-scala
Purescript - purescript-web3
PHP - web3.php
As stated at the opening of this article, we’ve barely even scratched the surface of web.js
capabilities. But I do hope that you now have a better understanding of what Web3 stands for.
Personally, I am very much looking forward to diving on in to my next DApp tutorial series, to utilise and demonstrate the Ethereum Network to its fullest.
\nAs always, if you have any questions regarding Web3, how Status utilises Web3, or if you have comments on this article, feel free to reach out to me at robin@status.
\nThanks again for reading, and check back for my DApp tutorial series, starting later this week!
\n\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"\n\n\nThis article is the first in my series of articles based on the frontend of the decentralised web. Throughout the series we’ll look at Web3.js & accessing the Ethereum Blockchain client-side, frontend security for DApps, how eWasm / WebAssembly has become the “4th language of the web”, and we’ll build a realtime Blockchain explorer app with Phoenix LiveView!
\n
To kick this article off, I first have to reaffirm, for those that aren’t aware, I am not, and never have been, a lover of JavaScript. While my cool friends were off learning Node.js, and for some reason moving a scripting language to the backend, I was learning C and Go, Erlang and Distributed Systems.
\nFor years, I harboured a deep hatred of JS, and actively whinged about it at every opportunity I got; being forced to use it in my daily work life. Now however, I do have to say; over the last few years I have softened to JS, and I am much more comfortable in my own skin when having to use it.
\nIt goes without saying, the entire web is JS. Look around you - JS. View the source of this article - JS files. Look at your own app’s dependencies - JS.
\nJavaScript, specifically Node, really is in everything we use, and that now also applies to our wonderful world of Cryptocurrencies.
\nAs I mentioned briefly in my last article, my next article series is going to be about building your first DApp – from start to finish. Inevitably, the frontend of our DApp needs to be able to communicate with the Ethereum Network. This is where Web3.js comes into the mix. Web3.js
is a collection of APIs allowing us such functionality as: Reading & Writing data from Smart Contracts, sending and receiving Ether, encrypting / decrypting wallets & data, and a whole bunch of other stuff too. Basically, most of the backend functionality available on the Ethereum Network natively becomes available for use in the browser.
This is how the web3.js
library talks to the Ethereum Network:
Image credit: iotbl
So, now that the basics are covered, let’s go over installing and using the web3.js
library.
Installing web3.js
is as simple as:
npm install web3 |
One thing worth noting here; is that (coming from an anti-js background), I kept getting a cannot find web3 module
error when trying to import web3 into a Node console. If you, like me, aren’t a big js fan, this can be solved by first running the npm init
command to ensure there is a package.json
file in the cwd, and then you can run npm install web3
, and it will work fine. (I realise this is basic stuff – but actually for someone who’s tried to avoid Node at all costs, it was initially confusing enough to have to search online.)
I am working from a Mac here, but if you are working from Windows, the install process can be exactly the same, assuming you do have Node & NPM installed.
\nSo, with web3.js
installed, let’s do some basic interactions with the Ethereum Network, and dive on in!
For this article, we’re going to use Ganache, for simplicity, as our local Blockchain. By using Ganache, we can spin up a local Ethereum node, without having to write a single line of code!
\n(Yes, I realise that rhymes. No, I didn’t realise until my second proof-read through of this article!)
\nIn fact, though, Embark already has Ganache inbuilt, so we could also simply run:
\nembark simulator |
Anyway, to install Ganache head over to this page and click on the executable there. If you so choose; there is also a Ganache CLI available you can install by running:
\nnpm install -g ganache-cli |
Running the Ganache CLI will give you the same functionality as the desktop client; in essence giving us a multitude of ETH-loaded wallets that we can build contracts around / interact with.
\n\nRather brilliantly; we now have a local Ethereum Node running that we can start using the Web3 client to interact with. In another Terminal tab, open up a node
instance from the same working directory we ran the npm init
command from earlier.
Now, in our interactive Node console, run:
\nvar Web3 = require('web3'); |
Something to note here, is that I’m calling new Web3
with an http
protocol, but the WebSocket protocol is also commonly used:
var web3 = new Web3(Web3.givenProvider || new Web3.providers.WebsocketProvider('ws://remotenode.com:8546')); |
To test and ensure the connection, you can get a list of the accounts made available in Ganache by running:
\nweb3.eth.getAccounts().then(console.log); |
Which should give you an output like the following:
\n> [ '0x7689cF9F90FAad61B8a3c9b1b2A5b4580B37358b', |
If you want to check the balance of an individual account from the above list, you can do so by running:
\nconst account1 = \"0x7689cF9F90FAad61B8a3c9b1b2A5b4580B37358b\"; |
Which will output:
\n> 100000000000000000000 |
As above; interacting with our individual accounts through web3.js
is cool, but not nearly the extent to which the library works. Let’s now take a brief look at the more important functionality; of interacting with Smart Contracts through web3.js
.
The first thing we need to do, is to create a new Smart Contract, which we can do with the new web3.eth.Contract
command.
Before we call the new
command, we need to assign our json interface
for the contract’s ABI
:
const abi = [{\"type\":\"function\", \"name\":\"foo\", \"inputs\": [{\"name\":\"a\",\"type\":\"uint256\"}], \"outputs\": [{\"name\":\"b\",\"type\":\"address\"}] },{ \"type\":\"event\", \"name\":\"Event\", \"inputs\": [{\"name\":\"a\",\"type\":\"uint256\",\"indexed\":true},{\"name\":\"b\",\"type\":\"bytes32\",\"indexed\":false}], }] |
The json interface
is a JSON object describing the Application Binary Interface (ABI) for our Smart Contract. Using this JSON interface; web3.js
is able to create a JavaScript object representing our Smart Contract and its methods & events, using the web3.eth.Contract
functionality.
Note, the above JSON interface / ABI is taken directly from the Web3 docs.
\nNow that we have our json interface
defined, we can create our new contract instance:
var myContract = new web3.eth.Contract(abi, '0xde0B295669a9FD93d5F28D9Ec85E40f4cb697BAe'); |
(The from
address is the address of the already deployed contract instance that we’re aiming to talk to.)
You could then set the Smart Contract’s data
and other options
, and then deploy your Contract with something like the following:
myContract.options.data = '0x12345...'; |
The above examples aren’t supposed to be perfect continuous code, and should definitely not be copy/pasted into a production project, but they are there to show off roughly how Web.js
works, and give an overview of interacting with the 2 main pieces of functionality, as I see them – Wallets and Contracts.
In my next tutorial series, we will be utilising Embark, and therefore we’ll be diving deeper into web3.js
, and showing off much more of its potential.
Naturally the whole idea behind this article was to show off communication with the Ethereum Network through a JavaScript frontend. However, there are also many other libraries, in pretty much every language, available to do the same:
\nNim - nim-web3
Crystal - web3.cr
Ruby - web3-eth gem
Elixir - ethereumex
Python - Web3.py
Haskell - hs-web3
Java - web3j
Scala - web3j-scala
Purescript - purescript-web3
PHP - web3.php
As stated at the opening of this article, we’ve barely even scratched the surface of web.js
capabilities. But I do hope that you now have a better understanding of what Web3 stands for.
Personally, I am very much looking forward to diving on in to my next DApp tutorial series, to utilise and demonstrate the Ethereum Network to its fullest.
\nAs always, if you have any questions regarding Web3, how Status utilises Web3, or if you have comments on this article, feel free to reach out to me at robin@status.
\nThanks again for reading, and check back for my DApp tutorial series, starting later this week!
\n\n"},{"title":"Nim vs Crystal - Part 2 - Threading & Tooling","summary":"Crystal and Nim go head-to-head to figure out the best modern, low-level programming language! In part 2, Threading & Tooling are reviewed.","author":"robin_percy","layout":"blog-post","image":"/assets/images/nim-crystal-header-img_NEW.jpg","_content":"\n![crystal vs nim](/assets/images/nim-crystal-header-img_NEW.jpg)\n\nWelcome back to my series comparing the two sweethearts of the modern low-level programming world. In [part 1](/news/2019/11/18/nim-vs-crystal-part-1-performance-interoperability/), I talked about my views on the interoperability of the two languages, alongside the performance figures of both. Article #1 managed to throw-up a couple of surprises, but I have to admit; these made it all the more enjoyable to write!\n\nIn this article, we're going to look into the commodity that would have changed the aforementioned performance figures, namely concurrency & parallelism, and then into the things that attract me most to programming languages; which is he in-built tooling available. As I know it'll be useful; I won't cover ***only*** the in-built tooling, but I'll include my favourite external package too.\n\n\n\n# Threading\n\n\n### Nim Parallelism Primitives\n\nNim has two flavours of parallelism:\n\n * Structured parallelism via the parallel statement.\n * Unstructured parallelism via the standalone spawn statement.\n\nNim has a builtin thread pool that can be used for CPU intensive tasks. For IO intensive tasks the async and await features should be used instead. Both parallel and spawn need the threadpool module to work.\n\n``` nim\nimport threadpool\n\nproc processLine(line: string) =\n discard \"do some heavy lifting here\"\n\nfor x in lines(\"myinput.txt\"):\n spawn processLine(x)\nsync()\n```\n\nThe parallel statement is the preferred way to use parallelism in a Nim program.\n\n``` nim\n# Compute Pi in an inefficient way\n\nimport strutils, math, threadpool\n{.experimental: \"parallel\".}\n\nproc term(k: float): float = 4 * math.pow(-1, k) / (2*k + 1)\n\nproc pi(n: int): float =\n var ch = newSeq[float](n+1)\n parallel:\n for k in 0..ch.high:\n ch[k] = spawn term(float(k))\n for k in 0..ch.high:\n result += ch[k]\n\necho formatFloat(pi(5000))\n```\n\nThreading support in Nim is part of the `system` module. To activate thread support you need to compile with the `--threads:on` command line switch.\n\nNim's memory model for threads is quite different from older common programming languages (C, Pascal), but similar to Golang and Elixir in that; each thread has its own (garbage collected) heap and sharing of memory is restricted. This helps to prevent race conditions and improves efficiency.\n\n### Concurrency vs Parallelism\n\nThe definitions of \"concurrency\" and \"parallelism\" sometimes get mixed up, but they are not the same.\n\nA concurrent system is one that can be in charge of many tasks, although not necessarily executing them at the same time. A good way to think of this is driving a car – the car can accelerate, brake & change gear, but they don't happen at the exact same time, although they *do* overlap. This is concurrency.\n\n![concurrency](https://dpzbhybb2pdcj.cloudfront.net/picheta/Figures/06fig01_alt.jpg)\n*Source: https://livebook.manning.com/book/nim-in-action/chapter-6/13*\n\nThe human driving the car holds the clutch in, moves the gear lever in parallel, and then eases of the clutch at the exact same time as easing on the accelerator. This is processes running in parallel, hence parallelism.\n\n![parallelism](https://dpzbhybb2pdcj.cloudfront.net/picheta/Figures/06fig02_alt.jpg)\n*Source: https://livebook.manning.com/book/nim-in-action/chapter-6/13*\n\nAt the moment, Crystal has concurrency support but not parallelism: several tasks can be executed, and a bit of time will be spent on each of these, but two code paths are never executed at the same exact time. However, recently [Parallelism was tested out](https://crystal-lang.org/2019/09/06/parallelism-in-crystal.html) and I'm sure will be fully ready to use soon!\n\nA Crystal program executes in a single operating system thread, except the Garbage Collector (GC) which implements a concurrent mark-and-sweep (currently Boehm GC).\n\n### Crystal Concurrency Primitives\n\nIn Crystal, we can use the `Spawn` functionality in a very similar way to Goroutines in Golang, core.async in Clojure, or the threading in Nim. When a program starts, it fires up a main `Fiber` that will execute your top-level code, from which we can spawn many other `Fibers`.\n\n`Fibers` are lightweight threads of execution that are managed by the garbage collector, so you don't *really* need to worry about managing them once you've spawned them. Because of this, you could technically spin up 100 `Fibers` to make a bunch of API requests, and then simply forget about them.\n\nWe can utilise `Spawn` in Crystal like so:\n\n``` crystal\nrequire \"socket\"\n\ndef load(id, chan)\n puts \"ID=#{id}; START\"\n (id..11).each do\n socket = TCPSocket.new(\"http://robin.percy.pw\", 80)\n socket.close\n end\n puts \"ID=#{id}; FINISH\"\n chan.send nil\nend\n\ndef main\n chan = Channel(Nil).new\n (1..10).each{|i| spawn(load(i,chan))}\n # Wait\n (1..10).each{chan.receive}\nend\n\nmain\n```\n\n> To support concurrency, Crystal has to be able to switch fibers when a fiber performs non-blocking IO operations.\n\nIn program above, a spawned task with lower-number id repeatedly creates a TCP socket, and does this more times than a task with a higher-number id. For example; task #1 establishes a TCP socket 11 times, and task #10 creates a TCP socket just once. So even though task #1 started long before task #10, task #10 *should* finish before task #1. As you can see in the image below; it does just that!\n\n![Crystal spawn test](/assets/images/crystal-thread-test.png)\n\nSimilar to Golang, Crystal uses channels to pass messages between spawned fibers. Take the traditional Ping Pong channels example, in Crystal it looks like the following:\n\n``` crystal\ndef ping(pings, message)\n pings.send message\nend\n\ndef pong(pings, pongs)\n message = pings.receive\n pongs.send message\nend\n\npings = Channel(String).new\npongs = Channel(String).new\nspawn ping pings, \"passed message\"\nspawn pong pings, pongs\nputs pongs.receive # => \"passed message\"\n```\n\nUnfortunately, I personally haven't had the opportunity to test Crystal's `Fibers` or Nim's `Spawn` in a load-heavy production environment. But soon I fully intend to, and I'll write another article benchmarking this in detail when I have a good usecase and get the chance to!\n\n\n# Tooling\n\n## Built-in Tooling in Nim\n\nNow that [Nim 1.0 has been released](https://nim-lang.org/blog/2019/09/23/version-100-released.html), its in-built tooling has improved to a great level, and is very quickly reaching maturity.\n\nThe standard library in Nim is fantastic... Things like native database support for multiple db's, without using any external packages like Crystal does, makes me extremely hopeful for Nim. I really do believe it is language worth considering, if it matches your production needs. That being said, I am still an advocate of 'use the right tool for the job' – so don't go implementing Nim just for the sake of it!\n\nThe only thing to keep in mind; is that Nim *does* seem to be slower in growth than Crystal. The thing is – Nim has quite a few **less** core contributors than Crystal, so slower growth is to be expected!\n\n\n### Nim Project Packaging\n\nSomething I look for in ***ALL*** modern programming languages, and something I consider to be a necessity is a good, and well featured in-built package manager. Happily in Nim's case; we have Nimble!\n\nWe can create a new app (library/binary) by using `nimble init`:\n\n![creating nimble app](/assets/images/nimble-creating-app.png)\n\nI have to admit, although a simple thing, this is one of my favourite parts of the entire Nim ecosystem! Being able to enter your selection variables while actually creating your app package is something I think is not only tremendously useful, but awesomely novel.\n\nIt's not just the fact that you can enter selections, but actually the fact that you can select the backend for your app. As you can see in the image above, you have the choice of C, C++, Objective-C and JavaScript -– something that I touched on in my [last article.](/news/2019/11/18/nim-vs-crystal-part-1-performance-interoperability/)\n\n\n### Documentation\n\nNimble has in-built documentation generators that can output both HTML and JSON project documentation files. The one thing I will say is that I actually found this functionality to be *slightly* confusing, as I kept getting very odd errors, but also lacking in the excellent use experience you get from the rest of Nimble, i.e. the `init` func.\n\nYou can generate the documentation file for your app by running:\n\n```\nnimble doc myapp.nimble\n```\n\n### Testing\n\nNimble offers a pre-defined `test` task which compiles and runs all files in the `/tests` directory beginning with 't' in their filename.\n\nYou may wish to override this `test` task in your `.nimble` file. This is particularly useful when you have a single test suite program. Just add the following to your `.nimble` file to override the default `test` task.\n\n``` nim\ntask test, \"Runs the test suite\":\n exec \"nim c -r tests/tester\"\n```\n\nRunning nimble test will now use the test task you have defined.\n\n\n\nWelcome back to my series comparing the two sweethearts of the modern low-level programming world. In part 1, I talked about my views on the interoperability of the two languages, alongside the performance figures of both. Article #1 managed to throw-up a couple of surprises, but I have to admit; these made it all the more enjoyable to write!
\nIn this article, we’re going to look into the commodity that would have changed the aforementioned performance figures, namely concurrency & parallelism, and then into the things that attract me most to programming languages; which is he in-built tooling available. As I know it’ll be useful; I won’t cover only the in-built tooling, but I’ll include my favourite external package too.
\nNim has two flavours of parallelism:
\nNim has a builtin thread pool that can be used for CPU intensive tasks. For IO intensive tasks the async and await features should be used instead. Both parallel and spawn need the threadpool module to work.
\nimport threadpool |
The parallel statement is the preferred way to use parallelism in a Nim program.
\n# Compute Pi in an inefficient way |
Threading support in Nim is part of the system
module. To activate thread support you need to compile with the --threads:on
command line switch.
Nim’s memory model for threads is quite different from older common programming languages (C, Pascal), but similar to Golang and Elixir in that; each thread has its own (garbage collected) heap and sharing of memory is restricted. This helps to prevent race conditions and improves efficiency.
\nThe definitions of “concurrency” and “parallelism” sometimes get mixed up, but they are not the same.
\nA concurrent system is one that can be in charge of many tasks, although not necessarily executing them at the same time. A good way to think of this is driving a car – the car can accelerate, brake & change gear, but they don’t happen at the exact same time, although they do overlap. This is concurrency.
\n
Source: https://livebook.manning.com/book/nim-in-action/chapter-6/13
The human driving the car holds the clutch in, moves the gear lever in parallel, and then eases of the clutch at the exact same time as easing on the accelerator. This is processes running in parallel, hence parallelism.
\n
Source: https://livebook.manning.com/book/nim-in-action/chapter-6/13
At the moment, Crystal has concurrency support but not parallelism: several tasks can be executed, and a bit of time will be spent on each of these, but two code paths are never executed at the same exact time. However, recently Parallelism was tested out and I’m sure will be fully ready to use soon!
\nA Crystal program executes in a single operating system thread, except the Garbage Collector (GC) which implements a concurrent mark-and-sweep (currently Boehm GC).
\nIn Crystal, we can use the Spawn
functionality in a very similar way to Goroutines in Golang, core.async in Clojure, or the threading in Nim. When a program starts, it fires up a main Fiber
that will execute your top-level code, from which we can spawn many other Fibers
.
Fibers
are lightweight threads of execution that are managed by the garbage collector, so you don’t really need to worry about managing them once you’ve spawned them. Because of this, you could technically spin up 100 Fibers
to make a bunch of API requests, and then simply forget about them.
We can utilise Spawn
in Crystal like so:
require \"socket\" |
\n\nTo support concurrency, Crystal has to be able to switch fibers when a fiber performs non-blocking IO operations.
\n
In program above, a spawned task with lower-number id repeatedly creates a TCP socket, and does this more times than a task with a higher-number id. For example; task #1 establishes a TCP socket 11 times, and task #10 creates a TCP socket just once. So even though task #1 started long before task #10, task #10 should finish before task #1. As you can see in the image below; it does just that!
\n\nSimilar to Golang, Crystal uses channels to pass messages between spawned fibers. Take the traditional Ping Pong channels example, in Crystal it looks like the following:
\ndef ping(pings, message) |
Unfortunately, I personally haven’t had the opportunity to test Crystal’s Fibers
or Nim’s Spawn
in a load-heavy production environment. But soon I fully intend to, and I’ll write another article benchmarking this in detail when I have a good usecase and get the chance to!
Now that Nim 1.0 has been released, its in-built tooling has improved to a great level, and is very quickly reaching maturity.
\nThe standard library in Nim is fantastic… Things like native database support for multiple db’s, without using any external packages like Crystal does, makes me extremely hopeful for Nim. I really do believe it is language worth considering, if it matches your production needs. That being said, I am still an advocate of ‘use the right tool for the job’ – so don’t go implementing Nim just for the sake of it!
\nThe only thing to keep in mind; is that Nim does seem to be slower in growth than Crystal. The thing is – Nim has quite a few less core contributors than Crystal, so slower growth is to be expected!
\nSomething I look for in ALL modern programming languages, and something I consider to be a necessity is a good, and well featured in-built package manager. Happily in Nim’s case; we have Nimble!
\nWe can create a new app (library/binary) by using nimble init
:
I have to admit, although a simple thing, this is one of my favourite parts of the entire Nim ecosystem! Being able to enter your selection variables while actually creating your app package is something I think is not only tremendously useful, but awesomely novel.
\nIt’s not just the fact that you can enter selections, but actually the fact that you can select the backend for your app. As you can see in the image above, you have the choice of C, C++, Objective-C and JavaScript -– something that I touched on in my last article.
\nNimble has in-built documentation generators that can output both HTML and JSON project documentation files. The one thing I will say is that I actually found this functionality to be slightly confusing, as I kept getting very odd errors, but also lacking in the excellent use experience you get from the rest of Nimble, i.e. the init
func.
You can generate the documentation file for your app by running:
\nnimble doc myapp.nimble |
Nimble offers a pre-defined test
task which compiles and runs all files in the /tests
directory beginning with ‘t’ in their filename.
You may wish to override this test
task in your .nimble
file. This is particularly useful when you have a single test suite program. Just add the following to your .nimble
file to override the default test
task.
task test, \"Runs the test suite\": |
Running nimble test will now use the test task you have defined.
\nOne of the things I like most about Crystal is the excellent built-in tooling available. When I look at new languages, especially relatively immature languages; it’s always very reassuring when the language has extensive built-in tooling available to help developers stay productive & happy! In Crystal, there are a bunch of tools that make hacking around in the language super fun, but also help us to stay on the right track with semantics etc.
\nMuch the same as the Nimble package manager, although not as good in my opinion, Crystal has it’s own built-in project scaffolder & package manager. I’d recommend using this at all times to ensure semantics are followed. We can use it with the following:
\n$ crystal init lib my_app |
Shards
are Crystal’s packages; distributed in the same way as Ruby Gems, Elixir Libs or Golang packages. Each application we create contains a file in the root directory named shard.yml. This file contains project details and external dependencies. The shard.yml file in the my_app
app above looks like this:
name: my_app |
The app I built has no dependencies to use, but if we want to include external packages we can do so by adding them at the bottom of the file:
\ndependencies: |
Crystal has a great built-in tool for generating documentation and formatting files. The documentation that is generated is excellent - built-in html/css and almost instantly ready to deploy.
\nTo generate documentation, from the project root directory we can simply run:
\n$ crystal doc |
This will create a docs directory, with a doc/index.html entry point. All files inside the root src directory of the project from which we ran the command will be considered.
\nAlongside this, the built-in Formatter tool is a great feature of the language. We can run the formatter over our project by running:
\n$ crystal tool format |
We can use this tool to unify code styles and to submit documentation improvements to Crystal itself. The formatter is also very fast, so very little time is lost if you format the entire project’s codebase instead of just a single file.
\nObviously, there had to be a web framework appear in this list, seen as that’s what absolutely every dev seems to want to implement. My choice here is my buddy Serdar’s library; Kemal. One feature I really like about it, is how simple it makes it to utilise JSON & create a JSON API. For example, accepting JSON in a POST request, parsing & mapping it directly to an object:
\nrequire \"kemal\" |
If you want to find all of the best Crystal libraries, you can check them out here.
\nMy favourite Nim library really has to be Nimbus. This is not because I work for Status (the Nimbus creators), but because of the technology. Nimbus has has such a fantastic reception from the Nim community – and rightly so!
\nI think that Nimbus is literally the most impressive Nim library outside of the Nim core, the Nim Beacon Chain particularly so!
\n\n\nNimbus beacon chain is a research implementation of the beacon chain component of the upcoming Ethereum Serenity upgrade (Ethereum 2)
\n
Whilst there are no developer code samples to include here, you can check out the main Nimbus website, and the main Nimbus repo.
\nTake a look at https://nimble.directory/ for a full list of external Nim libraries available for your projects!
\nBack in 2012 when I quit writing Python and started exploring a bunch of other available languages, I started to become more aware of threading and its benefits. Once I got into the likes of Golang and Elixir, I learned about their threading models, and lightweight threads of execution being the way forward.
\nIt’s fantastic seeing both Nim and Crystal adopting the aforementioned concurrency primitives. I guess I have to give both languages a point there!
\nI briefly touched on the smaller number of people on the Nim core team above, and this is something that’s pretty unfortunate. Nim is a language and an ecosystem that has such great promise, I would love to see more people contributing to it and utilising it in production systems.
\nThe final article in this series, “Crypto, DApps & P2P”, will be released over the coming days, so keep checking back.
\nThanks again for sticking with me!
\n\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"\nWelcome back to my series comparing the two sweethearts of the modern low-level programming world. In part 1, I talked about my views on the interoperability of the two languages, alongside the performance figures of both. Article #1 managed to throw-up a couple of surprises, but I have to admit; these made it all the more enjoyable to write!
\nIn this article, we’re going to look into the commodity that would have changed the aforementioned performance figures, namely concurrency & parallelism, and then into the things that attract me most to programming languages; which is he in-built tooling available. As I know it’ll be useful; I won’t cover only the in-built tooling, but I’ll include my favourite external package too.
\nNim has two flavours of parallelism:
\nNim has a builtin thread pool that can be used for CPU intensive tasks. For IO intensive tasks the async and await features should be used instead. Both parallel and spawn need the threadpool module to work.
\nimport threadpool |
The parallel statement is the preferred way to use parallelism in a Nim program.
\n# Compute Pi in an inefficient way |
Threading support in Nim is part of the system
module. To activate thread support you need to compile with the --threads:on
command line switch.
Nim’s memory model for threads is quite different from older common programming languages (C, Pascal), but similar to Golang and Elixir in that; each thread has its own (garbage collected) heap and sharing of memory is restricted. This helps to prevent race conditions and improves efficiency.
\nThe definitions of “concurrency” and “parallelism” sometimes get mixed up, but they are not the same.
\nA concurrent system is one that can be in charge of many tasks, although not necessarily executing them at the same time. A good way to think of this is driving a car – the car can accelerate, brake & change gear, but they don’t happen at the exact same time, although they do overlap. This is concurrency.
\n
Source: https://livebook.manning.com/book/nim-in-action/chapter-6/13
The human driving the car holds the clutch in, moves the gear lever in parallel, and then eases of the clutch at the exact same time as easing on the accelerator. This is processes running in parallel, hence parallelism.
\n
Source: https://livebook.manning.com/book/nim-in-action/chapter-6/13
At the moment, Crystal has concurrency support but not parallelism: several tasks can be executed, and a bit of time will be spent on each of these, but two code paths are never executed at the same exact time. However, recently Parallelism was tested out and I’m sure will be fully ready to use soon!
\nA Crystal program executes in a single operating system thread, except the Garbage Collector (GC) which implements a concurrent mark-and-sweep (currently Boehm GC).
\nIn Crystal, we can use the Spawn
functionality in a very similar way to Goroutines in Golang, core.async in Clojure, or the threading in Nim. When a program starts, it fires up a main Fiber
that will execute your top-level code, from which we can spawn many other Fibers
.
Fibers
are lightweight threads of execution that are managed by the garbage collector, so you don’t really need to worry about managing them once you’ve spawned them. Because of this, you could technically spin up 100 Fibers
to make a bunch of API requests, and then simply forget about them.
We can utilise Spawn
in Crystal like so:
require \"socket\" |
\n\nTo support concurrency, Crystal has to be able to switch fibers when a fiber performs non-blocking IO operations.
\n
In program above, a spawned task with lower-number id repeatedly creates a TCP socket, and does this more times than a task with a higher-number id. For example; task #1 establishes a TCP socket 11 times, and task #10 creates a TCP socket just once. So even though task #1 started long before task #10, task #10 should finish before task #1. As you can see in the image below; it does just that!
\n\nSimilar to Golang, Crystal uses channels to pass messages between spawned fibers. Take the traditional Ping Pong channels example, in Crystal it looks like the following:
\ndef ping(pings, message) |
Unfortunately, I personally haven’t had the opportunity to test Crystal’s Fibers
or Nim’s Spawn
in a load-heavy production environment. But soon I fully intend to, and I’ll write another article benchmarking this in detail when I have a good usecase and get the chance to!
Now that Nim 1.0 has been released, its in-built tooling has improved to a great level, and is very quickly reaching maturity.
\nThe standard library in Nim is fantastic… Things like native database support for multiple db’s, without using any external packages like Crystal does, makes me extremely hopeful for Nim. I really do believe it is language worth considering, if it matches your production needs. That being said, I am still an advocate of ‘use the right tool for the job’ – so don’t go implementing Nim just for the sake of it!
\nThe only thing to keep in mind; is that Nim does seem to be slower in growth than Crystal. The thing is – Nim has quite a few less core contributors than Crystal, so slower growth is to be expected!
\nSomething I look for in ALL modern programming languages, and something I consider to be a necessity is a good, and well featured in-built package manager. Happily in Nim’s case; we have Nimble!
\nWe can create a new app (library/binary) by using nimble init
:
I have to admit, although a simple thing, this is one of my favourite parts of the entire Nim ecosystem! Being able to enter your selection variables while actually creating your app package is something I think is not only tremendously useful, but awesomely novel.
\nIt’s not just the fact that you can enter selections, but actually the fact that you can select the backend for your app. As you can see in the image above, you have the choice of C, C++, Objective-C and JavaScript -– something that I touched on in my last article.
\nNimble has in-built documentation generators that can output both HTML and JSON project documentation files. The one thing I will say is that I actually found this functionality to be slightly confusing, as I kept getting very odd errors, but also lacking in the excellent use experience you get from the rest of Nimble, i.e. the init
func.
You can generate the documentation file for your app by running:
\nnimble doc myapp.nimble |
Nimble offers a pre-defined test
task which compiles and runs all files in the /tests
directory beginning with ‘t’ in their filename.
You may wish to override this test
task in your .nimble
file. This is particularly useful when you have a single test suite program. Just add the following to your .nimble
file to override the default test
task.
task test, \"Runs the test suite\": |
Running nimble test will now use the test task you have defined.
\nOne of the things I like most about Crystal is the excellent built-in tooling available. When I look at new languages, especially relatively immature languages; it’s always very reassuring when the language has extensive built-in tooling available to help developers stay productive & happy! In Crystal, there are a bunch of tools that make hacking around in the language super fun, but also help us to stay on the right track with semantics etc.
\nMuch the same as the Nimble package manager, although not as good in my opinion, Crystal has it’s own built-in project scaffolder & package manager. I’d recommend using this at all times to ensure semantics are followed. We can use it with the following:
\n$ crystal init lib my_app |
Shards
are Crystal’s packages; distributed in the same way as Ruby Gems, Elixir Libs or Golang packages. Each application we create contains a file in the root directory named shard.yml. This file contains project details and external dependencies. The shard.yml file in the my_app
app above looks like this:
name: my_app |
The app I built has no dependencies to use, but if we want to include external packages we can do so by adding them at the bottom of the file:
\ndependencies: |
Crystal has a great built-in tool for generating documentation and formatting files. The documentation that is generated is excellent - built-in html/css and almost instantly ready to deploy.
\nTo generate documentation, from the project root directory we can simply run:
\n$ crystal doc |
This will create a docs directory, with a doc/index.html entry point. All files inside the root src directory of the project from which we ran the command will be considered.
\nAlongside this, the built-in Formatter tool is a great feature of the language. We can run the formatter over our project by running:
\n$ crystal tool format |
We can use this tool to unify code styles and to submit documentation improvements to Crystal itself. The formatter is also very fast, so very little time is lost if you format the entire project’s codebase instead of just a single file.
\nObviously, there had to be a web framework appear in this list, seen as that’s what absolutely every dev seems to want to implement. My choice here is my buddy Serdar’s library; Kemal. One feature I really like about it, is how simple it makes it to utilise JSON & create a JSON API. For example, accepting JSON in a POST request, parsing & mapping it directly to an object:
\nrequire \"kemal\" |
If you want to find all of the best Crystal libraries, you can check them out here.
\nMy favourite Nim library really has to be Nimbus. This is not because I work for Status (the Nimbus creators), but because of the technology. Nimbus has has such a fantastic reception from the Nim community – and rightly so!
\nI think that Nimbus is literally the most impressive Nim library outside of the Nim core, the Nim Beacon Chain particularly so!
\n\n\nNimbus beacon chain is a research implementation of the beacon chain component of the upcoming Ethereum Serenity upgrade (Ethereum 2)
\n
Whilst there are no developer code samples to include here, you can check out the main Nimbus website, and the main Nimbus repo.
\nTake a look at https://nimble.directory/ for a full list of external Nim libraries available for your projects!
\nBack in 2012 when I quit writing Python and started exploring a bunch of other available languages, I started to become more aware of threading and its benefits. Once I got into the likes of Golang and Elixir, I learned about their threading models, and lightweight threads of execution being the way forward.
\nIt’s fantastic seeing both Nim and Crystal adopting the aforementioned concurrency primitives. I guess I have to give both languages a point there!
\nI briefly touched on the smaller number of people on the Nim core team above, and this is something that’s pretty unfortunate. Nim is a language and an ecosystem that has such great promise, I would love to see more people contributing to it and utilising it in production systems.
\nThe final article in this series, “Crypto, DApps & P2P”, will be released over the coming days, so keep checking back.
\nThanks again for sticking with me!
\n\n"},{"title":"How to upgrade to Embark 4","summary":"In this guide, we'll learn how to upgrade a Dapp created with Embark 3.x to Embark 4","author":"jonathan_rainville","layout":"blog-post","alias":"news/2019/03/17/upgrading-to-embark-4/","_content":"\nThe release of Embark 4.0 is close at hand and the release candidate, `beta.1`, will introduce some breaking changes. Let's see what it takes to update an Embark 3.x Dapp to Embark 4.\n\n## Use **any** frontend build tool!\n\nThat's right! The use of Embark's builtin pipeline in no longer required.\n\nHistorically, Embark 3.x came with a special Webpack pipeline because it automated development tasks, such as enabling the use of \"magic\" imports (ie `import SimpleStorage from \"Embark/contracts/SimpleStorage\";` or `import EmbarkJS from Embark/EmbarkJS`), and establishing a Web3 connection for the Dapp.\n\nHowever, we discovered the hard way that those advantages were not worth the hit in development efficiency, compared to using an optimized pipeline, such as `create-react-app` or Angular CLI. Indeed, on every save, Embark would regenerate a lot of the Dapp-side code and then webpack the entire Dapp, often taking quite some time.\n\nTherefore, we are announcing that Embark 4 can use **any** frontend development build tooling, letting Embark handle the things that it does best. This means we can use tools such as `create-react-app` or Angular CLI, or pretty much any other tool of your choice, alongside Embark. The Embark 3.x pipeline is still available for use for quick start applications if needed.\n\nTo migrate an existing Embark 3.x Dapp over to use Embark 4 with a third party pipeline, there are few small changes to your Dapp that are needed.\n\n{% notification info 'NOTE' %}\nIf you are not interested in using a third party pipeline, you can skip to the next section to [see the rest of the breaking changes needed to migrate a Dapp to Embark 4](#New-Web3-plugin).\n{% endnotification %}\n\n### Converting to another pipeline\n\nConverting to a third party pipeline is easy. This can be done with three simple improvements that Embark 4 has made available for us.\n\n#### Artifact generation directory\n\nNOTE: If you are planning on using Embark's built-in Webpack pipeline (and not use a third party pipeline), please [skip down to the remainder of the Embark 4 breaking changes](#New-Web3-plugin).\n\nEmbark 4 generates [Smart Contract artifacts](/docs/javascript_usage.html#Embark-Artifacts) for all of the Smart Contract in your Dapp. These artifacts enable importing the Dapp's Smart Contracts into the Dapp's source code. Most of these artifacts were already generated before, but lived inside the `.embark/` folder. Since most modern frontend build systems require source files to live inside of a very specific source folder, we have given developers the opportunity to specify the destination folder for these artifacts, allowing the frontend build tool to pick them up for processing.\n\nThe first thing we need to do is add a new `generationDir` property in the root of `embark.json`. This property tells Embark where to place the generated artifacts in the Dapp's filesystem. For example, `create-react-app` (CRA) has `src/` as source folder and the artifacts must be placed in that folder, so we would add in `embark.json`:\n\n```json\n{\n \"generationDir\": \"src/embarkArtifacts\"\n}\n```\n\n#### \"Magic\" imports\nAfterwards, we need to convert all \"magic\" imports in our Dapp's code to relative imports.\n\nThe first one is the EmbarkJS import. The \"magic\" import is `\"Embark/EmbarkJS\"`. Anywhere we have `\"Embark/EmbarkJS\"` in our Dapp's code, we need to convert that to the relative path. Because we are trying to get the `EmbarkJS` library, and the `embarkjs.js` script is located in the root of `embarkArtifacts/`, we need to replace\n\n```javascript\nimport EmbarkJS from \"Embark/EmbarkJS\"\n```\nwith\n```javascript\nimport EmbarkJS from \"./embarkArtifacts/embarkjs\"\n```\n{% notification info 'NOTE' %}\nNOTE: The relative path is dependent upon the generationDir setting specified in embark.json [see the \"Artifact generation directory\" section above](#Artifact-generation-directory).\n{% endnotification %}\n\nSecondly, we need to update the \"magic\" Smart Contract imports. These will need to change from\n\n```javascript\nimport ContractName from \"Embark/contract/ContractName\";\n```\nto\n```javascript\nimport ContractName from \"./embarkArtifacts/contracts/ContractName\";\n```\n\nThirdly, there used to be `import web3 from \"Embark/web3\"`, but it has been removed in Embark 4 in favor of using a global Web3 object. Don't worry, Embark is not removing web3 support, far from it. We actually just got rid of an import that did not provide a lot of benefit. In Embark 4, the global `web3` object is now available everywhere in the Dapp.\n\nNow, all the Embark files and configs from your Dapp can be moved in to a project created by the frontend build tool of your choice.\n\n### New project with another pipeline\n\nStarting a new Dapp from scratch is easy, we have two options.\n\n#### Embark's create-react-dapp template\n\nThe easiest option is to use our [new Embark CRA template](https://github.com/embarklabs/embark-create-react-dapp-template). It sets up a simple Embark project with all of the familiar files present in an Embark 3.x Dapp, with one minor difference: the config files are located in an `embarkConfig/` folder in the root of the Dapp to make sure they don't clash with CRA's config folder/files.\n\nTo get started with Embark's CRA template,\n\n```\nembark new --template embark-react-dapp my-dapp\ncd my-dapp\nembark run\n```\n{% notification danger 'DEPRECATION NOTICE' %}\nThe `--template` option has been deprecated in v5 and support will be removed in future versions.\n{% endnotification %}\n\nThen, in another terminal,\n\n```\ncd my-dapp\nyarn start // or alternatively, npm run start\n```\n\nThat's it!\n\n#### For other build tools\n\nIf we want to use another build tool than CRA, here are the steps:\n\nCreate a project using a frontend build tool like Angular CLI. Then, in another directory, execute `embark new your_projects_name`.\n\nAfterwards, we copy all the files and folders from the Embark project to the build tool's folder. The only tweak that you will need to do is go in `config/pipeline.js` and set `enabled: false`, so that Embark's pipeline is disabled.\n\nWe can also go in `embark.json` and remove the `app` section (as well as Embark's source dir that you will not be using).\n\nLastly, check out [the \"Artifact generation directory\" section above](#Artifact-generation-directory) to make sure your artifacts directory is set up correctly for you build tool.\n\nThere you go, your project is ready.\n\nWe know that these steps are a bit too much, so we are working on a new command that lets you initialize an Embark project from inside a build tool's directory. Keep an eye out for that.\n\n## New Web3 plugin\n\n*(2019/06/27)* **NOTE**: *the following instructions are* ***not*** *applicable to Embark `4.1.x` and newer, but should still be followed for `4.0.x` or `<=4.1.0-beta.3`.*\n\nStarting with Embark 4 beta.1, Embark no longer supplies the Dapp with `Web3.js` by default. Don't run. We did that so that we can now have the possibility of supporting more than just `Web3.js`, such as EthersJS, and more. You can even roll your own.\n\nTo continue using `Web3.js` inside the Embark 4 Dapp, execute the following command in the Embark console: `plugin install embarkjs-connector-web3`.\n\nThis simply [installs `embarkjs-connector-web3` as a plugin](https://framework.embarklabs.io/docs/installing_plugins.html). Alternatively, this plugin can be installed manually by executing:\n1. `yarn add embarkjs-connector-web3` or `npm install --save embarkjs-connector-web3`\n2. Adding `\"embarkjs-connector-web3\": {}` to the `plugins` section of `embark.json`\n\nIt's as simple as that. This plugin will add the necessary commands and code for the Dapp to connect to the blockchain and register the necessary providers. The only prerequisite is for the Dapp to import `EmbarkJS` at least once. If using a third party pipeline, the `EmbarkJS` file can be imported using `import EmbarkJS from \"./embarkArtifacts/embarkjs.js\"` (or as specified by the `generationDir` in `embark.json`). If using Embark's built-in pipeline, `EmbarkJS` can be imported using `import EmbarkJS from \"Embark/EmbarkJS\";`.\n\n## New Blockchain account configs\n\nEmbark 4 adds some new blockchain account configurations. To try to keep things as simple as possible, these additions are really similar to the ones in the contract configuration. For more information, please read the [Accounts Blockchain configuration guide](https://framework.embarklabs.io/docs/blockchain_accounts_configuration.html) in our docs.\n\nHowever, we did introduce some small breaking changes. We removed:\n- `account`: This is completely replaced by the new `accounts` property (notice the `s` at the end of `accounts`). It gives the developer more flexibility. To have exactly the same behavior as before, just use the `nodeAccounts` account type as [described in the docs](https://framework.embarklabs.io/docs/blockchain_accounts_configuration.md#parameter-descriptions)\n- `simulatorMnemonic`: Removed in favor of Ganache's default mnemonic. If this functionality is still needed, please specify the desired mnemonic in the [blockchain config's `mnemonic` account type](https://framework.embarklabs.io/docs/blockchain_accounts_configuration.md#parameter-descriptions).\n\n## Conclusion\n\nThis is a small taste of the features added to Embark 4, namely the ability to use a frontend build tool of choice. However, Embark 4 is jam-packed with additional new features, which we'll detail during the Embark 4 release.\n\nIn the meantime, all the Embark 4 goodness doesn't come at too high a price in terms of breaking changes.\n\nUpgrading to Embark 4 will be a blast. If you ever have an issue, make sure to hit us up on [Gitter](https://gitter.im/embark-framework/Lobby).\n","source":"_posts/2019-03-18-upgrading-to-embark-4.md","raw":"title: How to upgrade to Embark 4\nsummary: \"In this guide, we'll learn how to upgrade a Dapp created with Embark 3.x to Embark 4\"\nauthor: jonathan_rainville\ncategories:\n - tutorials\nlayout: blog-post\nalias: news/2019/03/17/upgrading-to-embark-4/\n---\n\nThe release of Embark 4.0 is close at hand and the release candidate, `beta.1`, will introduce some breaking changes. Let's see what it takes to update an Embark 3.x Dapp to Embark 4.\n\n## Use **any** frontend build tool!\n\nThat's right! The use of Embark's builtin pipeline in no longer required.\n\nHistorically, Embark 3.x came with a special Webpack pipeline because it automated development tasks, such as enabling the use of \"magic\" imports (ie `import SimpleStorage from \"Embark/contracts/SimpleStorage\";` or `import EmbarkJS from Embark/EmbarkJS`), and establishing a Web3 connection for the Dapp.\n\nHowever, we discovered the hard way that those advantages were not worth the hit in development efficiency, compared to using an optimized pipeline, such as `create-react-app` or Angular CLI. Indeed, on every save, Embark would regenerate a lot of the Dapp-side code and then webpack the entire Dapp, often taking quite some time.\n\nTherefore, we are announcing that Embark 4 can use **any** frontend development build tooling, letting Embark handle the things that it does best. This means we can use tools such as `create-react-app` or Angular CLI, or pretty much any other tool of your choice, alongside Embark. The Embark 3.x pipeline is still available for use for quick start applications if needed.\n\nTo migrate an existing Embark 3.x Dapp over to use Embark 4 with a third party pipeline, there are few small changes to your Dapp that are needed.\n\n{% notification info 'NOTE' %}\nIf you are not interested in using a third party pipeline, you can skip to the next section to [see the rest of the breaking changes needed to migrate a Dapp to Embark 4](#New-Web3-plugin).\n{% endnotification %}\n\n### Converting to another pipeline\n\nConverting to a third party pipeline is easy. This can be done with three simple improvements that Embark 4 has made available for us.\n\n#### Artifact generation directory\n\nNOTE: If you are planning on using Embark's built-in Webpack pipeline (and not use a third party pipeline), please [skip down to the remainder of the Embark 4 breaking changes](#New-Web3-plugin).\n\nEmbark 4 generates [Smart Contract artifacts](/docs/javascript_usage.html#Embark-Artifacts) for all of the Smart Contract in your Dapp. These artifacts enable importing the Dapp's Smart Contracts into the Dapp's source code. Most of these artifacts were already generated before, but lived inside the `.embark/` folder. Since most modern frontend build systems require source files to live inside of a very specific source folder, we have given developers the opportunity to specify the destination folder for these artifacts, allowing the frontend build tool to pick them up for processing.\n\nThe first thing we need to do is add a new `generationDir` property in the root of `embark.json`. This property tells Embark where to place the generated artifacts in the Dapp's filesystem. For example, `create-react-app` (CRA) has `src/` as source folder and the artifacts must be placed in that folder, so we would add in `embark.json`:\n\n```json\n{\n \"generationDir\": \"src/embarkArtifacts\"\n}\n```\n\n#### \"Magic\" imports\nAfterwards, we need to convert all \"magic\" imports in our Dapp's code to relative imports.\n\nThe first one is the EmbarkJS import. The \"magic\" import is `\"Embark/EmbarkJS\"`. Anywhere we have `\"Embark/EmbarkJS\"` in our Dapp's code, we need to convert that to the relative path. Because we are trying to get the `EmbarkJS` library, and the `embarkjs.js` script is located in the root of `embarkArtifacts/`, we need to replace\n\n```javascript\nimport EmbarkJS from \"Embark/EmbarkJS\"\n```\nwith\n```javascript\nimport EmbarkJS from \"./embarkArtifacts/embarkjs\"\n```\n{% notification info 'NOTE' %}\nNOTE: The relative path is dependent upon the generationDir setting specified in embark.json [see the \"Artifact generation directory\" section above](#Artifact-generation-directory).\n{% endnotification %}\n\nSecondly, we need to update the \"magic\" Smart Contract imports. These will need to change from\n\n```javascript\nimport ContractName from \"Embark/contract/ContractName\";\n```\nto\n```javascript\nimport ContractName from \"./embarkArtifacts/contracts/ContractName\";\n```\n\nThirdly, there used to be `import web3 from \"Embark/web3\"`, but it has been removed in Embark 4 in favor of using a global Web3 object. Don't worry, Embark is not removing web3 support, far from it. We actually just got rid of an import that did not provide a lot of benefit. In Embark 4, the global `web3` object is now available everywhere in the Dapp.\n\nNow, all the Embark files and configs from your Dapp can be moved in to a project created by the frontend build tool of your choice.\n\n### New project with another pipeline\n\nStarting a new Dapp from scratch is easy, we have two options.\n\n#### Embark's create-react-dapp template\n\nThe easiest option is to use our [new Embark CRA template](https://github.com/embarklabs/embark-create-react-dapp-template). It sets up a simple Embark project with all of the familiar files present in an Embark 3.x Dapp, with one minor difference: the config files are located in an `embarkConfig/` folder in the root of the Dapp to make sure they don't clash with CRA's config folder/files.\n\nTo get started with Embark's CRA template,\n\n```\nembark new --template embark-react-dapp my-dapp\ncd my-dapp\nembark run\n```\n{% notification danger 'DEPRECATION NOTICE' %}\nThe `--template` option has been deprecated in v5 and support will be removed in future versions.\n{% endnotification %}\n\nThen, in another terminal,\n\n```\ncd my-dapp\nyarn start // or alternatively, npm run start\n```\n\nThat's it!\n\n#### For other build tools\n\nIf we want to use another build tool than CRA, here are the steps:\n\nCreate a project using a frontend build tool like Angular CLI. Then, in another directory, execute `embark new your_projects_name`.\n\nAfterwards, we copy all the files and folders from the Embark project to the build tool's folder. The only tweak that you will need to do is go in `config/pipeline.js` and set `enabled: false`, so that Embark's pipeline is disabled.\n\nWe can also go in `embark.json` and remove the `app` section (as well as Embark's source dir that you will not be using).\n\nLastly, check out [the \"Artifact generation directory\" section above](#Artifact-generation-directory) to make sure your artifacts directory is set up correctly for you build tool.\n\nThere you go, your project is ready.\n\nWe know that these steps are a bit too much, so we are working on a new command that lets you initialize an Embark project from inside a build tool's directory. Keep an eye out for that.\n\n## New Web3 plugin\n\n*(2019/06/27)* **NOTE**: *the following instructions are* ***not*** *applicable to Embark `4.1.x` and newer, but should still be followed for `4.0.x` or `<=4.1.0-beta.3`.*\n\nStarting with Embark 4 beta.1, Embark no longer supplies the Dapp with `Web3.js` by default. Don't run. We did that so that we can now have the possibility of supporting more than just `Web3.js`, such as EthersJS, and more. You can even roll your own.\n\nTo continue using `Web3.js` inside the Embark 4 Dapp, execute the following command in the Embark console: `plugin install embarkjs-connector-web3`.\n\nThis simply [installs `embarkjs-connector-web3` as a plugin](https://framework.embarklabs.io/docs/installing_plugins.html). Alternatively, this plugin can be installed manually by executing:\n1. `yarn add embarkjs-connector-web3` or `npm install --save embarkjs-connector-web3`\n2. Adding `\"embarkjs-connector-web3\": {}` to the `plugins` section of `embark.json`\n\nIt's as simple as that. This plugin will add the necessary commands and code for the Dapp to connect to the blockchain and register the necessary providers. The only prerequisite is for the Dapp to import `EmbarkJS` at least once. If using a third party pipeline, the `EmbarkJS` file can be imported using `import EmbarkJS from \"./embarkArtifacts/embarkjs.js\"` (or as specified by the `generationDir` in `embark.json`). If using Embark's built-in pipeline, `EmbarkJS` can be imported using `import EmbarkJS from \"Embark/EmbarkJS\";`.\n\n## New Blockchain account configs\n\nEmbark 4 adds some new blockchain account configurations. To try to keep things as simple as possible, these additions are really similar to the ones in the contract configuration. For more information, please read the [Accounts Blockchain configuration guide](https://framework.embarklabs.io/docs/blockchain_accounts_configuration.html) in our docs.\n\nHowever, we did introduce some small breaking changes. We removed:\n- `account`: This is completely replaced by the new `accounts` property (notice the `s` at the end of `accounts`). It gives the developer more flexibility. To have exactly the same behavior as before, just use the `nodeAccounts` account type as [described in the docs](https://framework.embarklabs.io/docs/blockchain_accounts_configuration.md#parameter-descriptions)\n- `simulatorMnemonic`: Removed in favor of Ganache's default mnemonic. If this functionality is still needed, please specify the desired mnemonic in the [blockchain config's `mnemonic` account type](https://framework.embarklabs.io/docs/blockchain_accounts_configuration.md#parameter-descriptions).\n\n## Conclusion\n\nThis is a small taste of the features added to Embark 4, namely the ability to use a frontend build tool of choice. However, Embark 4 is jam-packed with additional new features, which we'll detail during the Embark 4 release.\n\nIn the meantime, all the Embark 4 goodness doesn't come at too high a price in terms of breaking changes.\n\nUpgrading to Embark 4 will be a blast. If you ever have an issue, make sure to hit us up on [Gitter](https://gitter.im/embark-framework/Lobby).\n","slug":"upgrading-to-embark-4","published":1,"date":"2019-03-18T04:00:00.000Z","updated":"2020-03-03T14:55:55.032Z","_id":"ck6axlfcg002sxeeg1c8eg1x8","comments":1,"photos":[],"link":"","content":"The release of Embark 4.0 is close at hand and the release candidate, beta.1
, will introduce some breaking changes. Let’s see what it takes to update an Embark 3.x Dapp to Embark 4.
That’s right! The use of Embark’s builtin pipeline in no longer required.
\nHistorically, Embark 3.x came with a special Webpack pipeline because it automated development tasks, such as enabling the use of “magic” imports (ie import SimpleStorage from "Embark/contracts/SimpleStorage";
or import EmbarkJS from Embark/EmbarkJS
), and establishing a Web3 connection for the Dapp.
However, we discovered the hard way that those advantages were not worth the hit in development efficiency, compared to using an optimized pipeline, such as create-react-app
or Angular CLI. Indeed, on every save, Embark would regenerate a lot of the Dapp-side code and then webpack the entire Dapp, often taking quite some time.
Therefore, we are announcing that Embark 4 can use any frontend development build tooling, letting Embark handle the things that it does best. This means we can use tools such as create-react-app
or Angular CLI, or pretty much any other tool of your choice, alongside Embark. The Embark 3.x pipeline is still available for use for quick start applications if needed.
To migrate an existing Embark 3.x Dapp over to use Embark 4 with a third party pipeline, there are few small changes to your Dapp that are needed.
\nNOTE
\nIf you are not interested in using a third party pipeline, you can skip to the next section to see the rest of the breaking changes needed to migrate a Dapp to Embark 4.
\n\nConverting to a third party pipeline is easy. This can be done with three simple improvements that Embark 4 has made available for us.
\nNOTE: If you are planning on using Embark’s built-in Webpack pipeline (and not use a third party pipeline), please skip down to the remainder of the Embark 4 breaking changes.
\nEmbark 4 generates Smart Contract artifacts for all of the Smart Contract in your Dapp. These artifacts enable importing the Dapp’s Smart Contracts into the Dapp’s source code. Most of these artifacts were already generated before, but lived inside the .embark/
folder. Since most modern frontend build systems require source files to live inside of a very specific source folder, we have given developers the opportunity to specify the destination folder for these artifacts, allowing the frontend build tool to pick them up for processing.
The first thing we need to do is add a new generationDir
property in the root of embark.json
. This property tells Embark where to place the generated artifacts in the Dapp’s filesystem. For example, create-react-app
(CRA) has src/
as source folder and the artifacts must be placed in that folder, so we would add in embark.json
:
{ |
Afterwards, we need to convert all “magic” imports in our Dapp’s code to relative imports.
\nThe first one is the EmbarkJS import. The “magic” import is "Embark/EmbarkJS"
. Anywhere we have "Embark/EmbarkJS"
in our Dapp’s code, we need to convert that to the relative path. Because we are trying to get the EmbarkJS
library, and the embarkjs.js
script is located in the root of embarkArtifacts/
, we need to replace
import EmbarkJS from \"Embark/EmbarkJS\" |
with
\nimport EmbarkJS from \"./embarkArtifacts/embarkjs\" |
NOTE
\nNOTE: The relative path is dependent upon the generationDir setting specified in embark.json see the “Artifact generation directory” section above.
\n\nSecondly, we need to update the “magic” Smart Contract imports. These will need to change from
\nimport ContractName from \"Embark/contract/ContractName\"; |
to
\nimport ContractName from \"./embarkArtifacts/contracts/ContractName\"; |
Thirdly, there used to be import web3 from "Embark/web3"
, but it has been removed in Embark 4 in favor of using a global Web3 object. Don’t worry, Embark is not removing web3 support, far from it. We actually just got rid of an import that did not provide a lot of benefit. In Embark 4, the global web3
object is now available everywhere in the Dapp.
Now, all the Embark files and configs from your Dapp can be moved in to a project created by the frontend build tool of your choice.
\nStarting a new Dapp from scratch is easy, we have two options.
\nThe easiest option is to use our new Embark CRA template. It sets up a simple Embark project with all of the familiar files present in an Embark 3.x Dapp, with one minor difference: the config files are located in an embarkConfig/
folder in the root of the Dapp to make sure they don’t clash with CRA’s config folder/files.
To get started with Embark’s CRA template,
\nembark new --template embark-react-dapp my-dapp |
DEPRECATION NOTICE
\nThe --template
option has been deprecated in v5 and support will be removed in future versions.
Then, in another terminal,
\ncd my-dapp |
That’s it!
\nIf we want to use another build tool than CRA, here are the steps:
\nCreate a project using a frontend build tool like Angular CLI. Then, in another directory, execute embark new your_projects_name
.
Afterwards, we copy all the files and folders from the Embark project to the build tool’s folder. The only tweak that you will need to do is go in config/pipeline.js
and set enabled: false
, so that Embark’s pipeline is disabled.
We can also go in embark.json
and remove the app
section (as well as Embark’s source dir that you will not be using).
Lastly, check out the “Artifact generation directory” section above to make sure your artifacts directory is set up correctly for you build tool.
\nThere you go, your project is ready.
\nWe know that these steps are a bit too much, so we are working on a new command that lets you initialize an Embark project from inside a build tool’s directory. Keep an eye out for that.
\n(2019/06/27) NOTE: the following instructions are not applicable to Embark 4.1.x
and newer, but should still be followed for 4.0.x
or <=4.1.0-beta.3
.
Starting with Embark 4 beta.1, Embark no longer supplies the Dapp with Web3.js
by default. Don’t run. We did that so that we can now have the possibility of supporting more than just Web3.js
, such as EthersJS, and more. You can even roll your own.
To continue using Web3.js
inside the Embark 4 Dapp, execute the following command in the Embark console: plugin install embarkjs-connector-web3
.
This simply installs embarkjs-connector-web3
as a plugin. Alternatively, this plugin can be installed manually by executing:
yarn add embarkjs-connector-web3
or npm install --save embarkjs-connector-web3
"embarkjs-connector-web3": {}
to the plugins
section of embark.json
It’s as simple as that. This plugin will add the necessary commands and code for the Dapp to connect to the blockchain and register the necessary providers. The only prerequisite is for the Dapp to import EmbarkJS
at least once. If using a third party pipeline, the EmbarkJS
file can be imported using import EmbarkJS from "./embarkArtifacts/embarkjs.js"
(or as specified by the generationDir
in embark.json
). If using Embark’s built-in pipeline, EmbarkJS
can be imported using import EmbarkJS from "Embark/EmbarkJS";
.
Embark 4 adds some new blockchain account configurations. To try to keep things as simple as possible, these additions are really similar to the ones in the contract configuration. For more information, please read the Accounts Blockchain configuration guide in our docs.
\nHowever, we did introduce some small breaking changes. We removed:
\naccount
: This is completely replaced by the new accounts
property (notice the s
at the end of accounts
). It gives the developer more flexibility. To have exactly the same behavior as before, just use the nodeAccounts
account type as described in the docssimulatorMnemonic
: Removed in favor of Ganache’s default mnemonic. If this functionality is still needed, please specify the desired mnemonic in the blockchain config’s mnemonic
account type.This is a small taste of the features added to Embark 4, namely the ability to use a frontend build tool of choice. However, Embark 4 is jam-packed with additional new features, which we’ll detail during the Embark 4 release.
\nIn the meantime, all the Embark 4 goodness doesn’t come at too high a price in terms of breaking changes.
\nUpgrading to Embark 4 will be a blast. If you ever have an issue, make sure to hit us up on Gitter.
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"The release of Embark 4.0 is close at hand and the release candidate, beta.1
, will introduce some breaking changes. Let’s see what it takes to update an Embark 3.x Dapp to Embark 4.
That’s right! The use of Embark’s builtin pipeline in no longer required.
\nHistorically, Embark 3.x came with a special Webpack pipeline because it automated development tasks, such as enabling the use of “magic” imports (ie import SimpleStorage from "Embark/contracts/SimpleStorage";
or import EmbarkJS from Embark/EmbarkJS
), and establishing a Web3 connection for the Dapp.
However, we discovered the hard way that those advantages were not worth the hit in development efficiency, compared to using an optimized pipeline, such as create-react-app
or Angular CLI. Indeed, on every save, Embark would regenerate a lot of the Dapp-side code and then webpack the entire Dapp, often taking quite some time.
Therefore, we are announcing that Embark 4 can use any frontend development build tooling, letting Embark handle the things that it does best. This means we can use tools such as create-react-app
or Angular CLI, or pretty much any other tool of your choice, alongside Embark. The Embark 3.x pipeline is still available for use for quick start applications if needed.
To migrate an existing Embark 3.x Dapp over to use Embark 4 with a third party pipeline, there are few small changes to your Dapp that are needed.
\nNOTE
\nIf you are not interested in using a third party pipeline, you can skip to the next section to see the rest of the breaking changes needed to migrate a Dapp to Embark 4.
\n\nConverting to a third party pipeline is easy. This can be done with three simple improvements that Embark 4 has made available for us.
\nNOTE: If you are planning on using Embark’s built-in Webpack pipeline (and not use a third party pipeline), please skip down to the remainder of the Embark 4 breaking changes.
\nEmbark 4 generates Smart Contract artifacts for all of the Smart Contract in your Dapp. These artifacts enable importing the Dapp’s Smart Contracts into the Dapp’s source code. Most of these artifacts were already generated before, but lived inside the .embark/
folder. Since most modern frontend build systems require source files to live inside of a very specific source folder, we have given developers the opportunity to specify the destination folder for these artifacts, allowing the frontend build tool to pick them up for processing.
The first thing we need to do is add a new generationDir
property in the root of embark.json
. This property tells Embark where to place the generated artifacts in the Dapp’s filesystem. For example, create-react-app
(CRA) has src/
as source folder and the artifacts must be placed in that folder, so we would add in embark.json
:
{ |
Afterwards, we need to convert all “magic” imports in our Dapp’s code to relative imports.
\nThe first one is the EmbarkJS import. The “magic” import is "Embark/EmbarkJS"
. Anywhere we have "Embark/EmbarkJS"
in our Dapp’s code, we need to convert that to the relative path. Because we are trying to get the EmbarkJS
library, and the embarkjs.js
script is located in the root of embarkArtifacts/
, we need to replace
import EmbarkJS from \"Embark/EmbarkJS\" |
with
\nimport EmbarkJS from \"./embarkArtifacts/embarkjs\" |
NOTE
\nNOTE: The relative path is dependent upon the generationDir setting specified in embark.json see the “Artifact generation directory” section above.
\n\nSecondly, we need to update the “magic” Smart Contract imports. These will need to change from
\nimport ContractName from \"Embark/contract/ContractName\"; |
to
\nimport ContractName from \"./embarkArtifacts/contracts/ContractName\"; |
Thirdly, there used to be import web3 from "Embark/web3"
, but it has been removed in Embark 4 in favor of using a global Web3 object. Don’t worry, Embark is not removing web3 support, far from it. We actually just got rid of an import that did not provide a lot of benefit. In Embark 4, the global web3
object is now available everywhere in the Dapp.
Now, all the Embark files and configs from your Dapp can be moved in to a project created by the frontend build tool of your choice.
\nStarting a new Dapp from scratch is easy, we have two options.
\nThe easiest option is to use our new Embark CRA template. It sets up a simple Embark project with all of the familiar files present in an Embark 3.x Dapp, with one minor difference: the config files are located in an embarkConfig/
folder in the root of the Dapp to make sure they don’t clash with CRA’s config folder/files.
To get started with Embark’s CRA template,
\nembark new --template embark-react-dapp my-dapp |
DEPRECATION NOTICE
\nThe --template
option has been deprecated in v5 and support will be removed in future versions.
Then, in another terminal,
\ncd my-dapp |
That’s it!
\nIf we want to use another build tool than CRA, here are the steps:
\nCreate a project using a frontend build tool like Angular CLI. Then, in another directory, execute embark new your_projects_name
.
Afterwards, we copy all the files and folders from the Embark project to the build tool’s folder. The only tweak that you will need to do is go in config/pipeline.js
and set enabled: false
, so that Embark’s pipeline is disabled.
We can also go in embark.json
and remove the app
section (as well as Embark’s source dir that you will not be using).
Lastly, check out the “Artifact generation directory” section above to make sure your artifacts directory is set up correctly for you build tool.
\nThere you go, your project is ready.
\nWe know that these steps are a bit too much, so we are working on a new command that lets you initialize an Embark project from inside a build tool’s directory. Keep an eye out for that.
\n(2019/06/27) NOTE: the following instructions are not applicable to Embark 4.1.x
and newer, but should still be followed for 4.0.x
or <=4.1.0-beta.3
.
Starting with Embark 4 beta.1, Embark no longer supplies the Dapp with Web3.js
by default. Don’t run. We did that so that we can now have the possibility of supporting more than just Web3.js
, such as EthersJS, and more. You can even roll your own.
To continue using Web3.js
inside the Embark 4 Dapp, execute the following command in the Embark console: plugin install embarkjs-connector-web3
.
This simply installs embarkjs-connector-web3
as a plugin. Alternatively, this plugin can be installed manually by executing:
yarn add embarkjs-connector-web3
or npm install --save embarkjs-connector-web3
"embarkjs-connector-web3": {}
to the plugins
section of embark.json
It’s as simple as that. This plugin will add the necessary commands and code for the Dapp to connect to the blockchain and register the necessary providers. The only prerequisite is for the Dapp to import EmbarkJS
at least once. If using a third party pipeline, the EmbarkJS
file can be imported using import EmbarkJS from "./embarkArtifacts/embarkjs.js"
(or as specified by the generationDir
in embark.json
). If using Embark’s built-in pipeline, EmbarkJS
can be imported using import EmbarkJS from "Embark/EmbarkJS";
.
Embark 4 adds some new blockchain account configurations. To try to keep things as simple as possible, these additions are really similar to the ones in the contract configuration. For more information, please read the Accounts Blockchain configuration guide in our docs.
\nHowever, we did introduce some small breaking changes. We removed:
\naccount
: This is completely replaced by the new accounts
property (notice the s
at the end of accounts
). It gives the developer more flexibility. To have exactly the same behavior as before, just use the nodeAccounts
account type as described in the docssimulatorMnemonic
: Removed in favor of Ganache’s default mnemonic. If this functionality is still needed, please specify the desired mnemonic in the blockchain config’s mnemonic
account type.This is a small taste of the features added to Embark 4, namely the ability to use a frontend build tool of choice. However, Embark 4 is jam-packed with additional new features, which we’ll detail during the Embark 4 release.
\nIn the meantime, all the Embark 4 goodness doesn’t come at too high a price in terms of breaking changes.
\nUpgrading to Embark 4 will be a blast. If you ever have an issue, make sure to hit us up on Gitter.
\n"},{"title":"Introducing Embark 5","author":"pascal_precht","summary":"About half a year after our last stable release, we've now published Embark version 5 with lots of features, improvements and fixes. Read on for more information!","layout":"blog-post","_content":"\nIf you've been following the development of Embark you're probably aware that we regularly put out alpha and beta releases for upcoming major or feature versions of Embark. In the past ~6 months since the release of Embark 4, we've published 10 alpha releases and one beta release for Embark 5 and today we're happy to announce the Embark 5 stable release!\n\nIn this post we'll be looking at some of the main changes and features to get up and running with v5. Notice that we've add a [migration guide](https://framework.embarklabs.io/docs/migrating_from_3.x.html#Updating-to-v5) to our official docs as well.\n\n## New Features\n\nLet's first start with new features that have been introduced in Embark 5.\n\n### Whisper client configuration\n\nPrior to Embark 5, Embark would use the same blockchain client to enable blockchain features and communication features for Whisper. With Embark 5, Embark spins up a separate client for Whisper. This also ensures that that Whisper service stays in tact when the blockchain service is turned off and vice versa.\n\nTo specify a client, use the new `client` configuration property which defaults to `geth`:\n\n```js\n// communication.js\n\n...\ndefault: {\n ...\n client: \"geth\" // can be either 'geth' or 'parity'\n},\n...\n\n```\n\n### Support for Dynamic Addresses\n\nIf you're using Embark already, you're probably aware that there are many different ways to [configure your Smart Contracts](/docs/contracts_configuration.html). One of the things that can be configured is the `address` of a Smart Contract. Usually the address will be determined after a Smart Contract has been deployed. In other cases, what we want to do is simply specifying the address because the Smart Contract is already deployed to the network.\n\nThere's one more case that hasn't been covered so far: Calculating a Smart Contract address dynamically as it's scheduled for deployment. This is useful when the address of a Smart Contract is the result of the interaction with another Smart Contract that is already instantiated on the network.\n\nThe following example configures `MyContract` to get its address from a call made to `AnotherContract`'s API:\n\n```js\n...\ndeploy: {\n AnotherContract: {...},\n MyContract: {\n deps: [\"AnotherContract\"]\n address: async (deps) => {\n const receipt = await deps.contracts.AnotherContract.methods.someFunction();\n return receipt.events.SomeEvent.returnValues.someAddress;\n }\n }\n}\n...\n```\n\n## Breaking changes\n\nNext up, let's quickly talk about the few breaking changes we've introduced to improve the overall developer experience. It's worth noting that we try to keep breaking changes at a minimum and if it's indeed unavoidable, we put lots of effort into keeping the necessary changes as small as possible.\n\n### NodeJS support\n\nDue to some package dependencies, Embark doesn't yet support Node's [*Current* version](https://nodejs.org/en/about/releases/) version (13.x) or latest LTS version (12.x). Embark 5 runs with any node version `>= 10.17.0` and `< 12.0.0`. It also requires npm `>= 6.11.3` (bundled with Node `10.17.0`) or yarn `>= 1.19.1`.\n\n### New Smart Contract configuration API\n\nEmbark's Smart Contract configuration has been highly declarative from day one. Configuring different deployment options and settings for various scenarios is a largely descriptive process when using Embark. However, we felt there was still room for improvement. Especially because Embark handles not only Smart Contract configurations, but also configurations for elements such as the user's choice of blockchain client. This sometimes caused confusion for our users since they weren't sure where certain configurations should go.\n\nThat's why we've made the following changes:\n\n### Deployment section moved to Blockchain config\n\nThe `deployment` section of the Smart Contract configuration has been completely moved to the Blockchain configuration as discussed in a moment. This section was primarily used to specify things like the `host`, `port` and `protocol` being used to connect to a node to which you Smart Contracts will be deployed, as well as the accounts configuration.\n\nHere's what such a config looked like prior to v5:\n\n```js\n...\ndeployment: {\n host: \"localhost\", // Host of the blockchain node\n port: 8546, // Port of the blockchain node\n type: \"ws\" // Type of connection (ws or rpc),\n accounts: [...]\n},\n...\n```\n\nThere's no equivalent for this configuration inside the Smart Contract configuration in Embark 5, so this section can be entirely (re)moved.\n\n### `contracts` property has been renamed to `deploy`\n\nWhen configuring Smart Contracts, there are a few deployment hooks that can be specified, such as `beforeDeploy` and `afterDeploy`. To make the API a bit more descriptive and to clarify intent, the `contracts` property has been renamed to `deploy`, aligning wonderfully with its deployment hooks counterparts.\n\nBefore:\n\n```js\n...\ncontracts: {\n SimpleStorage: {\n fromIndex: 0,\n args: [100],\n onDeploy: async () => { ... },\n deployIf: async () => { ... }\n }\n}\n...\n```\n\nAfter:\n\n```js\n...\ndeploy: {\n SimpleStorage: {\n fromIndex: 0,\n args: [100],\n onDeploy: async () => { ... },\n deployIf: async () => { ... }\n }\n}\n...\n```\n\n### Polished Blockchain configuration API\n\nOne of the most complex APIs has been Embark's Blockchain configuration API. That's why we've put a lot of effort into streamlining the settings and properties and removing the ones that happened to be redundant. On top of that, Embark now defines most of them as defaults, resulting in significantly smaller and less complex configuration files.\n\nThe following configuration properties have been renamed:\n\n- `isDev` is now `miningMode: 'dev'`\n- `mineWhenNeeded` is now `miningMode: 'auto'`\n- `ethereumClientName` is now `client`\n\nWe've also removed several endpoint-related settings, such as `host` and `port`, and replaced them with a single `endpoint` property. Here's what the new defaults look like:\n\n```js\nmodule.exports = {\n default: {\n enabled: true,\n client: \"geth\"\n },\n development: {\n clientConfig: {\n miningMode: 'dev'\n }\n },\n testnet: {\n endpoint: \"https://external-node.com\",\n accounts: [\n {\n mnemonic: \"12 word mnemonic\"\n }\n ]\n }\n}\n```\n\nFor more information on Blockchain configuration, head over to the [official docs](/docs/blockchain_configuration.html).\n\n### Accounts configuration moved to Blockchain config\n\nPrior to Embark 5 it was possible to specify and configure various accounts for deployment and interaction both inside the Smart Contract configuration and the Blockchain configuration. This caused a lot of confusion because it wasn't really clear which accounts belonged to what action. To eliminate confusion, we've moved the accounts configuration entirely to the Blockchain configuration, making it much more straightforward to find the right place when setting up custom accounts.\n\nJust like before, accounts can be defined using different configuration settings, depending on the use case:\n\n```js\n...\naccounts: [\n {\n nodeAccounts: true,\n numAddresses: \"1\",\n password: \"config/development/devpassword\"\n },\n {\n privateKey: process.env.MyPrivateKey\n },\n {\n privateKeyFile: \"path/to/file\",\n password: process.env.MyKeyStorePassword\n },\n {\n mnemonic: process.env.My12WordsMnemonic,\n addressIndex: \"0\",\n numAddresses: \"1\",\n hdpath: \"m/44'/60'/0'/0/\"\n }\n]\n...\n```\n\nCheck out the documentation on [accounts configuration](/docs/blockchain_accounts_configuration.html) for more information.\n\n### Configuring tests\n\nAll the configuration changes discussed above have been ported and made available inside the test runner as well. In other words, when using Embark's `config()` function inside test suites, the same configuration APi applies:\n\n```javascript\nconfig({\n contracts: {\n deploy: {\n SomeContract: {} // options as discussed in the Smart Contract configuration guide\n }\n }\n});\n```\n\nTesting is covered in-depth in our [testing guide](/docs/contracts_testing.html).\n\nTo see any of the new APIs in action, have a look at our [template](https://github.com/embarklabs/embark/tree/ba0d6d17f30018d8258c65d85f17bea100c3ad0a/dapps/templates) and [test dapps](https://github.com/embarklabs/embark/tree/ba0d6d17f30018d8258c65d85f17bea100c3ad0a/dapps/tests) in the official Embark repository.\n\nObviously we've worked on many more things as part of the v5 release. For a full list of features and bug fixes, head over to our [changelog](https://github.com/embarklabs/embark/blob/master/CHANGELOG.md#500-2020-01-07).\n\nAs always, we encourage our users to install the latest version of Embark and give it a spin. Feedback is very welcome and we can't wait to see the great apps you'll be building with it!\n","source":"_posts/2020-01-13-announcing-embark-5.md","raw":"title: Introducing Embark 5\nauthor: pascal_precht\nsummary: \"About half a year after our last stable release, we've now published Embark version 5 with lots of features, improvements and fixes. Read on for more information!\"\ncategories:\n - announcements\nlayout: blog-post\n---\n\nIf you've been following the development of Embark you're probably aware that we regularly put out alpha and beta releases for upcoming major or feature versions of Embark. In the past ~6 months since the release of Embark 4, we've published 10 alpha releases and one beta release for Embark 5 and today we're happy to announce the Embark 5 stable release!\n\nIn this post we'll be looking at some of the main changes and features to get up and running with v5. Notice that we've add a [migration guide](https://framework.embarklabs.io/docs/migrating_from_3.x.html#Updating-to-v5) to our official docs as well.\n\n## New Features\n\nLet's first start with new features that have been introduced in Embark 5.\n\n### Whisper client configuration\n\nPrior to Embark 5, Embark would use the same blockchain client to enable blockchain features and communication features for Whisper. With Embark 5, Embark spins up a separate client for Whisper. This also ensures that that Whisper service stays in tact when the blockchain service is turned off and vice versa.\n\nTo specify a client, use the new `client` configuration property which defaults to `geth`:\n\n```js\n// communication.js\n\n...\ndefault: {\n ...\n client: \"geth\" // can be either 'geth' or 'parity'\n},\n...\n\n```\n\n### Support for Dynamic Addresses\n\nIf you're using Embark already, you're probably aware that there are many different ways to [configure your Smart Contracts](/docs/contracts_configuration.html). One of the things that can be configured is the `address` of a Smart Contract. Usually the address will be determined after a Smart Contract has been deployed. In other cases, what we want to do is simply specifying the address because the Smart Contract is already deployed to the network.\n\nThere's one more case that hasn't been covered so far: Calculating a Smart Contract address dynamically as it's scheduled for deployment. This is useful when the address of a Smart Contract is the result of the interaction with another Smart Contract that is already instantiated on the network.\n\nThe following example configures `MyContract` to get its address from a call made to `AnotherContract`'s API:\n\n```js\n...\ndeploy: {\n AnotherContract: {...},\n MyContract: {\n deps: [\"AnotherContract\"]\n address: async (deps) => {\n const receipt = await deps.contracts.AnotherContract.methods.someFunction();\n return receipt.events.SomeEvent.returnValues.someAddress;\n }\n }\n}\n...\n```\n\n## Breaking changes\n\nNext up, let's quickly talk about the few breaking changes we've introduced to improve the overall developer experience. It's worth noting that we try to keep breaking changes at a minimum and if it's indeed unavoidable, we put lots of effort into keeping the necessary changes as small as possible.\n\n### NodeJS support\n\nDue to some package dependencies, Embark doesn't yet support Node's [*Current* version](https://nodejs.org/en/about/releases/) version (13.x) or latest LTS version (12.x). Embark 5 runs with any node version `>= 10.17.0` and `< 12.0.0`. It also requires npm `>= 6.11.3` (bundled with Node `10.17.0`) or yarn `>= 1.19.1`.\n\n### New Smart Contract configuration API\n\nEmbark's Smart Contract configuration has been highly declarative from day one. Configuring different deployment options and settings for various scenarios is a largely descriptive process when using Embark. However, we felt there was still room for improvement. Especially because Embark handles not only Smart Contract configurations, but also configurations for elements such as the user's choice of blockchain client. This sometimes caused confusion for our users since they weren't sure where certain configurations should go.\n\nThat's why we've made the following changes:\n\n### Deployment section moved to Blockchain config\n\nThe `deployment` section of the Smart Contract configuration has been completely moved to the Blockchain configuration as discussed in a moment. This section was primarily used to specify things like the `host`, `port` and `protocol` being used to connect to a node to which you Smart Contracts will be deployed, as well as the accounts configuration.\n\nHere's what such a config looked like prior to v5:\n\n```js\n...\ndeployment: {\n host: \"localhost\", // Host of the blockchain node\n port: 8546, // Port of the blockchain node\n type: \"ws\" // Type of connection (ws or rpc),\n accounts: [...]\n},\n...\n```\n\nThere's no equivalent for this configuration inside the Smart Contract configuration in Embark 5, so this section can be entirely (re)moved.\n\n### `contracts` property has been renamed to `deploy`\n\nWhen configuring Smart Contracts, there are a few deployment hooks that can be specified, such as `beforeDeploy` and `afterDeploy`. To make the API a bit more descriptive and to clarify intent, the `contracts` property has been renamed to `deploy`, aligning wonderfully with its deployment hooks counterparts.\n\nBefore:\n\n```js\n...\ncontracts: {\n SimpleStorage: {\n fromIndex: 0,\n args: [100],\n onDeploy: async () => { ... },\n deployIf: async () => { ... }\n }\n}\n...\n```\n\nAfter:\n\n```js\n...\ndeploy: {\n SimpleStorage: {\n fromIndex: 0,\n args: [100],\n onDeploy: async () => { ... },\n deployIf: async () => { ... }\n }\n}\n...\n```\n\n### Polished Blockchain configuration API\n\nOne of the most complex APIs has been Embark's Blockchain configuration API. That's why we've put a lot of effort into streamlining the settings and properties and removing the ones that happened to be redundant. On top of that, Embark now defines most of them as defaults, resulting in significantly smaller and less complex configuration files.\n\nThe following configuration properties have been renamed:\n\n- `isDev` is now `miningMode: 'dev'`\n- `mineWhenNeeded` is now `miningMode: 'auto'`\n- `ethereumClientName` is now `client`\n\nWe've also removed several endpoint-related settings, such as `host` and `port`, and replaced them with a single `endpoint` property. Here's what the new defaults look like:\n\n```js\nmodule.exports = {\n default: {\n enabled: true,\n client: \"geth\"\n },\n development: {\n clientConfig: {\n miningMode: 'dev'\n }\n },\n testnet: {\n endpoint: \"https://external-node.com\",\n accounts: [\n {\n mnemonic: \"12 word mnemonic\"\n }\n ]\n }\n}\n```\n\nFor more information on Blockchain configuration, head over to the [official docs](/docs/blockchain_configuration.html).\n\n### Accounts configuration moved to Blockchain config\n\nPrior to Embark 5 it was possible to specify and configure various accounts for deployment and interaction both inside the Smart Contract configuration and the Blockchain configuration. This caused a lot of confusion because it wasn't really clear which accounts belonged to what action. To eliminate confusion, we've moved the accounts configuration entirely to the Blockchain configuration, making it much more straightforward to find the right place when setting up custom accounts.\n\nJust like before, accounts can be defined using different configuration settings, depending on the use case:\n\n```js\n...\naccounts: [\n {\n nodeAccounts: true,\n numAddresses: \"1\",\n password: \"config/development/devpassword\"\n },\n {\n privateKey: process.env.MyPrivateKey\n },\n {\n privateKeyFile: \"path/to/file\",\n password: process.env.MyKeyStorePassword\n },\n {\n mnemonic: process.env.My12WordsMnemonic,\n addressIndex: \"0\",\n numAddresses: \"1\",\n hdpath: \"m/44'/60'/0'/0/\"\n }\n]\n...\n```\n\nCheck out the documentation on [accounts configuration](/docs/blockchain_accounts_configuration.html) for more information.\n\n### Configuring tests\n\nAll the configuration changes discussed above have been ported and made available inside the test runner as well. In other words, when using Embark's `config()` function inside test suites, the same configuration APi applies:\n\n```javascript\nconfig({\n contracts: {\n deploy: {\n SomeContract: {} // options as discussed in the Smart Contract configuration guide\n }\n }\n});\n```\n\nTesting is covered in-depth in our [testing guide](/docs/contracts_testing.html).\n\nTo see any of the new APIs in action, have a look at our [template](https://github.com/embarklabs/embark/tree/ba0d6d17f30018d8258c65d85f17bea100c3ad0a/dapps/templates) and [test dapps](https://github.com/embarklabs/embark/tree/ba0d6d17f30018d8258c65d85f17bea100c3ad0a/dapps/tests) in the official Embark repository.\n\nObviously we've worked on many more things as part of the v5 release. For a full list of features and bug fixes, head over to our [changelog](https://github.com/embarklabs/embark/blob/master/CHANGELOG.md#500-2020-01-07).\n\nAs always, we encourage our users to install the latest version of Embark and give it a spin. Feedback is very welcome and we can't wait to see the great apps you'll be building with it!\n","slug":"announcing-embark-5","published":1,"date":"2020-01-13T05:00:00.000Z","updated":"2020-03-03T14:55:55.052Z","_id":"ck6axlfci002uxeeg43ke7c9c","comments":1,"photos":[],"link":"","content":"If you’ve been following the development of Embark you’re probably aware that we regularly put out alpha and beta releases for upcoming major or feature versions of Embark. In the past ~6 months since the release of Embark 4, we’ve published 10 alpha releases and one beta release for Embark 5 and today we’re happy to announce the Embark 5 stable release!
\nIn this post we’ll be looking at some of the main changes and features to get up and running with v5. Notice that we’ve add a migration guide to our official docs as well.
\nLet’s first start with new features that have been introduced in Embark 5.
\nPrior to Embark 5, Embark would use the same blockchain client to enable blockchain features and communication features for Whisper. With Embark 5, Embark spins up a separate client for Whisper. This also ensures that that Whisper service stays in tact when the blockchain service is turned off and vice versa.
\nTo specify a client, use the new client
configuration property which defaults to geth
:
// communication.js |
If you’re using Embark already, you’re probably aware that there are many different ways to configure your Smart Contracts. One of the things that can be configured is the address
of a Smart Contract. Usually the address will be determined after a Smart Contract has been deployed. In other cases, what we want to do is simply specifying the address because the Smart Contract is already deployed to the network.
There’s one more case that hasn’t been covered so far: Calculating a Smart Contract address dynamically as it’s scheduled for deployment. This is useful when the address of a Smart Contract is the result of the interaction with another Smart Contract that is already instantiated on the network.
\nThe following example configures MyContract
to get its address from a call made to AnotherContract
‘s API:
... |
Next up, let’s quickly talk about the few breaking changes we’ve introduced to improve the overall developer experience. It’s worth noting that we try to keep breaking changes at a minimum and if it’s indeed unavoidable, we put lots of effort into keeping the necessary changes as small as possible.
\nDue to some package dependencies, Embark doesn’t yet support Node’s Current version version (13.x) or latest LTS version (12.x). Embark 5 runs with any node version >= 10.17.0
and < 12.0.0
. It also requires npm >= 6.11.3
(bundled with Node 10.17.0
) or yarn >= 1.19.1
.
Embark’s Smart Contract configuration has been highly declarative from day one. Configuring different deployment options and settings for various scenarios is a largely descriptive process when using Embark. However, we felt there was still room for improvement. Especially because Embark handles not only Smart Contract configurations, but also configurations for elements such as the user’s choice of blockchain client. This sometimes caused confusion for our users since they weren’t sure where certain configurations should go.
\nThat’s why we’ve made the following changes:
\nThe deployment
section of the Smart Contract configuration has been completely moved to the Blockchain configuration as discussed in a moment. This section was primarily used to specify things like the host
, port
and protocol
being used to connect to a node to which you Smart Contracts will be deployed, as well as the accounts configuration.
Here’s what such a config looked like prior to v5:
\n... |
There’s no equivalent for this configuration inside the Smart Contract configuration in Embark 5, so this section can be entirely (re)moved.
\ncontracts
property has been renamed to deploy
When configuring Smart Contracts, there are a few deployment hooks that can be specified, such as beforeDeploy
and afterDeploy
. To make the API a bit more descriptive and to clarify intent, the contracts
property has been renamed to deploy
, aligning wonderfully with its deployment hooks counterparts.
Before:
\n... |
After:
\n... |
One of the most complex APIs has been Embark’s Blockchain configuration API. That’s why we’ve put a lot of effort into streamlining the settings and properties and removing the ones that happened to be redundant. On top of that, Embark now defines most of them as defaults, resulting in significantly smaller and less complex configuration files.
\nThe following configuration properties have been renamed:
\nisDev
is now miningMode: 'dev'
mineWhenNeeded
is now miningMode: 'auto'
ethereumClientName
is now client
We’ve also removed several endpoint-related settings, such as host
and port
, and replaced them with a single endpoint
property. Here’s what the new defaults look like:
module.exports = { |
For more information on Blockchain configuration, head over to the official docs.
\nPrior to Embark 5 it was possible to specify and configure various accounts for deployment and interaction both inside the Smart Contract configuration and the Blockchain configuration. This caused a lot of confusion because it wasn’t really clear which accounts belonged to what action. To eliminate confusion, we’ve moved the accounts configuration entirely to the Blockchain configuration, making it much more straightforward to find the right place when setting up custom accounts.
\nJust like before, accounts can be defined using different configuration settings, depending on the use case:
\n... |
Check out the documentation on accounts configuration for more information.
\nAll the configuration changes discussed above have been ported and made available inside the test runner as well. In other words, when using Embark’s config()
function inside test suites, the same configuration APi applies:
config({ |
Testing is covered in-depth in our testing guide.
\nTo see any of the new APIs in action, have a look at our template and test dapps in the official Embark repository.
\nObviously we’ve worked on many more things as part of the v5 release. For a full list of features and bug fixes, head over to our changelog.
\nAs always, we encourage our users to install the latest version of Embark and give it a spin. Feedback is very welcome and we can’t wait to see the great apps you’ll be building with it!
\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"If you’ve been following the development of Embark you’re probably aware that we regularly put out alpha and beta releases for upcoming major or feature versions of Embark. In the past ~6 months since the release of Embark 4, we’ve published 10 alpha releases and one beta release for Embark 5 and today we’re happy to announce the Embark 5 stable release!
\nIn this post we’ll be looking at some of the main changes and features to get up and running with v5. Notice that we’ve add a migration guide to our official docs as well.
\nLet’s first start with new features that have been introduced in Embark 5.
\nPrior to Embark 5, Embark would use the same blockchain client to enable blockchain features and communication features for Whisper. With Embark 5, Embark spins up a separate client for Whisper. This also ensures that that Whisper service stays in tact when the blockchain service is turned off and vice versa.
\nTo specify a client, use the new client
configuration property which defaults to geth
:
// communication.js |
If you’re using Embark already, you’re probably aware that there are many different ways to configure your Smart Contracts. One of the things that can be configured is the address
of a Smart Contract. Usually the address will be determined after a Smart Contract has been deployed. In other cases, what we want to do is simply specifying the address because the Smart Contract is already deployed to the network.
There’s one more case that hasn’t been covered so far: Calculating a Smart Contract address dynamically as it’s scheduled for deployment. This is useful when the address of a Smart Contract is the result of the interaction with another Smart Contract that is already instantiated on the network.
\nThe following example configures MyContract
to get its address from a call made to AnotherContract
‘s API:
... |
Next up, let’s quickly talk about the few breaking changes we’ve introduced to improve the overall developer experience. It’s worth noting that we try to keep breaking changes at a minimum and if it’s indeed unavoidable, we put lots of effort into keeping the necessary changes as small as possible.
\nDue to some package dependencies, Embark doesn’t yet support Node’s Current version version (13.x) or latest LTS version (12.x). Embark 5 runs with any node version >= 10.17.0
and < 12.0.0
. It also requires npm >= 6.11.3
(bundled with Node 10.17.0
) or yarn >= 1.19.1
.
Embark’s Smart Contract configuration has been highly declarative from day one. Configuring different deployment options and settings for various scenarios is a largely descriptive process when using Embark. However, we felt there was still room for improvement. Especially because Embark handles not only Smart Contract configurations, but also configurations for elements such as the user’s choice of blockchain client. This sometimes caused confusion for our users since they weren’t sure where certain configurations should go.
\nThat’s why we’ve made the following changes:
\nThe deployment
section of the Smart Contract configuration has been completely moved to the Blockchain configuration as discussed in a moment. This section was primarily used to specify things like the host
, port
and protocol
being used to connect to a node to which you Smart Contracts will be deployed, as well as the accounts configuration.
Here’s what such a config looked like prior to v5:
\n... |
There’s no equivalent for this configuration inside the Smart Contract configuration in Embark 5, so this section can be entirely (re)moved.
\ncontracts
property has been renamed to deploy
When configuring Smart Contracts, there are a few deployment hooks that can be specified, such as beforeDeploy
and afterDeploy
. To make the API a bit more descriptive and to clarify intent, the contracts
property has been renamed to deploy
, aligning wonderfully with its deployment hooks counterparts.
Before:
\n... |
After:
\n... |
One of the most complex APIs has been Embark’s Blockchain configuration API. That’s why we’ve put a lot of effort into streamlining the settings and properties and removing the ones that happened to be redundant. On top of that, Embark now defines most of them as defaults, resulting in significantly smaller and less complex configuration files.
\nThe following configuration properties have been renamed:
\nisDev
is now miningMode: 'dev'
mineWhenNeeded
is now miningMode: 'auto'
ethereumClientName
is now client
We’ve also removed several endpoint-related settings, such as host
and port
, and replaced them with a single endpoint
property. Here’s what the new defaults look like:
module.exports = { |
For more information on Blockchain configuration, head over to the official docs.
\nPrior to Embark 5 it was possible to specify and configure various accounts for deployment and interaction both inside the Smart Contract configuration and the Blockchain configuration. This caused a lot of confusion because it wasn’t really clear which accounts belonged to what action. To eliminate confusion, we’ve moved the accounts configuration entirely to the Blockchain configuration, making it much more straightforward to find the right place when setting up custom accounts.
\nJust like before, accounts can be defined using different configuration settings, depending on the use case:
\n... |
Check out the documentation on accounts configuration for more information.
\nAll the configuration changes discussed above have been ported and made available inside the test runner as well. In other words, when using Embark’s config()
function inside test suites, the same configuration APi applies:
config({ |
Testing is covered in-depth in our testing guide.
\nTo see any of the new APIs in action, have a look at our template and test dapps in the official Embark repository.
\nObviously we’ve worked on many more things as part of the v5 release. For a full list of features and bug fixes, head over to our changelog.
\nAs always, we encourage our users to install the latest version of Embark and give it a spin. Feedback is very welcome and we can’t wait to see the great apps you’ll be building with it!
\n"},{"title":"Nim vs Crystal - Part 3 - Crypto, DApps & P2P","summary":"Crystal and Nim go head-to-head to figure out the best modern, low-level programming language! In part 3; Crypto, P2P & DApps are explored.","author":"robin_percy","layout":"blog-post","image":"/assets/images/nim-crystal-header-img_NEW.jpg","_content":"\n![crystal vs nim](/assets/images/nim-crystal-header-img_NEW.jpg)\n\nWelcome back to my series comparing the two sweethearts of the modern low-level programming world. Just to quickly recap: in [article #1](/news/2019/11/18/nim-vs-crystal-part-1-performance-interoperability/) I noted my thoughts on the interoperability capabilities of the two languages, alongside briefly reviewing the performance metrics for each (albeit with relatively simple tests). Whether simple or not, the tests ***did*** throw up some unexpected twists in the plot. Crystal used *very-nearly* half of the memory amount executing the tests when compared to Nim, and also took *very nearly* half of the execution time in doing so. **This seriously took me by surprise!**\n\nIn [article #2](/news/2019/11/21/nim-vs-crystal-part-2-threading-tooling/); I looked at the Concurrency primitives of each language, and explored both the in-built tooling, and external package ecosystems surrounding each language. As I said in that article, one of the biggest factors I look at when considering adopting a new language; is its tooling ecosystem. This includes, but is not limited to: A comprehensive package manager, an intuitive testing suite, a good project scaffolder, and an in-built formatter/linter to ensure my code stays semantically correct – especially if I know I will be working in Open Source repos that others will contribute to. But they're just the high-level tools that I look for...\n\nFrom a low-level standpoint; I look for efficient use of technology in features such as in-memory storage, caching, garbage collection, and concurrency primitives that not just *markedly* improve our application performance, but that are also relatively simple, and intuitive to use. I see *this* as particularly important as I have, in my past, seen some truly shocking examples of trying to handle multi-threading, from languages that I love \\*cough* ***Ruby*** \\*cough*. I also like to see a fully-featured standard library that takes influence from previous successful languages. However, I digress...\n\nI regret to say that this is the final article in this series! It's been good fun for me; getting to the know the ins-and-outs of Nim, and to re-grow a fresh appreciation of Crystal, having put it on the back-burner for quite some time. However, whether the final article in the series or not, it's going to be a good one! We're going to be covering the benefits to the Cryptocurrency / DApp industries from both Crystal and Nim. So without further ado:\n\n***Let's dive on in!***\n\n## Cryptocurrency\n\nFirstly, I'd like to talk about the possibility of using either Crystal or Nim, (or both!) in the development of crypto apps. Hypothetically; if we had the inclination to build out our own Cryptocurrency: Crystal and Nim have ***proven to be two of the strongest languages*** to consider for the undertaking.. (That being the *next* blog series I'm going to write – in the near future, so deciding which language to use will be heavily influenced by ***this*** blog series!)\n\nFor our Cryptocurrency, we would need to be able to use an intelligent key manager, utilise smart hashing algorithms, maintain strong performance, and all of this atop of a distributed, decentralised virtual machine or blockchain. Now, all of this sounds like a ***very*** tall order! For all of these feature requirements to be met by a single programming language, it would mean that this language is going to have to be **ONE HELL** of an impressive piece of technology.\n\nHappily, both Crystal *and* Nim allow us ***all*** of the above functionality. In our hypothetical usecase, if we were to build out a fully-featured blockchain; mining *and* hashing functions would need to be continually made, both of which entail relatively heavy computations. As shown over the last 2 articles in the series, we can at least be sure that both langs can handle the performance stresses, no problemo.\n\nAs I'd like to write this topic out into a further detailed article series, I will show off just 2 of the above pieces of functionality we'd require for our Crypto app:\n\n\n### Calculating our Block Hashes\n\nWhen building our Blockchain; we need to consider how we're going to identify and chain our transaction blocks together (blockchain). Without going into details in *this* article on how blockchains function, we'll stick with the existing, and proven, SHA256 algorithm.\n\n\n### In Crystal:\n\n``` crystal\nrequire \"json\"\nrequire \"openssl\"\n\nmodule OurCryptoApp::Model\n struct Transaction\n include JSON::Serializable\n\n alias TxnHash = String\n\n property from : String\n property to : String\n property amount : Float32\n getter hash : TxnHash\n getter timestamp : Int64\n\n def initialize(@from, @to, @amount)\n @timestamp = Time.utc_now.to_unix\n @hash = calc_hash\n end\n\n private def calc_hash : TxnHash\n sha = OpenSSL::Digest.new(\"SHA256\")\n sha.update(\"#{@from}#{@to}#{@amount}#{@timestamp}\")\n sha.hexdigest\n end\n end\nend\n```\n\n\n### In Nim:\n\nIf we want to generate a similar hash in Nim, we could run the following:\n\n``` nim\nimport strutils\n\nconst SHA256Len = 32\n\nproc SHA256(d: cstring, n: culong, md: cstring = nil): cstring {.cdecl, dynlib: \"libssl.so\", importc.}\n\nproc SHA256(s: string): string =\n result = \"\"\n let s = SHA256(s.cstring, s.len.culong)\n for i in 0 .. < SHA256Len:\n result.add s[i].BiggestInt.toHex(2).toLower\n\necho SHA256(\"Hash this block, yo\")\n```\n\n\n## Releasing our Crypto App\n\nAnother serious factor we have to consider, is the ability to distribute our crypto app, once built, with great ease. Remembering that both Crystal and Nim are *compiled* languages, we're already off to a promising start. (A single executable binary is always going to be easier to distribute than something requiring its own specialist environment!)\n\nIt pays rather large dividends being able to write our Crypto app just once, and having the ability to maintain one singular code repo for that app. To this end – I think it is definitely worth considering a multi-platform app framework. I already know that in my next article series, I will be exploring building a Crypto app using [React Native](https://facebook.github.io/react-native/).\n\nHowever, if you wish to build the frontend of your cross-platform crypto app in something else, there are a variety of technologies available - all of which seem to work well with both Crystal and Nim:\n\n - [Ionic Framework](http://ionicframework.com/)\n - [Flutter](https://flutter.io/)\n - [NativeScript](https://www.nativescript.org/)\n\nAnd if you come from a Windows background:\n\n - [Xamarin](https://dotnet.microsoft.com/apps/xamarin)\n\n\n### Building & Releasing In Nim:\n\nIf we wanted to build out and release our app for Android, we can run:\n\n```\nnim c -c --cpu:arm --os:android -d:androidNDK --noMain:on\n```\n\nTo generate the C source files we need to include in our Android Studio project. We then simply add the generated C files to our CMake build script in our Android project.\n\nSimilarly, we could run:\n\n```\nnim c -c --os:ios --noMain:on\n```\n\nTo generate C files to include in our XCode project. Then, we can use XCode to compile, link, package and sign everything.\n\n\n### Building & Releasing In Crystal:\n\nCrystal also allows for cross-compilation, and makes it just as easy. For example, to build our app for Linux distributions from our Mac, we can run:\n\n```\ncrystal build your_program.cr --cross-compile --target \"x86_64-unknown-linux-gnu\"\n```\n\n***Worth noting:*** *Crystal doesn't offer the out-of-the-box iPhone / Android cross-compilation functionality that Nim does, so building our app in Nim gets a definite thumbs-up from a distribution point-of-view!*\n\n## Ethereum - Building, Signing & Sending a Transaction\n\nFor the sake of this article, in Crystal, I didn't see the need to write out a more low-level example of the below action, as it *is* so similar to the Nim demo that follows. This actually worked out in my favour, as it means I get to further show off the native HTTP library for Crystal.\n\n### In Crystal:\n\n``` crystal\nrequire \"http/client\"\n\nmodule Ethereum\n class Transaction\n\n # /ethereum/create/ Create - Ethereum::Transaction.create(args)\n def self.create(to : String, from : String, amount : UInt64, gas_price : UInt64? = nil, gas_limit : UInt64? = nil) : EthereumToSign | ErrorMessage\n\n headers = HTTP::Headers.new\n if ENV[\"ONCHAIN_API_KEY\"]? != nil\n headers.add(\"X-API-KEY\", ENV[\"ONCHAIN_API_KEY\"])\n end\n\n response = HTTP::Client.post \"https://onchain.io/api/ethereum/create//?to=#{to}&from=#{from}&amount=#{amount}&gas_price=#{gas_price}&gas_limit=#{gas_limit}\", headers: headers\n\n return ErrorMessage.from_json response.body if response.status_code != 200\n\n ethereumtosign = EthereumToSign.from_json response.body\n\n\n return ethereumtosign\n end\n\n # /ethereum/sign_and_send/ Sign and send - Ethereum::Transaction.sign_and_send(args)\n def self.sign_and_send(to : String, from : String, amount : UInt64, r : String, s : String, v : String, gas_price : UInt64? = nil, gas_limit : UInt64? = nil) : SendStatus | ErrorMessage\n\n headers = HTTP::Headers.new\n if ENV[\"ONCHAIN_API_KEY\"]? != nil\n headers.add(\"X-API-KEY\", ENV[\"ONCHAIN_API_KEY\"])\n end\n\n response = HTTP::Client.post \"https://onchain.io/api/ethereum/sign_and_send//?to=#{to}&from=#{from}&amount=#{amount}&r=#{r}&s=#{s}&v=#{v}&gas_price=#{gas_price}&gas_limit=#{gas_limit}\", headers: headers\n\n return ErrorMessage.from_json response.body if response.status_code != 200\n\n sendstatus = SendStatus.from_json response.body\n\n\n return sendstatus\n end\n\n end\nend\n```\n\nThen, in our application we could simply call:\n\n``` crystal\nEthereum::Transaction.create(\"0xA02378cA1c24767eCD776aAFeC02158a30dc01ac\", \"0xA02378cA1c24767eCD776aAFeC02158a30dc01ac\", 80000)\n```\n\nAnd we would get a response similar to the following, ready to be signed and sent to the Ethereum network:\n\n``` json\n{\n \"tx\": \"02000000011cd5d7621e2a7c9403e54e089cb0b5430b83ed13f1b897d3e319b100ba1b059b01000000db00483045022100d7534c80bc0a42addc3d955f74e31610aa78bf15d79ec4df4c36dc98e802f5200220369cab1bccb2dbca0921444ce3fafb15129fa0494d041998be104df39b8895ec01483045022100fe48c4c1d46e163acaff6b0d2e702812d20\",\n \"hash_to_sign\": \"955f74e31610aa78bf15d79ec4df4c36dc98e802f52002\"\n}\n```\n\n\n## In Nim:\n\nFrom a deeper, more low-level perspective; instead of using an HTTP library as in the Crystal example above, we can use Status' very own Nim-Ethereum library to build our Ethereum transaction. Assuming we have imported `nim-eth` into our Nimble project, our Ethereum transaction can be built atop of the following protocol:\n\n``` nim\nimport\n nim-eth/[common, rlp, keys], nimcrypto\n\nproc initTransaction*(nonce: AccountNonce, gasPrice, gasLimit: GasInt, to: EthAddress,\n value: UInt256, payload: Blob, V: byte, R, S: UInt256, isContractCreation = false): Transaction =\n result.accountNonce = nonce\n result.gasPrice = gasPrice\n result.gasLimit = gasLimit\n result.to = to\n result.value = value\n result.payload = payload\n result.V = V\n result.R = R\n result.S = S\n result.isContractCreation = isContractCreation\n\ntype\n TransHashObj = object\n accountNonce: AccountNonce\n gasPrice: GasInt\n gasLimit: GasInt\n to {.rlpCustomSerialization.}: EthAddress\n value: UInt256\n payload: Blob\n mIsContractCreation {.rlpIgnore.}: bool\n\nproc read(rlp: var Rlp, t: var TransHashObj, _: type EthAddress): EthAddress {.inline.} =\n if rlp.blobLen != 0:\n result = rlp.read(EthAddress)\n else:\n t.mIsContractCreation = true\n\nproc append(rlpWriter: var RlpWriter, t: TransHashObj, a: EthAddress) {.inline.} =\n if t.mIsContractCreation:\n rlpWriter.append(\"\")\n else:\n rlpWriter.append(a)\n\nconst\n EIP155_CHAIN_ID_OFFSET* = 35\n\nfunc rlpEncode*(transaction: Transaction): auto =\n # Encode transaction without signature\n return rlp.encode(TransHashObj(\n accountNonce: transaction.accountNonce,\n gasPrice: transaction.gasPrice,\n gasLimit: transaction.gasLimit,\n to: transaction.to,\n value: transaction.value,\n payload: transaction.payload,\n mIsContractCreation: transaction.isContractCreation\n ))\n\nfunc rlpEncodeEIP155*(tx: Transaction): auto =\n let V = (tx.V.int - EIP155_CHAIN_ID_OFFSET) div 2\n # Encode transaction without signature\n return rlp.encode(Transaction(\n accountNonce: tx.accountNonce,\n gasPrice: tx.gasPrice,\n gasLimit: tx.gasLimit,\n to: tx.to,\n value: tx.value,\n payload: tx.payload,\n isContractCreation: tx.isContractCreation,\n V: V.byte,\n R: 0.u256,\n S: 0.u256\n ))\n\nfunc txHashNoSignature*(tx: Transaction): Hash256 =\n # Hash transaction without signature\n return keccak256.digest(if tx.V.int >= EIP155_CHAIN_ID_OFFSET: tx.rlpEncodeEIP155 else: tx.rlpEncode)\n```\n\n*Note* - I do realise the above Nim code example and the Crystal examples are different - I fully intended them to be. The Crystal example allowed me to further show off the HTTP library I touched on in the last article, and the Nim example allowed me to go to a lower-level; something I think brings the article relevancy full circle.\n\n\n[Status' Eth Common Library](https://github.com/status-im/nim-eth/) contains a whole bunch of useful Nim libraries for interacting with the Ethereum Network, including:\n\n - [Recursive Length Prefix encoding (RLP)](https://github.com/status-im/nim-eth/blob/master/doc/rlp.md),\n - [P2P](https://github.com/status-im/nim-eth/blob/master/doc/p2p.md),\n - [Eth-keys](https://github.com/status-im/nim-eth/blob/master/doc/keys.md),\n - [Eth-keyfile](https://github.com/status-im/nim-eth/blob/master/doc/keyfile.md),\n - [Ethereum Trie structure](https://github.com/status-im/nim-eth/blob/master/doc/trie.md), and\n - [Ethereum Bloom Filter](https://github.com/status-im/nim-eth/blob/master/doc/bloom.md).\n\nIf you are going to be working in the Ethereum ecosystem using Nim, it goes without saying that these utilities are absolutely essential. With Status & the [Nimbus](https://nimbus.team) team being such early adopters and major contributors to the Nim/Crypto universe, you are more than likely to stumble across this code sooner or later!\n\n\n## Conclusion\n\nOur hypothetical Crypto app has taken shape throughout this article, and I think both languages have shown off great promise, and have proven their respective abilities to power the Cryptocurrency universe.\n\nRealistically, if you were a brand-new developer looking to learn a language to break into the Crypto scene, the choice would almost definitely be **Crystal**. This is simply because of the *much* larger ecosystem and resources surrounding it.\n\nHowever, if you were an already-established developer, looking to build out a crypto app that you could develop and multi-platform release with greater ease, you'd inevitably choose **Nim**. Crystal not only lacks the ability to be developed properly on Windows, but also lacks the interoperability and multi-release functionality, as we have seen, with Nim.\n\nAlas, this brings me on to my final points...\n\n\n## Series Conclusion\n\nIt's funny – each article in this series, I've started by saying to myself \"Right, Nim is going to win.\" And then half way through; changing my story to \"Crystal is my choice, actually.\"\n\nBut then I went and spoiled it all, by saying something stupid like \"Cryptocurrency\".\n\nPrior to this article, I *was swaying* towards settling on Crystal. Not only did it impress in performance, but also seemed to have an enthusiastic ecosystem building around it. Nim, however, refused to go down without a fight – offering up *extremely* impressive interoperability, awesome inbuilt tooling, and great efficiency overall.\n\nI hate to do this, but I'm just going to have to say it: for your usecase – **pick the best tool for the job**. Please ensure that you research properly into both languages, and weigh-up the pro's/con's that pertain to your specific usecase.\n\n***Cliches aside*** – if I had to pick a favourite overall language, it would have to be **Crystal**. Frankly, this opinion is formed from my extensive use of Crystal over Nim, the fact I **much** prefer the Crystal syntax, and the fact that I am simply more comfortable coding in Crystal than I am in Nim!\n\nSo, to answer the epic question – Crystal vs Nim?\n\nPersonally, I choose Crystal. But I think **you** should choose ***Nim.*** 😅\n\n[ **- @rbin**](https://twitter.com/rbin)\n","source":"_posts/2019-11-28-nim-vs-crystal-part-3-cryto-dapps-p2p.md","raw":"title: Nim vs Crystal - Part 3 - Crypto, DApps & P2P\nsummary: \"Crystal and Nim go head-to-head to figure out the best modern, low-level programming language! In part 3; Crypto, P2P & DApps are explored.\"\nauthor: robin_percy\ncategories:\n - tutorials\nlayout: blog-post\nimage: '/assets/images/nim-crystal-header-img_NEW.jpg'\n---\n\n![crystal vs nim](/assets/images/nim-crystal-header-img_NEW.jpg)\n\nWelcome back to my series comparing the two sweethearts of the modern low-level programming world. Just to quickly recap: in [article #1](/news/2019/11/18/nim-vs-crystal-part-1-performance-interoperability/) I noted my thoughts on the interoperability capabilities of the two languages, alongside briefly reviewing the performance metrics for each (albeit with relatively simple tests). Whether simple or not, the tests ***did*** throw up some unexpected twists in the plot. Crystal used *very-nearly* half of the memory amount executing the tests when compared to Nim, and also took *very nearly* half of the execution time in doing so. **This seriously took me by surprise!**\n\nIn [article #2](/news/2019/11/21/nim-vs-crystal-part-2-threading-tooling/); I looked at the Concurrency primitives of each language, and explored both the in-built tooling, and external package ecosystems surrounding each language. As I said in that article, one of the biggest factors I look at when considering adopting a new language; is its tooling ecosystem. This includes, but is not limited to: A comprehensive package manager, an intuitive testing suite, a good project scaffolder, and an in-built formatter/linter to ensure my code stays semantically correct – especially if I know I will be working in Open Source repos that others will contribute to. But they're just the high-level tools that I look for...\n\nFrom a low-level standpoint; I look for efficient use of technology in features such as in-memory storage, caching, garbage collection, and concurrency primitives that not just *markedly* improve our application performance, but that are also relatively simple, and intuitive to use. I see *this* as particularly important as I have, in my past, seen some truly shocking examples of trying to handle multi-threading, from languages that I love \\*cough* ***Ruby*** \\*cough*. I also like to see a fully-featured standard library that takes influence from previous successful languages. However, I digress...\n\nI regret to say that this is the final article in this series! It's been good fun for me; getting to the know the ins-and-outs of Nim, and to re-grow a fresh appreciation of Crystal, having put it on the back-burner for quite some time. However, whether the final article in the series or not, it's going to be a good one! We're going to be covering the benefits to the Cryptocurrency / DApp industries from both Crystal and Nim. So without further ado:\n\n***Let's dive on in!***\n\n## Cryptocurrency\n\nFirstly, I'd like to talk about the possibility of using either Crystal or Nim, (or both!) in the development of crypto apps. Hypothetically; if we had the inclination to build out our own Cryptocurrency: Crystal and Nim have ***proven to be two of the strongest languages*** to consider for the undertaking.. (That being the *next* blog series I'm going to write – in the near future, so deciding which language to use will be heavily influenced by ***this*** blog series!)\n\nFor our Cryptocurrency, we would need to be able to use an intelligent key manager, utilise smart hashing algorithms, maintain strong performance, and all of this atop of a distributed, decentralised virtual machine or blockchain. Now, all of this sounds like a ***very*** tall order! For all of these feature requirements to be met by a single programming language, it would mean that this language is going to have to be **ONE HELL** of an impressive piece of technology.\n\nHappily, both Crystal *and* Nim allow us ***all*** of the above functionality. In our hypothetical usecase, if we were to build out a fully-featured blockchain; mining *and* hashing functions would need to be continually made, both of which entail relatively heavy computations. As shown over the last 2 articles in the series, we can at least be sure that both langs can handle the performance stresses, no problemo.\n\nAs I'd like to write this topic out into a further detailed article series, I will show off just 2 of the above pieces of functionality we'd require for our Crypto app:\n\n\n### Calculating our Block Hashes\n\nWhen building our Blockchain; we need to consider how we're going to identify and chain our transaction blocks together (blockchain). Without going into details in *this* article on how blockchains function, we'll stick with the existing, and proven, SHA256 algorithm.\n\n\n### In Crystal:\n\n``` crystal\nrequire \"json\"\nrequire \"openssl\"\n\nmodule OurCryptoApp::Model\n struct Transaction\n include JSON::Serializable\n\n alias TxnHash = String\n\n property from : String\n property to : String\n property amount : Float32\n getter hash : TxnHash\n getter timestamp : Int64\n\n def initialize(@from, @to, @amount)\n @timestamp = Time.utc_now.to_unix\n @hash = calc_hash\n end\n\n private def calc_hash : TxnHash\n sha = OpenSSL::Digest.new(\"SHA256\")\n sha.update(\"#{@from}#{@to}#{@amount}#{@timestamp}\")\n sha.hexdigest\n end\n end\nend\n```\n\n\n### In Nim:\n\nIf we want to generate a similar hash in Nim, we could run the following:\n\n``` nim\nimport strutils\n\nconst SHA256Len = 32\n\nproc SHA256(d: cstring, n: culong, md: cstring = nil): cstring {.cdecl, dynlib: \"libssl.so\", importc.}\n\nproc SHA256(s: string): string =\n result = \"\"\n let s = SHA256(s.cstring, s.len.culong)\n for i in 0 .. < SHA256Len:\n result.add s[i].BiggestInt.toHex(2).toLower\n\necho SHA256(\"Hash this block, yo\")\n```\n\n\n## Releasing our Crypto App\n\nAnother serious factor we have to consider, is the ability to distribute our crypto app, once built, with great ease. Remembering that both Crystal and Nim are *compiled* languages, we're already off to a promising start. (A single executable binary is always going to be easier to distribute than something requiring its own specialist environment!)\n\nIt pays rather large dividends being able to write our Crypto app just once, and having the ability to maintain one singular code repo for that app. To this end – I think it is definitely worth considering a multi-platform app framework. I already know that in my next article series, I will be exploring building a Crypto app using [React Native](https://facebook.github.io/react-native/).\n\nHowever, if you wish to build the frontend of your cross-platform crypto app in something else, there are a variety of technologies available - all of which seem to work well with both Crystal and Nim:\n\n - [Ionic Framework](http://ionicframework.com/)\n - [Flutter](https://flutter.io/)\n - [NativeScript](https://www.nativescript.org/)\n\nAnd if you come from a Windows background:\n\n - [Xamarin](https://dotnet.microsoft.com/apps/xamarin)\n\n\n### Building & Releasing In Nim:\n\nIf we wanted to build out and release our app for Android, we can run:\n\n```\nnim c -c --cpu:arm --os:android -d:androidNDK --noMain:on\n```\n\nTo generate the C source files we need to include in our Android Studio project. We then simply add the generated C files to our CMake build script in our Android project.\n\nSimilarly, we could run:\n\n```\nnim c -c --os:ios --noMain:on\n```\n\nTo generate C files to include in our XCode project. Then, we can use XCode to compile, link, package and sign everything.\n\n\n### Building & Releasing In Crystal:\n\nCrystal also allows for cross-compilation, and makes it just as easy. For example, to build our app for Linux distributions from our Mac, we can run:\n\n```\ncrystal build your_program.cr --cross-compile --target \"x86_64-unknown-linux-gnu\"\n```\n\n***Worth noting:*** *Crystal doesn't offer the out-of-the-box iPhone / Android cross-compilation functionality that Nim does, so building our app in Nim gets a definite thumbs-up from a distribution point-of-view!*\n\n## Ethereum - Building, Signing & Sending a Transaction\n\nFor the sake of this article, in Crystal, I didn't see the need to write out a more low-level example of the below action, as it *is* so similar to the Nim demo that follows. This actually worked out in my favour, as it means I get to further show off the native HTTP library for Crystal.\n\n### In Crystal:\n\n``` crystal\nrequire \"http/client\"\n\nmodule Ethereum\n class Transaction\n\n # /ethereum/create/ Create - Ethereum::Transaction.create(args)\n def self.create(to : String, from : String, amount : UInt64, gas_price : UInt64? = nil, gas_limit : UInt64? = nil) : EthereumToSign | ErrorMessage\n\n headers = HTTP::Headers.new\n if ENV[\"ONCHAIN_API_KEY\"]? != nil\n headers.add(\"X-API-KEY\", ENV[\"ONCHAIN_API_KEY\"])\n end\n\n response = HTTP::Client.post \"https://onchain.io/api/ethereum/create//?to=#{to}&from=#{from}&amount=#{amount}&gas_price=#{gas_price}&gas_limit=#{gas_limit}\", headers: headers\n\n return ErrorMessage.from_json response.body if response.status_code != 200\n\n ethereumtosign = EthereumToSign.from_json response.body\n\n\n return ethereumtosign\n end\n\n # /ethereum/sign_and_send/ Sign and send - Ethereum::Transaction.sign_and_send(args)\n def self.sign_and_send(to : String, from : String, amount : UInt64, r : String, s : String, v : String, gas_price : UInt64? = nil, gas_limit : UInt64? = nil) : SendStatus | ErrorMessage\n\n headers = HTTP::Headers.new\n if ENV[\"ONCHAIN_API_KEY\"]? != nil\n headers.add(\"X-API-KEY\", ENV[\"ONCHAIN_API_KEY\"])\n end\n\n response = HTTP::Client.post \"https://onchain.io/api/ethereum/sign_and_send//?to=#{to}&from=#{from}&amount=#{amount}&r=#{r}&s=#{s}&v=#{v}&gas_price=#{gas_price}&gas_limit=#{gas_limit}\", headers: headers\n\n return ErrorMessage.from_json response.body if response.status_code != 200\n\n sendstatus = SendStatus.from_json response.body\n\n\n return sendstatus\n end\n\n end\nend\n```\n\nThen, in our application we could simply call:\n\n``` crystal\nEthereum::Transaction.create(\"0xA02378cA1c24767eCD776aAFeC02158a30dc01ac\", \"0xA02378cA1c24767eCD776aAFeC02158a30dc01ac\", 80000)\n```\n\nAnd we would get a response similar to the following, ready to be signed and sent to the Ethereum network:\n\n``` json\n{\n \"tx\": \"02000000011cd5d7621e2a7c9403e54e089cb0b5430b83ed13f1b897d3e319b100ba1b059b01000000db00483045022100d7534c80bc0a42addc3d955f74e31610aa78bf15d79ec4df4c36dc98e802f5200220369cab1bccb2dbca0921444ce3fafb15129fa0494d041998be104df39b8895ec01483045022100fe48c4c1d46e163acaff6b0d2e702812d20\",\n \"hash_to_sign\": \"955f74e31610aa78bf15d79ec4df4c36dc98e802f52002\"\n}\n```\n\n\n## In Nim:\n\nFrom a deeper, more low-level perspective; instead of using an HTTP library as in the Crystal example above, we can use Status' very own Nim-Ethereum library to build our Ethereum transaction. Assuming we have imported `nim-eth` into our Nimble project, our Ethereum transaction can be built atop of the following protocol:\n\n``` nim\nimport\n nim-eth/[common, rlp, keys], nimcrypto\n\nproc initTransaction*(nonce: AccountNonce, gasPrice, gasLimit: GasInt, to: EthAddress,\n value: UInt256, payload: Blob, V: byte, R, S: UInt256, isContractCreation = false): Transaction =\n result.accountNonce = nonce\n result.gasPrice = gasPrice\n result.gasLimit = gasLimit\n result.to = to\n result.value = value\n result.payload = payload\n result.V = V\n result.R = R\n result.S = S\n result.isContractCreation = isContractCreation\n\ntype\n TransHashObj = object\n accountNonce: AccountNonce\n gasPrice: GasInt\n gasLimit: GasInt\n to {.rlpCustomSerialization.}: EthAddress\n value: UInt256\n payload: Blob\n mIsContractCreation {.rlpIgnore.}: bool\n\nproc read(rlp: var Rlp, t: var TransHashObj, _: type EthAddress): EthAddress {.inline.} =\n if rlp.blobLen != 0:\n result = rlp.read(EthAddress)\n else:\n t.mIsContractCreation = true\n\nproc append(rlpWriter: var RlpWriter, t: TransHashObj, a: EthAddress) {.inline.} =\n if t.mIsContractCreation:\n rlpWriter.append(\"\")\n else:\n rlpWriter.append(a)\n\nconst\n EIP155_CHAIN_ID_OFFSET* = 35\n\nfunc rlpEncode*(transaction: Transaction): auto =\n # Encode transaction without signature\n return rlp.encode(TransHashObj(\n accountNonce: transaction.accountNonce,\n gasPrice: transaction.gasPrice,\n gasLimit: transaction.gasLimit,\n to: transaction.to,\n value: transaction.value,\n payload: transaction.payload,\n mIsContractCreation: transaction.isContractCreation\n ))\n\nfunc rlpEncodeEIP155*(tx: Transaction): auto =\n let V = (tx.V.int - EIP155_CHAIN_ID_OFFSET) div 2\n # Encode transaction without signature\n return rlp.encode(Transaction(\n accountNonce: tx.accountNonce,\n gasPrice: tx.gasPrice,\n gasLimit: tx.gasLimit,\n to: tx.to,\n value: tx.value,\n payload: tx.payload,\n isContractCreation: tx.isContractCreation,\n V: V.byte,\n R: 0.u256,\n S: 0.u256\n ))\n\nfunc txHashNoSignature*(tx: Transaction): Hash256 =\n # Hash transaction without signature\n return keccak256.digest(if tx.V.int >= EIP155_CHAIN_ID_OFFSET: tx.rlpEncodeEIP155 else: tx.rlpEncode)\n```\n\n*Note* - I do realise the above Nim code example and the Crystal examples are different - I fully intended them to be. The Crystal example allowed me to further show off the HTTP library I touched on in the last article, and the Nim example allowed me to go to a lower-level; something I think brings the article relevancy full circle.\n\n\n[Status' Eth Common Library](https://github.com/status-im/nim-eth/) contains a whole bunch of useful Nim libraries for interacting with the Ethereum Network, including:\n\n - [Recursive Length Prefix encoding (RLP)](https://github.com/status-im/nim-eth/blob/master/doc/rlp.md),\n - [P2P](https://github.com/status-im/nim-eth/blob/master/doc/p2p.md),\n - [Eth-keys](https://github.com/status-im/nim-eth/blob/master/doc/keys.md),\n - [Eth-keyfile](https://github.com/status-im/nim-eth/blob/master/doc/keyfile.md),\n - [Ethereum Trie structure](https://github.com/status-im/nim-eth/blob/master/doc/trie.md), and\n - [Ethereum Bloom Filter](https://github.com/status-im/nim-eth/blob/master/doc/bloom.md).\n\nIf you are going to be working in the Ethereum ecosystem using Nim, it goes without saying that these utilities are absolutely essential. With Status & the [Nimbus](https://nimbus.team) team being such early adopters and major contributors to the Nim/Crypto universe, you are more than likely to stumble across this code sooner or later!\n\n\n## Conclusion\n\nOur hypothetical Crypto app has taken shape throughout this article, and I think both languages have shown off great promise, and have proven their respective abilities to power the Cryptocurrency universe.\n\nRealistically, if you were a brand-new developer looking to learn a language to break into the Crypto scene, the choice would almost definitely be **Crystal**. This is simply because of the *much* larger ecosystem and resources surrounding it.\n\nHowever, if you were an already-established developer, looking to build out a crypto app that you could develop and multi-platform release with greater ease, you'd inevitably choose **Nim**. Crystal not only lacks the ability to be developed properly on Windows, but also lacks the interoperability and multi-release functionality, as we have seen, with Nim.\n\nAlas, this brings me on to my final points...\n\n\n## Series Conclusion\n\nIt's funny – each article in this series, I've started by saying to myself \"Right, Nim is going to win.\" And then half way through; changing my story to \"Crystal is my choice, actually.\"\n\nBut then I went and spoiled it all, by saying something stupid like \"Cryptocurrency\".\n\nPrior to this article, I *was swaying* towards settling on Crystal. Not only did it impress in performance, but also seemed to have an enthusiastic ecosystem building around it. Nim, however, refused to go down without a fight – offering up *extremely* impressive interoperability, awesome inbuilt tooling, and great efficiency overall.\n\nI hate to do this, but I'm just going to have to say it: for your usecase – **pick the best tool for the job**. Please ensure that you research properly into both languages, and weigh-up the pro's/con's that pertain to your specific usecase.\n\n***Cliches aside*** – if I had to pick a favourite overall language, it would have to be **Crystal**. Frankly, this opinion is formed from my extensive use of Crystal over Nim, the fact I **much** prefer the Crystal syntax, and the fact that I am simply more comfortable coding in Crystal than I am in Nim!\n\nSo, to answer the epic question – Crystal vs Nim?\n\nPersonally, I choose Crystal. But I think **you** should choose ***Nim.*** 😅\n\n[ **- @rbin**](https://twitter.com/rbin)\n","slug":"nim-vs-crystal-part-3-cryto-dapps-p2p","published":1,"date":"2019-11-28T05:00:00.000Z","updated":"2020-03-09T18:08:46.760Z","_id":"ck6axlfd3002zxeeg6tmh86by","comments":1,"photos":[],"link":"","content":"\nWelcome back to my series comparing the two sweethearts of the modern low-level programming world. Just to quickly recap: in article #1 I noted my thoughts on the interoperability capabilities of the two languages, alongside briefly reviewing the performance metrics for each (albeit with relatively simple tests). Whether simple or not, the tests did throw up some unexpected twists in the plot. Crystal used very-nearly half of the memory amount executing the tests when compared to Nim, and also took very nearly half of the execution time in doing so. This seriously took me by surprise!
\nIn article #2; I looked at the Concurrency primitives of each language, and explored both the in-built tooling, and external package ecosystems surrounding each language. As I said in that article, one of the biggest factors I look at when considering adopting a new language; is its tooling ecosystem. This includes, but is not limited to: A comprehensive package manager, an intuitive testing suite, a good project scaffolder, and an in-built formatter/linter to ensure my code stays semantically correct – especially if I know I will be working in Open Source repos that others will contribute to. But they’re just the high-level tools that I look for…
\nFrom a low-level standpoint; I look for efficient use of technology in features such as in-memory storage, caching, garbage collection, and concurrency primitives that not just markedly improve our application performance, but that are also relatively simple, and intuitive to use. I see this as particularly important as I have, in my past, seen some truly shocking examples of trying to handle multi-threading, from languages that I love *cough* Ruby *cough*. I also like to see a fully-featured standard library that takes influence from previous successful languages. However, I digress…
\nI regret to say that this is the final article in this series! It’s been good fun for me; getting to the know the ins-and-outs of Nim, and to re-grow a fresh appreciation of Crystal, having put it on the back-burner for quite some time. However, whether the final article in the series or not, it’s going to be a good one! We’re going to be covering the benefits to the Cryptocurrency / DApp industries from both Crystal and Nim. So without further ado:
\nLet’s dive on in!
\nFirstly, I’d like to talk about the possibility of using either Crystal or Nim, (or both!) in the development of crypto apps. Hypothetically; if we had the inclination to build out our own Cryptocurrency: Crystal and Nim have proven to be two of the strongest languages to consider for the undertaking.. (That being the next blog series I’m going to write – in the near future, so deciding which language to use will be heavily influenced by this blog series!)
\nFor our Cryptocurrency, we would need to be able to use an intelligent key manager, utilise smart hashing algorithms, maintain strong performance, and all of this atop of a distributed, decentralised virtual machine or blockchain. Now, all of this sounds like a very tall order! For all of these feature requirements to be met by a single programming language, it would mean that this language is going to have to be ONE HELL of an impressive piece of technology.
\nHappily, both Crystal and Nim allow us all of the above functionality. In our hypothetical usecase, if we were to build out a fully-featured blockchain; mining and hashing functions would need to be continually made, both of which entail relatively heavy computations. As shown over the last 2 articles in the series, we can at least be sure that both langs can handle the performance stresses, no problemo.
\nAs I’d like to write this topic out into a further detailed article series, I will show off just 2 of the above pieces of functionality we’d require for our Crypto app:
\nWhen building our Blockchain; we need to consider how we’re going to identify and chain our transaction blocks together (blockchain). Without going into details in this article on how blockchains function, we’ll stick with the existing, and proven, SHA256 algorithm.
\nrequire \"json\" |
If we want to generate a similar hash in Nim, we could run the following:
\nimport strutils |
Another serious factor we have to consider, is the ability to distribute our crypto app, once built, with great ease. Remembering that both Crystal and Nim are compiled languages, we’re already off to a promising start. (A single executable binary is always going to be easier to distribute than something requiring its own specialist environment!)
\nIt pays rather large dividends being able to write our Crypto app just once, and having the ability to maintain one singular code repo for that app. To this end – I think it is definitely worth considering a multi-platform app framework. I already know that in my next article series, I will be exploring building a Crypto app using React Native.
\nHowever, if you wish to build the frontend of your cross-platform crypto app in something else, there are a variety of technologies available - all of which seem to work well with both Crystal and Nim:
\n\nAnd if you come from a Windows background:
\nIf we wanted to build out and release our app for Android, we can run:
\nnim c -c --cpu:arm --os:android -d:androidNDK --noMain:on |
To generate the C source files we need to include in our Android Studio project. We then simply add the generated C files to our CMake build script in our Android project.
\nSimilarly, we could run:
\nnim c -c --os:ios --noMain:on |
To generate C files to include in our XCode project. Then, we can use XCode to compile, link, package and sign everything.
\nCrystal also allows for cross-compilation, and makes it just as easy. For example, to build our app for Linux distributions from our Mac, we can run:
\ncrystal build your_program.cr --cross-compile --target "x86_64-unknown-linux-gnu" |
Worth noting: Crystal doesn’t offer the out-of-the-box iPhone / Android cross-compilation functionality that Nim does, so building our app in Nim gets a definite thumbs-up from a distribution point-of-view!
\nFor the sake of this article, in Crystal, I didn’t see the need to write out a more low-level example of the below action, as it is so similar to the Nim demo that follows. This actually worked out in my favour, as it means I get to further show off the native HTTP library for Crystal.
\nrequire \"http/client\" |
Then, in our application we could simply call:
\nEthereum::Transaction.create(\"0xA02378cA1c24767eCD776aAFeC02158a30dc01ac\", \"0xA02378cA1c24767eCD776aAFeC02158a30dc01ac\", 80000) |
And we would get a response similar to the following, ready to be signed and sent to the Ethereum network:
\n{ |
From a deeper, more low-level perspective; instead of using an HTTP library as in the Crystal example above, we can use Status’ very own Nim-Ethereum library to build our Ethereum transaction. Assuming we have imported nim-eth
into our Nimble project, our Ethereum transaction can be built atop of the following protocol:
import |
Note - I do realise the above Nim code example and the Crystal examples are different - I fully intended them to be. The Crystal example allowed me to further show off the HTTP library I touched on in the last article, and the Nim example allowed me to go to a lower-level; something I think brings the article relevancy full circle.
\nStatus’ Eth Common Library contains a whole bunch of useful Nim libraries for interacting with the Ethereum Network, including:
\nIf you are going to be working in the Ethereum ecosystem using Nim, it goes without saying that these utilities are absolutely essential. With Status & the Nimbus team being such early adopters and major contributors to the Nim/Crypto universe, you are more than likely to stumble across this code sooner or later!
\nOur hypothetical Crypto app has taken shape throughout this article, and I think both languages have shown off great promise, and have proven their respective abilities to power the Cryptocurrency universe.
\nRealistically, if you were a brand-new developer looking to learn a language to break into the Crypto scene, the choice would almost definitely be Crystal. This is simply because of the much larger ecosystem and resources surrounding it.
\nHowever, if you were an already-established developer, looking to build out a crypto app that you could develop and multi-platform release with greater ease, you’d inevitably choose Nim. Crystal not only lacks the ability to be developed properly on Windows, but also lacks the interoperability and multi-release functionality, as we have seen, with Nim.
\nAlas, this brings me on to my final points…
\nIt’s funny – each article in this series, I’ve started by saying to myself “Right, Nim is going to win.” And then half way through; changing my story to “Crystal is my choice, actually.”
\nBut then I went and spoiled it all, by saying something stupid like “Cryptocurrency”.
\nPrior to this article, I was swaying towards settling on Crystal. Not only did it impress in performance, but also seemed to have an enthusiastic ecosystem building around it. Nim, however, refused to go down without a fight – offering up extremely impressive interoperability, awesome inbuilt tooling, and great efficiency overall.
\nI hate to do this, but I’m just going to have to say it: for your usecase – pick the best tool for the job. Please ensure that you research properly into both languages, and weigh-up the pro’s/con’s that pertain to your specific usecase.
\nCliches aside – if I had to pick a favourite overall language, it would have to be Crystal. Frankly, this opinion is formed from my extensive use of Crystal over Nim, the fact I much prefer the Crystal syntax, and the fact that I am simply more comfortable coding in Crystal than I am in Nim!
\nSo, to answer the epic question – Crystal vs Nim?
\nPersonally, I choose Crystal. But I think you should choose Nim. 😅
\n\n","site":{"data":{"authors":{"iuri_matias":{"name":"Iuri Matias","twitter":"iurimatias","image":"https://pbs.twimg.com/profile_images/928272512181563392/iDJdvy2k_400x400.jpg"},"pascal_precht":{"name":"Pascal Precht","twitter":"pascalprecht","image":"https://pbs.twimg.com/profile_images/993785060733194241/p3oAIMDP_400x400.jpg"},"anthony_laibe":{"name":"Anthony Laibe","twitter":"a_laibe","image":"https://pbs.twimg.com/profile_images/257742900/13168239_400x400.jpg"},"jonathan_rainville":{"name":"Jonathan Rainville","twitter":"ShyolGhul","image":"https://pbs.twimg.com/profile_images/993873866878570496/-aE4byjj_400x400.jpg"},"andre_medeiros":{"name":"Andre Medeiros","twitter":"superdealloc","image":"https://pbs.twimg.com/profile_images/965722487735701504/m58KNgWN_400x400.jpg"},"eric_mastro":{"name":"Eric Mastro","twitter":"ericmastro","image":"https://avatars1.githubusercontent.com/u/5089238?s=460&v=4"},"michael_bradley":{"name":"Michael Bradley","image":"https://avatars3.githubusercontent.com/u/194260?s=460&v=4"},"richard_ramos":{"name":"Richard Ramos","twitter":"richardramos_me","image":"https://devcon.org/images/speakers/richard_ramos.jpg"},"jonny_zerah":{"name":"Jonny Zerah","twitter":"jonnyzerah","image":"https://pbs.twimg.com/profile_images/1043774340490248192/gI9aGy17_400x400.jpg"},"robin_percy":{"name":"Robin Percy","twitter":"rbin","image":"https://avatars1.githubusercontent.com/u/29288325?s=400&v=4"}},"categories":{"tutorials":"Tutorials","announcements":"Announcements"},"languages":{"en":"English"}}},"excerpt":"","more":"\nWelcome back to my series comparing the two sweethearts of the modern low-level programming world. Just to quickly recap: in article #1 I noted my thoughts on the interoperability capabilities of the two languages, alongside briefly reviewing the performance metrics for each (albeit with relatively simple tests). Whether simple or not, the tests did throw up some unexpected twists in the plot. Crystal used very-nearly half of the memory amount executing the tests when compared to Nim, and also took very nearly half of the execution time in doing so. This seriously took me by surprise!
\nIn article #2; I looked at the Concurrency primitives of each language, and explored both the in-built tooling, and external package ecosystems surrounding each language. As I said in that article, one of the biggest factors I look at when considering adopting a new language; is its tooling ecosystem. This includes, but is not limited to: A comprehensive package manager, an intuitive testing suite, a good project scaffolder, and an in-built formatter/linter to ensure my code stays semantically correct – especially if I know I will be working in Open Source repos that others will contribute to. But they’re just the high-level tools that I look for…
\nFrom a low-level standpoint; I look for efficient use of technology in features such as in-memory storage, caching, garbage collection, and concurrency primitives that not just markedly improve our application performance, but that are also relatively simple, and intuitive to use. I see this as particularly important as I have, in my past, seen some truly shocking examples of trying to handle multi-threading, from languages that I love *cough* Ruby *cough*. I also like to see a fully-featured standard library that takes influence from previous successful languages. However, I digress…
\nI regret to say that this is the final article in this series! It’s been good fun for me; getting to the know the ins-and-outs of Nim, and to re-grow a fresh appreciation of Crystal, having put it on the back-burner for quite some time. However, whether the final article in the series or not, it’s going to be a good one! We’re going to be covering the benefits to the Cryptocurrency / DApp industries from both Crystal and Nim. So without further ado:
\nLet’s dive on in!
\nFirstly, I’d like to talk about the possibility of using either Crystal or Nim, (or both!) in the development of crypto apps. Hypothetically; if we had the inclination to build out our own Cryptocurrency: Crystal and Nim have proven to be two of the strongest languages to consider for the undertaking.. (That being the next blog series I’m going to write – in the near future, so deciding which language to use will be heavily influenced by this blog series!)
\nFor our Cryptocurrency, we would need to be able to use an intelligent key manager, utilise smart hashing algorithms, maintain strong performance, and all of this atop of a distributed, decentralised virtual machine or blockchain. Now, all of this sounds like a very tall order! For all of these feature requirements to be met by a single programming language, it would mean that this language is going to have to be ONE HELL of an impressive piece of technology.
\nHappily, both Crystal and Nim allow us all of the above functionality. In our hypothetical usecase, if we were to build out a fully-featured blockchain; mining and hashing functions would need to be continually made, both of which entail relatively heavy computations. As shown over the last 2 articles in the series, we can at least be sure that both langs can handle the performance stresses, no problemo.
\nAs I’d like to write this topic out into a further detailed article series, I will show off just 2 of the above pieces of functionality we’d require for our Crypto app:
\nWhen building our Blockchain; we need to consider how we’re going to identify and chain our transaction blocks together (blockchain). Without going into details in this article on how blockchains function, we’ll stick with the existing, and proven, SHA256 algorithm.
\nrequire \"json\" |
If we want to generate a similar hash in Nim, we could run the following:
\nimport strutils |
Another serious factor we have to consider, is the ability to distribute our crypto app, once built, with great ease. Remembering that both Crystal and Nim are compiled languages, we’re already off to a promising start. (A single executable binary is always going to be easier to distribute than something requiring its own specialist environment!)
\nIt pays rather large dividends being able to write our Crypto app just once, and having the ability to maintain one singular code repo for that app. To this end – I think it is definitely worth considering a multi-platform app framework. I already know that in my next article series, I will be exploring building a Crypto app using React Native.
\nHowever, if you wish to build the frontend of your cross-platform crypto app in something else, there are a variety of technologies available - all of which seem to work well with both Crystal and Nim:
\n\nAnd if you come from a Windows background:
\nIf we wanted to build out and release our app for Android, we can run:
\nnim c -c --cpu:arm --os:android -d:androidNDK --noMain:on |
To generate the C source files we need to include in our Android Studio project. We then simply add the generated C files to our CMake build script in our Android project.
\nSimilarly, we could run:
\nnim c -c --os:ios --noMain:on |
To generate C files to include in our XCode project. Then, we can use XCode to compile, link, package and sign everything.
\nCrystal also allows for cross-compilation, and makes it just as easy. For example, to build our app for Linux distributions from our Mac, we can run:
\ncrystal build your_program.cr --cross-compile --target "x86_64-unknown-linux-gnu" |
Worth noting: Crystal doesn’t offer the out-of-the-box iPhone / Android cross-compilation functionality that Nim does, so building our app in Nim gets a definite thumbs-up from a distribution point-of-view!
\nFor the sake of this article, in Crystal, I didn’t see the need to write out a more low-level example of the below action, as it is so similar to the Nim demo that follows. This actually worked out in my favour, as it means I get to further show off the native HTTP library for Crystal.
\nrequire \"http/client\" |
Then, in our application we could simply call:
\nEthereum::Transaction.create(\"0xA02378cA1c24767eCD776aAFeC02158a30dc01ac\", \"0xA02378cA1c24767eCD776aAFeC02158a30dc01ac\", 80000) |
And we would get a response similar to the following, ready to be signed and sent to the Ethereum network:
\n{ |
From a deeper, more low-level perspective; instead of using an HTTP library as in the Crystal example above, we can use Status’ very own Nim-Ethereum library to build our Ethereum transaction. Assuming we have imported nim-eth
into our Nimble project, our Ethereum transaction can be built atop of the following protocol:
import |
Note - I do realise the above Nim code example and the Crystal examples are different - I fully intended them to be. The Crystal example allowed me to further show off the HTTP library I touched on in the last article, and the Nim example allowed me to go to a lower-level; something I think brings the article relevancy full circle.
\nStatus’ Eth Common Library contains a whole bunch of useful Nim libraries for interacting with the Ethereum Network, including:
\nIf you are going to be working in the Ethereum ecosystem using Nim, it goes without saying that these utilities are absolutely essential. With Status & the Nimbus team being such early adopters and major contributors to the Nim/Crypto universe, you are more than likely to stumble across this code sooner or later!
\nOur hypothetical Crypto app has taken shape throughout this article, and I think both languages have shown off great promise, and have proven their respective abilities to power the Cryptocurrency universe.
\nRealistically, if you were a brand-new developer looking to learn a language to break into the Crypto scene, the choice would almost definitely be Crystal. This is simply because of the much larger ecosystem and resources surrounding it.
\nHowever, if you were an already-established developer, looking to build out a crypto app that you could develop and multi-platform release with greater ease, you’d inevitably choose Nim. Crystal not only lacks the ability to be developed properly on Windows, but also lacks the interoperability and multi-release functionality, as we have seen, with Nim.
\nAlas, this brings me on to my final points…
\nIt’s funny – each article in this series, I’ve started by saying to myself “Right, Nim is going to win.” And then half way through; changing my story to “Crystal is my choice, actually.”
\nBut then I went and spoiled it all, by saying something stupid like “Cryptocurrency”.
\nPrior to this article, I was swaying towards settling on Crystal. Not only did it impress in performance, but also seemed to have an enthusiastic ecosystem building around it. Nim, however, refused to go down without a fight – offering up extremely impressive interoperability, awesome inbuilt tooling, and great efficiency overall.
\nI hate to do this, but I’m just going to have to say it: for your usecase – pick the best tool for the job. Please ensure that you research properly into both languages, and weigh-up the pro’s/con’s that pertain to your specific usecase.
\nCliches aside – if I had to pick a favourite overall language, it would have to be Crystal. Frankly, this opinion is formed from my extensive use of Crystal over Nim, the fact I much prefer the Crystal syntax, and the fact that I am simply more comfortable coding in Crystal than I am in Nim!
\nSo, to answer the epic question – Crystal vs Nim?
\nPersonally, I choose Crystal. But I think you should choose Nim. 😅
\n\n"},{"title":"DApp Frontend Security","summary":"Security is not just a consideration for DApp Backend Developers, but for Frontend Developers too. In this article we'll cover a comprehensive security strategy for DApp Frontends.","author":"robin_percy","layout":"blog-post","image":"/assets/images/web-security_banner.jpg","_content":"\n![Web3.js](/assets/images/web-security_banner.jpg)\n\n\n> *This article is the second in my series of articles based on the frontend of the decentralised web. Throughout the series we'll look at [Web3.js](/news/2019/12/09/web3-what-are-your-options/) & accessing the Ethereum Blockchain client-side, [frontend security for DApps](/news/2020/01/30/dapp-frontend-security/), how [eWasm / WebAssembly](/news/2020/02/18/wasm-ewasm-what-and-why/) has become the \"4th language of the web\", and we'll build a realtime Blockchain explorer app with Phoenix LiveView!*\n\n## Introduction\n\nWorking for a [security-focused company like Status](https://status.im/security/) means that security, in its many forms, is mentioned on a daily basis. \n\nHowever; outside of [Status](http://status.im) one of the broadest, most important, yet *often ignored* considerations when deploying and running web applications is the security of the app. When I use the term _security_, I’m not just speaking from a backend perspective, but also of the frontend of the application. Having good infrastructure security is highly important, but there are also security factors on the frontend of the application that we really _must_ take into account.\n\nSecurity is an ongoing, and ever-changing, practice that you must observe to ensure that your product is never included in the companies that one hears about on the news after a huge data breach. Regardless of which programming paradigm, language or framework you wish to use, there are plenty of non-specific, terse security practices you should follow from the very start of the project.\n\nIn my last personal Startup, we provided User Authentication as a Service, so we were a major target for hackers. On one of our first evenings live, we watched someone attempt to send 5million malicious requests within 30 minutes. None of which had any affect other than exposing the hacker. This is because we made security a priority — which is something we all need to do in the modern world of Tech.\n\nIn this article, I'll introduce you to my biggest tips for top to bottom (Frontend to Backend) security for your web applications. We'll take a look at security for your DApps too!\n\n\n## Strict Transport Security (HSTS)\n\nHSTS is a security header that allows us to enforce HTTPS across our entire DApp. If you read my previous article, you'll remember I advocate the idea of HTTPS everywhere, and showed you how to get a trusted, secure SSL certificate free-of-charge from [Let's Encrypt](https://letsencrypt.org). The reason we need HTTPS everywhere is that our users are vulnerable to Cookie stealing and Man-in-the-middle attacks if we don't have it implemented.\n\nNow, as you're probably aware, simply owning an SSL Cert will *not* immediately make all of your DApp HTTPS only - we need to tell our App to do that, ourselves. One of the best ways of doing this is by using the HTTP Header of HSTS. By using this Header, we can force all traffic on our App to use HTTPS and upgrade non-HTTPS. This Header may also even provide a performance ***boost***, as we no longer would have to send our users through a manual redirect.\n\nSo, you're probably thinking \"Wow! I need this!\". Well, whilst I agree - alongside the *Content Security Policy* I'll talk about later, this needs to be implemented **with caution.** Allow me to explain! Here's what a sample HSTS Header looks like:\n\n\tStrict-Transport-Security: max-age=630720; includeSubDomains; preload\n\n*And in Node.js:*\n\n```js\nfunction requestHandler(req, res) {\n\tres.setHeader('Strict-Transport-Security', 'max-age=630720; includeSubDomains; preload');\n}\n```\n\nIn this Header, we have 3 *directives* that apply. `max-age`, `includeSubDomains` and `preload`.\n\n***max-age***: By specifying a max-age, we are telling the user's browser to cache the fact that we use only HTTPS. This means that if the user tries to visit a non-HTTPS version of the site, their browser will be automatically redirected to the HTTPS site, *before* it even sends a message to the Server. Therein lies the slight performance boost I mentioned earlier. Now, while this *does* sound fantastic in theory, what we need to be aware of here, is the fact that if a user ever *needed* to access a non-HTTPS page, their browser simply won't let them, until this `max-age` expires. If you are going to activate this feature, and set a long `max-age`, (required by the pre-load sites I'll talk about in a second), you ***really*** need to be sure that you have your SSL cert setup correctly, and HTTPS enabled on *all* of your DApp before you take action!\n\n***includeSubDomains***: The `includeSubDomains` directive does exactly what it says on-the-tin. It simply offers additional protection by enforcing the policy across your subdomains too. This is useful if you run a DApp that sets Cookies from one section (perhaps a gaming section), to another section (perhaps a profile section), that need to be kept secure. Again, the issue with this lies similarly to the above, in that you ***must*** be sure *every* subdomain you own and run, is entirely ready for this to be applied.\n\n***preload***: The most dangerous directive of them all! Basically, the `preload` directive is an in-browser-built directive that comes straight from the browser creators. This means that your Web App can be hard-coded into the actual *Browser* to always use HTTPS. Again, whilst this would mean no redirects, and therefore a performance boost, once you're on this list; it's ***very*** difficult to get back off it! Considering that Chrome takes around 3 months from build-to-table, and that's only for the people who auto-update, you've got a *huge* wait-time if you make a mistake.\n\nSo we have ourselves here an incredibly powerful, yet actively quite dangerous Security feature. The key here is ensuring you **know** your security measures inside-out, and using discretion. Whilst I don't recommend you submit your site to the `preload` directive, if you wish to - you [can here](https://hstspreload.org/).\n\n**Note** - it is *not* a requirement to use preload to utilise HSTS. The only Header you need apply is the max-age header.\n\nIf you are going to use the HSTS protocol, start out with a small `max-age` - something like a few hours, and continue to ramp it up over a period of time. This is also the advice Google Chrome give. If you use the `includeSubDomains` directive, be sure you don't have internal (company.mysite.com) subdomains that would be unreachable if affected. If you're going to submit your Web App to `preload`, follow the official guidelines, and make sure you know exactly what you're doing - (which I'm not entirely confident of myself!)\n\n\n## Using the X-XSS-Protection Header\n\nXSS (Cross Site Scripting) is the most common of all Web App attacks. XSS occurs when a malicious entity injects scripts to be run into your app. A few years back, most web browsers added a security filter for XSS attacks built into the browser itself. Now whilst in theory this was a good step, they did tend to throw-up false-positives quite often. Due to this, the filter can be turned off by the User. (As the option should be available, in my opinion.)\n\nTo ensure our Users are protected, we can force this filter (worth it), on our DApp by using the `X-XSS-Protection` Header. This Header is widely supported by common browsers, and something I'd recommend using every time.\n\nTo apply this header to your Node.js app, you should include the following:\n\n```js\nfunction requestHandler(req, res) {\n\tres.setHeader( 'X-XSS-Protection', '1; mode=block' );\n}\n```\n\nNote the two *directives* in this header: `1` is simply acts as a boolean 1 or 0 value to reflect on or off. `mode=block` will stop the entire page loading, instead of simply sanitising the page as it would if you excluded this directive.\n\nIf you're a security-freak like myself, and a user of the Chromium browser, you could even go one-step further than this and set the directives like so:\n\n\tX-XSS-Protection: 1; report=