Limit ihave emission (#462)
* add some limits to ihave emission, go has them, rust does not actually * restore shuffling of IDs * add some context
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@ -57,6 +57,10 @@ const
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BackoffSlackTime = 2 # seconds
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IWantPeerBudget = 25 # 25 messages per second ( reset every heartbeat )
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IHavePeerBudget = 10
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# the max amount of IHave to expose, not by spec, but go as example
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# rust sigp: https://github.com/sigp/rust-libp2p/blob/f53d02bc873fef2bf52cd31e3d5ce366a41d8a8c/protocols/gossipsub/src/config.rs#L572
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# go: https://github.com/libp2p/go-libp2p-pubsub/blob/08c17398fb11b2ab06ca141dddc8ec97272eb772/gossipsub.go#L155
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IHaveMaxLength = 5000
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type
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TopicInfo* = object
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@ -618,7 +622,14 @@ proc getGossipPeers(g: GossipSub): Table[PubSubPeer, ControlMessage] {.gcsafe.}
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if not mids.len > 0:
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continue
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let ihave = ControlIHave(topicID: topic, messageIDs: toSeq(mids))
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var midsSeq = toSeq(mids)
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# not in spec
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# similar to rust: https://github.com/sigp/rust-libp2p/blob/f53d02bc873fef2bf52cd31e3d5ce366a41d8a8c/protocols/gossipsub/src/behaviour.rs#L2101
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# and go https://github.com/libp2p/go-libp2p-pubsub/blob/08c17398fb11b2ab06ca141dddc8ec97272eb772/gossipsub.go#L582
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if midsSeq.len > IHaveMaxLength:
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shuffle(midsSeq)
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midsSeq.setLen(IHaveMaxLength)
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let ihave = ControlIHave(topicID: topic, messageIDs: midsSeq)
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let mesh = g.mesh.getOrDefault(topic)
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let fanout = g.fanout.getOrDefault(topic)
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