nim-libp2p/tests/pubsub/testgossipinternal10.nim

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Gossip one one (#240) * allow multiple codecs per protocol (without breaking things) * add 1.1 protocol to gossip * explicit peering part 1 * explicit peering part 2 * explicit peering part 3 * PeerInfo and ControlPrune protocols * fix encodePrune * validated always, even explicit peers * prune by score (score is stub still) * add a way to pass parameters to gossip * standard setup fixes * take into account explicit direct peers in publish * add floodPublish logic * small fixes, publish still half broken * make sure to waitsub in sparse test * use var semantics to optimize table access * wip... lvalues don't work properly sadly... * big publish refactor, replenish and balance * fix internal tests * use g.peers for fanout (todo: don't include flood peers) * exclude non gossip from fanout * internal test fixes * fix flood tests * fix test's trypublish * test interop fixes * make sure to not remove peers from gossip table * restore old replenishFanout * cleanups * restore utility module import * restore trace vs debug in gossip * improve fanout replenish behavior further * triage publish nil peers (issue is on master too but just hidden behind a if/in) * getGossipPeers fixes * remove topics from pubsubpeer (was unused) * simplify rebalanceMesh (following spec) and make it finally reach D_high * better diagnostics * merge new pubsubpeer, copy 1.1 to new module * fix up merge * conditional enable gossip11 module * add back topics in peers, re-enable flood publish * add more heartbeat locking to prevent races * actually lock the heartbeat * minor fixes * with sugar * merge 1.0 * remove assertion in publish * fix multistream 1.1 multi proto * Fix merge oops * wip * fix gossip 11 upstream * gossipsub11 -> gossipsub * support interop testing * tests fixing * fix directchat build * control prune updates (pb) * wip parameters * gossip internal tests fixes * parameters wip * finishup with params * cleanups/wip * small sugar * grafted and pruned procs * wip updateScores * wip * fix logging issue * pubsubpeer, chronicles explicit override * fix internal gossip tests * wip * tables troubleshooting * score wip * score wip * fixes * fix test utils generateNodes * don't delete while iterating in score update * fix grafted defect * add a handleConnect in subscribeTopic * pruning improvements * wip * score fixes * post merge - builds gossip tests * further merge fixes * rebalance improvements and opportunistic grafting * fix test for now * restore explicit peering * implement peer exchange graft message * add an hard cap to PX * backoff time management * IWANT cap/budget * Adaptive gossip dissemination * outbound mesh quota, internal tests fixing * oversub prune score based, finish outbound quota * finishup with score and ihave budget * use go daemon 0.3.0 * import fixes * byScore cleanup score sorting * remove pointless scaling in `/` Duration operator * revert using libp2p org for daemon * interop fixes * fixes and cleanup * remove heartbeat assertion, minor debug fixes * logging improvements and cleaning up * (to revert) add some traces * add explicit topic to gossip rpcs * pubsub merge fixes and type fix in switch * Revert "(to revert) add some traces" This reverts commit 4663eaab6cc336c81cee50bc54025cf0b7bcbd99. * cleanup some now irrelevant todo * shuffle peers anyway as score might be disabled * add missing shuffle * old merge fix * more merge fixes * debug improvements * re-enable gossip internal tests * add gossip10 fallback (dormant but tested) * split gossipsub internal tests into 1.0 and 1.1 Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2020-09-21 09:16:29 +00:00
include ../../libp2p/protocols/pubsub/gossipsub10
{.used.}
import options
Gossip one one (#240) * allow multiple codecs per protocol (without breaking things) * add 1.1 protocol to gossip * explicit peering part 1 * explicit peering part 2 * explicit peering part 3 * PeerInfo and ControlPrune protocols * fix encodePrune * validated always, even explicit peers * prune by score (score is stub still) * add a way to pass parameters to gossip * standard setup fixes * take into account explicit direct peers in publish * add floodPublish logic * small fixes, publish still half broken * make sure to waitsub in sparse test * use var semantics to optimize table access * wip... lvalues don't work properly sadly... * big publish refactor, replenish and balance * fix internal tests * use g.peers for fanout (todo: don't include flood peers) * exclude non gossip from fanout * internal test fixes * fix flood tests * fix test's trypublish * test interop fixes * make sure to not remove peers from gossip table * restore old replenishFanout * cleanups * restore utility module import * restore trace vs debug in gossip * improve fanout replenish behavior further * triage publish nil peers (issue is on master too but just hidden behind a if/in) * getGossipPeers fixes * remove topics from pubsubpeer (was unused) * simplify rebalanceMesh (following spec) and make it finally reach D_high * better diagnostics * merge new pubsubpeer, copy 1.1 to new module * fix up merge * conditional enable gossip11 module * add back topics in peers, re-enable flood publish * add more heartbeat locking to prevent races * actually lock the heartbeat * minor fixes * with sugar * merge 1.0 * remove assertion in publish * fix multistream 1.1 multi proto * Fix merge oops * wip * fix gossip 11 upstream * gossipsub11 -> gossipsub * support interop testing * tests fixing * fix directchat build * control prune updates (pb) * wip parameters * gossip internal tests fixes * parameters wip * finishup with params * cleanups/wip * small sugar * grafted and pruned procs * wip updateScores * wip * fix logging issue * pubsubpeer, chronicles explicit override * fix internal gossip tests * wip * tables troubleshooting * score wip * score wip * fixes * fix test utils generateNodes * don't delete while iterating in score update * fix grafted defect * add a handleConnect in subscribeTopic * pruning improvements * wip * score fixes * post merge - builds gossip tests * further merge fixes * rebalance improvements and opportunistic grafting * fix test for now * restore explicit peering * implement peer exchange graft message * add an hard cap to PX * backoff time management * IWANT cap/budget * Adaptive gossip dissemination * outbound mesh quota, internal tests fixing * oversub prune score based, finish outbound quota * finishup with score and ihave budget * use go daemon 0.3.0 * import fixes * byScore cleanup score sorting * remove pointless scaling in `/` Duration operator * revert using libp2p org for daemon * interop fixes * fixes and cleanup * remove heartbeat assertion, minor debug fixes * logging improvements and cleaning up * (to revert) add some traces * add explicit topic to gossip rpcs * pubsub merge fixes and type fix in switch * Revert "(to revert) add some traces" This reverts commit 4663eaab6cc336c81cee50bc54025cf0b7bcbd99. * cleanup some now irrelevant todo * shuffle peers anyway as score might be disabled * add missing shuffle * old merge fix * more merge fixes * debug improvements * re-enable gossip internal tests * add gossip10 fallback (dormant but tested) * split gossipsub internal tests into 1.0 and 1.1 Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2020-09-21 09:16:29 +00:00
import unittest, bearssl
import stew/byteutils
import ../../libp2p/standard_setup
import ../../libp2p/errors
import ../../libp2p/crypto/crypto
import ../../libp2p/stream/bufferstream
import ../helpers
type
TestGossipSub = ref object of GossipSub
proc noop(data: seq[byte]) {.async, gcsafe.} = discard
proc getPubSubPeer(p: TestGossipSub, peerId: PeerID): auto =
proc getConn(): Future[Connection] =
p.switch.dial(peerId, GossipSubCodec)
Gossip one one (#240) * allow multiple codecs per protocol (without breaking things) * add 1.1 protocol to gossip * explicit peering part 1 * explicit peering part 2 * explicit peering part 3 * PeerInfo and ControlPrune protocols * fix encodePrune * validated always, even explicit peers * prune by score (score is stub still) * add a way to pass parameters to gossip * standard setup fixes * take into account explicit direct peers in publish * add floodPublish logic * small fixes, publish still half broken * make sure to waitsub in sparse test * use var semantics to optimize table access * wip... lvalues don't work properly sadly... * big publish refactor, replenish and balance * fix internal tests * use g.peers for fanout (todo: don't include flood peers) * exclude non gossip from fanout * internal test fixes * fix flood tests * fix test's trypublish * test interop fixes * make sure to not remove peers from gossip table * restore old replenishFanout * cleanups * restore utility module import * restore trace vs debug in gossip * improve fanout replenish behavior further * triage publish nil peers (issue is on master too but just hidden behind a if/in) * getGossipPeers fixes * remove topics from pubsubpeer (was unused) * simplify rebalanceMesh (following spec) and make it finally reach D_high * better diagnostics * merge new pubsubpeer, copy 1.1 to new module * fix up merge * conditional enable gossip11 module * add back topics in peers, re-enable flood publish * add more heartbeat locking to prevent races * actually lock the heartbeat * minor fixes * with sugar * merge 1.0 * remove assertion in publish * fix multistream 1.1 multi proto * Fix merge oops * wip * fix gossip 11 upstream * gossipsub11 -> gossipsub * support interop testing * tests fixing * fix directchat build * control prune updates (pb) * wip parameters * gossip internal tests fixes * parameters wip * finishup with params * cleanups/wip * small sugar * grafted and pruned procs * wip updateScores * wip * fix logging issue * pubsubpeer, chronicles explicit override * fix internal gossip tests * wip * tables troubleshooting * score wip * score wip * fixes * fix test utils generateNodes * don't delete while iterating in score update * fix grafted defect * add a handleConnect in subscribeTopic * pruning improvements * wip * score fixes * post merge - builds gossip tests * further merge fixes * rebalance improvements and opportunistic grafting * fix test for now * restore explicit peering * implement peer exchange graft message * add an hard cap to PX * backoff time management * IWANT cap/budget * Adaptive gossip dissemination * outbound mesh quota, internal tests fixing * oversub prune score based, finish outbound quota * finishup with score and ihave budget * use go daemon 0.3.0 * import fixes * byScore cleanup score sorting * remove pointless scaling in `/` Duration operator * revert using libp2p org for daemon * interop fixes * fixes and cleanup * remove heartbeat assertion, minor debug fixes * logging improvements and cleaning up * (to revert) add some traces * add explicit topic to gossip rpcs * pubsub merge fixes and type fix in switch * Revert "(to revert) add some traces" This reverts commit 4663eaab6cc336c81cee50bc54025cf0b7bcbd99. * cleanup some now irrelevant todo * shuffle peers anyway as score might be disabled * add missing shuffle * old merge fix * more merge fixes * debug improvements * re-enable gossip internal tests * add gossip10 fallback (dormant but tested) * split gossipsub internal tests into 1.0 and 1.1 Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2020-09-21 09:16:29 +00:00
newPubSubPeer(peerId, getConn, nil, GossipSubCodec)
Gossip one one (#240) * allow multiple codecs per protocol (without breaking things) * add 1.1 protocol to gossip * explicit peering part 1 * explicit peering part 2 * explicit peering part 3 * PeerInfo and ControlPrune protocols * fix encodePrune * validated always, even explicit peers * prune by score (score is stub still) * add a way to pass parameters to gossip * standard setup fixes * take into account explicit direct peers in publish * add floodPublish logic * small fixes, publish still half broken * make sure to waitsub in sparse test * use var semantics to optimize table access * wip... lvalues don't work properly sadly... * big publish refactor, replenish and balance * fix internal tests * use g.peers for fanout (todo: don't include flood peers) * exclude non gossip from fanout * internal test fixes * fix flood tests * fix test's trypublish * test interop fixes * make sure to not remove peers from gossip table * restore old replenishFanout * cleanups * restore utility module import * restore trace vs debug in gossip * improve fanout replenish behavior further * triage publish nil peers (issue is on master too but just hidden behind a if/in) * getGossipPeers fixes * remove topics from pubsubpeer (was unused) * simplify rebalanceMesh (following spec) and make it finally reach D_high * better diagnostics * merge new pubsubpeer, copy 1.1 to new module * fix up merge * conditional enable gossip11 module * add back topics in peers, re-enable flood publish * add more heartbeat locking to prevent races * actually lock the heartbeat * minor fixes * with sugar * merge 1.0 * remove assertion in publish * fix multistream 1.1 multi proto * Fix merge oops * wip * fix gossip 11 upstream * gossipsub11 -> gossipsub * support interop testing * tests fixing * fix directchat build * control prune updates (pb) * wip parameters * gossip internal tests fixes * parameters wip * finishup with params * cleanups/wip * small sugar * grafted and pruned procs * wip updateScores * wip * fix logging issue * pubsubpeer, chronicles explicit override * fix internal gossip tests * wip * tables troubleshooting * score wip * score wip * fixes * fix test utils generateNodes * don't delete while iterating in score update * fix grafted defect * add a handleConnect in subscribeTopic * pruning improvements * wip * score fixes * post merge - builds gossip tests * further merge fixes * rebalance improvements and opportunistic grafting * fix test for now * restore explicit peering * implement peer exchange graft message * add an hard cap to PX * backoff time management * IWANT cap/budget * Adaptive gossip dissemination * outbound mesh quota, internal tests fixing * oversub prune score based, finish outbound quota * finishup with score and ihave budget * use go daemon 0.3.0 * import fixes * byScore cleanup score sorting * remove pointless scaling in `/` Duration operator * revert using libp2p org for daemon * interop fixes * fixes and cleanup * remove heartbeat assertion, minor debug fixes * logging improvements and cleaning up * (to revert) add some traces * add explicit topic to gossip rpcs * pubsub merge fixes and type fix in switch * Revert "(to revert) add some traces" This reverts commit 4663eaab6cc336c81cee50bc54025cf0b7bcbd99. * cleanup some now irrelevant todo * shuffle peers anyway as score might be disabled * add missing shuffle * old merge fix * more merge fixes * debug improvements * re-enable gossip internal tests * add gossip10 fallback (dormant but tested) * split gossipsub internal tests into 1.0 and 1.1 Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2020-09-21 09:16:29 +00:00
proc randomPeerInfo(): PeerInfo =
PeerInfo.init(PrivateKey.random(ECDSA, rng[]).get())
suite "GossipSub internal":
teardown:
for tracker in testTrackers():
# echo tracker.dump()
check tracker.isLeaked() == false
test "`rebalanceMesh` Degree Lo":
proc testRun(): Future[bool] {.async.} =
let gossipSub = TestGossipSub.init(newStandardSwitch())
let topic = "foobar"
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
var conns = newSeq[Connection]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
for i in 0..<15:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.sendConn = conn
Gossip one one (#240) * allow multiple codecs per protocol (without breaking things) * add 1.1 protocol to gossip * explicit peering part 1 * explicit peering part 2 * explicit peering part 3 * PeerInfo and ControlPrune protocols * fix encodePrune * validated always, even explicit peers * prune by score (score is stub still) * add a way to pass parameters to gossip * standard setup fixes * take into account explicit direct peers in publish * add floodPublish logic * small fixes, publish still half broken * make sure to waitsub in sparse test * use var semantics to optimize table access * wip... lvalues don't work properly sadly... * big publish refactor, replenish and balance * fix internal tests * use g.peers for fanout (todo: don't include flood peers) * exclude non gossip from fanout * internal test fixes * fix flood tests * fix test's trypublish * test interop fixes * make sure to not remove peers from gossip table * restore old replenishFanout * cleanups * restore utility module import * restore trace vs debug in gossip * improve fanout replenish behavior further * triage publish nil peers (issue is on master too but just hidden behind a if/in) * getGossipPeers fixes * remove topics from pubsubpeer (was unused) * simplify rebalanceMesh (following spec) and make it finally reach D_high * better diagnostics * merge new pubsubpeer, copy 1.1 to new module * fix up merge * conditional enable gossip11 module * add back topics in peers, re-enable flood publish * add more heartbeat locking to prevent races * actually lock the heartbeat * minor fixes * with sugar * merge 1.0 * remove assertion in publish * fix multistream 1.1 multi proto * Fix merge oops * wip * fix gossip 11 upstream * gossipsub11 -> gossipsub * support interop testing * tests fixing * fix directchat build * control prune updates (pb) * wip parameters * gossip internal tests fixes * parameters wip * finishup with params * cleanups/wip * small sugar * grafted and pruned procs * wip updateScores * wip * fix logging issue * pubsubpeer, chronicles explicit override * fix internal gossip tests * wip * tables troubleshooting * score wip * score wip * fixes * fix test utils generateNodes * don't delete while iterating in score update * fix grafted defect * add a handleConnect in subscribeTopic * pruning improvements * wip * score fixes * post merge - builds gossip tests * further merge fixes * rebalance improvements and opportunistic grafting * fix test for now * restore explicit peering * implement peer exchange graft message * add an hard cap to PX * backoff time management * IWANT cap/budget * Adaptive gossip dissemination * outbound mesh quota, internal tests fixing * oversub prune score based, finish outbound quota * finishup with score and ihave budget * use go daemon 0.3.0 * import fixes * byScore cleanup score sorting * remove pointless scaling in `/` Duration operator * revert using libp2p org for daemon * interop fixes * fixes and cleanup * remove heartbeat assertion, minor debug fixes * logging improvements and cleaning up * (to revert) add some traces * add explicit topic to gossip rpcs * pubsub merge fixes and type fix in switch * Revert "(to revert) add some traces" This reverts commit 4663eaab6cc336c81cee50bc54025cf0b7bcbd99. * cleanup some now irrelevant todo * shuffle peers anyway as score might be disabled * add missing shuffle * old merge fix * more merge fixes * debug improvements * re-enable gossip internal tests * add gossip10 fallback (dormant but tested) * split gossipsub internal tests into 1.0 and 1.1 Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2020-09-21 09:16:29 +00:00
gossipSub.peers[peerInfo.peerId] = peer
gossipSub.mesh[topic].incl(peer)
check gossipSub.peers.len == 15
await gossipSub.rebalanceMesh(topic)
check gossipSub.mesh[topic].len == GossipSubD
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
result = true
check:
waitFor(testRun()) == true
test "`rebalanceMesh` Degree Hi":
proc testRun(): Future[bool] {.async.} =
let gossipSub = TestGossipSub.init(newStandardSwitch())
let topic = "foobar"
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.topics[topic] = Topic() # has to be in topics to rebalance
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
var conns = newSeq[Connection]()
for i in 0..<15:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = PeerInfo.init(PrivateKey.random(ECDSA, rng[]).get())
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
gossipSub.peers[peerInfo.peerId] = peer
gossipSub.mesh[topic].incl(peer)
check gossipSub.mesh[topic].len == 15
await gossipSub.rebalanceMesh(topic)
check gossipSub.mesh[topic].len == GossipSubD
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
result = true
check:
waitFor(testRun()) == true
test "`replenishFanout` Degree Lo":
proc testRun(): Future[bool] {.async.} =
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic = "foobar"
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
var conns = newSeq[Connection]()
for i in 0..<15:
let conn = newBufferStream(noop)
conns &= conn
var peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.handler = handler
gossipSub.gossipsub[topic].incl(peer)
check gossipSub.gossipsub[topic].len == 15
gossipSub.replenishFanout(topic)
check gossipSub.fanout[topic].len == GossipSubD
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
result = true
check:
waitFor(testRun()) == true
test "`dropFanoutPeers` drop expired fanout topics":
proc testRun(): Future[bool] {.async.} =
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic = "foobar"
gossipSub.fanout[topic] = initHashSet[PubSubPeer]()
gossipSub.lastFanoutPubSub[topic] = Moment.fromNow(1.millis)
await sleepAsync(5.millis) # allow the topic to expire
var conns = newSeq[Connection]()
for i in 0..<6:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = PeerInfo.init(PrivateKey.random(ECDSA, rng[]).get())
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.handler = handler
gossipSub.fanout[topic].incl(peer)
check gossipSub.fanout[topic].len == GossipSubD
gossipSub.dropFanoutPeers()
check topic notin gossipSub.fanout
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
result = true
check:
waitFor(testRun()) == true
test "`dropFanoutPeers` leave unexpired fanout topics":
proc testRun(): Future[bool] {.async.} =
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic1 = "foobar1"
let topic2 = "foobar2"
gossipSub.fanout[topic1] = initHashSet[PubSubPeer]()
gossipSub.fanout[topic2] = initHashSet[PubSubPeer]()
gossipSub.lastFanoutPubSub[topic1] = Moment.fromNow(1.millis)
gossipSub.lastFanoutPubSub[topic2] = Moment.fromNow(1.minutes)
await sleepAsync(5.millis) # allow the topic to expire
var conns = newSeq[Connection]()
for i in 0..<6:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.handler = handler
gossipSub.fanout[topic1].incl(peer)
gossipSub.fanout[topic2].incl(peer)
check gossipSub.fanout[topic1].len == GossipSubD
check gossipSub.fanout[topic2].len == GossipSubD
gossipSub.dropFanoutPeers()
check topic1 notin gossipSub.fanout
check topic2 in gossipSub.fanout
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
result = true
check:
waitFor(testRun()) == true
test "`getGossipPeers` - should gather up to degree D non intersecting peers":
proc testRun(): Future[bool] {.async.} =
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic = "foobar"
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.fanout[topic] = initHashSet[PubSubPeer]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
var conns = newSeq[Connection]()
# generate mesh and fanout peers
for i in 0..<30:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.handler = handler
if i mod 2 == 0:
gossipSub.fanout[topic].incl(peer)
else:
gossipSub.mesh[topic].incl(peer)
# generate gossipsub (free standing) peers
for i in 0..<15:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.handler = handler
gossipSub.gossipsub[topic].incl(peer)
# generate messages
var seqno = 0'u64
for i in 0..5:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
inc seqno
let msg = Message.init(some(peerInfo), ("HELLO" & $i).toBytes(), topic, some(seqno), false)
Gossip one one (#240) * allow multiple codecs per protocol (without breaking things) * add 1.1 protocol to gossip * explicit peering part 1 * explicit peering part 2 * explicit peering part 3 * PeerInfo and ControlPrune protocols * fix encodePrune * validated always, even explicit peers * prune by score (score is stub still) * add a way to pass parameters to gossip * standard setup fixes * take into account explicit direct peers in publish * add floodPublish logic * small fixes, publish still half broken * make sure to waitsub in sparse test * use var semantics to optimize table access * wip... lvalues don't work properly sadly... * big publish refactor, replenish and balance * fix internal tests * use g.peers for fanout (todo: don't include flood peers) * exclude non gossip from fanout * internal test fixes * fix flood tests * fix test's trypublish * test interop fixes * make sure to not remove peers from gossip table * restore old replenishFanout * cleanups * restore utility module import * restore trace vs debug in gossip * improve fanout replenish behavior further * triage publish nil peers (issue is on master too but just hidden behind a if/in) * getGossipPeers fixes * remove topics from pubsubpeer (was unused) * simplify rebalanceMesh (following spec) and make it finally reach D_high * better diagnostics * merge new pubsubpeer, copy 1.1 to new module * fix up merge * conditional enable gossip11 module * add back topics in peers, re-enable flood publish * add more heartbeat locking to prevent races * actually lock the heartbeat * minor fixes * with sugar * merge 1.0 * remove assertion in publish * fix multistream 1.1 multi proto * Fix merge oops * wip * fix gossip 11 upstream * gossipsub11 -> gossipsub * support interop testing * tests fixing * fix directchat build * control prune updates (pb) * wip parameters * gossip internal tests fixes * parameters wip * finishup with params * cleanups/wip * small sugar * grafted and pruned procs * wip updateScores * wip * fix logging issue * pubsubpeer, chronicles explicit override * fix internal gossip tests * wip * tables troubleshooting * score wip * score wip * fixes * fix test utils generateNodes * don't delete while iterating in score update * fix grafted defect * add a handleConnect in subscribeTopic * pruning improvements * wip * score fixes * post merge - builds gossip tests * further merge fixes * rebalance improvements and opportunistic grafting * fix test for now * restore explicit peering * implement peer exchange graft message * add an hard cap to PX * backoff time management * IWANT cap/budget * Adaptive gossip dissemination * outbound mesh quota, internal tests fixing * oversub prune score based, finish outbound quota * finishup with score and ihave budget * use go daemon 0.3.0 * import fixes * byScore cleanup score sorting * remove pointless scaling in `/` Duration operator * revert using libp2p org for daemon * interop fixes * fixes and cleanup * remove heartbeat assertion, minor debug fixes * logging improvements and cleaning up * (to revert) add some traces * add explicit topic to gossip rpcs * pubsub merge fixes and type fix in switch * Revert "(to revert) add some traces" This reverts commit 4663eaab6cc336c81cee50bc54025cf0b7bcbd99. * cleanup some now irrelevant todo * shuffle peers anyway as score might be disabled * add missing shuffle * old merge fix * more merge fixes * debug improvements * re-enable gossip internal tests * add gossip10 fallback (dormant but tested) * split gossipsub internal tests into 1.0 and 1.1 Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2020-09-21 09:16:29 +00:00
gossipSub.mcache.put(gossipSub.msgIdProvider(msg), msg)
check gossipSub.fanout[topic].len == 15
check gossipSub.mesh[topic].len == 15
check gossipSub.gossipsub[topic].len == 15
let peers = gossipSub.getGossipPeers()
check peers.len == GossipSubD
for p in peers.keys:
check not gossipSub.fanout.hasPeerID(topic, p.peerId)
check not gossipSub.mesh.hasPeerID(topic, p.peerId)
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
result = true
check:
waitFor(testRun()) == true
test "`getGossipPeers` - should not crash on missing topics in mesh":
proc testRun(): Future[bool] {.async.} =
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic = "foobar"
gossipSub.fanout[topic] = initHashSet[PubSubPeer]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
var conns = newSeq[Connection]()
for i in 0..<30:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.handler = handler
if i mod 2 == 0:
gossipSub.fanout[topic].incl(peer)
else:
gossipSub.gossipsub[topic].incl(peer)
# generate messages
var seqno = 0'u64
for i in 0..5:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
inc seqno
let msg = Message.init(some(peerInfo), ("HELLO" & $i).toBytes(), topic, some(seqno), false)
Gossip one one (#240) * allow multiple codecs per protocol (without breaking things) * add 1.1 protocol to gossip * explicit peering part 1 * explicit peering part 2 * explicit peering part 3 * PeerInfo and ControlPrune protocols * fix encodePrune * validated always, even explicit peers * prune by score (score is stub still) * add a way to pass parameters to gossip * standard setup fixes * take into account explicit direct peers in publish * add floodPublish logic * small fixes, publish still half broken * make sure to waitsub in sparse test * use var semantics to optimize table access * wip... lvalues don't work properly sadly... * big publish refactor, replenish and balance * fix internal tests * use g.peers for fanout (todo: don't include flood peers) * exclude non gossip from fanout * internal test fixes * fix flood tests * fix test's trypublish * test interop fixes * make sure to not remove peers from gossip table * restore old replenishFanout * cleanups * restore utility module import * restore trace vs debug in gossip * improve fanout replenish behavior further * triage publish nil peers (issue is on master too but just hidden behind a if/in) * getGossipPeers fixes * remove topics from pubsubpeer (was unused) * simplify rebalanceMesh (following spec) and make it finally reach D_high * better diagnostics * merge new pubsubpeer, copy 1.1 to new module * fix up merge * conditional enable gossip11 module * add back topics in peers, re-enable flood publish * add more heartbeat locking to prevent races * actually lock the heartbeat * minor fixes * with sugar * merge 1.0 * remove assertion in publish * fix multistream 1.1 multi proto * Fix merge oops * wip * fix gossip 11 upstream * gossipsub11 -> gossipsub * support interop testing * tests fixing * fix directchat build * control prune updates (pb) * wip parameters * gossip internal tests fixes * parameters wip * finishup with params * cleanups/wip * small sugar * grafted and pruned procs * wip updateScores * wip * fix logging issue * pubsubpeer, chronicles explicit override * fix internal gossip tests * wip * tables troubleshooting * score wip * score wip * fixes * fix test utils generateNodes * don't delete while iterating in score update * fix grafted defect * add a handleConnect in subscribeTopic * pruning improvements * wip * score fixes * post merge - builds gossip tests * further merge fixes * rebalance improvements and opportunistic grafting * fix test for now * restore explicit peering * implement peer exchange graft message * add an hard cap to PX * backoff time management * IWANT cap/budget * Adaptive gossip dissemination * outbound mesh quota, internal tests fixing * oversub prune score based, finish outbound quota * finishup with score and ihave budget * use go daemon 0.3.0 * import fixes * byScore cleanup score sorting * remove pointless scaling in `/` Duration operator * revert using libp2p org for daemon * interop fixes * fixes and cleanup * remove heartbeat assertion, minor debug fixes * logging improvements and cleaning up * (to revert) add some traces * add explicit topic to gossip rpcs * pubsub merge fixes and type fix in switch * Revert "(to revert) add some traces" This reverts commit 4663eaab6cc336c81cee50bc54025cf0b7bcbd99. * cleanup some now irrelevant todo * shuffle peers anyway as score might be disabled * add missing shuffle * old merge fix * more merge fixes * debug improvements * re-enable gossip internal tests * add gossip10 fallback (dormant but tested) * split gossipsub internal tests into 1.0 and 1.1 Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2020-09-21 09:16:29 +00:00
gossipSub.mcache.put(gossipSub.msgIdProvider(msg), msg)
let peers = gossipSub.getGossipPeers()
check peers.len == GossipSubD
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
result = true
check:
waitFor(testRun()) == true
test "`getGossipPeers` - should not crash on missing topics in fanout":
proc testRun(): Future[bool] {.async.} =
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic = "foobar"
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.gossipsub[topic] = initHashSet[PubSubPeer]()
var conns = newSeq[Connection]()
for i in 0..<30:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.handler = handler
if i mod 2 == 0:
gossipSub.mesh[topic].incl(peer)
else:
gossipSub.gossipsub[topic].incl(peer)
# generate messages
var seqno = 0'u64
for i in 0..5:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
inc seqno
let msg = Message.init(some(peerInfo), ("HELLO" & $i).toBytes(), topic, some(seqno), false)
Gossip one one (#240) * allow multiple codecs per protocol (without breaking things) * add 1.1 protocol to gossip * explicit peering part 1 * explicit peering part 2 * explicit peering part 3 * PeerInfo and ControlPrune protocols * fix encodePrune * validated always, even explicit peers * prune by score (score is stub still) * add a way to pass parameters to gossip * standard setup fixes * take into account explicit direct peers in publish * add floodPublish logic * small fixes, publish still half broken * make sure to waitsub in sparse test * use var semantics to optimize table access * wip... lvalues don't work properly sadly... * big publish refactor, replenish and balance * fix internal tests * use g.peers for fanout (todo: don't include flood peers) * exclude non gossip from fanout * internal test fixes * fix flood tests * fix test's trypublish * test interop fixes * make sure to not remove peers from gossip table * restore old replenishFanout * cleanups * restore utility module import * restore trace vs debug in gossip * improve fanout replenish behavior further * triage publish nil peers (issue is on master too but just hidden behind a if/in) * getGossipPeers fixes * remove topics from pubsubpeer (was unused) * simplify rebalanceMesh (following spec) and make it finally reach D_high * better diagnostics * merge new pubsubpeer, copy 1.1 to new module * fix up merge * conditional enable gossip11 module * add back topics in peers, re-enable flood publish * add more heartbeat locking to prevent races * actually lock the heartbeat * minor fixes * with sugar * merge 1.0 * remove assertion in publish * fix multistream 1.1 multi proto * Fix merge oops * wip * fix gossip 11 upstream * gossipsub11 -> gossipsub * support interop testing * tests fixing * fix directchat build * control prune updates (pb) * wip parameters * gossip internal tests fixes * parameters wip * finishup with params * cleanups/wip * small sugar * grafted and pruned procs * wip updateScores * wip * fix logging issue * pubsubpeer, chronicles explicit override * fix internal gossip tests * wip * tables troubleshooting * score wip * score wip * fixes * fix test utils generateNodes * don't delete while iterating in score update * fix grafted defect * add a handleConnect in subscribeTopic * pruning improvements * wip * score fixes * post merge - builds gossip tests * further merge fixes * rebalance improvements and opportunistic grafting * fix test for now * restore explicit peering * implement peer exchange graft message * add an hard cap to PX * backoff time management * IWANT cap/budget * Adaptive gossip dissemination * outbound mesh quota, internal tests fixing * oversub prune score based, finish outbound quota * finishup with score and ihave budget * use go daemon 0.3.0 * import fixes * byScore cleanup score sorting * remove pointless scaling in `/` Duration operator * revert using libp2p org for daemon * interop fixes * fixes and cleanup * remove heartbeat assertion, minor debug fixes * logging improvements and cleaning up * (to revert) add some traces * add explicit topic to gossip rpcs * pubsub merge fixes and type fix in switch * Revert "(to revert) add some traces" This reverts commit 4663eaab6cc336c81cee50bc54025cf0b7bcbd99. * cleanup some now irrelevant todo * shuffle peers anyway as score might be disabled * add missing shuffle * old merge fix * more merge fixes * debug improvements * re-enable gossip internal tests * add gossip10 fallback (dormant but tested) * split gossipsub internal tests into 1.0 and 1.1 Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2020-09-21 09:16:29 +00:00
gossipSub.mcache.put(gossipSub.msgIdProvider(msg), msg)
let peers = gossipSub.getGossipPeers()
check peers.len == GossipSubD
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
result = true
check:
waitFor(testRun()) == true
test "`getGossipPeers` - should not crash on missing topics in gossip":
proc testRun(): Future[bool] {.async.} =
let gossipSub = TestGossipSub.init(newStandardSwitch())
proc handler(peer: PubSubPeer, msg: RPCMsg) {.async.} =
discard
let topic = "foobar"
gossipSub.mesh[topic] = initHashSet[PubSubPeer]()
gossipSub.fanout[topic] = initHashSet[PubSubPeer]()
var conns = newSeq[Connection]()
for i in 0..<30:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
let peer = gossipSub.getPubSubPeer(peerInfo.peerId)
peer.handler = handler
if i mod 2 == 0:
gossipSub.mesh[topic].incl(peer)
else:
gossipSub.fanout[topic].incl(peer)
# generate messages
var seqno = 0'u64
for i in 0..5:
let conn = newBufferStream(noop)
conns &= conn
let peerInfo = randomPeerInfo()
conn.peerInfo = peerInfo
inc seqno
let msg = Message.init(some(peerInfo), ("bar" & $i).toBytes(), topic, some(seqno), false)
Gossip one one (#240) * allow multiple codecs per protocol (without breaking things) * add 1.1 protocol to gossip * explicit peering part 1 * explicit peering part 2 * explicit peering part 3 * PeerInfo and ControlPrune protocols * fix encodePrune * validated always, even explicit peers * prune by score (score is stub still) * add a way to pass parameters to gossip * standard setup fixes * take into account explicit direct peers in publish * add floodPublish logic * small fixes, publish still half broken * make sure to waitsub in sparse test * use var semantics to optimize table access * wip... lvalues don't work properly sadly... * big publish refactor, replenish and balance * fix internal tests * use g.peers for fanout (todo: don't include flood peers) * exclude non gossip from fanout * internal test fixes * fix flood tests * fix test's trypublish * test interop fixes * make sure to not remove peers from gossip table * restore old replenishFanout * cleanups * restore utility module import * restore trace vs debug in gossip * improve fanout replenish behavior further * triage publish nil peers (issue is on master too but just hidden behind a if/in) * getGossipPeers fixes * remove topics from pubsubpeer (was unused) * simplify rebalanceMesh (following spec) and make it finally reach D_high * better diagnostics * merge new pubsubpeer, copy 1.1 to new module * fix up merge * conditional enable gossip11 module * add back topics in peers, re-enable flood publish * add more heartbeat locking to prevent races * actually lock the heartbeat * minor fixes * with sugar * merge 1.0 * remove assertion in publish * fix multistream 1.1 multi proto * Fix merge oops * wip * fix gossip 11 upstream * gossipsub11 -> gossipsub * support interop testing * tests fixing * fix directchat build * control prune updates (pb) * wip parameters * gossip internal tests fixes * parameters wip * finishup with params * cleanups/wip * small sugar * grafted and pruned procs * wip updateScores * wip * fix logging issue * pubsubpeer, chronicles explicit override * fix internal gossip tests * wip * tables troubleshooting * score wip * score wip * fixes * fix test utils generateNodes * don't delete while iterating in score update * fix grafted defect * add a handleConnect in subscribeTopic * pruning improvements * wip * score fixes * post merge - builds gossip tests * further merge fixes * rebalance improvements and opportunistic grafting * fix test for now * restore explicit peering * implement peer exchange graft message * add an hard cap to PX * backoff time management * IWANT cap/budget * Adaptive gossip dissemination * outbound mesh quota, internal tests fixing * oversub prune score based, finish outbound quota * finishup with score and ihave budget * use go daemon 0.3.0 * import fixes * byScore cleanup score sorting * remove pointless scaling in `/` Duration operator * revert using libp2p org for daemon * interop fixes * fixes and cleanup * remove heartbeat assertion, minor debug fixes * logging improvements and cleaning up * (to revert) add some traces * add explicit topic to gossip rpcs * pubsub merge fixes and type fix in switch * Revert "(to revert) add some traces" This reverts commit 4663eaab6cc336c81cee50bc54025cf0b7bcbd99. * cleanup some now irrelevant todo * shuffle peers anyway as score might be disabled * add missing shuffle * old merge fix * more merge fixes * debug improvements * re-enable gossip internal tests * add gossip10 fallback (dormant but tested) * split gossipsub internal tests into 1.0 and 1.1 Co-authored-by: Dmitriy Ryajov <dryajov@gmail.com>
2020-09-21 09:16:29 +00:00
gossipSub.mcache.put(gossipSub.msgIdProvider(msg), msg)
let peers = gossipSub.getGossipPeers()
check peers.len == 0
await allFuturesThrowing(conns.mapIt(it.close()))
await gossipSub.switch.stop()
result = true
check:
waitFor(testRun()) == true