## A LevelDB_ wrapper for Nim in a Nim friendly way. ## ## LevelDB is a fast and simple key/value data storage library built ## by Google that provides an ordered mapping from string keys to ## string values. ## ## .. _LevelDB: https://github.com/google/leveldb ## ## Create a database: ## ## .. code-block:: Nim ## import leveldbstatic ## import options ## ## var db = leveldb.open("/tmp/mydata") ## ## Read or modify the database content: ## ## .. code-block:: Nim ## ## assert db.getOrDefault("nothing", "") == "" ## ## db.put("hello", "world") ## db.put("bin", "GIF89a\1\0") ## echo db.get("hello") ## assert db.get("hello").isSome() ## ## var key, val = "" ## for key, val in db.iter(): ## echo key, ": ", repr(val) ## ## db.delete("hello") ## assert db.get("hello").isNone() ## ## Batch writes: ## ## .. code-block:: Nim ## let batch = newBatch() ## for i in 1..10: ## batch.put("key" & $i, $i) ## batch.delete("bin") ## db.write(batch) ## ## Iterate over subset of database content: ## ## .. code-block:: Nim ## for key, val in db.iterPrefix(prefix = "key1"): ## echo key, ": ", val ## for key, val in db.iter(seek = "key3", reverse = true): ## echo key, ": ", val ## ## db.close() import options, os, strutils import leveldbstatic/raw type LevelDb* = ref object path*: string db: ptr leveldb_t cache: ptr leveldb_cache_t readOptions: ptr leveldb_readoptions_t syncWriteOptions: ptr leveldb_writeoptions_t asyncWriteOptions: ptr leveldb_writeoptions_t LevelDbWriteBatch* = ref object ## Write batches for bulk data modification. batch: ptr leveldb_writebatch_t CompressionType* = enum ## No compression or using Snappy_ algorithm (default). ## ## .. _Snappy: http://google.github.io/snappy/ ctNoCompression = leveldb_no_compression, ctSnappyCompression = leveldb_snappy_compression LevelDbException* = object of CatchableError IterNext* = proc(): (string, string) {.gcsafe, closure, raises: [LevelDbException].} IterDispose* = proc() {.gcsafe, closure, raises: [].} LevelDbQueryIter* = ref object finished*: bool next*: IterNext dispose*: IterDispose const version* = block: const configFile = "leveldbstatic.nimble" const sourcePath = currentSourcePath() const parentConfig = sourcePath.parentDir.parentDir / configFile const localConfig = sourcePath.parentDir / configFile var content: string if fileExists(parentConfig): content = staticRead(parentConfig) else: content = staticRead(localConfig) var version_line: string for line in content.split("\L"): if line.startsWith("version"): version_line = line break let raw = version_line.split("=", maxsplit = 1)[1] raw.strip().strip(chars = {'"'}) levelDbTrue = uint8(1) levelDbFalse = uint8(0) proc free(p: pointer) {.importc.} proc checkError(errPtr: cstring) = if errPtr != nil: defer: free(errPtr) raise newException(LevelDbException, $errPtr) proc getLibVersion*(): (int, int) = ## Get the version of leveldb C library. result[0] = leveldb_major_version() result[1] = leveldb_minor_version() proc close*(self: LevelDb) = ## Closes the database. ## ## See also: ## * `open proc <#open%2Cstring%2Cint%2Cint%2Cint>`_ if self.db == nil: return leveldb_close(self.db) leveldb_writeoptions_destroy(self.syncWriteOptions) leveldb_writeoptions_destroy(self.asyncWriteOptions) leveldb_readoptions_destroy(self.readOptions) if self.cache != nil: leveldb_cache_destroy(self.cache) self.cache = nil self.db = nil proc open*(path: string, create = true, reuse = true, paranoidChecks = true, compressionType = ctSnappyCompression, cacheCapacity = 0, blockSize = 4 * 1024, writeBufferSize = 4*1024*1024, maxOpenFiles = 1000, maxFileSize = 2 * 1024 * 1024, blockRestartInterval = 16): LevelDb = ## Opens a database. ## ## Raises `LevelDbException` if corruption detected in the database. ## ## See also: ## * `close proc <#close%2CLevelDb>`_ new(result, close) let options = leveldb_options_create() defer: leveldb_options_destroy(options) result.syncWriteOptions = leveldb_writeoptions_create() leveldb_writeoptions_set_sync(result.syncWriteOptions, levelDbTrue) result.asyncWriteOptions = leveldb_writeoptions_create() leveldb_writeoptions_set_sync(result.asyncWriteOptions, levelDbFalse) result.readOptions = leveldb_readoptions_create() if create: leveldb_options_set_create_if_missing(options, levelDbTrue) else: leveldb_options_set_create_if_missing(options, levelDbFalse) if reuse: leveldb_options_set_error_if_exists(options, levelDbFalse) else: leveldb_options_set_error_if_exists(options, levelDbTrue) if paranoidChecks: leveldb_options_set_paranoid_checks(options, levelDbTrue) else: leveldb_options_set_paranoid_checks(options, levelDbFalse) leveldb_options_set_write_buffer_size(options, writeBufferSize.csize_t) leveldb_options_set_block_size(options, blockSize.csize_t) leveldb_options_set_max_open_files(options, cast[cint](maxOpenFiles)) leveldb_options_set_max_file_size(options, maxFileSize.csize_t) leveldb_options_set_block_restart_interval(options, cast[cint](blockRestartInterval)) leveldb_options_set_compression(options, cast[cint](compressionType.ord)) if cacheCapacity > 0: let cache = leveldb_cache_create_lru(cacheCapacity.csize_t) leveldb_options_set_cache(options, cache) result.cache = cache var errPtr: cstring = nil result.path = path result.db = leveldb_open(options, path, addr errPtr) checkError(errPtr) proc put*(self: LevelDb, key: string, value: string, sync = false) = ## Set a `value` for the specified `key`. ## ## By default, `sync` is turned off, each write to leveldb is asynchronous. ## Unless reboot, a crash of just the writing process will not cause any ## loss since even when `sync` is false. ## ## See also: ## * `put proc <#put%2CLevelDbWriteBatch%2Cstring%2Cstring>`_ runnableExamples: let db = leveldb.open("/tmp/test") db.put("hello", "world") db.close() assert self.db != nil var errPtr: cstring = nil let writeOptions = if sync: self.syncWriteOptions else: self.asyncWriteOptions leveldb_put(self.db, writeOptions, key, key.len.csize_t, value, value.len.csize_t, addr errPtr) checkError(errPtr) proc newString(cstr: cstring, length: csize_t): string = if length > 0: result = newString(length) copyMem(unsafeAddr result[0], cstr, length) else: result = "" proc get*(self: LevelDb, key: string): Option[string] = ## Get the value for the specified `key`. ## ## See also: ## * `getOrDefault proc <#getOrDefault%2CLevelDb%2Cstring>`_ runnableExamples: let db = leveldb.open("/tmp/test") db.put("hello", "world") echo db.get("hello") db.close() var size: csize_t var errPtr: cstring = nil let s = leveldb_get(self.db, self.readOptions, key, key.len.csize_t, addr size, addr errPtr) checkError(errPtr) if s == nil: result = none(string) else: result = some(newString(s, size)) free(s) proc getOrDefault*(self: LevelDb, key: string, default = ""): string = ## Get the value for the specified `key`, or `default` if no value was set. ## ## See also: ## * `get proc <#get%2CLevelDb%2Cstring>`_ runnableExamples: let db = leveldb.open("/tmp/test") doAssert db.getOrDefault("what?", "nothing") == "nothing" db.close() let val = self.get(key) if val.isNone(): result = default else: result = val.get() proc delete*(self: LevelDb, key: string, sync = false) = ## Delete the key/value pair for the specified key. ## ## See also: ## * `delete proc <#delete%2CLevelDbWriteBatch%2Cstring>`_ var errPtr: cstring = nil let writeOptions = if sync: self.syncWriteOptions else: self.asyncWriteOptions leveldb_delete(self.db, writeOptions, key, key.len.csize_t, addr errPtr) checkError(errPtr) proc destroy*(self: LevelDbWriteBatch) = ## Destroys this batch. ## ## See also: ## * `newBatch proc <#newBatch>`_ if self.batch == nil: return leveldb_writebatch_destroy(self.batch) self.batch = nil proc newBatch*(): LevelDbWriteBatch = ## Creates a new database write batch. ## ## See also: ## * `write proc <#write%2CLevelDb%2CLevelDbWriteBatch>`_ ## * `put proc <#put%2CLevelDbWriteBatch%2Cstring%2Cstring>`_ ## * `delete proc <#delete%2CLevelDbWriteBatch%2Cstring>`_ ## * `append proc <#append%2CLevelDbWriteBatch%2CLevelDbWriteBatch>`_ ## * `clear proc <#clear%2CLevelDbWriteBatch>`_ ## * `destroy proc <#destroy%2CLevelDbWriteBatch>`_ runnableExamples: let db = leveldb.open("/tmp/test") let batch = newBatch() for i in 1..10: batch.put("key" & $i, $i) batch.delete("another") db.write(batch) db.close() new(result, destroy) result.batch = leveldb_writebatch_create() proc put*(self: LevelDbWriteBatch, key: string, value: string, sync = false) = ## Set a `value` for the specified `key`. ## Same as `put <#put%2CLevelDb%2Cstring%2Cstring>`_ but operates on the ## write batch instead. ## ## See also: ## * `put proc <#put%2CLevelDb%2Cstring%2Cstring>`_ ## * `newBatch proc <#newBatch>`_ leveldb_writebatch_put(self.batch, key, key.len.csize_t, value, value.len.csize_t) proc append*(self, source: LevelDbWriteBatch) = ## Merges the `source` batch into this batch. ## ## See also: ## * `newBatch proc <#newBatch>`_ leveldb_writebatch_append(self.batch, source.batch) proc delete*(self: LevelDbWriteBatch, key: string) = ## Delete the key/value pair for the specified `key`. ## Same as `delete <#delete%2CLevelDb%2Cstring>`_ but operates on the ## write batch instead. ## ## See also: ## * `delete proc <#delete%2CLevelDb%2Cstring>`_ ## * `newBatch proc <#newBatch>`_ leveldb_writebatch_delete(self.batch, key, key.len.csize_t) proc clear*(self: LevelDbWriteBatch) = ## Clear all updates buffered in this batch. ## ## See also: ## * `newBatch proc <#newBatch>`_ leveldb_writebatch_clear(self.batch) proc write*(self: LevelDb, batch: LevelDbWriteBatch) = ## Write apply the given `batch` to the database. ## ## See also: ## * `newBatch proc <#newBatch>`_ var errPtr: cstring = nil leveldb_write(self.db, self.syncWriteOptions, batch.batch, addr errPtr) checkError(errPtr) proc getIterData(iterPtr: ptr leveldb_iterator_t): (string, string) = var len: csize_t var str: cstring str = leveldb_iter_key(iterPtr, addr len) result[0] = newString(str, len) str = leveldb_iter_value(iterPtr, addr len) result[1] = newString(str, len) iterator iter*(self: LevelDb, seek: string = "", reverse: bool = false): ( string, string) = ## Iterate all key/value pairs in the database from the first one or ## the specified key `seek`. ## By default, the ordering will be lexicographic byte-wise ordering ## with leveldb builtin comparator, unless `reverse` set to `true`. ## ## See also: ## * `iterPrefix iterator <#iterPrefix.i%2CLevelDb%2Cstring>`_ ## * `iterRange iterator <#iterRange.i%2CLevelDb%2Cstring%2Cstring>`_ var iterPtr = leveldb_create_iterator(self.db, self.readOptions) defer: leveldb_iter_destroy(iterPtr) if seek.len > 0: leveldb_iter_seek(iterPtr, seek, seek.len.csize_t) else: if reverse: leveldb_iter_seek_to_last(iterPtr) else: leveldb_iter_seek_to_first(iterPtr) while true: if leveldb_iter_valid(iterPtr) == levelDbFalse: break var (key, value) = getIterData(iterPtr) var err: cstring = nil leveldb_iter_get_error(iterPtr, addr err) checkError(err) yield (key, value) if reverse: leveldb_iter_prev(iterPtr) else: leveldb_iter_next(iterPtr) iterator iterPrefix*(self: LevelDb, prefix: string): (string, string) = ## Iterate subset key/value pairs in the database with a particular `prefix`. ## ## See also: ## * `iter iterator <#iter.i%2CLevelDb%2Cstring%2Cbool>`_ ## * `iterRange iterator <#iterRange.i%2CLevelDb%2Cstring%2Cstring>`_ for key, value in iter(self, prefix, reverse = false): if key.startsWith(prefix): yield (key, value) else: break iterator iterRange*(self: LevelDb, start, limit: string): (string, string) = ## Yields all key/value pairs between the `start` and `limit` keys ## (inclusive) in the database. ## ## See also: ## * `iter iterator <#iter.i%2CLevelDb%2Cstring%2Cbool>`_ ## * `iterPrefix iterator <#iterPrefix.i%2CLevelDb%2Cstring>`_ let reverse: bool = limit < start for key, value in iter(self, start, reverse = reverse): if reverse: if key < limit: break else: if key > limit: break yield (key, value) proc getIterKey(iterPtr: ptr leveldb_iterator_t): string = var len: csize_t var str: cstring str = leveldb_iter_key(iterPtr, addr len) return newString(str, len) proc getIterValue(iterPtr: ptr leveldb_iterator_t): string = var len: csize_t var str: cstring str = leveldb_iter_value(iterPtr, addr len) return newString(str, len) proc seekToQueryStart(iterPtr: ptr leveldb_iterator_t, prefix: string, skip: int) = if prefix.len > 0: leveldb_iter_seek(iterPtr, prefix, prefix.len.csize_t) else: leveldb_iter_seek_to_first(iterPtr) for i in 0.. 0 and remaining == 0): iter.closeIter(iterPtr) return emptyResponse if limit > 0: dec remaining let keyStr = getIterKey(iterPtr) valueStr = if keysOnly: "" else: getIterValue(iterPtr) var err: cstring = nil leveldb_iter_get_error(iterPtr, addr err) checkError(err) leveldb_iter_next(iterPtr) if prefix.len > 0: if keyStr.startsWith(prefix): return (keyStr, valueStr) else: iter.closeIter(iterPtr) return emptyResponse else: return (keyStr, valueStr) proc dispose() {.gcsafe, closure.} = if not iter.finished: iter.closeIter(iterPtr) iter.finished = false iter.next = getNext iter.dispose = dispose return iter proc removeDb*(name: string) = ## Remove the database `name`. var err: cstring = nil let options = leveldb_options_create() leveldb_destroy_db(options, name, addr err) checkError(err) proc repairDb*(name: string) = ## Repairs the corrupted database `name`. let options = leveldb_options_create() leveldb_options_set_create_if_missing(options, levelDbFalse) leveldb_options_set_error_if_exists(options, levelDbFalse) var errPtr: cstring = nil leveldb_repair_db(options, name, addr errPtr) checkError(errPtr)