Attempt to run cmake on every build

This commit is contained in:
benbierens 2024-05-20 15:03:00 +02:00
parent c8660925d3
commit 37af6e5b9b
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GPG Key ID: 877D2C2E09A22F3A
4 changed files with 29 additions and 70 deletions

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@ -1,55 +0,0 @@
#!/bin/bash
root=$(dirname "$0")
sourceDir="${root}/vendor"
buildDir="${root}/build"
output="${root}/leveldbstatic/raw.nim"
# install nimterop, if not already installed
if ! [ -x "$(command -v toast)" ]; then
nimble install -y nimterop@0.6.13
fi
git submodule deinit -f "${root}"
git submodule update --init --recursive --checkout "${root}"
cmake -S "${sourceDir}" -B "${buildDir}"
# Remove testing, benchmarking, third-party libraries.
rm -Rf "${sourceDir}/third_party"
rm -Rf "${sourceDir}/benchmarks"
rm "${sourceDir}/util/testutil.cc"
# Prelude:
cat "${root}/leveldbstatic/prelude.nim" > "${output}"
echo >> "${output}"
# assemble files to be compiled:
extensions="c cc cpp"
for ext in ${extensions}; do
for file in `find "${sourceDir}" -type f -name "*.${ext}" \
| grep -v "_test" \
| grep -v "env_windows.cc" \
| grep -v "env_posix.cc" \
| grep -v "leveldbutil.cc"`; do
compile="${compile} --compile=${file}"
done
done
# generate nim wrapper with nimterop
toast \
$compile \
--pnim \
--preprocess \
--noHeader \
--includeDirs="${sourceDir}" \
--includeDirs="${sourceDir}/helpers" \
--includeDirs="${sourceDir}/helpers/memenv" \
--includeDirs="${sourceDir}/port" \
--includeDirs="${sourceDir}/include" \
--includeDirs="${root}/leveldbstatic/include" \
"${sourceDir}/include/leveldb/c.h" >> "${output}"
sed -i 's/\bpassC\b/passc/g' "${output}"
sed -i 's/{\.compile\:\ \"\./{\.compile\:\ root\ \&\ \"/g' "${output}"
sed -i 's/{\.passc\:\ \"-I\./{\.passc\:\ \"-I\"\ \&\ root\ \&\ \"/g' "${output}"

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@ -1,15 +0,0 @@
import os
const root = currentSourcePath.parentDir.parentDir
const envWindows = root/"vendor"/"util"/"env_windows.cc"
const envPosix = root/"vendor"/"util"/"env_posix.cc"
when defined(windows):
{.compile: envWindows.}
{.passc: "-DLEVELDB_PLATFORM_WINDOWS".}
{.passc: "-D_UNICODE".}
{.passc: "-DUNICODE".}
when defined(posix):
{.compile: envPosix.}
{.passc: "-DLEVELDB_PLATFORM_POSIX".}

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@ -4,6 +4,35 @@ const root = currentSourcePath.parentDir.parentDir
const envWindows = root/"vendor"/"util"/"env_windows.cc" const envWindows = root/"vendor"/"util"/"env_windows.cc"
const envPosix = root/"vendor"/"util"/"env_posix.cc" const envPosix = root/"vendor"/"util"/"env_posix.cc"
const
LevelDbCmakeFlags {.strdefine.} =
when defined(macosx):
"-DCMAKE_BUILD_TYPE=Release"
elif defined(windows):
"-G\"MSYS Makefiles\" -DCMAKE_BUILD_TYPE=Release"
else:
"-DCMAKE_BUILD_TYPE=Release"
LevelDbDir {.strdefine.} = $(root/"vendor")
buildDir = $(root/"build")
static:
echo "Initialize submodule"
discard gorge "git submodule deinit -f \"" & root & "\""
discard gorge "git submodule update --init --recursive --checkout \"" & root & "\""
echo "Clean dir: \"" & buildDir & "\""
discard gorge "rm -rf " & buildDir
discard gorge "mkdir -p " & buildDir
let cmd = "cmake -S \"" & LevelDbDir & "\" -B \"" & buildDir & "\" " & LevelDbCmakeFlags
echo "\nBuilding LevelDB: " & cmd
let (output, exitCode) = gorgeEx cmd
echo output
if exitCode != 0:
discard gorge "rm -rf " & buildDir
raise (ref Defect)(msg: "Failed to build LevelDB")
when defined(windows): when defined(windows):
{.compile: envWindows.} {.compile: envWindows.}
{.passc: "-DLEVELDB_PLATFORM_WINDOWS".} {.passc: "-DLEVELDB_PLATFORM_WINDOWS".}