nim-codex/codex/slots/builder/builder.nim

396 lines
11 KiB
Nim

## Nim-Codex
## Copyright (c) 2023 Status Research & Development GmbH
## Licensed under either of
## * Apache License, version 2.0, ([LICENSE-APACHE](LICENSE-APACHE))
## * MIT license ([LICENSE-MIT](LICENSE-MIT))
## at your option.
## This file may not be copied, modified, or distributed except according to
## those terms.
{.push raises: [].}
import std/math
import std/sequtils
import std/sugar
import pkg/libp2p
import pkg/chronos
import pkg/questionable
import pkg/questionable/results
import pkg/constantine/math/io/io_fields
import ../../logutils
import ../../utils
import ../../stores
import ../../manifest
import ../../merkletree
import ../../utils/digest
import ../../utils/asynciter
import ../../indexingstrategy
import ../converters
export converters, asynciter
logScope:
topics = "codex slotsbuilder"
type
SlotsBuilder*[T, H] = ref object of RootObj
store: BlockStore
manifest: Manifest # current manifest
strategy: IndexingStrategy # indexing strategy
cellSize: NBytes # cell size
numSlotBlocks: Natural # number of blocks per slot (should yield a power of two number of cells)
slotRoots: seq[H] # roots of the slots
emptyBlock: seq[byte] # empty block
verifiableTree: ?T # verification tree (dataset tree)
emptyDigestTree: T # empty digest tree for empty blocks
func verifiable*[T, H](self: SlotsBuilder[T, H]): bool {.inline.} =
## Returns true if the slots are verifiable.
##
self.manifest.verifiable
func slotRoots*[T, H](self: SlotsBuilder[T, H]): seq[H] {.inline.} =
## Returns the slot roots.
##
self.slotRoots
func verifyTree*[T, H](self: SlotsBuilder[T, H]): ?T {.inline.} =
## Returns the slots tree (verification tree).
##
self.verifiableTree
func verifyRoot*[T, H](self: SlotsBuilder[T, H]): ?H {.inline.} =
## Returns the slots root (verification root).
##
if tree =? self.verifyTree and root =? tree.root:
return some root
func numSlots*[T, H](self: SlotsBuilder[T, H]): Natural =
## Number of slots.
##
self.manifest.numSlots
func numSlotBlocks*[T, H](self: SlotsBuilder[T, H]): Natural =
## Number of blocks per slot.
##
self.numSlotBlocks
func numBlocks*[T, H](self: SlotsBuilder[T, H]): Natural =
## Number of blocks.
##
self.numSlotBlocks * self.manifest.numSlots
func slotBytes*[T, H](self: SlotsBuilder[T, H]): NBytes =
## Number of bytes per slot.
##
(self.manifest.blockSize.int * self.numSlotBlocks).NBytes
func numBlockCells*[T, H](self: SlotsBuilder[T, H]): Natural =
## Number of cells per block.
##
(self.manifest.blockSize div self.cellSize).Natural
func cellSize*[T, H](self: SlotsBuilder[T, H]): NBytes =
## Cell size.
##
self.cellSize
func numSlotCells*[T, H](self: SlotsBuilder[T, H]): Natural =
## Number of cells per slot.
##
self.numBlockCells * self.numSlotBlocks
func slotIndiciesIter*[T, H](self: SlotsBuilder[T, H], slot: Natural): ?!Iter[int] =
## Returns the slot indices.
##
self.strategy.getIndicies(slot).catch
func slotIndicies*[T, H](self: SlotsBuilder[T, H], slot: Natural): seq[int] =
## Returns the slot indices.
##
if iter =? self.strategy.getIndicies(slot).catch:
return toSeq(iter)
func manifest*[T, H](self: SlotsBuilder[T, H]): Manifest =
## Returns the manifest.
##
self.manifest
proc buildBlockTree*[T, H](
self: SlotsBuilder[T, H],
blkIdx: Natural,
slotPos: Natural): Future[?!(seq[byte], T)] {.async.} =
## Build the block digest tree and return a tuple with the
## block data and the tree.
##
logScope:
blkIdx = blkIdx
slotPos = slotPos
numSlotBlocks = self.manifest.numSlotBlocks
cellSize = self.cellSize
trace "Building block tree"
if slotPos > (self.manifest.numSlotBlocks - 1):
# pad blocks are 0 byte blocks
trace "Returning empty digest tree for pad block"
return success (self.emptyBlock, self.emptyDigestTree)
without blk =? await self.store.getBlock(self.manifest.treeCid, blkIdx), err:
error "Failed to get block CID for tree at index", err = err.msg
return failure(err)
if blk.isEmpty:
success (self.emptyBlock, self.emptyDigestTree)
else:
without tree =?
T.digestTree(blk.data, self.cellSize.int), err:
error "Failed to create digest for block", err = err.msg
return failure(err)
success (blk.data, tree)
proc getCellHashes*[T, H](
self: SlotsBuilder[T, H],
slotIndex: Natural): Future[?!seq[H]] {.async.} =
## Collect all the cells from a block and return
## their hashes.
##
let
treeCid = self.manifest.treeCid
blockCount = self.manifest.blocksCount
numberOfSlots = self.manifest.numSlots
logScope:
treeCid = treeCid
origBlockCount = blockCount
numberOfSlots = numberOfSlots
slotIndex = slotIndex
let hashes = collect(newSeq):
for i, blkIdx in self.strategy.getIndicies(slotIndex):
logScope:
blkIdx = blkIdx
pos = i
trace "Getting block CID for tree at index"
without (_, tree) =? (await self.buildBlockTree(blkIdx, i)) and
digest =? tree.root, err:
error "Failed to get block CID for tree at index", err = err.msg
return failure(err)
trace "Get block digest", digest = digest.toHex
digest
success hashes
proc buildSlotTree*[T, H](
self: SlotsBuilder[T, H],
slotIndex: Natural): Future[?!T] {.async.} =
## Build the slot tree from the block digest hashes
## and return the tree.
without cellHashes =? (await self.getCellHashes(slotIndex)), err:
error "Failed to select slot blocks", err = err.msg
return failure(err)
T.init(cellHashes)
proc buildSlot*[T, H](
self: SlotsBuilder[T, H],
slotIndex: Natural): Future[?!H] {.async.} =
## Build a slot tree and store the proofs in
## the block store.
##
logScope:
cid = self.manifest.treeCid
slotIndex = slotIndex
trace "Building slot tree"
without tree =? (await self.buildSlotTree(slotIndex)) and
treeCid =? tree.root.?toSlotCid, err:
error "Failed to build slot tree", err = err.msg
return failure(err)
trace "Storing slot tree", treeCid, slotIndex, leaves = tree.leavesCount
for i, leaf in tree.leaves:
without cellCid =? leaf.toCellCid, err:
error "Failed to get CID for slot cell", err = err.msg
return failure(err)
without proof =? tree.getProof(i) and
encodableProof =? proof.toEncodableProof, err:
error "Failed to get proof for slot tree", err = err.msg
return failure(err)
if err =? (await self.store.putCidAndProof(
treeCid, i, cellCid, encodableProof)).errorOption:
error "Failed to store slot tree", err = err.msg
return failure(err)
tree.root()
func buildVerifyTree*[T, H](self: SlotsBuilder[T, H], slotRoots: openArray[H]): ?!T =
T.init(@slotRoots)
proc buildSlots*[T, H](self: SlotsBuilder[T, H]): Future[?!void] {.async.} =
## Build all slot trees and store them in the block store.
##
logScope:
cid = self.manifest.treeCid
blockCount = self.manifest.blocksCount
trace "Building slots"
if self.slotRoots.len == 0:
self.slotRoots = collect(newSeq):
for i in 0..<self.manifest.numSlots:
without slotRoot =? (await self.buildSlot(i)), err:
error "Failed to build slot", err = err.msg, index = i
return failure(err)
slotRoot
without tree =? self.buildVerifyTree(self.slotRoots) and root =? tree.root, err:
error "Failed to build slot roots tree", err = err.msg
return failure(err)
if verifyTree =? self.verifyTree and verifyRoot =? verifyTree.root:
if not bool(verifyRoot == root): # TODO: `!=` doesn't work for SecretBool
return failure "Existing slots root doesn't match reconstructed root."
self.verifiableTree = some tree
success()
proc buildManifest*[T, H](self: SlotsBuilder[T, H]): Future[?!Manifest] {.async.} =
if err =? (await self.buildSlots()).errorOption:
error "Failed to build slot roots", err = err.msg
return failure(err)
without rootCids =? self.slotRoots.toSlotCids(), err:
error "Failed to map slot roots to CIDs", err = err.msg
return failure(err)
without rootProvingCidRes =? self.verifyRoot.?toVerifyCid() and
rootProvingCid =? rootProvingCidRes, err: # TODO: why doesn't `.?` unpack the result?
error "Failed to map slot roots to CIDs", err = err.msg
return failure(err)
Manifest.new(
self.manifest,
rootProvingCid,
rootCids,
self.cellSize,
self.strategy.strategyType)
proc new*[T, H](
_: type SlotsBuilder[T, H],
store: BlockStore,
manifest: Manifest,
strategy = SteppedStrategy,
cellSize = DefaultCellSize): ?!SlotsBuilder[T, H] =
if not manifest.protected:
trace "Manifest is not protected."
return failure("Manifest is not protected.")
logScope:
blockSize = manifest.blockSize
strategy = strategy
cellSize = cellSize
if (manifest.blocksCount mod manifest.numSlots) != 0:
trace "Number of blocks must be divisable by number of slots."
return failure("Number of blocks must be divisable by number of slots.")
let cellSize = if manifest.verifiable: manifest.cellSize else: cellSize
if (manifest.blockSize mod cellSize) != 0.NBytes:
trace "Block size must be divisable by cell size."
return failure("Block size must be divisable by cell size.")
let
numSlotBlocks = manifest.numSlotBlocks
numBlockCells = (manifest.blockSize div cellSize).int # number of cells per block
numSlotCells = manifest.numSlotBlocks * numBlockCells # number of uncorrected slot cells
pow2SlotCells = nextPowerOfTwo(numSlotCells) # pow2 cells per slot
numPadSlotBlocks = (pow2SlotCells div numBlockCells) - numSlotBlocks # pow2 blocks per slot
numSlotBlocksTotal = # pad blocks per slot
if numPadSlotBlocks > 0:
numPadSlotBlocks + numSlotBlocks
else:
numSlotBlocks
numBlocksTotal = numSlotBlocksTotal * manifest.numSlots # number of blocks per slot
emptyBlock = newSeq[byte](manifest.blockSize.int)
emptyDigestTree = ? T.digestTree(emptyBlock, cellSize.int)
strategy = ? strategy.init(
0,
numBlocksTotal - 1,
manifest.numSlots).catch
logScope:
numSlotBlocks = numSlotBlocks
numBlockCells = numBlockCells
numSlotCells = numSlotCells
pow2SlotCells = pow2SlotCells
numPadSlotBlocks = numPadSlotBlocks
numBlocksTotal = numBlocksTotal
numSlotBlocksTotal = numSlotBlocksTotal
strategy = strategy.strategyType
trace "Creating slots builder"
var
self = SlotsBuilder[T, H](
store: store,
manifest: manifest,
strategy: strategy,
cellSize: cellSize,
emptyBlock: emptyBlock,
numSlotBlocks: numSlotBlocksTotal,
emptyDigestTree: emptyDigestTree)
if manifest.verifiable:
if manifest.slotRoots.len == 0 or
manifest.slotRoots.len != manifest.numSlots:
return failure "Manifest is verifiable but slot roots are missing or invalid."
let
slotRoots = manifest.slotRoots.mapIt( (? it.fromSlotCid() ))
tree = ? self.buildVerifyTree(slotRoots)
expectedRoot = ? manifest.verifyRoot.fromVerifyCid()
verifyRoot = ? tree.root
if verifyRoot != expectedRoot:
return failure "Existing slots root doesn't match reconstructed root."
self.slotRoots = slotRoots
self.verifiableTree = some tree
success self