nim-codex/tests/codex/sales/testsales.nim
Eric 6270e8ef1f
filter past requests based on availability
Because availability filtering on push was removed, when availability is added and past storage request events are queried, those requests need to be filtered by availability before being added to the queue.
2023-09-29 14:36:16 +10:00

505 lines
17 KiB
Nim

import std/sequtils
import std/sugar
import std/times
import pkg/asynctest
import pkg/chronos
import pkg/datastore
import pkg/questionable
import pkg/questionable/results
import pkg/codex/sales
import pkg/codex/sales/salesdata
import pkg/codex/sales/salescontext
import pkg/codex/sales/reservations
import pkg/codex/sales/slotqueue
import pkg/codex/stores/repostore
import pkg/codex/blocktype as bt
import pkg/codex/node
import ../helpers
import ../helpers/mockmarket
import ../helpers/mockclock
import ../helpers/always
import ../examples
asyncchecksuite "Sales - start":
let proof = exampleProof()
var request: StorageRequest
var sales: Sales
var market: MockMarket
var clock: MockClock
var reservations: Reservations
var repo: RepoStore
var queue: SlotQueue
var itemsProcessed: seq[SlotQueueItem]
setup:
request = StorageRequest(
ask: StorageAsk(
slots: 4,
slotSize: 100.u256,
duration: 60.u256,
reward: 10.u256,
collateral: 200.u256,
),
content: StorageContent(
cid: "some cid"
),
expiry: (getTime() + initDuration(hours=1)).toUnix.u256
)
market = MockMarket.new()
clock = MockClock.new()
let repoDs = SQLiteDatastore.new(Memory).tryGet()
let metaDs = SQLiteDatastore.new(Memory).tryGet()
repo = RepoStore.new(repoDs, metaDs)
await repo.start()
sales = Sales.new(market, clock, repo)
reservations = sales.context.reservations
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
return success()
queue = sales.context.slotQueue
sales.onProve = proc(slot: Slot): Future[seq[byte]] {.async.} =
return proof
itemsProcessed = @[]
request.expiry = (clock.now() + 42).u256
teardown:
await sales.stop()
await repo.stop()
proc fillSlot(slotIdx: UInt256 = 0.u256) {.async.} =
let address = await market.getSigner()
let slot = MockSlot(requestId: request.id,
slotIndex: slotIdx,
proof: proof,
host: address)
market.filled.add slot
market.slotState[slotId(request.id, slotIdx)] = SlotState.Filled
test "load slots when Sales module starts":
let me = await market.getSigner()
request.ask.slots = 2
market.requested = @[request]
market.requestState[request.id] = RequestState.New
let slot0 = MockSlot(requestId: request.id,
slotIndex: 0.u256,
proof: proof,
host: me)
await fillSlot(slot0.slotIndex)
let slot1 = MockSlot(requestId: request.id,
slotIndex: 1.u256,
proof: proof,
host: me)
await fillSlot(slot1.slotIndex)
market.activeSlots[me] = @[request.slotId(0.u256), request.slotId(1.u256)]
market.requested = @[request]
market.activeRequests[me] = @[request.id]
await sales.start()
check eventually sales.agents.len == 2
check sales.agents.any(agent => agent.data.requestId == request.id and agent.data.slotIndex == 0.u256)
check sales.agents.any(agent => agent.data.requestId == request.id and agent.data.slotIndex == 1.u256)
asyncchecksuite "Sales":
let proof = exampleProof()
var availability: Availability
var request: StorageRequest
var sales: Sales
var market: MockMarket
var clock: MockClock
var reservations: Reservations
var repo: RepoStore
var queue: SlotQueue
var itemsProcessed: seq[SlotQueueItem]
setup:
availability = Availability(
size: 100.u256,
duration: 60.u256,
minPrice: 600.u256,
maxCollateral: 400.u256
)
request = StorageRequest(
ask: StorageAsk(
slots: 4,
slotSize: 100.u256,
duration: 60.u256,
reward: 10.u256,
collateral: 200.u256,
),
content: StorageContent(
cid: "some cid"
),
expiry: (getTime() + initDuration(hours=1)).toUnix.u256
)
market = MockMarket.new()
let me = await market.getSigner()
market.activeSlots[me] = @[]
clock = MockClock.new()
let repoDs = SQLiteDatastore.new(Memory).tryGet()
let metaDs = SQLiteDatastore.new(Memory).tryGet()
repo = RepoStore.new(repoDs, metaDs)
await repo.start()
sales = Sales.new(market, clock, repo)
reservations = sales.context.reservations
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
return success()
queue = sales.context.slotQueue
sales.onProve = proc(slot: Slot): Future[seq[byte]] {.async.} =
return proof
await sales.start()
request.expiry = (clock.now() + 42).u256
itemsProcessed = @[]
teardown:
await sales.stop()
await repo.stop()
proc getAvailability: Availability =
let key = availability.id.key.get
(waitFor reservations.get(key, Availability)).get
proc createAvailability() =
let a = waitFor reservations.createAvailability(
availability.size,
availability.duration,
availability.minPrice,
availability.maxCollateral
)
availability = a.get # update id
proc notProcessed(itemsProcessed: seq[SlotQueueItem],
request: StorageRequest): bool =
let items = SlotQueueItem.init(request)
for i in 0..<items.len:
if itemsProcessed.contains(items[i]):
return false
return true
proc addRequestToSaturatedQueue(): Future[StorageRequest] {.async.} =
queue.onProcessSlot = proc(item: SlotQueueItem, done: Future[void]) {.async.} =
await sleepAsync(10.millis)
itemsProcessed.add item
done.complete()
var request1 = StorageRequest.example
request1.ask.collateral = request.ask.collateral + 1
createAvailability()
# saturate queue
while queue.len < queue.size - 1:
await market.requestStorage(StorageRequest.example)
# send request
await market.requestStorage(request1)
await sleepAsync(5.millis) # wait for request slots to be added to queue
return request1
proc wasIgnored(): bool =
let run = proc(): Future[bool] {.async.} =
always (
getAvailability().size == availability.size and
(waitFor reservations.all(Reservation)).get.len == 0
)
waitFor run()
test "processes all request's slots once StorageRequested emitted":
queue.onProcessSlot = proc(item: SlotQueueItem, done: Future[void]) {.async.} =
itemsProcessed.add item
done.complete()
createAvailability()
await market.requestStorage(request)
let items = SlotQueueItem.init(request)
check eventually items.allIt(itemsProcessed.contains(it))
test "removes slots from slot queue once RequestCancelled emitted":
let request1 = await addRequestToSaturatedQueue()
market.emitRequestCancelled(request1.id)
check always itemsProcessed.notProcessed(request1)
test "removes request from slot queue once RequestFailed emitted":
let request1 = await addRequestToSaturatedQueue()
market.emitRequestFailed(request1.id)
check always itemsProcessed.notProcessed(request1)
test "removes request from slot queue once RequestFulfilled emitted":
let request1 = await addRequestToSaturatedQueue()
market.emitRequestFulfilled(request1.id)
check always itemsProcessed.notProcessed(request1)
test "removes slot index from slot queue once SlotFilled emitted":
let request1 = await addRequestToSaturatedQueue()
market.emitSlotFilled(request1.id, 1.u256)
let expected = SlotQueueItem.init(request1, 1'u16)
check always (not itemsProcessed.contains(expected))
test "adds slot index to slot queue once SlotFreed emitted":
queue.onProcessSlot = proc(item: SlotQueueItem, done: Future[void]) {.async.} =
itemsProcessed.add item
done.complete()
createAvailability()
market.requested.add request # "contract" must be able to return request
market.emitSlotFreed(request.id, 2.u256)
let expected = SlotQueueItem.init(request, 2.uint16)
check eventually itemsProcessed.contains(expected)
test "adds past requests to queue once availability added":
var itemsProcessed: seq[SlotQueueItem] = @[]
# ignore all
queue.onProcessSlot = proc(item: SlotQueueItem, done: Future[void]) {.async.} =
done.complete()
await market.requestStorage(request)
await sleepAsync(10.millis)
# check how many slots were processed by the queue
queue.onProcessSlot = proc(item: SlotQueueItem, done: Future[void]) {.async.} =
itemsProcessed.add item
done.complete()
# now add matching availability
createAvailability()
check eventually itemsProcessed.len == request.ask.slots.int
test "availability size is reduced by request slot size when fully downloaded":
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
let blk = bt.Block.new( @[1.byte] ).get
onBatch( blk.repeat(request.ask.slotSize.truncate(int)) )
return success()
createAvailability()
await market.requestStorage(request)
check eventually getAvailability().size == availability.size - request.ask.slotSize
test "non-downloaded bytes are returned to availability once finished":
var slotIndex = 0.u256
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
slotIndex = slot
let blk = bt.Block.new( @[1.byte] ).get
onBatch(@[ blk ])
return success()
createAvailability()
let origSize = availability.size
await market.requestStorage(request)
await sleepAsync(2.millis) # allow proving to start
# complete request
market.slotState[request.slotId(slotIndex)] = SlotState.Finished
clock.advance(request.ask.duration.truncate(int64))
check eventually getAvailability().size == origSize - 1
test "ignores download when duration not long enough":
availability.duration = request.ask.duration - 1
createAvailability()
await market.requestStorage(request)
check wasIgnored()
test "ignores request when slot size is too small":
availability.size = request.ask.slotSize - 1
createAvailability()
await market.requestStorage(request)
check wasIgnored()
test "ignores request when reward is too low":
availability.minPrice = request.ask.pricePerSlot + 1
createAvailability()
await market.requestStorage(request)
check wasIgnored()
test "ignores request when asked collateral is too high":
var tooBigCollateral = request
tooBigCollateral.ask.collateral = availability.maxCollateral + 1
createAvailability()
await market.requestStorage(tooBigCollateral)
check wasIgnored()
test "ignores request when slot state is not free":
createAvailability()
await market.requestStorage(request)
market.slotState[request.slotId(0.u256)] = SlotState.Filled
market.slotState[request.slotId(1.u256)] = SlotState.Filled
market.slotState[request.slotId(2.u256)] = SlotState.Filled
market.slotState[request.slotId(3.u256)] = SlotState.Filled
check wasIgnored()
test "retrieves and stores data locally":
var storingRequest: StorageRequest
var storingSlot: UInt256
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
storingRequest = request
storingSlot = slot
return success()
createAvailability()
await market.requestStorage(request)
check eventually storingRequest == request
check storingSlot < request.ask.slots.u256
test "handles errors during state run":
var saleFailed = false
sales.onProve = proc(slot: Slot): Future[seq[byte]] {.async.} =
# raise exception so machine.onError is called
raise newException(ValueError, "some error")
# onClear is called in SaleErrored.run
sales.onClear = proc(request: StorageRequest,
idx: UInt256) =
saleFailed = true
createAvailability()
await market.requestStorage(request)
check eventually saleFailed
test "makes storage available again when data retrieval fails":
let error = newException(IOError, "data retrieval failed")
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
return failure(error)
createAvailability()
await market.requestStorage(request)
check getAvailability().size == availability.size
test "generates proof of storage":
var provingRequest: StorageRequest
var provingSlot: UInt256
sales.onProve = proc(slot: Slot): Future[seq[byte]] {.async.} =
provingRequest = slot.request
provingSlot = slot.slotIndex
createAvailability()
await market.requestStorage(request)
check eventually provingRequest == request
check provingSlot < request.ask.slots.u256
test "fills a slot":
createAvailability()
await market.requestStorage(request)
check eventually market.filled.len > 0
check market.filled[0].requestId == request.id
check market.filled[0].slotIndex < request.ask.slots.u256
check market.filled[0].proof == proof
check market.filled[0].host == await market.getSigner()
test "calls onFilled when slot is filled":
var soldRequest = StorageRequest.default
var soldSlotIndex = UInt256.high
sales.onSale = proc(request: StorageRequest,
slotIndex: UInt256) =
soldRequest = request
soldSlotIndex = slotIndex
createAvailability()
await market.requestStorage(request)
check eventually soldRequest == request
check soldSlotIndex < request.ask.slots.u256
test "calls onClear when storage becomes available again":
# fail the proof intentionally to trigger `agent.finish(success=false)`,
# which then calls the onClear callback
sales.onProve = proc(slot: Slot): Future[seq[byte]] {.async.} =
raise newException(IOError, "proof failed")
var clearedRequest: StorageRequest
var clearedSlotIndex: UInt256
sales.onClear = proc(request: StorageRequest,
slotIndex: UInt256) =
clearedRequest = request
clearedSlotIndex = slotIndex
createAvailability()
await market.requestStorage(request)
check eventually clearedRequest == request
check clearedSlotIndex < request.ask.slots.u256
test "makes storage available again when other host fills the slot":
let otherHost = Address.example
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
await sleepAsync(chronos.hours(1))
return success()
createAvailability()
await market.requestStorage(request)
for slotIndex in 0..<request.ask.slots:
market.fillSlot(request.id, slotIndex.u256, proof, otherHost)
check eventually (await reservations.all(Availability)).get == @[availability]
test "makes storage available again when request expires":
let origSize = availability.size
sales.onStore = proc(request: StorageRequest,
slot: UInt256,
onBatch: BatchProc): Future[?!void] {.async.} =
await sleepAsync(chronos.hours(1))
return success()
createAvailability()
await market.requestStorage(request)
clock.set(request.expiry.truncate(int64))
check eventually (await reservations.all(Availability)).get == @[availability]
check getAvailability().size == origSize
test "loads active slots from market":
let me = await market.getSigner()
request.ask.slots = 2
market.requested = @[request]
market.requestState[request.id] = RequestState.New
proc fillSlot(slotIdx: UInt256 = 0.u256) {.async.} =
let address = await market.getSigner()
let slot = MockSlot(requestId: request.id,
slotIndex: slotIdx,
proof: proof,
host: address)
market.filled.add slot
market.slotState[slotId(request.id, slotIdx)] = SlotState.Filled
let slot0 = MockSlot(requestId: request.id,
slotIndex: 0.u256,
proof: proof,
host: me)
await fillSlot(slot0.slotIndex)
let slot1 = MockSlot(requestId: request.id,
slotIndex: 1.u256,
proof: proof,
host: me)
await fillSlot(slot1.slotIndex)
market.activeSlots[me] = @[request.slotId(0.u256), request.slotId(1.u256)]
market.requested = @[request]
market.activeRequests[me] = @[request.id]
await sales.load()
check eventually sales.agents.len == 2
check sales.agents.any(agent => agent.data.requestId == request.id and agent.data.slotIndex == 0.u256)
check sales.agents.any(agent => agent.data.requestId == request.id and agent.data.slotIndex == 1.u256)
test "deletes inactive reservations on load":
createAvailability()
discard await reservations.createReservation(
availability.id,
100.u256,
RequestId.example,
UInt256.example)
check (await reservations.all(Reservation)).get.len == 1
await sales.load()
check (await reservations.all(Reservation)).get.len == 0
check getAvailability().size == availability.size # was restored