* [marketplace] get active slots from chain
# Conflicts:
# codex/contracts/market.nim
* [marketplace] make on chain event callbacks async
# Conflicts:
# tests/codex/helpers/mockmarket.nim
* [marketplace] make availability optional for node restart
# Conflicts:
# tests/codex/testsales.nim
* [marketplace] add async state machine
Allows for `enterAsync` to be cancelled.
* [marketplace] move sale process to async state machine
* [marketplace] sales state machine tests
* bump dagger-contracts
* [marketplace] fix ci issue with chronicles output
* PR comments
- add slotIndex to `SalesAgent` constructor
- remove `SalesAgent.init`
- rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`.
- rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`.
- move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts.
-
* [marketplace] handle slot filled by other host
Handle the case when in the downloading, proving, or filling states, that another host fills the slot.
* [marketplace] use requestId for mySlots
* [marketplace] infer slot index from slotid
prevents reassigning a random slot index when restoring state from chain
* [marketplace] update to work with latest contracts
* [marketplace] clean up
* [marketplace] align with contract changes
- getState / state > requestState
- getSlot > getRequestFromSlotId
- support MarketplaceConfig
- support slotState, remove unneeded Slot type
- collateral > config.collateral.initialAmount
- remove proofPeriod contract call
- Revert reason “Slot empty” > “Slot is free”
- getProofEnd > read SlotState
Tests for changes
* [marketplace] add missing file
* [marketplace] bump codex-contracts-eth
* [config] remove unused imports
* [sales] cleanup
* [sales] fix: do not crash when fetching state fails
* [sales] make slotIndex non-optional
* Rebase and update NBS commit
Rebase on top of main and update NBS commit to the CI fix.
* [marketplace] use async subscription event handlers
* [marketplace] support slotIndex no longer optional
Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions.
* [marketplace] sales state machine: use slotState
Use `slotState` instead of `requestState` for sales state machine.
* [marketplace] clean up
* [statemachine] adds a statemachine for async workflows
Allows events to be scheduled synchronously.
See https://github.com/status-im/nim-codex/pull/344
Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com>
Co-Authored-By: Eric Mastro <eric.mastro@gmail.com>
* [market] make market callbacks synchronous
* [statemachine] export Event
* [statemachine] ensure that no errors are raised
* [statemachine] add machine parameter to run method
* [statemachine] initialize queue on start
* [statemachine] check futures before cancelling them
* [sales] use new async state machine
- states use new run() method and event mechanism
- StartState starts subscriptions and loads request
* [statemachine] fix unsusbscribe before subscribe
* [sales] replace old state transition tests
* [sales] separate state machine from sales data
* [sales] remove reference from SalesData to Sales
* [sales] separate sales context from sales
* [sales] move decoupled types into their own modules
* [sales] move retrieveRequest to SalesData
* [sales] move subscription logic into SalesAgent
* [sales] unsubscribe when finished or errored
* [build] revert back to released version of nim-ethers
* [sales] remove SaleStart state
* [sales] add missing base method
* [sales] move asyncSpawn helper to utils
* [sales] fix imports
* [sales] remove unused variables
* [sales statemachine] add async state machine error handling (#349)
* [statemachine] add error handling to asyncstatemachine
- add error handling to catch errors during state.run
- Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent.
- Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed.
* [sales] rename onSaleFailed to onSaleErrored
Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite.
* [statemachine] forward error to state directly
without going through a machine method first
* [statemachine] remove unnecessary error handling
AsyncQueueFullError is already handled in schedule()
* [statemachine] test that cancellation ignores onError
* [sales] simplify error handling in states
Rely on the state machine error handling instead
of catching errors in the state run method
---------
Co-authored-by: Mark Spanbroek <mark@spanbroek.net>
* [statemachine] prevent memory leaks
prevent memory leaks and nil access defects by:
- allowing multiple subscribe/unsubscribes of salesagent
- disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check)
- allowing mutiple start/stops of asyncstatemachine
- disregard asyncstatemachine schedules if machine not yet started
* [salesagent] add salesagent-specific tests
1. test multiple subscribe/unsubscribes
2. test scheduling machine without being started
3. test subscriptions are working correctly with external events
4. test errors can be overridden at the state level for ErrorHandlingStates.
---------
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
Co-authored-by: Mark Spanbroek <mark@spanbroek.net>
Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
* initial implementation of repo store
* allow isManifest on multicodec
* rework with new blockstore
* add raw codec
* rework listBlocks
* remove fsstore
* reworking with repostore
* bump datastore
* fix listBlocks iterator
* adding store's common tests
* run common store tests
* remove fsstore backend tests
* bump datastore
* add `listBlocks` tests
* listBlocks filter based on block type
* disabling tests in need of rewriting
* allow passing block type
* move BlockNotFoundError definition
* fix tests
* increase default advertise loop sleep to 10 mins
* use `self`
* add cache quota functionality
* pass meta store and start repo
* add `CacheQuotaNamespace`
* pass meta store
* bump datastore to latest master
* don't use os `/` as key separator
* Added quota limits support
* tests for quota limits
* add block expiration key
* remove unnesesary space
* use idleAsync in listBlocks
* proper test name
* re-add contrlC try/except
* add storage quota and block ttl config options
* clarify comments
* change expires key format
* check for block presence before storing
* bump datastore
* use dht with fixed datastore `has`
* bump datastore to latest master
* bump dht to latest master
* attach `wait` to handle fut
* fix crash when can't find a CID and timeout hits
the exception was not raised, thus a Nil was returned that was
than wrapped in an option, leading to crash.
Signed-off-by: Csaba Kiraly <csaba.kiraly@gmail.com>
* add inFlight flag
* adding pending blocks tests
Signed-off-by: Csaba Kiraly <csaba.kiraly@gmail.com>
Co-authored-by: Csaba Kiraly <csaba.kiraly@gmail.com>
* [ci] Extract setup of nimbus build system into separate file
* [ci] Cleanup NodeJS setup
* [ci] Use amd64 by default
* [ci] Separate steps for unit, contract and integration tests
* [ci] Separate build job for coverage that is allowed to fail
* [ci] Separate build job for Nim 1.2
* [ci] Calculate coverage on unit tests only
This enables faster development cycles at
the expense of code coverage accuracy.
* [PoR] Test proofs of retrievability with a small block size
To get a reasonable test execution time.
* [ci] Set NIM_COMMIT environment variable
To prevent subsequent `make` command to build a
different version of Nim.
* [ci] Checkout submodules recursively
So that nimbus-build-system doesn't have to
do it afterwards.
* [ci] Update caches on every run
Will automatically update caches when a new minor version
of Nim is released.
See also:
https://github.com/actions/cache/blob/main/workarounds.md#update-a-cache
* [ci] Set cache_nonce for all jobs, not just those in the matrix
* [build] update to latest nimbus-build-system
Requires an update to latest nim-nat-traversal
* [erasure] Test erasure coding with a small block size
To get a reasonable test execution time.
* [erasure] fix typo
* [PoR] Test PoR store with a small block size
To get a reasonable test execution time.
* [PoR] Test PoR network with a small block size
To get a reasonable test execution time.
* [ci] Ensure that unit tests are not dependent on Ethereum
Start Ethereum node *after* the unit tests are run.
* [ci] Cancel all other jobs when one fails
Allows for faster feedback loops; a next attempt to run
the CI will start sooner.
* [purchasing] Simplify test
* [utils] Move StorageRequest.example up one level
* [purchasing] Load purchases from market
* [purchasing] load purchase states
* Implement myRequest() and getState() methods for OnChainMarket
* [proofs] Fix intermittently failing tests
Ensures that examples of proofs in tests are never of length 0;
these are considered invalid proofs by the smart contract logic.
* [contracts] Fix failing test
With the new solidity contracts update, a contract can only
be paid out after it started.
* [market] Add method to get request end time
* [purchasing] wait until purchase is finished
Purchase.wait() would previously wait until purchase
was started, now we wait until it is finished.
* [purchasing] Handle 'finished' and 'failed' states
* [marketplace] move to failed state once request fails
- Add support for subscribing to request failure events.
- Add supporting contract tests for subscribing to request failure events.
- Allow the PurchaseStarted state to move to PurchaseFailure once a request failure event is emitted
- Add supporting tests for moving from PurchaseStarted to PurchaseFailure
- Add state transition tests for PurchaseUnknown.
* [marketplace] Fix test with longer sleepAsync
* [integration] Add function to restart a codex node
* [purchasing] Set client address before requesting storage
To prevent the purchase id (which equals the request id)
from changing once it's been submitted.
* [contracts] Fix: OnChainMarket.getState()
Had the wrong method signature before
* [purchasing] Load purchases on node start
* [purchasing] Rename state 'PurchaseError' to 'PurchaseErrored'
Allows for an exception type called 'PurchaseError'
* [purchasing] Load purchases in background
No longer calls market.getRequest() for every purchase
on node start.
* [contracts] Add `$` for RequestId, SlotId and Nonce
To aid with debugging
* [purchasing] Add Purchasing.stop()
To ensure that all contract interactions have both a
start() and a stop() for
* [tests] Remove sleepAsync where possible
Use `eventually` loop instead, to make sure that we're
not waiting unnecessarily.
* [integration] Fix: handle non-json response in test
* [purchasing] Add purchase state to json
* [integration] Ensure that purchase is submitted before restart
Fixes test failure on slower CI
* [purchasing] re-implement `description` as method
Allows description to be set in the same module where the
state type is defined.
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
* [contracts] fix typo
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
* [market] Use more generic error type
Should we decide to change the provider type later
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
* setup and persist private key
* return dht record spr
* helper to remap multiaddr ip and port
* set/update discovery and announce addrs
* add nat and discovery IPs
* allow for announce and DHT addresses separatelly
* update tests
* check for nat or discoveryIp
* fix integration tests
* misc align
* don't share data dirs and and set bootstrap node
* add log scope
* remap announceAddrs after node start
* simplify discovery initialization
* make nat and disc-ip required
* add log scope don't init dht spr in constructor
* bump dht
* dissallow `0.0.0.0` for `--nat`
* add format for cid
* cid formatIt change
* track nim-libp2p-unstable
* rework probuf serialization for por
* add missing include
* removing nim protobuf serialization
* rollback to dht to main
* remove protobuf serialization import
1. use `ProviderError` to catch contract errors instaed of `JsonRpcProviderError`.
2. Add tests for `isProofRequired`, `willProofBeRequired`, and `getProofEnd` when slot is empty (and is call is reverted)
3. bump nim-ethers to branch that has new `reverts` API and `ProviderError` support.
4. Update to new `reverts` API.
Support storage contract parameters to free slots after too many proofs missed, as well as fail a contract after too many slots have been freed.
# Conflicts:
# vendor/dagger-contracts
Remove `isSlotCancelled` and `isCancelled` from proving, as it did not fit in the module.
Update the proving module to not rely on checking the contract to understand if a request was cancelled. Instead, `proofEnd` was modified in `dagger-contracts` such that it returns a past timestamp when the contract is cancelled. This successfully removes
- remove RequestState as no longer being used
- remove RequestState check on purchase timeout
- add tests for `withdrawFunds` and `subscribeRequestCancelled`
- update `dagger-contracts` so that `RequestCancelled.requestId` property is indexed in the event
- rename `ContractId` to `SlotId`
- rename `Proving.contracts` to `Proving.slots`
- change signatures of `isSlotCancelled` and `isCancelled` to use `SlotId` and `RequestId` types, respectively.
- change all references to `RequestId`, `SlotId`
Add or remove proof requirements when a request contract’s state changes. When a request sale has completed (for a slot), the host who purchased that slot now must provide regular proofs for the data they are contracted to hold. This is now enforced by adding the slotId to the HashSet of Ids for which to require proofs. When a request has been cancelled (not all slots were filled before the request expired), proofs no longer need to be provided and the slotId is removed from teh HashSet.
Add `isCancelled` and `isSlotCancelled` checks to query the contract state without relying the on the state context variable in the contract. Because contract state can only be updated in a transaction, and the client withdrawing funds is responsible for changing the contract state to “Cancelled”, the `isCancelled` and `isSlotCancelled` functions were introduced to check the state regardless of whether or not the client had already withdrawn their funds.
When a request for storage times out (not enough slots filled), the client will initiate a withdraw request to retrieve its funds out of the contract, setting the state of the request to RequestState.Cancelled. The client will also emit a RequestCancelled event for others to listen to (ie hosts will need to listen for this event to withdraw its collateral).
Add unit test that checks for emission of RequestCancelled after request is purchased request expires.
Update dagger-contracts dependency to commit that holds the changes supporting withdrawing of funds.
Increase blocksize from ~8KiB to ~64KiB and remove useless unbounded prefetching on download
* increased upload/download speed on my Win10 Zen3 box to 50/150 MB/s (with FSStore)
* made manifest files 8x smaller
* two more changes in the tests to make them pass
Closes#263
Make RequestId, SlotId, Nonce, PurcahseId distinct types.
Add/modify conversions to support the distinct type (ABI encoding/decoding, JSON encoding, REST decoding).
Update tests
- rename `ContractId` to `SlotId`
- add `RequestId`, `PurchaseId`, `Nonce` types as aliases of `array[32, byte]`
- rename `Proving.contracts` to `Proving.slots`
- change signatures of `isSlotCancelled` and `isCancelled` to use `SlotId` and `RequestId` types, respectively.
- change all references to `RequestId`, `SlotId`, and `PurchaseId`
The initial goal of this patch was to allow to download of a file via REST API in exactly the same size as it was uploaded, which required adding fields Chunker.offset and Manifest.originalBytes to keep that size. On top of that, we added more integrity checks to operations on Manifest, and reorganized TestNode.nim to test the actual interaction between node.store and node.retrieve operations.
Note that the wire format of Manifest was changed, so we need to recreate all BlockStores.
* Download without padding
* Fixed chunker tests
* Chunker: get rid of RabinChunker
* Verify offset in the chunker tests
* Use manifest.originalBytesPadded in StoreStream.size
* StoreStream: replace emptyBlock with zeroMem
* Manifest.bytes: compute how many bytes corresponding StoreStream(Manifest, pad) will return
* Manifest: verify originalBytes and originalLen on new/encode/decode
Also set originalBytes in each Manifest creation/update scenario
* Manifest: comments, split code into sections
* Reordered parameters to deal with int64 size in 32-bit builds
* TestNode.nim: combine Store and Retrieve tests
1. Instead of copy-pasting code from node.nim, new test calls node.store() and node.retrieve() in order to check that they can correctly store and then retrieve data
2. New test compares only file contents, manifest contents considered an implementation detail
3. New test chunks at odd chunkSize=BlockSize/1.618 in order to ensure that data retrieved correctly even when buffer sizes mismatch
* TestNode.nim: code refactoring
* Manifest.add: one more test
* Manifest.verify: return Result instead of raising Defect
* Node.store: added blockSize parameter
change return type for `method getBlock` from `Future[?!(?Block)]` to
`Future[?!Block]`
use `type BlockNotFoundError = object of CodexError` to differentiate between
"block not found in the store" and other errors
also make some logic and error handling/messages more consistent across
BlockStore implementations
closes#177closes#182closes#210
alternative to #205, #209
* [contracts] ContractInteractions.new() now requires account parameter
* [cli] Only perform Ethereum interactions when --eth-account is specified
* [cli] Add --persistence option that is disabled by default
* [cli] Use Option for ethDeployment parameter
* [node] Better error reporting when Ethereum node cannot be reached
also fix a discrepancy where cli option `--cache-size` is documented as
`0 disables the cache` in `codex/conf.nim`, but previously the value `0` would
result in a cache being constructed with default parameter values for
`CacheStore.new()`
Closes#180
BlockStore API got new return types (rationale in https://github.com/status-im/nim-codex/issues/123#issuecomment-1163797753):
- getBlock: Future[?! (?Block)]
- putBlock/delBlock/listBlocks: Future[?!void]
- hasBlock: Future[?!bool]
Plus refactored readOnce(StoreStream) and check received data in its tests.
And replaced local use of AsyncHeapQueue with seq.sort.
`waitFor` has been moved into the main body of integration test
`nodes negotiate ...` to reduce blockage on the main thread. That change, along
with widening the expiry in `when defined(windows)` (and bumping up
`timeout-minutes` in our CI workflow) allows Windows CI builds to succeed more
consistently, i.e. without timing out.
* initial implementation of storage proofs upload
* make sure proof verifies with after deserializing
* add por store
* rename por store to stp store
* rename porstore to stpstore
* add support for host discovery to discovery mock
* add tags upload network tests
* don't force logging syncs
* Add failing test
* wip discovery engine
* re-add chronicles sinks
* wip
* move network related stuff to own folder
* move peer related stuff to own folder
* extract discovery into it's own engine
* update imports
* move pending blocks into engine module
* add top level exports
* update imports
* update import paths
* update imports
* support for inflight request filtering and tests
* use `remove` instead of `del`
* fix sorting in `selectCheapest`
* re-org test file structure
* fix to use discovery engine
* file re-org
* fix compilation
* fixup discovery to use async handlers
* more re-org
* rework with support for discovery engine
* add logging
* use defaults
* wip: reworking with discoveryengine
* wip: more test fixes
* more logging
* use ordered table
* use `bt` for blocktype Block
* fix tests
* make tests work with discovery engine
* expose all node components
* fix to work with discovery engine
* wip
* propagate cancellation in listBlocks
* start/stop disc engine in blockexc engine
* remove disc engine start/stop
* wire up discovery engine
* misc comments and imports
* pass discovery to dagger node
* set sleep timers
* unused imports
* misc
* don't spawn a task, await it
* don't await handlers
* trace logging
* reduce default sleep time
Co-authored-by: Tanguy <tanguy@status.im>
* rework discovery with async queues
* increase max message size for large manifests
* increase sleep time to 100 millis
* pass config
* check for nil on start/stop
* fix tests and split out discovery tests
* don't auto mount network
* add discovery tests
* rework moc discovery
* move discovery moc to disc dir
* don't force logging syncs
* don't force moc discovery on all tests
* rework discovery with methods
* add top level utils file
* don't use asyncCheck
* don't pass entire blocks to list blocks calback
* spelling
* - don't send want reqs to peers reporting the cid
- Don't request blocks directly on presense update, use `requestBlock`
* bug, nodes should not have blocks in local store
* Add failing test
* prefetch blocks so that download isn't serial
* if request already pending, return the handle
* fire discovery if no peers report block as have
* only query discovery if not enough nodes for cid
* wrap async req in template
* use non awaiting version of queue routines
* rework E2E tests as unittest
* re-add chronicles sinks
Co-authored-by: Tanguy <tanguy@status.im>
* rework discovery with async queues
* misc style changes
* increase max message size for large manifests
* use upraises and avoid exceptions on key access
* increase sleep time to 100 millis
* pass config
* make list blocks trigger a callback on each block
* check for nil on start/stop
* fix tests and split out discovery tests
* don't auto mount network
* add list block tests
* add discovery tests
* rework moc discovery
* move discovery moc to disc dir
* don't force logging syncs
* don't force moc discovery on all tests
* rework discovery with methods
* add top level utils file
* don't use asyncCheck
* don't pass entire blocks to list blocks calback
* spelling
* Add Proving object, which maintains contract id's to watch
* [proving] invoke callback when proof is required
# Conflicts:
# dagger/por/timing/periods.nim
# dagger/por/timing/prooftiming.nim
* [proving] check proof requirements for all our contracts
# Conflicts:
# tests/dagger/helpers/mockprooftiming.nim
* Update vendor/dagger-contracts
* [proving] call onProofRequired() when proof is required soon
* [proving] stop checking contracts that have ended
* [proving] Remove duplicated funcs
* [proving] Implement ProofTiming on top of smart contract
* [proving] Fix race condition in waitUntilNextPeriod()
Sometimes waitUntilNextPeriod would take a while to
determine the current period, leading to unexpected results.
Splits waitUntilNextPeriod() into getCurrentPeriod()
and waitUntilPeriod(), to ensure that we're really waiting
for the period that we think we're waiting for.
* wip: adding request for storage endpoint
* wire in erasure coding
* fix tests for erasure coding
* put type definitions into separate file
* integrate erasure coding
* change run/shutdown to start/stop
* temporary sleep, otherwise the fsstore blocks
* use storestream for retrieval
* use `len` prop on manifest
* remove read pattern
* make blocksize and chunksize consistent
* fix tests
* fix chunker tests - now padded by default
Introduce new nimble 'test' task that runs *all* tests.
Renames testAll to testDagger, because testAll didn't
run all tests, it forgot to run the contract tests.
* feat: introduce LRU cache
Replace `MemoryStore` with LRU caching mechanism.
`lrucache` library was forked to https://github.com/status-im/lrucache.nim.
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
# Conflicts:
# dagger/dagger.nim
# dagger/stores.nim
# dagger/stores/manager.nim
# tests/dagger/blockexc/testengine.nim
# tests/dagger/helpers/nodeutils.nim
# tests/dagger/testnode.nim
# tests/dagger/teststores.nim
* feat: introduce --cache-size CLI option
Allow for a value of `0` to disable the cache.
# Conflicts:
# dagger/dagger.nim
* allow dynamic block size in cache
allow block size to be variable/dynamic
update lrucache to use updated lrucache dep
Using removeLru proc, added tests
* Refactor CacheStore init block
Co-authored-by: Michael Bradley, Jr <michaelsbradleyjr@gmail.com>
Integrate dagger contracts from `nim-dagger-contracts` repo.
Add `dagger-contracts`, `nim-web3`, and all of `nim-web3`’s transitive deps as submodule deps to `nim-dagger`. Note: `nim-web3` and its transitive deps may no longer be needed when we switch to `nim-ethers`.
Add a `testContracts` nimble task to test all of the contracts functionality. Namely, this spins up an ethereum simulator, deploys the contracts (in `dagger-contracts`), runs the contract tests, and finally, regardless of success/error, kills the ethereum sim processes. The nimble task can be run with `./env.sh nimble testContracts`.
We also tested `nim-dagger-contracts` as a submodule dep of `nim-dagger`, and while the tests run as expected, the preference is to merge `nim-dagger-contracts` inside of `nim-dagger` for ease of parallel development. There’s also a high probability that `nim-dagger-contracts` is not being used as a dep by other projects. Are there any strong objections to this?
Co-authored-by: Michael Bradley <michaelsbradleyjr@gmail.com>
* fix compilation issues with latest libp2p
* change package description
* fix CI compiler
* try with nim 1.4.2
* try with 1.4.2
* use more standardized ci config
* set reasonable log level
* remove nim version dependency
* reverting to 1.4.6 as otherwise it fails on amd64
* use PeerInfo in event handlers
* use CidV1 and raw multicodec as default
* add block stream abstraction
* raises defect
* adding dataset abstraction
* move blockstream into own dir
* reorg files and fix tests
* rename dataset to blockset
* wip
* wip
* adding basic test for treehash algo
* run blockset tests along with with the rest
* remove obsolete contents
* fix chunker tests
* rename bitswap and move to stores
* rename bitwsap to blockexc and move to stores
* moare project structure reorg