* [contracts] ContractInteractions.new() now requires account parameter
* [cli] Only perform Ethereum interactions when --eth-account is specified
* [cli] Add --persistence option that is disabled by default
* [cli] Use Option for ethDeployment parameter
* [node] Better error reporting when Ethereum node cannot be reached
also fix a discrepancy where cli option `--cache-size` is documented as
`0 disables the cache` in `codex/conf.nim`, but previously the value `0` would
result in a cache being constructed with default parameter values for
`CacheStore.new()`
Closes#180
BlockStore API got new return types (rationale in https://github.com/status-im/nim-codex/issues/123#issuecomment-1163797753):
- getBlock: Future[?! (?Block)]
- putBlock/delBlock/listBlocks: Future[?!void]
- hasBlock: Future[?!bool]
Plus refactored readOnce(StoreStream) and check received data in its tests.
And replaced local use of AsyncHeapQueue with seq.sort.
`waitFor` has been moved into the main body of integration test
`nodes negotiate ...` to reduce blockage on the main thread. That change, along
with widening the expiry in `when defined(windows)` (and bumping up
`timeout-minutes` in our CI workflow) allows Windows CI builds to succeed more
consistently, i.e. without timing out.
* initial implementation of storage proofs upload
* make sure proof verifies with after deserializing
* add por store
* rename por store to stp store
* rename porstore to stpstore
* add support for host discovery to discovery mock
* add tags upload network tests
* don't force logging syncs
* Add failing test
* wip discovery engine
* re-add chronicles sinks
* wip
* move network related stuff to own folder
* move peer related stuff to own folder
* extract discovery into it's own engine
* update imports
* move pending blocks into engine module
* add top level exports
* update imports
* update import paths
* update imports
* support for inflight request filtering and tests
* use `remove` instead of `del`
* fix sorting in `selectCheapest`
* re-org test file structure
* fix to use discovery engine
* file re-org
* fix compilation
* fixup discovery to use async handlers
* more re-org
* rework with support for discovery engine
* add logging
* use defaults
* wip: reworking with discoveryengine
* wip: more test fixes
* more logging
* use ordered table
* use `bt` for blocktype Block
* fix tests
* make tests work with discovery engine
* expose all node components
* fix to work with discovery engine
* wip
* propagate cancellation in listBlocks
* start/stop disc engine in blockexc engine
* remove disc engine start/stop
* wire up discovery engine
* misc comments and imports
* pass discovery to dagger node
* set sleep timers
* unused imports
* misc
* don't spawn a task, await it
* don't await handlers
* trace logging
* reduce default sleep time
Co-authored-by: Tanguy <tanguy@status.im>
* rework discovery with async queues
* increase max message size for large manifests
* increase sleep time to 100 millis
* pass config
* check for nil on start/stop
* fix tests and split out discovery tests
* don't auto mount network
* add discovery tests
* rework moc discovery
* move discovery moc to disc dir
* don't force logging syncs
* don't force moc discovery on all tests
* rework discovery with methods
* add top level utils file
* don't use asyncCheck
* don't pass entire blocks to list blocks calback
* spelling
* - don't send want reqs to peers reporting the cid
- Don't request blocks directly on presense update, use `requestBlock`
* bug, nodes should not have blocks in local store
* Add failing test
* prefetch blocks so that download isn't serial
* if request already pending, return the handle
* fire discovery if no peers report block as have
* only query discovery if not enough nodes for cid
* wrap async req in template
* use non awaiting version of queue routines
* rework E2E tests as unittest
* re-add chronicles sinks
Co-authored-by: Tanguy <tanguy@status.im>
* rework discovery with async queues
* misc style changes
* increase max message size for large manifests
* use upraises and avoid exceptions on key access
* increase sleep time to 100 millis
* pass config
* make list blocks trigger a callback on each block
* check for nil on start/stop
* fix tests and split out discovery tests
* don't auto mount network
* add list block tests
* add discovery tests
* rework moc discovery
* move discovery moc to disc dir
* don't force logging syncs
* don't force moc discovery on all tests
* rework discovery with methods
* add top level utils file
* don't use asyncCheck
* don't pass entire blocks to list blocks calback
* spelling
* Add Proving object, which maintains contract id's to watch
* [proving] invoke callback when proof is required
# Conflicts:
# dagger/por/timing/periods.nim
# dagger/por/timing/prooftiming.nim
* [proving] check proof requirements for all our contracts
# Conflicts:
# tests/dagger/helpers/mockprooftiming.nim
* Update vendor/dagger-contracts
* [proving] call onProofRequired() when proof is required soon
* [proving] stop checking contracts that have ended
* [proving] Remove duplicated funcs
* [proving] Implement ProofTiming on top of smart contract
* [proving] Fix race condition in waitUntilNextPeriod()
Sometimes waitUntilNextPeriod would take a while to
determine the current period, leading to unexpected results.
Splits waitUntilNextPeriod() into getCurrentPeriod()
and waitUntilPeriod(), to ensure that we're really waiting
for the period that we think we're waiting for.
* wip: adding request for storage endpoint
* wire in erasure coding
* fix tests for erasure coding
* put type definitions into separate file
* integrate erasure coding
* change run/shutdown to start/stop
* temporary sleep, otherwise the fsstore blocks