Update testground example
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@ -1,8 +1,21 @@
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import std/strutils, testground_sdk, chronos, stew/byteutils
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import std/strutils, std/random
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import testground_sdk, chronos, stew/byteutils
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type
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AwesomeStruct = object
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rand: int
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testground(client):
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let
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# signalAndWait is a shortcut for
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# x = await client.signal("setup")
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# await client.waitForBarrier("setup", client.testInstanceCount)
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# In this case, it will signal that we are at the "setup" stage,
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# and wait for "testInstanceCount" (so every instance) to reach this stage.
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#
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# signal will also return the number of nodes that reached this stage before us
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myId = await client.signalAndWait("setup", client.testInstanceCount)
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# here we are using this id to generate our local ip
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myIp = client.testSubnet.split('.')[0..1].join(".") & ".1." & $myId
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serverIp = client.testSubnet.split('.')[0..1].join(".") & ".1.1"
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await client.updateNetworkParameter(
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@ -10,28 +23,42 @@ testground(client):
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network: "default",
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ipv4: some myIp & "/24",
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enable: true,
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# signal this state once the network parameters are applied
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callback_state: "network_setup",
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callback_target: some client.testInstanceCount,
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routing_policy: "accept_all",
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)
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)
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# wait for everyone to reach the state with proper networking setup
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await client.waitForBarrier("network_setup", client.testInstanceCount)
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# useless pubsub demo
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randomize()
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await client.publish("rands", AwesomeStruct(rand: rand(100)))
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let randomValues = client.subscribe("rands", AwesomeStruct)
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for _ in 0 ..< 2:
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echo await randomValues.popFirst()
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# read parameters from the composition or command line flags
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let
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payload = client.param(string, "payload")
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count = client.param(int, "count")
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printResult = client.param(bool, "printResult")
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if myId == 1: # server
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let
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server = createStreamServer(initTAddress(myIp & ":5050"), flags = {ReuseAddr})
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connection = await server.accept()
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let server = createStreamServer(initTAddress(myIp & ":5050"), flags = {ReuseAddr})
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# We are ready for clients
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discard await client.signalAndWait("ready", client.testInstanceCount)
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let connection = await server.accept()
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for _ in 0 ..< count:
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doAssert (await connection.write(payload.toBytes())) == payload.len
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connection.close()
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else: # client
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# wait for the server to be started
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discard await client.signalAndWait("ready", client.testInstanceCount)
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let connection = await connect(initTAddress(serverIp & ":5050"))
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var buffer = newSeq[byte](payload.len)
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