Some fixes in state transition inside of datagram transport.
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@ -74,6 +74,8 @@ when defined(windows):
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while len(transp.queue) > 0:
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if WritePending in transp.state:
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## Continuation
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if WriteClosed in transp.state:
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break
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transp.state.excl(WritePending)
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let err = transp.wovl.data.errCode
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let vector = transp.queue.popFirst()
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@ -84,7 +86,7 @@ when defined(windows):
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transp.state.incl(WritePaused)
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vector.writer.complete()
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else:
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transp.state = transp.state + {WritePaused, WriteError}
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transp.state.incl({WritePaused, WriteError})
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vector.writer.fail(getTransportOsError(err))
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else:
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## Initiation
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@ -106,13 +108,14 @@ when defined(windows):
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let err = osLastError()
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if int(err) == ERROR_OPERATION_ABORTED:
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# CancelIO() interrupt
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transp.state.excl(WritePending)
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transp.state.incl(WritePaused)
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vector.writer.complete()
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elif int(err) == ERROR_IO_PENDING:
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transp.queue.addFirst(vector)
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else:
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transp.state.excl(WritePending)
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transp.state = transp.state + {WritePaused, WriteError}
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transp.state.incl({WritePaused, WriteError})
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vector.writer.fail(getTransportOsError(err))
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else:
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transp.queue.addFirst(vector)
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@ -201,6 +204,7 @@ when defined(windows):
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var localSock: AsyncFD
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assert(remote.family == local.family)
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assert(not isNil(cbproc))
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assert(remote.family in {AddressFamily.IPv4, AddressFamily.IPv6})
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if isNil(child):
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result = DatagramTransport()
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