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README.md
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README.md
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@ -2,3 +2,81 @@
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[![Build Status](https://travis-ci.org/status-im/nim-asyncdispatch2.svg?branch=master)](https://travis-ci.org/status-im/nim-asyncdispatch2) [![Build status](https://ci.appveyor.com/api/projects/status/ihrxhooltyrmo0mc?svg=true)](https://ci.appveyor.com/project/cheatfate/nim-asyncdispatch2)
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[![Build Status](https://travis-ci.org/status-im/nim-asyncdispatch2.svg?branch=master)](https://travis-ci.org/status-im/nim-asyncdispatch2) [![Build status](https://ci.appveyor.com/api/projects/status/ihrxhooltyrmo0mc?svg=true)](https://ci.appveyor.com/project/cheatfate/nim-asyncdispatch2)
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Asyncdispatch hard fork.
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Asyncdispatch hard fork.
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## Core differences between asyncdispatch and asyncdispatch2.
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1. Unified callback type `CallbackFunc`.
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Current version of asyncdispatch uses many types of callbacks.
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`proc ()` used in callSoon() callbacks and Future[T] completion callbacks.
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`proc (fut: Future[T])` used in Future[T] completion callbacks.
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`proc (fd: AsyncFD, bytesTransferred: Dword, errcode: OSErrorCode)` used in Windows IO completion callbacks.
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`proc (fd: AsyncFD): bool` used in Unix IO events callbacks.
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Such a number of different types creates big problems in the storage, processing and interaction between callbacks. Lack of ability to pass custom user data to
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callback also creates difficulties and inefficiency, to pass custom user-defined data you need to use closures (one more allocation).
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To resolve this issue introduced unified callback type `CallbackFunc`, which is
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looks like `CallbackFunc* = proc (arg: pointer = nil) {.gcsafe.}`. Also one more type is introduced for callback storage is `AsyncCallback`.
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```
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type
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AsyncCallback* = object
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function*: CallbackFunc
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udata*: pointer
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```
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2. Future[T] completion callbacks order.
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Current version of asyncdispatch processing Future[T] completion callbacks in reverse order, asyncdispatch2 schedule callbacks in forward order.
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- https://github.com/nim-lang/Nim/issues/7197
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3. Changed behavior of OS decriptor events callbacks.
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For some unknown reason current version of asyncdispatch uses seq[T] to hold list of descriptor event listeners. Actually in asynchronous environment there no need to have list of event listeners.
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So in asyncdispatch2 there only one place for one READ listener and one place for one WRITE listener.
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4. Removed default timeout value for poll() procedure, which allows incorrect
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usage asyncdispatch and produces 500ms timeouts in correct usage.
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5. Changed behavior of scheduler in poll() procedure.
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Fixed issues:
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- https://github.com/nim-lang/Nim/issues/7758
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- https://github.com/nim-lang/Nim/issues/7197
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- https://github.com/nim-lang/Nim/issues/7193
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- https://github.com/nim-lang/Nim/issues/7192
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- https://github.com/nim-lang/Nim/issues/6846
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- https://github.com/nim-lang/Nim/issues/6929
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5. Asyncdispatch2 no longer use `epochTime()`, it uses most fastest time primitives for specific OS `fastEpochTime()`. Also because MacOS supports only millisecond resolution in `kqueue` there no need on submillisecond resolution.
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https://github.com/nim-lang/Nim/issues/3909
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6. Removed all IO primitives recv(), recvFrom(), connect(), accept(), send(), sendTo() from public API, and moved all it functionality into Transports.
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7. Introduced addTimer/removeTimer callback interface.
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8. Introduced removeReader() for addReader() and removeWriter() for addWriter().
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9. Changed behavior of addReader()/addWriter()/addTimer() callbacks, now only explicit removal of callbacks must be supplied via (removeReader(), removeWriter(), removeTimer())
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10. Support cross-platform `sendfile` operation.
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11. Removed expensive `AsyncEvent`, also removed support of hardware timers and ``addProcess``. (``addProcess`` will be implement as SubprocessTransport, while hardware based `AsyncEvent` will be renamed to ``ThreadAsyncEvent``).
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12. Added cheap synchronization primitives AsyncLock, AsyncEvent, AsyncQueue[T].
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## Transport concept.
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Transports are high level interface for interaction with OS IO system.
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The main task that the Transport concept is designed to solve is reduce number of syscalls and number of memory allocations to perform single IO operation. Current version of asyncdispatch uses at least 4 syscalls for every single IO operation:
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For Posix compliant systems current version of asyncdispatch performs such operations for every single IO operation:
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- register for read/write event in system queue
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- wait for event in system queue
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- perform IO operation
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- unregister read/write event from system queue
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For Windows system current version of asyncdispatch performs allocations of OVERLAPPED structure for every single IO operation.
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In order to successfully cope with the task Transport also needs to incorporate some `asyncnet.nim` functionality (e.g. buffering) for stream transports. So asyncdispatch2 has buffering IO by default.
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@ -47,7 +47,7 @@ type
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status*: ServerStatus # Current server status
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status*: ServerStatus # Current server status
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udata*: pointer # User-defined pointer
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udata*: pointer # User-defined pointer
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flags*: set[ServerFlags] # Flags
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flags*: set[ServerFlags] # Flags
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bufferSize*: int # Buffer Size for transports
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bufferSize*: int # Size of internal transports' buffer
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loopFuture*: Future[void] # Server's main Future
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loopFuture*: Future[void] # Server's main Future
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TransportError* = object of Exception
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TransportError* = object of Exception
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@ -87,6 +87,10 @@ proc getDomain*(address: IpAddress): Domain =
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of IpAddressFamily.IPv6:
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of IpAddressFamily.IPv6:
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result = Domain.AF_INET6
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result = Domain.AF_INET6
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proc getDomain*(address: TransportAddress): Domain =
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## Returns OS specific Domain from TransportAddress.
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result = address.address.getDomain()
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proc `$`*(address: TransportAddress): string =
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proc `$`*(address: TransportAddress): string =
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## Returns string representation of ``address``.
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## Returns string representation of ``address``.
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case address.address.family
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case address.address.family
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transp.state.excl(WritePending)
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transp.state.excl(WritePending)
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let err = transp.wovl.data.errCode
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let err = transp.wovl.data.errCode
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if err == OSErrorCode(-1):
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if err == OSErrorCode(-1):
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discard
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elif int(err) == ERROR_OPERATION_ABORTED:
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# CancelIO() interrupt
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transp.state.incl(WritePaused)
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transp.finishWriter()
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transp.finishWriter()
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break
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else:
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else:
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transp.setWriteError(err)
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transp.setWriteError(err)
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transp.finishWriter()
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transp.finishWriter()
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if ret != 0:
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if ret != 0:
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let err = osLastError()
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let err = osLastError()
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if int(err) == ERROR_OPERATION_ABORTED:
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if int(err) == ERROR_OPERATION_ABORTED:
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# CancelIO() interrupt
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transp.state.incl(WritePaused)
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transp.state.incl(WritePaused)
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elif int(err) == ERROR_IO_PENDING:
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elif int(err) == ERROR_IO_PENDING:
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transp.queue.addFirst(vector)
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transp.queue.addFirst(vector)
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fromSockAddr(transp.raddr, transp.ralen, raddr.address, raddr.port)
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fromSockAddr(transp.raddr, transp.ralen, raddr.address, raddr.port)
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discard transp.function(transp, addr transp.buffer[0], bytesCount,
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discard transp.function(transp, addr transp.buffer[0], bytesCount,
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raddr, transp.udata)
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raddr, transp.udata)
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elif int(err) == ERROR_OPERATION_ABORTED:
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# CancelIO() interrupt
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transp.state.incl(ReadPaused)
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break
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else:
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else:
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transp.setReadError(err)
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transp.setReadError(err)
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transp.state.incl(ReadPaused)
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transp.state.incl(ReadPaused)
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if ret != 0:
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if ret != 0:
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let err = osLastError()
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let err = osLastError()
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if int(err) == ERROR_OPERATION_ABORTED:
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if int(err) == ERROR_OPERATION_ABORTED:
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# CancelIO() interrupt
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transp.state.excl(ReadPending)
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transp.state.excl(ReadPending)
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transp.state.incl(ReadPaused)
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transp.state.incl(ReadPaused)
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elif int(err) == WSAECONNRESET:
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elif int(err) == WSAECONNRESET:
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## ``sock`` - application-driven socket to use.
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## ``sock`` - application-driven socket to use.
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## ``flags`` - flags that will be applied to socket.
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## ``flags`` - flags that will be applied to socket.
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## ``udata`` - custom argument which will be passed to ``cbproc``.
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## ``udata`` - custom argument which will be passed to ``cbproc``.
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## ``bufSize`` - size of internal buffer
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## ``bufSize`` - size of internal buffer.
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result = newDatagramTransportCommon(cbproc, remote, local, sock,
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result = newDatagramTransportCommon(cbproc, remote, local, sock,
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flags, udata, bufSize)
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flags, udata, bufSize)
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StreamCallback* = proc(server: StreamServer,
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StreamCallback* = proc(server: StreamServer,
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client: StreamTransport,
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client: StreamTransport,
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udata: pointer): Future[void] {.gcsafe.}
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udata: pointer): Future[void] {.gcsafe.}
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## New connection callback
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## New remote client connection callback
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## ``server`` - StreamServer object.
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## ``client`` - accepted client transport.
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## ``udata`` - user-defined pointer passed at ``createStreamServer()`` call.
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StreamServer* = ref object of SocketServer
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StreamServer* = ref object of SocketServer
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function*: StreamCallback
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function*: StreamCallback
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WindowsStreamServer* = ref object of RootRef
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WindowsStreamServer* = ref object of RootRef
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server: SocketServer # Server object
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server: SocketServer # Server object
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domain: Domain # Current server domain (IPv4 or IPv6)
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domain: Domain # Current server domain (IPv4 or IPv6)
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abuffer: array[128, byte] # Windows AcceptEx buffer
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abuffer: array[128, byte] # Windows AcceptEx() buffer
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aovl: CustomOverlapped # AcceptEx OVERLAPPED structure
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aovl: CustomOverlapped # AcceptEx OVERLAPPED structure
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const SO_UPDATE_CONNECT_CONTEXT = 0x7010
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const SO_UPDATE_CONNECT_CONTEXT = 0x7010
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proc writeStreamLoop(udata: pointer) {.gcsafe, nimcall.} =
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proc writeStreamLoop(udata: pointer) {.gcsafe, nimcall.} =
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var bytesCount: int32
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var bytesCount: int32
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if isNil(udata):
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return
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var ovl = cast[PtrCustomOverlapped](udata)
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var ovl = cast[PtrCustomOverlapped](udata)
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var transp = cast[WindowsStreamTransport](ovl.data.udata)
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var transp = cast[WindowsStreamTransport](ovl.data.udata)
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transp.queue.addFirst(vector)
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transp.queue.addFirst(vector)
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else:
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else:
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vector.writer.complete()
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vector.writer.complete()
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elif int(err) == ERROR_OPERATION_ABORTED:
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# CancelIO() interrupt
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transp.finishWriter()
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else:
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else:
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transp.setWriteError(err)
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transp.setWriteError(err)
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transp.finishWriter()
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transp.finishWriter()
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if ret != 0:
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if ret != 0:
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let err = osLastError()
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let err = osLastError()
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if int(err) == ERROR_OPERATION_ABORTED:
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if int(err) == ERROR_OPERATION_ABORTED:
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# CancelIO() interrupt
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transp.state.excl(WritePending)
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transp.state.excl(WritePending)
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transp.state.incl(WritePaused)
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transp.state.incl(WritePaused)
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elif int(err) == ERROR_IO_PENDING:
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elif int(err) == ERROR_IO_PENDING:
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if ret == 0:
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if ret == 0:
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let err = osLastError()
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let err = osLastError()
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if int(err) == ERROR_OPERATION_ABORTED:
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if int(err) == ERROR_OPERATION_ABORTED:
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# CancelIO() interrupt
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transp.state.excl(WritePending)
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transp.state.excl(WritePending)
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transp.state.incl(WritePaused)
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transp.state.incl(WritePaused)
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elif int(err) == ERROR_IO_PENDING:
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elif int(err) == ERROR_IO_PENDING:
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transp.state.incl(WritePaused)
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transp.state.incl(WritePaused)
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proc readStreamLoop(udata: pointer) {.gcsafe, nimcall.} =
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proc readStreamLoop(udata: pointer) {.gcsafe, nimcall.} =
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if isNil(udata):
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return
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var ovl = cast[PtrCustomOverlapped](udata)
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var ovl = cast[PtrCustomOverlapped](udata)
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var transp = cast[WindowsStreamTransport](ovl.data.udata)
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var transp = cast[WindowsStreamTransport](ovl.data.udata)
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transp.roffset = transp.offset
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transp.roffset = transp.offset
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if transp.offset == len(transp.buffer):
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if transp.offset == len(transp.buffer):
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transp.state.incl(ReadPaused)
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transp.state.incl(ReadPaused)
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elif int(err) == ERROR_OPERATION_ABORTED:
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# CancelIO() interrupt
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discard
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else:
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else:
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transp.setReadError(err)
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transp.setReadError(err)
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if not isNil(transp.reader):
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if not isNil(transp.reader):
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if ret != 0:
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if ret != 0:
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let err = osLastError()
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let err = osLastError()
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if int(err) == ERROR_OPERATION_ABORTED:
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if int(err) == ERROR_OPERATION_ABORTED:
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# CancelIO() interrupt
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transp.state.excl(ReadPending)
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transp.state.excl(ReadPending)
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transp.state.incl(ReadPaused)
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transp.state.incl(ReadPaused)
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elif int32(err) != ERROR_IO_PENDING:
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elif int32(err) != ERROR_IO_PENDING:
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bufferSize = DefaultStreamBufferSize): Future[StreamTransport] =
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bufferSize = DefaultStreamBufferSize): Future[StreamTransport] =
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## Open new connection to remote peer with address ``address`` and create
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## Open new connection to remote peer with address ``address`` and create
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## new transport object ``StreamTransport`` for established connection.
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## new transport object ``StreamTransport`` for established connection.
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## ``bufferSize`` - size of internal buffer for transport.
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## ``bufferSize`` is size of internal buffer for transport.
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let loop = getGlobalDispatcher()
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let loop = getGlobalDispatcher()
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var
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var
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saddr: Sockaddr_storage
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saddr: Sockaddr_storage
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@ -437,6 +445,7 @@ when defined(windows):
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else:
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else:
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retFuture.complete(sock)
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retFuture.complete(sock)
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elif int32(ovl.data.errCode) == ERROR_OPERATION_ABORTED:
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elif int32(ovl.data.errCode) == ERROR_OPERATION_ABORTED:
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# CancelIO() interrupt
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sock.closeAsyncSocket()
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sock.closeAsyncSocket()
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retFuture.complete(asyncInvalidSocket)
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retFuture.complete(asyncInvalidSocket)
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else:
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else:
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@ -500,7 +509,6 @@ when defined(windows):
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newStreamSocketTransport(sock, server.bufferSize),
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newStreamSocketTransport(sock, server.bufferSize),
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server.udata)
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server.udata)
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|
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|
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proc resumeRead(transp: StreamTransport) {.inline.} =
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proc resumeRead(transp: StreamTransport) {.inline.} =
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var wtransp = cast[WindowsStreamTransport](transp)
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var wtransp = cast[WindowsStreamTransport](transp)
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wtransp.state.excl(ReadPaused)
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wtransp.state.excl(ReadPaused)
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@ -533,7 +541,6 @@ else:
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var cdata = cast[ptr CompletionData](udata)
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var cdata = cast[ptr CompletionData](udata)
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var transp = cast[UnixStreamTransport](cdata.udata)
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var transp = cast[UnixStreamTransport](cdata.udata)
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let fd = SocketHandle(cdata.fd)
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let fd = SocketHandle(cdata.fd)
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if not isNil(transp):
|
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if len(transp.queue) > 0:
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if len(transp.queue) > 0:
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var vector = transp.queue.popFirst()
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var vector = transp.queue.popFirst()
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while true:
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while true:
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|
@ -579,7 +586,6 @@ else:
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var cdata = cast[ptr CompletionData](udata)
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var cdata = cast[ptr CompletionData](udata)
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var transp = cast[UnixStreamTransport](cdata.udata)
|
var transp = cast[UnixStreamTransport](cdata.udata)
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let fd = SocketHandle(cdata.fd)
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let fd = SocketHandle(cdata.fd)
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if not isNil(transp):
|
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while true:
|
while true:
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var res = posix.recv(fd, addr transp.buffer[transp.offset],
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var res = posix.recv(fd, addr transp.buffer[transp.offset],
|
||||||
len(transp.buffer) - transp.offset, cint(0))
|
len(transp.buffer) - transp.offset, cint(0))
|
||||||
|
@ -753,14 +759,17 @@ proc createStreamServer*(host: TransportAddress,
|
||||||
backlog: int = 100,
|
backlog: int = 100,
|
||||||
bufferSize: int = DefaultStreamBufferSize,
|
bufferSize: int = DefaultStreamBufferSize,
|
||||||
udata: pointer = nil): StreamServer =
|
udata: pointer = nil): StreamServer =
|
||||||
## Create new TCP server.
|
## Create new TCP stream server.
|
||||||
##
|
##
|
||||||
## ``host`` - address to which server will be bound.
|
## ``host`` - address to which server will be bound.
|
||||||
## ``flags`` - flags to apply to server socket.
|
## ``flags`` - flags to apply to server socket.
|
||||||
## ``cbproc`` - callback function which will be called, when new client
|
## ``cbproc`` - callback function which will be called, when new client
|
||||||
## connection will be established.
|
## connection will be established.
|
||||||
## ``sock`` - application-driven socket to use.
|
## ``sock`` - user-driven socket to use.
|
||||||
## ``backlog`` - number of
|
## ``backlog`` - number of outstanding connections in the socket's listen
|
||||||
|
## queue.
|
||||||
|
## ``bufferSize`` - size of internal buffer for transport.
|
||||||
|
## ``udata`` - user-defined pointer.
|
||||||
var
|
var
|
||||||
saddr: Sockaddr_storage
|
saddr: Sockaddr_storage
|
||||||
slen: SockLen
|
slen: SockLen
|
||||||
|
@ -919,6 +928,14 @@ proc readUntil*(transp: StreamTransport, pbytes: pointer, nbytes: int,
|
||||||
##
|
##
|
||||||
## On success, the data and separator will be removed from the internal
|
## On success, the data and separator will be removed from the internal
|
||||||
## buffer (consumed). Returned data will NOT include the separator at the end.
|
## buffer (consumed). Returned data will NOT include the separator at the end.
|
||||||
|
##
|
||||||
|
## If EOF is received, and `sep` was not found, procedure will raise
|
||||||
|
## ``TransportIncompleteError``.
|
||||||
|
##
|
||||||
|
## If ``nbytes`` bytes has been received and `sep` was not found, procedure
|
||||||
|
## will raise ``TransportLimitError``.
|
||||||
|
##
|
||||||
|
## Procedure returns actual number of bytes read.
|
||||||
checkClosed(transp)
|
checkClosed(transp)
|
||||||
checkPending(transp)
|
checkPending(transp)
|
||||||
|
|
||||||
|
@ -1026,6 +1043,9 @@ proc readLine*(transp: StreamTransport, limit = 0,
|
||||||
transp.reader = nil
|
transp.reader = nil
|
||||||
|
|
||||||
proc read*(transp: StreamTransport, n = -1): Future[seq[byte]] {.async.} =
|
proc read*(transp: StreamTransport, n = -1): Future[seq[byte]] {.async.} =
|
||||||
|
## Read all bytes (n == -1) or `n` bytes from transport ``transp``.
|
||||||
|
##
|
||||||
|
## This procedure allocates buffer seq[byte] and return it as result.
|
||||||
checkClosed(transp)
|
checkClosed(transp)
|
||||||
checkPending(transp)
|
checkPending(transp)
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue