nim-chronos/chronos/timer.nim

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#
# Chronos Timer
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#
# (c) Copyright 2017 Eugene Kabanov
# (c) Copyright 2018-Present Status Research & Development GmbH
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#
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# Licensed under either of
# Apache License, version 2.0, (LICENSE-APACHEv2)
# MIT license (LICENSE-MIT)
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## This module implements cross-platform system timer with
## milliseconds resolution.
##
## Timer supports two types of clocks:
## ``system`` uses the most fast OS primitive to obtain wall clock time.
## ``mono`` uses monotonic clock time (default).
##
## ``system`` clock is affected by discontinuous jumps in the system time. This
## clock is significantly faster then ``mono`` clock in most of the cases.
##
## ``mono`` clock is not affected by discontinuous jumps in the system time.
## This clock is slower then ``system`` clock.
##
## You can specify which timer you want to use ``-d:asyncTimer=<system/mono>``.
import stew/base10
import "."/osdefs
const asyncTimer* {.strdefine.} = "mono"
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{.push raises: [].}
exception tracking (#166) * exception tracking This PR adds minimal exception tracking to chronos, moving the goalpost one step further. In particular, it becomes invalid to raise exceptions from `callSoon` callbacks: this is critical for writing correct error handling because there's no reasonable way that a user of chronos can possibly _reason_ about exceptions coming out of there: the event loop will be in an indeterminite state when the loop is executing an _random_ callback. As expected, there are several issues in the error handling of chronos: in particular, it will end up in an inconsistent internal state whenever the selector loop operations fail, because the internal state update functions are not written in an exception-safe way. This PR turns this into a Defect, which probably is not the optimal way of handling things - expect more work to be done here. Some API have no way of reporting back errors to callers - for example, when something fails in the accept loop, there's not much it can do, and no way to report it back to the user of the API - this has been fixed with the new accept flow - the old one should be deprecated. Finally, there is information loss in the API: in composite operations like `poll` and `waitFor` there's no way to differentiate internal errors from user-level errors originating from callbacks. * store `CatchableError` in future * annotate proc's with correct raises information * `selectors2` to avoid non-CatchableError IOSelectorsException * `$` should never raise * remove unnecessary gcsafe annotations * fix exceptions leaking out of timer waits * fix some imports * functions must signal raising the union of all exceptions across all platforms to enable cross-platform code * switch to unittest2 * add `selectors2` which supercedes the std library version and fixes several exception handling issues in there * fixes * docs, platform-independent eh specifiers for some functions * add feature flag for strict exception mode also bump version to 3.0.0 - _most_ existing code should be compatible with this version of exception handling but some things might need fixing - callbacks, existing raises specifications etc. * fix AsyncCheck for non-void T
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when defined(windows):
when asyncTimer == "system":
proc fastEpochTime*(): uint64 {.
inline, deprecated: "Use Moment.now()".} =
## Timer resolution is millisecond.
var t: FILETIME
getSystemTimeAsFileTime(t)
((uint64(t.dwHighDateTime) shl 32) or uint64(t.dwLowDateTime)) div 10_000
proc fastEpochTimeNano(): uint64 {.inline.} =
## Timer resolution is nanosecond.
var t: FILETIME
getSystemTimeAsFileTime(t)
((uint64(t.dwHighDateTime) shl 32) or uint64(t.dwLowDateTime)) * 100
else:
var queryFrequencyM: uint64
var queryFrequencyN: uint64
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proc fastEpochTimeNano(): uint64 {.inline.} =
## Procedure's resolution is nanosecond.
var res: uint64
queryPerformanceCounter(res)
res * queryFrequencyN
proc fastEpochTime*(): uint64 {.inline, deprecated: "Use Moment.now()".} =
## Procedure's resolution is millisecond.
var res: uint64
queryPerformanceCounter(res)
res div queryFrequencyM
proc setupQueryFrequence() =
var freq: uint64
queryPerformanceFrequency(freq)
if freq < 1000:
queryFrequencyM = freq
else:
queryFrequencyM = freq div 1_000
queryFrequencyN = 1_000_000_000'u64 div freq
setupQueryFrequence()
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elif defined(macosx):
when asyncTimer == "system":
proc fastEpochTime*(): uint64 {.inline, deprecated: "Use Moment.now()".} =
## Procedure's resolution is millisecond.
var t: Timeval
posix_gettimeofday(t)
uint64(t.tv_sec) * 1_000 + uint64(t.tv_usec) div 1_000
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proc fastEpochTimeNano(): uint64 {.inline.} =
## Procedure's resolution is nanosecond.
var t: Timeval
posix_gettimeofday(t)
uint64(t.tv_sec) * 1_000_000_000 + uint64(t.tv_usec) * 1_000
else:
var queryFrequencyN: uint64
var queryFrequencyD: uint64
proc setupQueryFrequence() =
var info: MachTimebaseInfo
mach_timebase_info(info)
queryFrequencyN = info.numer
queryFrequencyD = info.denom
proc fastEpochTime*(): uint64 {.inline, deprecated: "Use Moment.now()".} =
## Procedure's resolution is millisecond.
let res = (mach_absolute_time() * queryFrequencyN) div queryFrequencyD
res div 1_000_000
proc fastEpochTimeNano(): uint64 {.inline.} =
## Procedure's resolution is nanosecond.
(mach_absolute_time() * queryFrequencyN) div queryFrequencyD
setupQueryFrequence()
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elif defined(posix):
when asyncTimer == "system":
proc fastEpochTime*(): uint64 {.inline, deprecated: "Use Moment.now()".} =
## Procedure's resolution is millisecond.
var t: Timespec
discard clock_gettime(CLOCK_REALTIME, t)
uint64(t.tv_sec) * 1_000 + (uint64(t.tv_nsec) div 1_000_000)
proc fastEpochTimeNano(): uint64 {.inline.} =
## Procedure's resolution is nanosecond.
var t: Timespec
discard clock_gettime(CLOCK_REALTIME, t)
uint64(t.tv_sec) * 1_000_000_000'u64 + uint64(t.tv_nsec)
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else:
proc fastEpochTime*(): uint64 {.inline, deprecated: "Use Moment.now()".} =
## Procedure's resolution is millisecond.
var t: Timespec
discard clock_gettime(CLOCK_MONOTONIC, t)
uint64(t.tv_sec) * 1_000 + (uint64(t.tv_nsec) div 1_000_000)
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proc fastEpochTimeNano(): uint64 {.inline.} =
## Procedure's resolution is nanosecond.
var t: Timespec
discard clock_gettime(CLOCK_MONOTONIC, t)
uint64(t.tv_sec) * 1_000_000_000'u64 + uint64(t.tv_nsec)
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elif defined(nimdoc):
discard
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else:
error("Sorry, your operation system is not yet supported!")
type
Moment* = object
## A Moment in time. Its value has no direct meaning, but can be compared
## with other Moments. Moments are captured using a monotonically
## non-decreasing clock (by default).
value: int64
Duration* = object
## A Duration is the interval between to points in time.
value: int64
when sizeof(int) == 4:
type SomeIntegerI64* = SomeSignedInt|uint|uint8|uint16|uint32
else:
type SomeIntegerI64* = SomeSignedInt|uint8|uint16|uint32
func `+`*(a: Duration, b: Duration): Duration {.inline.} =
## Duration + Duration = Duration
Duration(value: a.value + b.value)
func `+`*(a: Duration, b: Moment): Moment {.inline.} =
## Duration + Moment = Moment
Moment(value: a.value + b.value)
func `+`*(a: Moment, b: Duration): Moment {.inline.} =
## Moment + Duration = Moment
Moment(value: a.value + b.value)
func `+=`*(a: var Moment, b: Duration) {.inline.} =
## Moment += Duration
a.value += b.value
func `+=`*(a: var Duration, b: Duration) {.inline.} =
## Duration += Duration
a.value += b.value
func `-`*(a, b: Moment): Duration {.inline.} =
## Moment - Moment = Duration
##
## Note: Duration can't be negative.
Duration(value: if a.value >= b.value: a.value - b.value else: 0'i64)
func `-`*(a: Moment, b: Duration): Moment {.inline.} =
## Moment - Duration = Moment
##
## Note: Moment can be negative
Moment(value: a.value - b.value)
func `-`*(a: Duration, b: Duration): Duration {.inline.} =
## Duration - Duration = Duration
##
## Note: Duration can't be negative.
Duration(value: if a.value >= b.value: a.value - b.value else: 0'i64)
func `-=`*(a: var Duration, b: Duration) {.inline.} =
## Duration -= Duration
a.value = if a.value >= b.value: a.value - b.value else: 0'i64
func `-=`*(a: var Moment, b: Duration) {.inline.} =
## Moment -= Duration
a.value -= b.value
func `==`*(a, b: Duration): bool {.inline.} =
## Returns ``true`` if ``a`` equal to ``b``.
a.value == b.value
func `==`*(a, b: Moment): bool {.inline.} =
## Returns ``true`` if ``a`` equal to ``b``.
a.value == b.value
func `<`*(a, b: Duration): bool {.inline.} =
## Returns ``true`` if ``a`` less then ``b``.
a.value < b.value
func `<`*(a, b: Moment): bool {.inline.} =
## Returns ``true`` if ``a`` less then ``b``.
a.value < b.value
func `<=`*(a, b: Duration): bool {.inline.} =
## Returns ``true`` if ``a`` less or equal ``b``.
a.value <= b.value
func `<=`*(a, b: Moment): bool {.inline.} =
## Returns ``true`` if ``a`` less or equal ``b``.
a.value <= b.value
func `>`*(a, b: Duration): bool {.inline.} =
## Returns ``true`` if ``a`` bigger then ``b``.
a.value > b.value
func `>`*(a, b: Moment): bool {.inline.} =
## Returns ``true`` if ``a`` bigger then ``b``.
a.value > b.value
func `>=`*(a, b: Duration): bool {.inline.} =
## Returns ``true`` if ``a`` bigger or equal ``b``.
a.value >= b.value
func `>=`*(a, b: Moment): bool {.inline.} =
## Returns ``true`` if ``a`` bigger or equal ``b``.
a.value >= b.value
func `*`*(a: Duration, b: SomeIntegerI64): Duration {.inline.} =
## Returns Duration multiplied by scalar integer.
Duration(value: a.value * int64(b))
func `*`*(a: SomeIntegerI64, b: Duration): Duration {.inline.} =
## Returns Duration multiplied by scalar integer.
Duration(value: int64(a) * b.value)
func `div`*(a: Duration, b: SomeIntegerI64): Duration {.inline.} =
## Returns Duration which is result of dividing a Duration by scalar integer.
Duration(value: a.value div int64(b))
const
Nanosecond* = Duration(value: 1'i64)
Microsecond* = Nanosecond * 1_000'i64
Millisecond* = Microsecond * 1_000'i64
Second* = Millisecond * 1_000'i64
Minute* = Second * 60'i64
Hour* = Minute * 60'i64
Day* = Hour * 24'i64
Week* = Day * 7'i64
ZeroDuration* = Duration(value: 0'i64)
InfiniteDuration* = Duration(value: high(int64))
template high*(T: typedesc[Moment]): Moment =
Moment(value: high(int64))
template low*(T: typedesc[Moment]): Moment =
Moment(value: 0)
template high*(T: typedesc[Duration]): Duration =
Duration(value: high(int64))
template low*(T: typedesc[Duration]): Duration =
Duration(value: 0)
func nanoseconds*(v: SomeIntegerI64): Duration {.inline.} =
## Initialize Duration with nanoseconds value ``v``.
Duration(value: int64(v))
func microseconds*(v: SomeIntegerI64): Duration {.inline.} =
## Initialize Duration with microseconds value ``v``.
Duration(value: int64(v) * Microsecond.value)
func milliseconds*(v: SomeIntegerI64): Duration {.inline.} =
## Initialize Duration with milliseconds value ``v``.
Duration(value: int64(v) * Millisecond.value)
func seconds*(v: SomeIntegerI64): Duration {.inline.} =
## Initialize Duration with seconds value ``v``.
Duration(value: int64(v) * Second.value)
func minutes*(v: SomeIntegerI64): Duration {.inline.} =
## Initialize Duration with minutes value ``v``.
Duration(value: int64(v) * Minute.value)
func hours*(v: SomeIntegerI64): Duration {.inline.} =
## Initialize Duration with hours value ``v``.
Duration(value: int64(v) * Hour.value)
func days*(v: SomeIntegerI64): Duration {.inline.} =
## Initialize Duration with days value ``v``.
Duration(value: int64(v) * Day.value)
func weeks*(v: SomeIntegerI64): Duration {.inline.} =
## Initialize Duration with weeks value ``v``.
Duration(value: int64(v) * Week.value)
func nanoseconds*(v: Duration): int64 {.inline.} =
## Round Duration ``v`` to nanoseconds.
v.value
func microseconds*(v: Duration): int64 {.inline.} =
## Round Duration ``v`` to microseconds.
v.value div Microsecond.value
func milliseconds*(v: Duration): int64 {.inline.} =
## Round Duration ``v`` to milliseconds.
v.value div Millisecond.value
func seconds*(v: Duration): int64 {.inline.} =
## Round Duration ``v`` to seconds.
v.value div Second.value
func minutes*(v: Duration): int64 {.inline.} =
## Round Duration ``v`` to minutes.
v.value div Minute.value
func hours*(v: Duration): int64 {.inline.} =
## Round Duration ``v`` to hours.
v.value div Hour.value
func days*(v: Duration): int64 {.inline.} =
## Round Duration ``v`` to days.
v.value div Day.value
func weeks*(v: Duration): int64 {.inline.} =
## Round Duration ``v`` to weeks.
v.value div Week.value
func nanos*(v: SomeIntegerI64): Duration {.inline.} =
nanoseconds(v)
func micros*(v: SomeIntegerI64): Duration {.inline.} =
microseconds(v)
func millis*(v: SomeIntegerI64): Duration {.inline.} =
milliseconds(v)
func secs*(v: SomeIntegerI64): Duration {.inline.} =
seconds(v)
func nanos*(v: Duration): int64 {.inline.} =
nanoseconds(v)
func micros*(v: Duration): int64 {.inline.} =
microseconds(v)
func millis*(v: Duration): int64 {.inline.} =
milliseconds(v)
func secs*(v: Duration): int64 {.inline.} =
seconds(v)
template add(a: var string, b: Base10Buf[uint64]) =
for index in 0 ..< b.len:
a.add(char(b.data[index]))
func `$`*(a: Duration): string {.inline.} =
## Returns string representation of Duration ``a`` as nanoseconds value.
var res = ""
var v = a.value
if v >= Week.value:
res.add(Base10.toBytes(uint64(v div Week.value)))
res.add('w')
v = v mod Week.value
if v == 0: return res
if v >= Day.value:
res.add(Base10.toBytes(uint64(v div Day.value)))
res.add('d')
v = v mod Day.value
if v == 0: return res
if v >= Hour.value:
res.add(Base10.toBytes(uint64(v div Hour.value)))
res.add('h')
v = v mod Hour.value
if v == 0: return res
if v >= Minute.value:
res.add(Base10.toBytes(uint64(v div Minute.value)))
res.add('m')
v = v mod Minute.value
if v == 0: return res
if v >= Second.value:
res.add(Base10.toBytes(uint64(v div Second.value)))
res.add('s')
v = v mod Second.value
if v == 0: return res
if v >= Millisecond.value:
res.add(Base10.toBytes(uint64(v div Millisecond.value)))
res.add('m')
res.add('s')
v = v mod Millisecond.value
if v == 0: return res
if v >= Microsecond.value:
res.add(Base10.toBytes(uint64(v div Microsecond.value)))
res.add('u')
res.add('s')
v = v mod Microsecond.value
if v == 0: return res
res.add(Base10.toBytes(uint64(v div Nanosecond.value)))
res.add('n')
res.add('s')
res
func `$`*(a: Moment): string {.inline.} =
## Returns string representation of Moment ``a`` as nanoseconds value.
var res = ""
res.add(Base10.toBytes(uint64(a.value)))
res.add('n')
res.add('s')
res
func isZero*(a: Duration): bool {.inline.} =
## Returns ``true`` if Duration ``a`` is ``0``.
a.value == 0
func isInfinite*(a: Duration): bool {.inline.} =
## Returns ``true`` if Duration ``a`` is infinite.
a.value == InfiniteDuration.value
proc now*(t: typedesc[Moment]): Moment {.inline.} =
## Returns current moment in time as Moment.
Moment(value: int64(fastEpochTimeNano()))
func init*(t: typedesc[Moment], value: int64, precision: Duration): Moment =
## Initialize Moment with absolute time value ``value`` with precision
## ``precision``.
Moment(value: value * precision.value)
func epochSeconds*(moment: Moment): int64 =
moment.value div Second.value
func epochNanoSeconds*(moment: Moment): int64 =
moment.value
proc fromNow*(t: typedesc[Moment], a: Duration): Moment {.inline.} =
## Returns moment in time which is equal to current moment + Duration.
Moment.now() + a