deluge/plugins/TorrentNotification/__init__.py

150 lines
6.0 KiB
Python

# Copyright (C) 2007 - Micah Bucy <eternalsword@gmail.com>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
### Initialization ###
plugin_name = _("Torrent Notification")
plugin_author = "Micah Bucy"
plugin_version = "0.1"
plugin_description = _("Make tray icon blink when torrent finishes downloading and/or popup a notification")
def deluge_init(deluge_path):
global path
path = deluge_path
def enable(core, interface):
global path
return TorrentNotification(path, core, interface)
### The Plugin ###
import deluge
import gtk
class TorrentNotification:
def __init__(self, path, core, interface):
print "Loading TorrentNotification plugin..."
self.path = path
self.core = core
self.interface = interface
self.window = self.interface.window
self.window.connect("focus_in_event", self.set_tray_flashing_off)
self.core.connect_event(self.core.constants['EVENT_FINISHED'], self.handle_event)
# Create an options file and try to load existing Values
self.config_file = deluge.common.CONFIG_DIR + "/notification.conf"
self.config = deluge.pref.Preferences(self.config_file)
try:
self.config.load()
except IOError:
# File does not exist
pass
self.glade = gtk.glade.XML(path + "/notification_preferences.glade")
self.dialog = self.glade.get_widget("dialog")
self.dialog.set_position(gtk.WIN_POS_CENTER)
self.glade.signal_autoconnect({
'toggle_ui': self.toggle_ui,
'dialog_ok': self.dialog_ok,
'dialog_cancel': self.dialog_cancel
})
def handle_event(self, event):
if event['message'] == "torrent has finished downloading":
if self.config.get("enable_tray_blink"):
self.set_tray_flashing_on()
if self.config.get("enable_notification"):
self.show_notification(event)
if self.config.get("enable_sound"):
self.play_sound()
def unload(self):
self.core.disconnect_event(self.core.constants['EVENT_FINISHED'], self.handle_event)
self.config.save(self.config_file)
def set_tray_flashing_off(self, focusdata1, focusdata2):
self.interface.tray_icon.set_blinking(False)
def set_tray_flashing_on(self):
if self.window.has_toplevel_focus() is not True:
self.interface.tray_icon.set_blinking(True)
def show_notification(self, event):
import pynotify
file_info = self.interface.manager.get_torrent_file_info(event['unique_ID'])
filelist = ""
for file in file_info[:10]:
filelist += file['path'] + "\n"
if len(file_info) > 10:
filelist += '...'
if pynotify.init("Deluge"):
n = pynotify.Notification(_("Torrent complete"),
_("Files") + ":\n" + filelist, deluge.common.get_pixmap("deluge48.png"))
n.show()
else:
print "there was a problem initializing the pynotify module"
def configure(self, window):
import os.path
try:
self.glade.get_widget("chk_tray_blink").set_active(self.config.get("enable_tray_blink"))
self.glade.get_widget("chk_notification").set_active(self.config.get("enable_notification"))
self.glade.get_widget("chk_sound").set_active(self.config.get("enable_sound"))
self.glade.get_widget("sound_path_button").set_sensitive(self.config.get("enable_sound"))
self.glade.get_widget("sound_path_button").set_filename(self.config.get("sound_path"))
except:
self.glade.get_widget("chk_tray_blink").set_active(False)
self.glade.get_widget("chk_notification").set_active(False)
self.glade.get_widget("chk_sound").set_active(False)
self.glade.get_widget("sound_path_button").set_filename(os.path.expanduser("~/"))
self.glade.get_widget("sound_path_button").set_sensitive(False)
self.dialog.set_transient_for(window)
self.dialog.show()
def dialog_ok(self, source):
self.dialog.hide()
self.config.set("enable_tray_blink", self.glade.get_widget("chk_tray_blink").get_active())
self.config.set("enable_notification", self.glade.get_widget("chk_notification").get_active())
self.config.set("enable_sound", self.glade.get_widget("chk_sound").get_active())
self.config.set("sound_path", self.glade.get_widget("sound_path_button").get_filename())
def dialog_cancel(self, source):
self.dialog.hide()
def toggle_ui(self, widget):
value = widget.get_active()
if widget == self.glade.get_widget("chk_sound"):
self.glade.get_widget("sound_path_button").set_sensitive(value)
def play_sound(self):
import pygame
import os.path
import sys
pygame.init()
try:
name = self.config.get("sound_path")
except:
print "no file set"
return
try:
alert_sound = pygame.mixer.music
alert_sound.load(name)
alert_sound.play()
except pygame.error, message:
print 'Cannot load sound:'