201 lines
5.5 KiB
C++
201 lines
5.5 KiB
C++
//
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// service_registry.hpp
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// ~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2007 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef ASIO_DETAIL_SERVICE_REGISTRY_HPP
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#define ASIO_DETAIL_SERVICE_REGISTRY_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include "asio/detail/push_options.hpp"
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#include "asio/detail/push_options.hpp"
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#include <memory>
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#include <typeinfo>
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#include "asio/detail/pop_options.hpp"
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#include "asio/io_service.hpp"
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#include "asio/detail/mutex.hpp"
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#include "asio/detail/noncopyable.hpp"
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#include "asio/detail/service_id.hpp"
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namespace asio {
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namespace detail {
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class service_registry
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: private noncopyable
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{
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public:
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// Constructor.
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service_registry(asio::io_service& o)
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: owner_(o),
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first_service_(0)
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{
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}
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// Destructor.
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~service_registry()
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{
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// Shutdown all services. This must be done in a separate loop before the
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// services are destroyed since the destructors of user-defined handler
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// objects may try to access other service objects.
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asio::io_service::service* service = first_service_;
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while (service)
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{
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service->shutdown_service();
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service = service->next_;
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}
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// Destroy all services.
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while (first_service_)
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{
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asio::io_service::service* next_service = first_service_->next_;
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delete first_service_;
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first_service_ = next_service;
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}
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}
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// Get the service object corresponding to the specified service type. Will
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// create a new service object automatically if no such object already
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// exists. Ownership of the service object is not transferred to the caller.
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template <typename Service>
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Service& use_service()
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{
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asio::detail::mutex::scoped_lock lock(mutex_);
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// First see if there is an existing service object for the given type.
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asio::io_service::service* service = first_service_;
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while (service)
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{
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if (service_id_matches(*service, Service::id))
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return *static_cast<Service*>(service);
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service = service->next_;
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}
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// Create a new service object. The service registry's mutex is not locked
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// at this time to allow for nested calls into this function from the new
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// service's constructor.
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lock.unlock();
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std::auto_ptr<Service> new_service(new Service(owner_));
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init_service_id(*new_service, Service::id);
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Service& new_service_ref = *new_service;
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lock.lock();
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// Check that nobody else created another service object of the same type
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// while the lock was released.
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service = first_service_;
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while (service)
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{
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if (service_id_matches(*service, Service::id))
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return *static_cast<Service*>(service);
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service = service->next_;
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}
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// Service was successfully initialised, pass ownership to registry.
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new_service->next_ = first_service_;
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first_service_ = new_service.release();
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return new_service_ref;
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}
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// Add a service object. Returns false on error, in which case ownership of
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// the object is retained by the caller.
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template <typename Service>
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bool add_service(Service* new_service)
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{
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asio::detail::mutex::scoped_lock lock(mutex_);
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// Check if there is an existing service object for the given type.
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asio::io_service::service* service = first_service_;
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while (service)
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{
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if (service_id_matches(*service, Service::id))
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return false;
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service = service->next_;
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}
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// Take ownership of the service object.
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init_service_id(*new_service, Service::id);
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new_service->next_ = first_service_;
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first_service_ = new_service;
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return true;
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}
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// Check whether a service object of the specified type already exists.
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template <typename Service>
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bool has_service() const
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{
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asio::detail::mutex::scoped_lock lock(mutex_);
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asio::io_service::service* service = first_service_;
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while (service)
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{
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if (service_id_matches(*service, Service::id))
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return true;
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service = service->next_;
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}
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return false;
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}
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private:
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// Set a service's id.
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void init_service_id(asio::io_service::service& service,
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const asio::io_service::id& id)
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{
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service.type_info_ = 0;
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service.id_ = &id;
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}
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// Set a service's id.
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template <typename Service>
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void init_service_id(asio::io_service::service& service,
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const asio::detail::service_id<Service>& /*id*/)
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{
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service.type_info_ = &typeid(Service);
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service.id_ = 0;
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}
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// Check if a service matches the given id.
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static bool service_id_matches(
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const asio::io_service::service& service,
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const asio::io_service::id& id)
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{
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return service.id_ == &id;
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}
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// Check if a service matches the given id.
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template <typename Service>
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static bool service_id_matches(
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const asio::io_service::service& service,
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const asio::detail::service_id<Service>& /*id*/)
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{
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return service.type_info_ != 0 && *service.type_info_ == typeid(Service);
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}
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// Mutex to protect access to internal data.
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mutable asio::detail::mutex mutex_;
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// The owner of this service registry and the services it contains.
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asio::io_service& owner_;
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// The first service in the list of contained services.
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asio::io_service::service* first_service_;
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};
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} // namespace detail
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} // namespace asio
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#include "asio/detail/pop_options.hpp"
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#endif // ASIO_DETAIL_SERVICE_REGISTRY_HPP
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