149 lines
5.8 KiB
Python
149 lines
5.8 KiB
Python
# Copyright (C) 2007 - Micah Bucy <eternalsword@gmail.com>
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2, or (at your option)
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# any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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### Initialization ###
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plugin_name = _("Torrent Notification")
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plugin_author = "Micah Bucy"
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plugin_version = "0.1"
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plugin_description = _("Make tray icon blink when torrent finishes downloading \
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and/or popup a notification")
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def deluge_init(deluge_path):
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global path
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path = deluge_path
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def enable(core, interface):
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global path
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return TorrentNotification(path, core, interface)
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### The Plugin ###
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import deluge
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import gtk
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class TorrentNotification:
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def __init__(self, path, core, interface):
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print "Loading TorrentNotification plugin..."
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import os.path
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self.path = path
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self.core = core
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self.interface = interface
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self.window = self.interface.window
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self.window.connect("focus_in_event", self.set_tray_flashing_off)
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self.core.connect_event(self.core.constants['EVENT_FINISHED'], self.handle_event)
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# Create an options file and try to load existing Values
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self.config_file = deluge.common.CONFIG_DIR + "/notification.conf"
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self.config = deluge.pref.Preferences(self.config_file, False,
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defaults={'enable_tray_blink' : True,
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'enable_notification' : True,
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'enable_sound' : False,
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'sound_path' : os.path.expanduser("~/")})
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try:
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self.config.load()
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except IOError:
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pass
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self.glade = gtk.glade.XML(path + "/notification_preferences.glade")
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self.dialog = self.glade.get_widget("dialog")
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self.dialog.set_position(gtk.WIN_POS_CENTER)
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self.glade.signal_autoconnect({
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'toggle_ui': self.toggle_ui,
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'dialog_ok': self.dialog_ok,
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'dialog_cancel': self.dialog_cancel
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})
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def handle_event(self, event):
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if event['message'] == "torrent has finished downloading":
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if self.config.get("enable_tray_blink"):
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self.set_tray_flashing_on()
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if self.config.get("enable_notification"):
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self.show_notification(event)
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if self.config.get("enable_sound"):
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self.play_sound()
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def unload(self):
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self.core.disconnect_event(self.core.constants['EVENT_FINISHED'], self.handle_event)
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self.config.save(self.config_file)
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def set_tray_flashing_off(self, focusdata1, focusdata2):
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self.interface.tray_icon.set_blinking(False)
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def set_tray_flashing_on(self):
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if self.window.has_toplevel_focus() is not True:
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self.interface.tray_icon.set_blinking(True)
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def show_notification(self, event):
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import pynotify
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file_info = self.interface.manager.get_torrent_file_info(event['unique_ID'])
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filelist = ""
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for file in file_info[:10]:
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filelist += file['path'] + "\n"
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if len(file_info) > 10:
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filelist += '...'
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if pynotify.init("Deluge"):
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n = pynotify.Notification(_("Torrent complete"),
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_("Files") + ":\n" + filelist)
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n.set_icon_from_pixbuf(deluge.common.get_logo(48))
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n.show()
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else:
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print "there was a problem initializing the pynotify module"
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def configure(self, window):
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import os.path
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self.glade.get_widget("chk_tray_blink").set_active(self.config.get("enable_tray_blink"))
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self.glade.get_widget("chk_notification").set_active(self.config.get("enable_notification"))
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self.glade.get_widget("chk_sound").set_active(self.config.get("enable_sound"))
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self.glade.get_widget("sound_path_button").set_sensitive(self.config.get("enable_sound"))
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self.glade.get_widget("sound_path_button").set_filename(self.config.get("sound_path"))
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self.dialog.set_transient_for(window)
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self.dialog.show()
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def dialog_ok(self, source):
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self.dialog.hide()
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self.config.set("enable_tray_blink", self.glade.get_widget("chk_tray_blink").get_active())
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self.config.set("enable_notification", self.glade.get_widget("chk_notification").get_active())
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self.config.set("enable_sound", self.glade.get_widget("chk_sound").get_active())
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self.config.set("sound_path", self.glade.get_widget("sound_path_button").get_filename())
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def dialog_cancel(self, source):
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self.dialog.hide()
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def toggle_ui(self, widget):
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value = widget.get_active()
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if widget == self.glade.get_widget("chk_sound"):
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self.glade.get_widget("sound_path_button").set_sensitive(value)
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def play_sound(self):
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import pygame
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import os.path
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import sys
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pygame.init()
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try:
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name = self.config.get("sound_path")
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except:
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print "no file set"
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return
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try:
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alert_sound = pygame.mixer.music
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alert_sound.load(name)
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alert_sound.play()
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except pygame.error, message:
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print 'Cannot load sound:'
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