437 lines
12 KiB
C++
437 lines
12 KiB
C++
//
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// timer_queue.hpp
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// ~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef ASIO_DETAIL_TIMER_QUEUE_HPP
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#define ASIO_DETAIL_TIMER_QUEUE_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include "asio/detail/push_options.hpp"
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#include "asio/detail/push_options.hpp"
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#include <cstddef>
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#include <functional>
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#include <limits>
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#include <memory>
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#include <vector>
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#include <boost/config.hpp>
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#include "asio/detail/pop_options.hpp"
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#include "asio/error.hpp"
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#include "asio/detail/handler_alloc_helpers.hpp"
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#include "asio/detail/hash_map.hpp"
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#include "asio/detail/noncopyable.hpp"
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#include "asio/detail/timer_queue_base.hpp"
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namespace asio {
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namespace detail {
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template <typename Time_Traits>
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class timer_queue
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: public timer_queue_base
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{
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public:
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// The time type.
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typedef typename Time_Traits::time_type time_type;
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// The duration type.
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typedef typename Time_Traits::duration_type duration_type;
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// Constructor.
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timer_queue()
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: timers_(),
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heap_(),
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cancelled_timers_(0),
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complete_timers_(0)
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{
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}
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// Add a new timer to the queue. Returns true if this is the timer that is
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// earliest in the queue, in which case the reactor's event demultiplexing
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// function call may need to be interrupted and restarted.
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template <typename Handler>
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bool enqueue_timer(const time_type& time, Handler handler, void* token)
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{
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// Ensure that there is space for the timer in the heap. We reserve here so
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// that the push_back below will not throw due to a reallocation failure.
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heap_.reserve(heap_.size() + 1);
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// Create a new timer object.
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std::auto_ptr<timer<Handler> > new_timer(
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new timer<Handler>(time, handler, token));
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// Insert the new timer into the hash.
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typedef typename hash_map<void*, timer_base*>::iterator iterator;
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typedef typename hash_map<void*, timer_base*>::value_type value_type;
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std::pair<iterator, bool> result =
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timers_.insert(value_type(token, new_timer.get()));
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if (!result.second)
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{
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result.first->second->prev_ = new_timer.get();
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new_timer->next_ = result.first->second;
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result.first->second = new_timer.get();
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}
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// Put the timer at the correct position in the heap.
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new_timer->heap_index_ = heap_.size();
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heap_.push_back(new_timer.get());
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up_heap(heap_.size() - 1);
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bool is_first = (heap_[0] == new_timer.get());
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// Ownership of the timer is transferred to the timer queue.
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new_timer.release();
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return is_first;
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}
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// Whether there are no timers in the queue.
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virtual bool empty() const
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{
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return heap_.empty();
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}
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// Get the time for the timer that is earliest in the queue.
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virtual boost::posix_time::time_duration wait_duration() const
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{
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if (heap_.empty())
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return boost::posix_time::pos_infin;
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return Time_Traits::to_posix_duration(
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Time_Traits::subtract(heap_[0]->time_, Time_Traits::now()));
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}
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// Dispatch the timers that are earlier than the specified time.
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virtual void dispatch_timers()
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{
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const time_type now = Time_Traits::now();
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while (!heap_.empty() && !Time_Traits::less_than(now, heap_[0]->time_))
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{
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timer_base* t = heap_[0];
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remove_timer(t);
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t->result_ = asio::error_code();
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t->prev_ = 0;
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t->next_ = complete_timers_;
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complete_timers_ = t;
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}
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}
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// Cancel the timers with the given token. Any timers pending for the token
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// will be notified that they have been cancelled next time
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// dispatch_cancellations is called. Returns the number of timers that were
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// cancelled.
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std::size_t cancel_timer(void* timer_token)
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{
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std::size_t num_cancelled = 0;
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typedef typename hash_map<void*, timer_base*>::iterator iterator;
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iterator it = timers_.find(timer_token);
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if (it != timers_.end())
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{
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timer_base* t = it->second;
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while (t)
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{
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timer_base* next = t->next_;
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remove_timer(t);
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t->prev_ = 0;
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t->next_ = cancelled_timers_;
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cancelled_timers_ = t;
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t = next;
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++num_cancelled;
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}
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}
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return num_cancelled;
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}
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// Dispatch any pending cancels for timers.
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virtual void dispatch_cancellations()
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{
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while (cancelled_timers_)
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{
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timer_base* this_timer = cancelled_timers_;
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this_timer->result_ = asio::error::operation_aborted;
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cancelled_timers_ = this_timer->next_;
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this_timer->next_ = complete_timers_;
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complete_timers_ = this_timer;
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}
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}
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// Complete any timers that are waiting to be completed.
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virtual void complete_timers()
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{
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while (complete_timers_)
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{
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timer_base* this_timer = complete_timers_;
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complete_timers_ = this_timer->next_;
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this_timer->next_ = 0;
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this_timer->complete();
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}
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}
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// Destroy all timers.
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virtual void destroy_timers()
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{
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typename hash_map<void*, timer_base*>::iterator i = timers_.begin();
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typename hash_map<void*, timer_base*>::iterator end = timers_.end();
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while (i != end)
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{
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timer_base* t = i->second;
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typename hash_map<void*, timer_base*>::iterator old_i = i++;
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timers_.erase(old_i);
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destroy_timer_list(t);
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}
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heap_.clear();
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timers_.clear();
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destroy_timer_list(cancelled_timers_);
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destroy_timer_list(complete_timers_);
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}
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private:
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// Base class for timer operations. Function pointers are used instead of
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// virtual functions to avoid the associated overhead.
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class timer_base
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{
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public:
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// Delete the timer and post the handler.
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void complete()
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{
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complete_func_(this, result_);
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}
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// Delete the timer.
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void destroy()
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{
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destroy_func_(this);
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}
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protected:
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typedef void (*complete_func_type)(timer_base*,
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const asio::error_code&);
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typedef void (*destroy_func_type)(timer_base*);
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// Constructor.
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timer_base(complete_func_type complete_func, destroy_func_type destroy_func,
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const time_type& time, void* token)
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: complete_func_(complete_func),
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destroy_func_(destroy_func),
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time_(time),
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token_(token),
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next_(0),
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prev_(0),
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heap_index_(
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std::numeric_limits<size_t>::max BOOST_PREVENT_MACRO_SUBSTITUTION())
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{
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}
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// Prevent deletion through this type.
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~timer_base()
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{
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}
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private:
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friend class timer_queue<Time_Traits>;
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// The function to be called to delete the timer and post the handler.
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complete_func_type complete_func_;
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// The function to be called to delete the timer.
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destroy_func_type destroy_func_;
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// The result of the timer operation.
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asio::error_code result_;
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// The time when the timer should fire.
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time_type time_;
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// The token associated with the timer.
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void* token_;
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// The next timer known to the queue.
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timer_base* next_;
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// The previous timer known to the queue.
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timer_base* prev_;
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// The index of the timer in the heap.
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size_t heap_index_;
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};
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// Adaptor class template for using handlers in timers.
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template <typename Handler>
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class timer
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: public timer_base
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{
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public:
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// Constructor.
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timer(const time_type& time, Handler handler, void* token)
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: timer_base(&timer<Handler>::complete_handler,
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&timer<Handler>::destroy_handler, time, token),
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handler_(handler)
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{
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}
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// Delete the timer and post the handler.
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static void complete_handler(timer_base* base,
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const asio::error_code& result)
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{
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// Take ownership of the timer object.
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typedef timer<Handler> this_type;
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this_type* this_timer(static_cast<this_type*>(base));
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typedef handler_alloc_traits<Handler, this_type> alloc_traits;
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handler_ptr<alloc_traits> ptr(this_timer->handler_, this_timer);
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// Make a copy of the error_code and the handler so that the memory can
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// be deallocated before the upcall is made.
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asio::error_code ec(result);
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Handler handler(this_timer->handler_);
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// Free the memory associated with the handler.
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ptr.reset();
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// Make the upcall.
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handler(ec);
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}
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// Delete the timer.
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static void destroy_handler(timer_base* base)
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{
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// Take ownership of the timer object.
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typedef timer<Handler> this_type;
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this_type* this_timer(static_cast<this_type*>(base));
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typedef handler_alloc_traits<Handler, this_type> alloc_traits;
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handler_ptr<alloc_traits> ptr(this_timer->handler_, this_timer);
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// A sub-object of the handler may be the true owner of the memory
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// associated with the handler. Consequently, a local copy of the handler
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// is required to ensure that any owning sub-object remains valid until
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// after we have deallocated the memory here.
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Handler handler(this_timer->handler_);
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(void)handler;
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// Free the memory associated with the handler.
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ptr.reset();
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}
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private:
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Handler handler_;
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};
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// Move the item at the given index up the heap to its correct position.
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void up_heap(size_t index)
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{
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size_t parent = (index - 1) / 2;
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while (index > 0
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&& Time_Traits::less_than(heap_[index]->time_, heap_[parent]->time_))
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{
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swap_heap(index, parent);
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index = parent;
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parent = (index - 1) / 2;
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}
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}
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// Move the item at the given index down the heap to its correct position.
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void down_heap(size_t index)
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{
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size_t child = index * 2 + 1;
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while (child < heap_.size())
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{
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size_t min_child = (child + 1 == heap_.size()
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|| Time_Traits::less_than(
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heap_[child]->time_, heap_[child + 1]->time_))
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? child : child + 1;
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if (Time_Traits::less_than(heap_[index]->time_, heap_[min_child]->time_))
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break;
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swap_heap(index, min_child);
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index = min_child;
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child = index * 2 + 1;
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}
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}
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// Swap two entries in the heap.
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void swap_heap(size_t index1, size_t index2)
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{
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timer_base* tmp = heap_[index1];
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heap_[index1] = heap_[index2];
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heap_[index2] = tmp;
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heap_[index1]->heap_index_ = index1;
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heap_[index2]->heap_index_ = index2;
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}
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// Remove a timer from the heap and list of timers.
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void remove_timer(timer_base* t)
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{
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// Remove the timer from the heap.
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size_t index = t->heap_index_;
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if (!heap_.empty() && index < heap_.size())
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{
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if (index == heap_.size() - 1)
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{
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heap_.pop_back();
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}
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else
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{
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swap_heap(index, heap_.size() - 1);
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heap_.pop_back();
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size_t parent = (index - 1) / 2;
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if (index > 0 && Time_Traits::less_than(
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heap_[index]->time_, heap_[parent]->time_))
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up_heap(index);
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else
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down_heap(index);
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}
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}
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// Remove the timer from the hash.
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typedef typename hash_map<void*, timer_base*>::iterator iterator;
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iterator it = timers_.find(t->token_);
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if (it != timers_.end())
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{
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if (it->second == t)
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it->second = t->next_;
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if (t->prev_)
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t->prev_->next_ = t->next_;
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if (t->next_)
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t->next_->prev_ = t->prev_;
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if (it->second == 0)
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timers_.erase(it);
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}
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}
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// Destroy all timers in a linked list.
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void destroy_timer_list(timer_base*& t)
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{
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while (t)
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{
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timer_base* next = t->next_;
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t->next_ = 0;
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t->destroy();
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t = next;
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}
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}
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// A hash of timer token to linked lists of timers.
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hash_map<void*, timer_base*> timers_;
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// The heap of timers, with the earliest timer at the front.
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std::vector<timer_base*> heap_;
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// The list of timers to be cancelled.
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timer_base* cancelled_timers_;
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// The list of timers waiting to be completed.
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timer_base* complete_timers_;
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};
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} // namespace detail
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} // namespace asio
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#include "asio/detail/pop_options.hpp"
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#endif // ASIO_DETAIL_TIMER_QUEUE_HPP
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