deluge/libtorrent/include/asio/impl/write_at.ipp

297 lines
9.8 KiB
C++

//
// write_at.ipp
// ~~~~~~~~~~~~
//
// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_WRITE_AT_IPP
#define ASIO_WRITE_AT_IPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/push_options.hpp"
#include "asio/buffer.hpp"
#include "asio/completion_condition.hpp"
#include "asio/detail/bind_handler.hpp"
#include "asio/detail/consuming_buffers.hpp"
#include "asio/detail/handler_alloc_helpers.hpp"
#include "asio/detail/handler_invoke_helpers.hpp"
#include "asio/detail/throw_error.hpp"
namespace asio {
template <typename SyncRandomAccessWriteDevice, typename ConstBufferSequence,
typename CompletionCondition>
std::size_t write_at(SyncRandomAccessWriteDevice& d,
boost::uint64_t offset, const ConstBufferSequence& buffers,
CompletionCondition completion_condition, asio::error_code& ec)
{
asio::detail::consuming_buffers<
const_buffer, ConstBufferSequence> tmp(buffers);
std::size_t total_transferred = 0;
while (tmp.begin() != tmp.end())
{
std::size_t bytes_transferred = d.write_some_at(
offset + total_transferred, tmp, ec);
tmp.consume(bytes_transferred);
total_transferred += bytes_transferred;
if (completion_condition(ec, total_transferred))
return total_transferred;
}
ec = asio::error_code();
return total_transferred;
}
template <typename SyncRandomAccessWriteDevice, typename ConstBufferSequence>
inline std::size_t write_at(SyncRandomAccessWriteDevice& d,
boost::uint64_t offset, const ConstBufferSequence& buffers)
{
asio::error_code ec;
std::size_t bytes_transferred = write_at(
d, offset, buffers, transfer_all(), ec);
asio::detail::throw_error(ec);
return bytes_transferred;
}
template <typename SyncRandomAccessWriteDevice, typename ConstBufferSequence,
typename CompletionCondition>
inline std::size_t write_at(SyncRandomAccessWriteDevice& d,
boost::uint64_t offset, const ConstBufferSequence& buffers,
CompletionCondition completion_condition)
{
asio::error_code ec;
std::size_t bytes_transferred = write_at(
d, offset, buffers, completion_condition, ec);
asio::detail::throw_error(ec);
return bytes_transferred;
}
template <typename SyncRandomAccessWriteDevice, typename Allocator,
typename CompletionCondition>
std::size_t write_at(SyncRandomAccessWriteDevice& d,
boost::uint64_t offset, asio::basic_streambuf<Allocator>& b,
CompletionCondition completion_condition, asio::error_code& ec)
{
std::size_t bytes_transferred = write_at(
d, offset, b.data(), completion_condition, ec);
b.consume(bytes_transferred);
return bytes_transferred;
}
template <typename SyncRandomAccessWriteDevice, typename Allocator>
inline std::size_t write_at(SyncRandomAccessWriteDevice& d,
boost::uint64_t offset, asio::basic_streambuf<Allocator>& b)
{
asio::error_code ec;
std::size_t bytes_transferred = write_at(d, offset, b, transfer_all(), ec);
asio::detail::throw_error(ec);
return bytes_transferred;
}
template <typename SyncRandomAccessWriteDevice, typename Allocator,
typename CompletionCondition>
inline std::size_t write_at(SyncRandomAccessWriteDevice& d,
boost::uint64_t offset, asio::basic_streambuf<Allocator>& b,
CompletionCondition completion_condition)
{
asio::error_code ec;
std::size_t bytes_transferred = write_at(
d, offset, b, completion_condition, ec);
asio::detail::throw_error(ec);
return bytes_transferred;
}
namespace detail
{
template <typename AsyncRandomAccessWriteDevice, typename ConstBufferSequence,
typename CompletionCondition, typename WriteHandler>
class write_at_handler
{
public:
typedef asio::detail::consuming_buffers<
const_buffer, ConstBufferSequence> buffers_type;
write_at_handler(AsyncRandomAccessWriteDevice& stream,
boost::uint64_t offset, const buffers_type& buffers,
CompletionCondition completion_condition, WriteHandler handler)
: stream_(stream),
buffers_(buffers),
offset_(offset),
total_transferred_(0),
completion_condition_(completion_condition),
handler_(handler)
{
}
void operator()(const asio::error_code& ec,
std::size_t bytes_transferred)
{
total_transferred_ += bytes_transferred;
buffers_.consume(bytes_transferred);
if (completion_condition_(ec, total_transferred_)
|| buffers_.begin() == buffers_.end())
{
handler_(ec, total_transferred_);
}
else
{
stream_.async_write_some_at(
offset_ + total_transferred_, buffers_, *this);
}
}
//private:
AsyncRandomAccessWriteDevice& stream_;
buffers_type buffers_;
boost::uint64_t offset_;
std::size_t total_transferred_;
CompletionCondition completion_condition_;
WriteHandler handler_;
};
template <typename AsyncRandomAccessWriteDevice, typename ConstBufferSequence,
typename CompletionCondition, typename WriteHandler>
inline void* asio_handler_allocate(std::size_t size,
write_at_handler<AsyncRandomAccessWriteDevice, ConstBufferSequence,
CompletionCondition, WriteHandler>* this_handler)
{
return asio_handler_alloc_helpers::allocate(
size, &this_handler->handler_);
}
template <typename AsyncRandomAccessWriteDevice, typename ConstBufferSequence,
typename CompletionCondition, typename WriteHandler>
inline void asio_handler_deallocate(void* pointer, std::size_t size,
write_at_handler<AsyncRandomAccessWriteDevice, ConstBufferSequence,
CompletionCondition, WriteHandler>* this_handler)
{
asio_handler_alloc_helpers::deallocate(
pointer, size, &this_handler->handler_);
}
template <typename Function, typename AsyncRandomAccessWriteDevice,
typename ConstBufferSequence, typename CompletionCondition,
typename WriteHandler>
inline void asio_handler_invoke(const Function& function,
write_at_handler<AsyncRandomAccessWriteDevice, ConstBufferSequence,
CompletionCondition, WriteHandler>* this_handler)
{
asio_handler_invoke_helpers::invoke(
function, &this_handler->handler_);
}
} // namespace detail
template <typename AsyncRandomAccessWriteDevice, typename ConstBufferSequence,
typename CompletionCondition, typename WriteHandler>
inline void async_write_at(AsyncRandomAccessWriteDevice& d,
boost::uint64_t offset, const ConstBufferSequence& buffers,
CompletionCondition completion_condition, WriteHandler handler)
{
asio::detail::consuming_buffers<
const_buffer, ConstBufferSequence> tmp(buffers);
d.async_write_some_at(offset, tmp,
detail::write_at_handler<AsyncRandomAccessWriteDevice,
ConstBufferSequence, CompletionCondition, WriteHandler>(
d, offset, tmp, completion_condition, handler));
}
template <typename AsyncRandomAccessWriteDevice, typename ConstBufferSequence,
typename WriteHandler>
inline void async_write_at(AsyncRandomAccessWriteDevice& d,
boost::uint64_t offset, const ConstBufferSequence& buffers,
WriteHandler handler)
{
async_write_at(d, offset, buffers, transfer_all(), handler);
}
namespace detail
{
template <typename AsyncRandomAccessWriteDevice, typename Allocator,
typename WriteHandler>
class write_at_streambuf_handler
{
public:
write_at_streambuf_handler(
asio::basic_streambuf<Allocator>& streambuf,
WriteHandler handler)
: streambuf_(streambuf),
handler_(handler)
{
}
void operator()(const asio::error_code& ec,
std::size_t bytes_transferred)
{
streambuf_.consume(bytes_transferred);
handler_(ec, bytes_transferred);
}
//private:
asio::basic_streambuf<Allocator>& streambuf_;
WriteHandler handler_;
};
template <typename AsyncRandomAccessWriteDevice, typename Allocator,
typename WriteHandler>
inline void* asio_handler_allocate(std::size_t size,
write_at_streambuf_handler<AsyncRandomAccessWriteDevice,
Allocator, WriteHandler>* this_handler)
{
return asio_handler_alloc_helpers::allocate(
size, &this_handler->handler_);
}
template <typename AsyncRandomAccessWriteDevice, typename Allocator,
typename WriteHandler>
inline void asio_handler_deallocate(void* pointer, std::size_t size,
write_at_streambuf_handler<AsyncRandomAccessWriteDevice,
Allocator, WriteHandler>* this_handler)
{
asio_handler_alloc_helpers::deallocate(
pointer, size, &this_handler->handler_);
}
template <typename Function, typename AsyncRandomAccessWriteDevice,
typename Allocator, typename WriteHandler>
inline void asio_handler_invoke(const Function& function,
write_at_streambuf_handler<AsyncRandomAccessWriteDevice,
Allocator, WriteHandler>* this_handler)
{
asio_handler_invoke_helpers::invoke(
function, &this_handler->handler_);
}
} // namespace detail
template <typename AsyncRandomAccessWriteDevice, typename Allocator,
typename CompletionCondition, typename WriteHandler>
inline void async_write_at(AsyncRandomAccessWriteDevice& d,
boost::uint64_t offset, asio::basic_streambuf<Allocator>& b,
CompletionCondition completion_condition, WriteHandler handler)
{
async_write_at(d, offset, b.data(), completion_condition,
detail::write_at_streambuf_handler<
AsyncRandomAccessWriteDevice, Allocator, WriteHandler>(b, handler));
}
template <typename AsyncRandomAccessWriteDevice, typename Allocator,
typename WriteHandler>
inline void async_write_at(AsyncRandomAccessWriteDevice& d,
boost::uint64_t offset, asio::basic_streambuf<Allocator>& b,
WriteHandler handler)
{
async_write_at(d, offset, b, transfer_all(), handler);
}
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // ASIO_WRITE_AT_IPP