deluge/libtorrent/include/asio/detail/service_registry.hpp

211 lines
5.7 KiB
C++

//
// service_registry.hpp
// ~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_DETAIL_SERVICE_REGISTRY_HPP
#define ASIO_DETAIL_SERVICE_REGISTRY_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/push_options.hpp"
#include "asio/detail/push_options.hpp"
#include <memory>
#include <typeinfo>
#include "asio/detail/pop_options.hpp"
#include "asio/io_service.hpp"
#include "asio/detail/mutex.hpp"
#include "asio/detail/noncopyable.hpp"
#include "asio/detail/service_id.hpp"
#if defined(BOOST_NO_TYPEID)
# if !defined(ASIO_NO_TYPEID)
# define ASIO_NO_TYPEID
# endif // !defined(ASIO_NO_TYPEID)
#endif // defined(BOOST_NO_TYPEID)
namespace asio {
namespace detail {
class service_registry
: private noncopyable
{
public:
// Constructor.
service_registry(asio::io_service& o)
: owner_(o),
first_service_(0)
{
}
// Destructor.
~service_registry()
{
// Shutdown all services. This must be done in a separate loop before the
// services are destroyed since the destructors of user-defined handler
// objects may try to access other service objects.
asio::io_service::service* service = first_service_;
while (service)
{
service->shutdown_service();
service = service->next_;
}
// Destroy all services.
while (first_service_)
{
asio::io_service::service* next_service = first_service_->next_;
delete first_service_;
first_service_ = next_service;
}
}
// Get the service object corresponding to the specified service type. Will
// create a new service object automatically if no such object already
// exists. Ownership of the service object is not transferred to the caller.
template <typename Service>
Service& use_service()
{
asio::detail::mutex::scoped_lock lock(mutex_);
// First see if there is an existing service object for the given type.
asio::io_service::service* service = first_service_;
while (service)
{
if (service_id_matches(*service, Service::id))
return *static_cast<Service*>(service);
service = service->next_;
}
// Create a new service object. The service registry's mutex is not locked
// at this time to allow for nested calls into this function from the new
// service's constructor.
lock.unlock();
std::auto_ptr<Service> new_service(new Service(owner_));
init_service_id(*new_service, Service::id);
Service& new_service_ref = *new_service;
lock.lock();
// Check that nobody else created another service object of the same type
// while the lock was released.
service = first_service_;
while (service)
{
if (service_id_matches(*service, Service::id))
return *static_cast<Service*>(service);
service = service->next_;
}
// Service was successfully initialised, pass ownership to registry.
new_service->next_ = first_service_;
first_service_ = new_service.release();
return new_service_ref;
}
// Add a service object. Returns false on error, in which case ownership of
// the object is retained by the caller.
template <typename Service>
bool add_service(Service* new_service)
{
asio::detail::mutex::scoped_lock lock(mutex_);
// Check if there is an existing service object for the given type.
asio::io_service::service* service = first_service_;
while (service)
{
if (service_id_matches(*service, Service::id))
return false;
service = service->next_;
}
// Take ownership of the service object.
init_service_id(*new_service, Service::id);
new_service->next_ = first_service_;
first_service_ = new_service;
return true;
}
// Check whether a service object of the specified type already exists.
template <typename Service>
bool has_service() const
{
asio::detail::mutex::scoped_lock lock(mutex_);
asio::io_service::service* service = first_service_;
while (service)
{
if (service_id_matches(*service, Service::id))
return true;
service = service->next_;
}
return false;
}
private:
// Set a service's id.
void init_service_id(asio::io_service::service& service,
const asio::io_service::id& id)
{
service.type_info_ = 0;
service.id_ = &id;
}
#if !defined(ASIO_NO_TYPEID)
// Set a service's id.
template <typename Service>
void init_service_id(asio::io_service::service& service,
const asio::detail::service_id<Service>& /*id*/)
{
service.type_info_ = &typeid(Service);
service.id_ = 0;
}
#endif // !defined(ASIO_NO_TYPEID)
// Check if a service matches the given id.
static bool service_id_matches(
const asio::io_service::service& service,
const asio::io_service::id& id)
{
return service.id_ == &id;
}
#if !defined(ASIO_NO_TYPEID)
// Check if a service matches the given id.
template <typename Service>
static bool service_id_matches(
const asio::io_service::service& service,
const asio::detail::service_id<Service>& /*id*/)
{
return service.type_info_ != 0 && *service.type_info_ == typeid(Service);
}
#endif // !defined(ASIO_NO_TYPEID)
// Mutex to protect access to internal data.
mutable asio::detail::mutex mutex_;
// The owner of this service registry and the services it contains.
asio::io_service& owner_;
// The first service in the list of contained services.
asio::io_service::service* first_service_;
};
} // namespace detail
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // ASIO_DETAIL_SERVICE_REGISTRY_HPP