Fix #565 wait for the deluged process to start to prevent defunct

processes
This commit is contained in:
Andrew Resch 2008-10-24 07:39:14 +00:00
parent 1aa33421e9
commit dc0a2ce52e
1 changed files with 61 additions and 62 deletions

View File

@ -130,7 +130,7 @@ class ConnectionManager(component.Component):
if deluge.common.windows_check(): if deluge.common.windows_check():
win32api.WinExec("deluged -p 58846") win32api.WinExec("deluged -p 58846")
else: else:
subprocess.Popen(["deluged", "-p 58846"]) subprocess.call(["deluged", "-p 58846"])
time.sleep(0.1) time.sleep(0.1)
# We need to wait for the host to start before connecting # We need to wait for the host to start before connecting
while not self.test_online_status(uri): while not self.test_online_status(uri):
@ -165,7 +165,7 @@ class ConnectionManager(component.Component):
if deluge.common.windows_check(): if deluge.common.windows_check():
win32api.WinExec("deluged -p %s" % port) win32api.WinExec("deluged -p %s" % port)
else: else:
subprocess.Popen(["deluged", "-p %s" % port]) subprocess.call(["deluged", "-p %s" % port])
# We need to wait for the host to start before connecting # We need to wait for the host to start before connecting
while not self.test_online_status(uri): while not self.test_online_status(uri):
time.sleep(0.01) time.sleep(0.01)
@ -440,7 +440,7 @@ class ConnectionManager(component.Component):
if deluge.common.windows_check(): if deluge.common.windows_check():
win32api.WinExec("deluged -p %s" % port) win32api.WinExec("deluged -p %s" % port)
else: else:
subprocess.Popen(["deluged", "-p %s" % port]) subprocess.call(["deluged", "-p %s" % port])
def on_button_close_clicked(self, widget): def on_button_close_clicked(self, widget):
log.debug("on_button_close_clicked") log.debug("on_button_close_clicked")
@ -516,4 +516,3 @@ class ConnectionManager(component.Component):
def _on_row_activated(self, tree, path, view_column): def _on_row_activated(self, tree, path, view_column):
self.on_button_connect_clicked(self.glade.get_widget("button_connect")) self.on_button_connect_clicked(self.glade.get_widget("button_connect"))