use selection input for cancel/apply/ok
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parent
00ab9ff499
commit
077f35ec5c
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@ -36,6 +36,8 @@
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import deluge.component as component
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from basemode import BaseMode
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from input_popup import SelectInput
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from collections import deque
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@ -60,9 +62,9 @@ class Preferences(BaseMode):
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_("Interface"), _("Other"), _("Daemon"), _("Queue"), _("Proxy"),
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_("Cache")] # , _("Plugins")]
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self.cur_cat = 0
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self.cur_action = 0
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self.popup = None
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self.messages = deque()
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self.action_input = None
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self.active_zone = ZONE.CATEGORIES
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@ -70,6 +72,8 @@ class Preferences(BaseMode):
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self.div_off = 15
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BaseMode.__init__(self, stdscr, encoding)
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self.action_input = SelectInput(self,None,None,["Cancel","Apply","OK"],0)
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self.refresh()
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def __draw_catetories(self):
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for i,category in enumerate(self.categories):
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@ -82,18 +86,10 @@ class Preferences(BaseMode):
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self.stdscr.vline(1,self.div_off,'|',self.rows-2)
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def __draw_actions(self):
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c = self.cols-22
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if self.action_input:
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selected = self.active_zone == ZONE.ACTIONS
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self.stdscr.hline(self.rows-3,self.div_off+1,"_",self.cols)
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if self.active_zone != ZONE.ACTIONS:
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self.add_string(self.rows-2,"[Cancel] [Apply] [OK]",col=c)
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else:
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if self.cur_action == 0:
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self.add_string(self.rows-2,"[{!black,white,bold!}Cancel{!white,black!}] [Apply] [OK]",col=c)
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elif self.cur_action == 1:
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self.add_string(self.rows-2,"[Cancel] [{!black,white,bold!}Apply{!white,black!}] [OK]",col=c)
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elif self.cur_action == 2:
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self.add_string(self.rows-2,"[Cancel] [Apply] [{!black,white,bold!}OK{!white,black!}]",col=c)
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self.action_input.render(self.stdscr,self.rows-2,self.cols,selected,self.cols-22)
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def refresh(self):
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if self.popup == None and self.messages:
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@ -126,19 +122,15 @@ class Preferences(BaseMode):
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pass
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def __actions_read(self, c):
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# Navigate actions
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if c == curses.KEY_LEFT:
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self.cur_action = max(0,self.cur_action-1)
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elif c == curses.KEY_RIGHT:
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self.cur_action = min(2,self.cur_action+1)
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elif c == curses.KEY_ENTER or c == 10:
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self.action_input.handle_read(c)
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if c == curses.KEY_ENTER or c == 10:
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# take action
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if self.cur_action == 0: # cancel
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if self.action_input.selidx == 0: # cancel
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self.back_to_parent()
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elif self.cur_action == 1: # apply
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elif self.action_input.selidx == 1: # apply
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# TODO: Actually apply
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pass
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elif self.cur_action == 2: # OK
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elif self.action_input.selidx == 2: # OK
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# TODO: Actually apply
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self.back_to_parent()
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