deluge/libtorrent/include/asio/basic_socket.hpp

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//
// basic_socket.hpp
// ~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2008 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_BASIC_SOCKET_HPP
#define ASIO_BASIC_SOCKET_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/push_options.hpp"
#include "asio/detail/push_options.hpp"
#include <boost/config.hpp>
#include "asio/detail/pop_options.hpp"
#include "asio/basic_io_object.hpp"
#include "asio/error.hpp"
#include "asio/socket_base.hpp"
#include "asio/detail/throw_error.hpp"
namespace asio {
/// Provides socket functionality.
/**
* The basic_socket class template provides functionality that is common to both
* stream-oriented and datagram-oriented sockets.
*
* @par Thread Safety
* @e Distinct @e objects: Safe.@n
* @e Shared @e objects: Unsafe.
*/
template <typename Protocol, typename SocketService>
class basic_socket
: public basic_io_object<SocketService>,
public socket_base
{
public:
/// The native representation of a socket.
typedef typename SocketService::native_type native_type;
/// The protocol type.
typedef Protocol protocol_type;
/// The endpoint type.
typedef typename Protocol::endpoint endpoint_type;
/// A basic_socket is always the lowest layer.
typedef basic_socket<Protocol, SocketService> lowest_layer_type;
/// Construct a basic_socket without opening it.
/**
* This constructor creates a socket without opening it.
*
* @param io_service The io_service object that the socket will use to
* dispatch handlers for any asynchronous operations performed on the socket.
*/
explicit basic_socket(asio::io_service& io_service)
: basic_io_object<SocketService>(io_service)
{
}
/// Construct and open a basic_socket.
/**
* This constructor creates and opens a socket.
*
* @param io_service The io_service object that the socket will use to
* dispatch handlers for any asynchronous operations performed on the socket.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @throws asio::system_error Thrown on failure.
*/
basic_socket(asio::io_service& io_service,
const protocol_type& protocol)
: basic_io_object<SocketService>(io_service)
{
asio::error_code ec;
this->service.open(this->implementation, protocol, ec);
asio::detail::throw_error(ec);
}
/// Construct a basic_socket, opening it and binding it to the given local
/// endpoint.
/**
* This constructor creates a socket and automatically opens it bound to the
* specified endpoint on the local machine. The protocol used is the protocol
* associated with the given endpoint.
*
* @param io_service The io_service object that the socket will use to
* dispatch handlers for any asynchronous operations performed on the socket.
*
* @param endpoint An endpoint on the local machine to which the socket will
* be bound.
*
* @throws asio::system_error Thrown on failure.
*/
basic_socket(asio::io_service& io_service,
const endpoint_type& endpoint)
: basic_io_object<SocketService>(io_service)
{
asio::error_code ec;
this->service.open(this->implementation, endpoint.protocol(), ec);
asio::detail::throw_error(ec);
this->service.bind(this->implementation, endpoint, ec);
asio::detail::throw_error(ec);
}
/// Construct a basic_socket on an existing native socket.
/**
* This constructor creates a socket object to hold an existing native socket.
*
* @param io_service The io_service object that the socket will use to
* dispatch handlers for any asynchronous operations performed on the socket.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @param native_socket A native socket.
*
* @throws asio::system_error Thrown on failure.
*/
basic_socket(asio::io_service& io_service,
const protocol_type& protocol, const native_type& native_socket)
: basic_io_object<SocketService>(io_service)
{
asio::error_code ec;
this->service.assign(this->implementation, protocol, native_socket, ec);
asio::detail::throw_error(ec);
}
/// Get a reference to the lowest layer.
/**
* This function returns a reference to the lowest layer in a stack of
* layers. Since a basic_socket cannot contain any further layers, it simply
* returns a reference to itself.
*
* @return A reference to the lowest layer in the stack of layers. Ownership
* is not transferred to the caller.
*/
lowest_layer_type& lowest_layer()
{
return *this;
}
/// Open the socket using the specified protocol.
/**
* This function opens the socket so that it will use the specified protocol.
*
* @param protocol An object specifying protocol parameters to be used.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_service);
* socket.open(asio::ip::tcp::v4());
* @endcode
*/
void open(const protocol_type& protocol = protocol_type())
{
asio::error_code ec;
this->service.open(this->implementation, protocol, ec);
asio::detail::throw_error(ec);
}
/// Open the socket using the specified protocol.
/**
* This function opens the socket so that it will use the specified protocol.
*
* @param protocol An object specifying which protocol is to be used.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_service);
* asio::error_code ec;
* socket.open(asio::ip::tcp::v4(), ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
asio::error_code open(const protocol_type& protocol,
asio::error_code& ec)
{
return this->service.open(this->implementation, protocol, ec);
}
/// Assign an existing native socket to the socket.
/*
* This function opens the socket to hold an existing native socket.
*
* @param protocol An object specifying which protocol is to be used.
*
* @param native_socket A native socket.
*
* @throws asio::system_error Thrown on failure.
*/
void assign(const protocol_type& protocol, const native_type& native_socket)
{
asio::error_code ec;
this->service.assign(this->implementation, protocol, native_socket, ec);
asio::detail::throw_error(ec);
}
/// Assign an existing native socket to the socket.
/*
* This function opens the socket to hold an existing native socket.
*
* @param protocol An object specifying which protocol is to be used.
*
* @param native_socket A native socket.
*
* @param ec Set to indicate what error occurred, if any.
*/
asio::error_code assign(const protocol_type& protocol,
const native_type& native_socket, asio::error_code& ec)
{
return this->service.assign(this->implementation,
protocol, native_socket, ec);
}
/// Determine whether the socket is open.
bool is_open() const
{
return this->service.is_open(this->implementation);
}
/// Close the socket.
/**
* This function is used to close the socket. Any asynchronous send, receive
* or connect operations will be cancelled immediately, and will complete
* with the asio::error::operation_aborted error.
*
* @throws asio::system_error Thrown on failure.
*
* @note For portable behaviour with respect to graceful closure of a
* connected socket, call shutdown() before closing the socket.
*/
void close()
{
asio::error_code ec;
this->service.close(this->implementation, ec);
asio::detail::throw_error(ec);
}
/// Close the socket.
/**
* This function is used to close the socket. Any asynchronous send, receive
* or connect operations will be cancelled immediately, and will complete
* with the asio::error::operation_aborted error.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* asio::error_code ec;
* socket.close(ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*
* @note For portable behaviour with respect to graceful closure of a
* connected socket, call shutdown() before closing the socket.
*/
asio::error_code close(asio::error_code& ec)
{
return this->service.close(this->implementation, ec);
}
/// Get the native socket representation.
/**
* This function may be used to obtain the underlying representation of the
* socket. This is intended to allow access to native socket functionality
* that is not otherwise provided.
*/
native_type native()
{
return this->service.native(this->implementation);
}
/// Cancel all asynchronous operations associated with the socket.
/**
* This function causes all outstanding asynchronous connect, send and receive
* operations to finish immediately, and the handlers for cancelled operations
* will be passed the asio::error::operation_aborted error.
*
* @throws asio::system_error Thrown on failure.
*
* @note Calls to cancel() will always fail with
* asio::error::operation_not_supported when run on Windows XP, Windows
* Server 2003, and earlier versions of Windows, unless
* ASIO_ENABLE_CANCELIO is defined. However, the CancelIo function has
* two issues that should be considered before enabling its use:
*
* @li It will only cancel asynchronous operations that were initiated in the
* current thread.
*
* @li It can appear to complete without error, but the request to cancel the
* unfinished operations may be silently ignored by the operating system.
* Whether it works or not seems to depend on the drivers that are installed.
*
* For portable cancellation, consider using one of the following
* alternatives:
*
* @li Disable asio's I/O completion port backend by defining
* ASIO_DISABLE_IOCP.
*
* @li Use the close() function to simultaneously cancel the outstanding
* operations and close the socket.
*
* When running on Windows Vista, Windows Server 2008, and later, the
* CancelIoEx function is always used. This function does not have the
* problems described above.
*/
#if defined(BOOST_MSVC) && (BOOST_MSVC >= 1400) \
&& (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600) \
&& !defined(ASIO_ENABLE_CANCELIO)
__declspec(deprecated("By default, this function always fails with "
"operation_not_supported when used on Windows XP, Windows Server 2003, "
"or earlier. Consult documentation for details."))
#endif
void cancel()
{
asio::error_code ec;
this->service.cancel(this->implementation, ec);
asio::detail::throw_error(ec);
}
/// Cancel all asynchronous operations associated with the socket.
/**
* This function causes all outstanding asynchronous connect, send and receive
* operations to finish immediately, and the handlers for cancelled operations
* will be passed the asio::error::operation_aborted error.
*
* @param ec Set to indicate what error occurred, if any.
*
* @note Calls to cancel() will always fail with
* asio::error::operation_not_supported when run on Windows XP, Windows
* Server 2003, and earlier versions of Windows, unless
* ASIO_ENABLE_CANCELIO is defined. However, the CancelIo function has
* two issues that should be considered before enabling its use:
*
* @li It will only cancel asynchronous operations that were initiated in the
* current thread.
*
* @li It can appear to complete without error, but the request to cancel the
* unfinished operations may be silently ignored by the operating system.
* Whether it works or not seems to depend on the drivers that are installed.
*
* For portable cancellation, consider using one of the following
* alternatives:
*
* @li Disable asio's I/O completion port backend by defining
* ASIO_DISABLE_IOCP.
*
* @li Use the close() function to simultaneously cancel the outstanding
* operations and close the socket.
*
* When running on Windows Vista, Windows Server 2008, and later, the
* CancelIoEx function is always used. This function does not have the
* problems described above.
*/
#if defined(BOOST_MSVC) && (BOOST_MSVC >= 1400) \
&& (!defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600) \
&& !defined(ASIO_ENABLE_CANCELIO)
__declspec(deprecated("By default, this function always fails with "
"operation_not_supported when used on Windows XP, Windows Server 2003, "
"or earlier. Consult documentation for details."))
#endif
asio::error_code cancel(asio::error_code& ec)
{
return this->service.cancel(this->implementation, ec);
}
/// Determine whether the socket is at the out-of-band data mark.
/**
* This function is used to check whether the socket input is currently
* positioned at the out-of-band data mark.
*
* @return A bool indicating whether the socket is at the out-of-band data
* mark.
*
* @throws asio::system_error Thrown on failure.
*/
bool at_mark() const
{
asio::error_code ec;
bool b = this->service.at_mark(this->implementation, ec);
asio::detail::throw_error(ec);
return b;
}
/// Determine whether the socket is at the out-of-band data mark.
/**
* This function is used to check whether the socket input is currently
* positioned at the out-of-band data mark.
*
* @param ec Set to indicate what error occurred, if any.
*
* @return A bool indicating whether the socket is at the out-of-band data
* mark.
*/
bool at_mark(asio::error_code& ec) const
{
return this->service.at_mark(this->implementation, ec);
}
/// Determine the number of bytes available for reading.
/**
* This function is used to determine the number of bytes that may be read
* without blocking.
*
* @return The number of bytes that may be read without blocking, or 0 if an
* error occurs.
*
* @throws asio::system_error Thrown on failure.
*/
std::size_t available() const
{
asio::error_code ec;
std::size_t s = this->service.available(this->implementation, ec);
asio::detail::throw_error(ec);
return s;
}
/// Determine the number of bytes available for reading.
/**
* This function is used to determine the number of bytes that may be read
* without blocking.
*
* @param ec Set to indicate what error occurred, if any.
*
* @return The number of bytes that may be read without blocking, or 0 if an
* error occurs.
*/
std::size_t available(asio::error_code& ec) const
{
return this->service.available(this->implementation, ec);
}
/// Bind the socket to the given local endpoint.
/**
* This function binds the socket to the specified endpoint on the local
* machine.
*
* @param endpoint An endpoint on the local machine to which the socket will
* be bound.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_service);
* socket.open(asio::ip::tcp::v4());
* socket.bind(asio::ip::tcp::endpoint(
* asio::ip::tcp::v4(), 12345));
* @endcode
*/
void bind(const endpoint_type& endpoint)
{
asio::error_code ec;
this->service.bind(this->implementation, endpoint, ec);
asio::detail::throw_error(ec);
}
/// Bind the socket to the given local endpoint.
/**
* This function binds the socket to the specified endpoint on the local
* machine.
*
* @param endpoint An endpoint on the local machine to which the socket will
* be bound.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_service);
* socket.open(asio::ip::tcp::v4());
* asio::error_code ec;
* socket.bind(asio::ip::tcp::endpoint(
* asio::ip::tcp::v4(), 12345), ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
asio::error_code bind(const endpoint_type& endpoint,
asio::error_code& ec)
{
return this->service.bind(this->implementation, endpoint, ec);
}
/// Connect the socket to the specified endpoint.
/**
* This function is used to connect a socket to the specified remote endpoint.
* The function call will block until the connection is successfully made or
* an error occurs.
*
* The socket is automatically opened if it is not already open. If the
* connect fails, and the socket was automatically opened, the socket is
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* not returned to the closed state.
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*
* @param peer_endpoint The remote endpoint to which the socket will be
* connected.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_service);
* asio::ip::tcp::endpoint endpoint(
* asio::ip::address::from_string("1.2.3.4"), 12345);
* socket.connect(endpoint);
* @endcode
*/
void connect(const endpoint_type& peer_endpoint)
{
asio::error_code ec;
if (!is_open())
{
this->service.open(this->implementation, peer_endpoint.protocol(), ec);
asio::detail::throw_error(ec);
}
this->service.connect(this->implementation, peer_endpoint, ec);
asio::detail::throw_error(ec);
}
/// Connect the socket to the specified endpoint.
/**
* This function is used to connect a socket to the specified remote endpoint.
* The function call will block until the connection is successfully made or
* an error occurs.
*
* The socket is automatically opened if it is not already open. If the
* connect fails, and the socket was automatically opened, the socket is
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* not returned to the closed state.
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*
* @param peer_endpoint The remote endpoint to which the socket will be
* connected.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_service);
* asio::ip::tcp::endpoint endpoint(
* asio::ip::address::from_string("1.2.3.4"), 12345);
* asio::error_code ec;
* socket.connect(endpoint, ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
asio::error_code connect(const endpoint_type& peer_endpoint,
asio::error_code& ec)
{
if (!is_open())
{
if (this->service.open(this->implementation,
peer_endpoint.protocol(), ec))
{
return ec;
}
}
return this->service.connect(this->implementation, peer_endpoint, ec);
}
/// Start an asynchronous connect.
/**
* This function is used to asynchronously connect a socket to the specified
* remote endpoint. The function call always returns immediately.
*
* The socket is automatically opened if it is not already open. If the
* connect fails, and the socket was automatically opened, the socket is
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* not returned to the closed state.
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*
* @param peer_endpoint The remote endpoint to which the socket will be
* connected. Copies will be made of the endpoint object as required.
*
* @param handler The handler to be called when the connection operation
* completes. Copies will be made of the handler as required. The function
* signature of the handler must be:
* @code void handler(
* const asio::error_code& error // Result of operation
* ); @endcode
* Regardless of whether the asynchronous operation completes immediately or
* not, the handler will not be invoked from within this function. Invocation
* of the handler will be performed in a manner equivalent to using
* asio::io_service::post().
*
* @par Example
* @code
* void connect_handler(const asio::error_code& error)
* {
* if (!error)
* {
* // Connect succeeded.
* }
* }
*
* ...
*
* asio::ip::tcp::socket socket(io_service);
* asio::ip::tcp::endpoint endpoint(
* asio::ip::address::from_string("1.2.3.4"), 12345);
* socket.async_connect(endpoint, connect_handler);
* @endcode
*/
template <typename ConnectHandler>
void async_connect(const endpoint_type& peer_endpoint, ConnectHandler handler)
{
if (!is_open())
{
asio::error_code ec;
if (this->service.open(this->implementation,
peer_endpoint.protocol(), ec))
{
this->get_io_service().post(
asio::detail::bind_handler(handler, ec));
return;
}
}
this->service.async_connect(this->implementation, peer_endpoint, handler);
}
/// Set an option on the socket.
/**
* This function is used to set an option on the socket.
*
* @param option The new option value to be set on the socket.
*
* @throws asio::system_error Thrown on failure.
*
* @sa SettableSocketOption @n
* asio::socket_base::broadcast @n
* asio::socket_base::do_not_route @n
* asio::socket_base::keep_alive @n
* asio::socket_base::linger @n
* asio::socket_base::receive_buffer_size @n
* asio::socket_base::receive_low_watermark @n
* asio::socket_base::reuse_address @n
* asio::socket_base::send_buffer_size @n
* asio::socket_base::send_low_watermark @n
* asio::ip::multicast::join_group @n
* asio::ip::multicast::leave_group @n
* asio::ip::multicast::enable_loopback @n
* asio::ip::multicast::outbound_interface @n
* asio::ip::multicast::hops @n
* asio::ip::tcp::no_delay
*
* @par Example
* Setting the IPPROTO_TCP/TCP_NODELAY option:
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* asio::ip::tcp::no_delay option(true);
* socket.set_option(option);
* @endcode
*/
template <typename SettableSocketOption>
void set_option(const SettableSocketOption& option)
{
asio::error_code ec;
this->service.set_option(this->implementation, option, ec);
asio::detail::throw_error(ec);
}
/// Set an option on the socket.
/**
* This function is used to set an option on the socket.
*
* @param option The new option value to be set on the socket.
*
* @param ec Set to indicate what error occurred, if any.
*
* @sa SettableSocketOption @n
* asio::socket_base::broadcast @n
* asio::socket_base::do_not_route @n
* asio::socket_base::keep_alive @n
* asio::socket_base::linger @n
* asio::socket_base::receive_buffer_size @n
* asio::socket_base::receive_low_watermark @n
* asio::socket_base::reuse_address @n
* asio::socket_base::send_buffer_size @n
* asio::socket_base::send_low_watermark @n
* asio::ip::multicast::join_group @n
* asio::ip::multicast::leave_group @n
* asio::ip::multicast::enable_loopback @n
* asio::ip::multicast::outbound_interface @n
* asio::ip::multicast::hops @n
* asio::ip::tcp::no_delay
*
* @par Example
* Setting the IPPROTO_TCP/TCP_NODELAY option:
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* asio::ip::tcp::no_delay option(true);
* asio::error_code ec;
* socket.set_option(option, ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
template <typename SettableSocketOption>
asio::error_code set_option(const SettableSocketOption& option,
asio::error_code& ec)
{
return this->service.set_option(this->implementation, option, ec);
}
/// Get an option from the socket.
/**
* This function is used to get the current value of an option on the socket.
*
* @param option The option value to be obtained from the socket.
*
* @throws asio::system_error Thrown on failure.
*
* @sa GettableSocketOption @n
* asio::socket_base::broadcast @n
* asio::socket_base::do_not_route @n
* asio::socket_base::keep_alive @n
* asio::socket_base::linger @n
* asio::socket_base::receive_buffer_size @n
* asio::socket_base::receive_low_watermark @n
* asio::socket_base::reuse_address @n
* asio::socket_base::send_buffer_size @n
* asio::socket_base::send_low_watermark @n
* asio::ip::multicast::join_group @n
* asio::ip::multicast::leave_group @n
* asio::ip::multicast::enable_loopback @n
* asio::ip::multicast::outbound_interface @n
* asio::ip::multicast::hops @n
* asio::ip::tcp::no_delay
*
* @par Example
* Getting the value of the SOL_SOCKET/SO_KEEPALIVE option:
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* asio::ip::tcp::socket::keep_alive option;
* socket.get_option(option);
* bool is_set = option.get();
* @endcode
*/
template <typename GettableSocketOption>
void get_option(GettableSocketOption& option) const
{
asio::error_code ec;
this->service.get_option(this->implementation, option, ec);
asio::detail::throw_error(ec);
}
/// Get an option from the socket.
/**
* This function is used to get the current value of an option on the socket.
*
* @param option The option value to be obtained from the socket.
*
* @param ec Set to indicate what error occurred, if any.
*
* @sa GettableSocketOption @n
* asio::socket_base::broadcast @n
* asio::socket_base::do_not_route @n
* asio::socket_base::keep_alive @n
* asio::socket_base::linger @n
* asio::socket_base::receive_buffer_size @n
* asio::socket_base::receive_low_watermark @n
* asio::socket_base::reuse_address @n
* asio::socket_base::send_buffer_size @n
* asio::socket_base::send_low_watermark @n
* asio::ip::multicast::join_group @n
* asio::ip::multicast::leave_group @n
* asio::ip::multicast::enable_loopback @n
* asio::ip::multicast::outbound_interface @n
* asio::ip::multicast::hops @n
* asio::ip::tcp::no_delay
*
* @par Example
* Getting the value of the SOL_SOCKET/SO_KEEPALIVE option:
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* asio::ip::tcp::socket::keep_alive option;
* asio::error_code ec;
* socket.get_option(option, ec);
* if (ec)
* {
* // An error occurred.
* }
* bool is_set = option.get();
* @endcode
*/
template <typename GettableSocketOption>
asio::error_code get_option(GettableSocketOption& option,
asio::error_code& ec) const
{
return this->service.get_option(this->implementation, option, ec);
}
/// Perform an IO control command on the socket.
/**
* This function is used to execute an IO control command on the socket.
*
* @param command The IO control command to be performed on the socket.
*
* @throws asio::system_error Thrown on failure.
*
* @sa IoControlCommand @n
* asio::socket_base::bytes_readable @n
* asio::socket_base::non_blocking_io
*
* @par Example
* Getting the number of bytes ready to read:
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* asio::ip::tcp::socket::bytes_readable command;
* socket.io_control(command);
* std::size_t bytes_readable = command.get();
* @endcode
*/
template <typename IoControlCommand>
void io_control(IoControlCommand& command)
{
asio::error_code ec;
this->service.io_control(this->implementation, command, ec);
asio::detail::throw_error(ec);
}
/// Perform an IO control command on the socket.
/**
* This function is used to execute an IO control command on the socket.
*
* @param command The IO control command to be performed on the socket.
*
* @param ec Set to indicate what error occurred, if any.
*
* @sa IoControlCommand @n
* asio::socket_base::bytes_readable @n
* asio::socket_base::non_blocking_io
*
* @par Example
* Getting the number of bytes ready to read:
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* asio::ip::tcp::socket::bytes_readable command;
* asio::error_code ec;
* socket.io_control(command, ec);
* if (ec)
* {
* // An error occurred.
* }
* std::size_t bytes_readable = command.get();
* @endcode
*/
template <typename IoControlCommand>
asio::error_code io_control(IoControlCommand& command,
asio::error_code& ec)
{
return this->service.io_control(this->implementation, command, ec);
}
/// Get the local endpoint of the socket.
/**
* This function is used to obtain the locally bound endpoint of the socket.
*
* @returns An object that represents the local endpoint of the socket.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* asio::ip::tcp::endpoint endpoint = socket.local_endpoint();
* @endcode
*/
endpoint_type local_endpoint() const
{
asio::error_code ec;
endpoint_type ep = this->service.local_endpoint(this->implementation, ec);
asio::detail::throw_error(ec);
return ep;
}
/// Get the local endpoint of the socket.
/**
* This function is used to obtain the locally bound endpoint of the socket.
*
* @param ec Set to indicate what error occurred, if any.
*
* @returns An object that represents the local endpoint of the socket.
* Returns a default-constructed endpoint object if an error occurred.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* asio::error_code ec;
* asio::ip::tcp::endpoint endpoint = socket.local_endpoint(ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
endpoint_type local_endpoint(asio::error_code& ec) const
{
return this->service.local_endpoint(this->implementation, ec);
}
/// Get the remote endpoint of the socket.
/**
* This function is used to obtain the remote endpoint of the socket.
*
* @returns An object that represents the remote endpoint of the socket.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* asio::ip::tcp::endpoint endpoint = socket.remote_endpoint();
* @endcode
*/
endpoint_type remote_endpoint() const
{
asio::error_code ec;
endpoint_type ep = this->service.remote_endpoint(this->implementation, ec);
asio::detail::throw_error(ec);
return ep;
}
/// Get the remote endpoint of the socket.
/**
* This function is used to obtain the remote endpoint of the socket.
*
* @param ec Set to indicate what error occurred, if any.
*
* @returns An object that represents the remote endpoint of the socket.
* Returns a default-constructed endpoint object if an error occurred.
*
* @par Example
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* asio::error_code ec;
* asio::ip::tcp::endpoint endpoint = socket.remote_endpoint(ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
endpoint_type remote_endpoint(asio::error_code& ec) const
{
return this->service.remote_endpoint(this->implementation, ec);
}
/// Disable sends or receives on the socket.
/**
* This function is used to disable send operations, receive operations, or
* both.
*
* @param what Determines what types of operation will no longer be allowed.
*
* @throws asio::system_error Thrown on failure.
*
* @par Example
* Shutting down the send side of the socket:
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* socket.shutdown(asio::ip::tcp::socket::shutdown_send);
* @endcode
*/
void shutdown(shutdown_type what)
{
asio::error_code ec;
this->service.shutdown(this->implementation, what, ec);
asio::detail::throw_error(ec);
}
/// Disable sends or receives on the socket.
/**
* This function is used to disable send operations, receive operations, or
* both.
*
* @param what Determines what types of operation will no longer be allowed.
*
* @param ec Set to indicate what error occurred, if any.
*
* @par Example
* Shutting down the send side of the socket:
* @code
* asio::ip::tcp::socket socket(io_service);
* ...
* asio::error_code ec;
* socket.shutdown(asio::ip::tcp::socket::shutdown_send, ec);
* if (ec)
* {
* // An error occurred.
* }
* @endcode
*/
asio::error_code shutdown(shutdown_type what,
asio::error_code& ec)
{
return this->service.shutdown(this->implementation, what, ec);
}
protected:
/// Protected destructor to prevent deletion through this type.
~basic_socket()
{
}
};
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // ASIO_BASIC_SOCKET_HPP