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using ArgsUniform;
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using BiblioTech.Commands;
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using BiblioTech.Rewards;
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using Discord;
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using Discord.WebSocket;
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using DiscordRewards;
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using Logging;
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namespace BiblioTech
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{
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public class Program
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{
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private DiscordSocketClient client = null!;
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public static Configuration Config { get; private set; } = null!;
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public static UserRepo UserRepo { get; } = new UserRepo();
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public static AdminChecker AdminChecker { get; private set; } = null!;
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public static IDiscordRoleDriver RoleDriver { get; set; } = null!;
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public static ILog Log { get; private set; } = null!;
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public static MarketAverage[] Averages { get; set; } = Array.Empty<MarketAverage>();
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public static Task Main(string[] args)
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{
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Log = new ConsoleLog();
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var uniformArgs = new ArgsUniform<Configuration>(PrintHelp, args);
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Config = uniformArgs.Parse();
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Log = new LogSplitter(
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new FileLog(Path.Combine(Config.LogPath, "discordbot")),
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new ConsoleLog()
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);
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EnsurePath(Config.DataPath);
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EnsurePath(Config.UserDataPath);
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EnsurePath(Config.EndpointsPath);
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return new Program().MainAsync(args);
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}
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public async Task MainAsync(string[] args)
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{
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Log.Log("Starting Codex Discord Bot...");
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client = new DiscordSocketClient();
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client.Log += ClientLog;
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var notifyCommand = new NotifyCommand();
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var associateCommand = new UserAssociateCommand(notifyCommand);
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var sprCommand = new SprCommand();
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var handler = new CommandHandler(client,
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new GetBalanceCommand(associateCommand),
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new MintCommand(associateCommand),
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sprCommand,
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associateCommand,
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notifyCommand,
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new AdminCommand(sprCommand),
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new MarketCommand()
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);
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await client.LoginAsync(TokenType.Bot, Config.ApplicationToken);
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await client.StartAsync();
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AdminChecker = new AdminChecker();
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var builder = WebApplication.CreateBuilder(args);
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builder.WebHost.ConfigureKestrel((context, options) =>
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{
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options.ListenAnyIP(Config.RewardApiPort);
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});
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builder.Services.AddControllers();
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var app = builder.Build();
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app.MapControllers();
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Log.Log("Running...");
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await app.RunAsync();
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await Task.Delay(-1);
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}
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private static void PrintHelp()
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{
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Log.Log("BiblioTech - Codex Discord Bot");
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}
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private Task ClientLog(LogMessage msg)
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{
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Log.Log("DiscordClient: " + msg.ToString());
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return Task.CompletedTask;
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}
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private static void EnsurePath(string path)
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{
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if (Directory.Exists(path)) return;
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Directory.CreateDirectory(path);
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}
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}
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}
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