cs-codex-dist-tests/Framework/DiscordRewards/RewardRepo.cs

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using Utils;
namespace DiscordRewards
{
public class RewardRepo
{
private static string Tag => RewardConfig.UsernameTag;
public RewardConfig[] Rewards { get; } = new RewardConfig[]
{
// Filled any slot
new RewardConfig(1187039439558541498, $"{Tag} successfully filled their first slot!", new CheckConfig
{
Type = CheckType.FilledSlot
}),
// Finished any slot
new RewardConfig(1202286165630390339, $"{Tag} successfully finished their first slot!", new CheckConfig
{
Type = CheckType.FinishedSlot
}),
// Finished a sizable slot
new RewardConfig(1202286218738405418, $"{Tag} finished their first 1GB-24h slot!", new CheckConfig
{
Type = CheckType.FinishedSlot,
MinSlotSize = 1.GB(),
MinDuration = TimeSpan.FromHours(24.0),
}),
// Posted any contract
new RewardConfig(1202286258370383913, $"{Tag} posted their first contract!", new CheckConfig
{
Type = CheckType.PostedContract
}),
// Started any contract
new RewardConfig(1202286330873126992, $"A contract created by {Tag} reached Started state for the first time!", new CheckConfig
{
Type = CheckType.StartedContract
}),
// Started a sizable contract
new RewardConfig(1202286381670608909, $"A large contract created by {Tag} reached Started state for the first time!", new CheckConfig
{
Type = CheckType.FinishedSlot,
MinNumberOfHosts = 4,
MinSlotSize = 1.GB(),
MinDuration = TimeSpan.FromHours(24.0),
})
};
}
}