Add shifts and operators test
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@ -44,6 +44,13 @@ func `-`*[T: HardBase](x, y: T): T {.magic: "SubU".}
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func `shr`*[T: HardBase](x: T, y: SomeInteger): T {.magic: "ShrI".}
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func `shl`*[T: HardBase](x: T, y: SomeInteger): T {.magic: "ShlI".}
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func `*`*[T: HardBase](x, y: T): T {.magic: "MulU".}
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# Warning ⚠️ : We assume that mul hardware multiplication is constant time
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# but this is not always true, especially on ARMv7 and ARMv9
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# We don't implement div/mod as we can't assume the hardware implementation
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# is constant-time
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# ############################################################
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#
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# Hardened Boolean primitives
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@ -5,9 +5,12 @@
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# * Apache v2 license (license terms in the root directory or at http://www.apache.org/licenses/LICENSE-2.0).
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# at your option. This file may not be copied, modified, or distributed except according to those terms.
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import unittest, random,
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import unittest, random, math,
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../hardy
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# Random seed for reproducibility
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randomize(0xDEADBEEF)
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template undistinct[T](x: HardBase[T]): T =
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T(x)
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@ -22,12 +25,12 @@ suite "Hardened unsigned integers":
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high(HardBase[uint64]).undistinct == 0xFFFFFFFF_FFFFFFFF.uint64
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test "bitwise `and`, `or`, `xor`, `not`":
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var x1 = rand(high(int)).uint64
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var y1 = rand(high(int)).uint64
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var x2 = rand(high(int)).uint64
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var y2 = rand(high(int)).uint64
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var x3 = rand(high(int)).uint64
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var y3 = rand(high(int)).uint64
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let x1 = rand(high(int)).uint64
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let y1 = rand(high(int)).uint64
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let x2 = rand(high(int)).uint64
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let y2 = rand(high(int)).uint64
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let x3 = rand(high(int)).uint64
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let y3 = rand(high(int)).uint64
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template bitwise_check(op: untyped): untyped =
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block:
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check:
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@ -54,3 +57,59 @@ suite "Hardened unsigned integers":
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not(hard(y1)).undistinct == not y1
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not(hard(y2)).undistinct == not y2
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not(hard(y3)).undistinct == not y3
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test "Logical shifts":
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let x1 = rand(high(int)).uint64
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let y1 = rand(high(int)).uint64
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let x2 = rand(high(int)).uint64
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let y2 = rand(high(int32)).uint64
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let x3 = rand(high(int32)).uint64
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let y3 = rand(high(int32)).uint64
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let s1 = rand(10)
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let s2 = rand(10)
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let s3 = rand(10)
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template shift_check(op: untyped): untyped =
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block:
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check:
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op(hard(0'u32), 1).undistinct == op(0'u32, 1)
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op(hard(1'u32), 2).undistinct == op(1'u32, 2)
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op(hard(1234'u64), 3).undistinct == op(1234'u64, 3)
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op(hard(2'u64^30), 1).undistinct == op(2'u64^30, 1)
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op(hard(2'u64^31 + 1), 1).undistinct == op(2'u64^31 + 1, 1)
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op(hard(2'u64^32), 1).undistinct == op(2'u64^32, 1)
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op(x1.hard, s1).undistinct == op(x1, s1)
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op(x2.hard, s2).undistinct == op(x2, s2)
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op(x3.hard, s3).undistinct == op(x3, s3)
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op(y1.hard, s1).undistinct == op(y1, s1)
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op(y2.hard, s2).undistinct == op(y2, s2)
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op(y3.hard, s3).undistinct == op(y3, s3)
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shift_check(`shl`)
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shift_check(`shr`)
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test "Operators `+`, `-`, `*`":
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let x1 = rand(high(int)).uint64
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let y1 = rand(high(int)).uint64
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let x2 = rand(high(int)).uint64
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let y2 = rand(high(int)).uint64
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let x3 = rand(high(int)).uint64
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let y3 = rand(high(int)).uint64
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template operator_check(op: untyped): untyped =
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block:
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check:
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op(hard(0'u32), hard(0'u32)).undistinct == op(0'u32, 0'u32)
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op(hard(0'u32), hard(1'u32)).undistinct == op(0'u32, 1'u32)
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op(hard(1234'u64), hard(5678'u64)).undistinct == op(1234'u64, 5678'u64)
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op(x1.hard, y1.hard).undistinct == op(x1, y1)
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op(x2.hard, y2.hard).undistinct == op(x2, y2)
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op(x3.hard, y3.hard).undistinct == op(x3, y3)
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operator_check(`+`)
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operator_check(`-`)
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operator_check(`*`)
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