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Defend against data censorship with Codex

Codex is a durable, decentralised data storage protocol, created so the world community can preserve its most important knowledge without risk of censorship.

Codex attributes

1

Durable

Codex implements erasure coding to efficiently ensure data is always available without the storage cost of replication. Through sublinear sampling, Codex detects data corruption throughout the network, allowing for repairs to be made before loss is permanent.

2

Censorship resistant

The Codex network is designed to withstand DDoS attacks, data corruption, and even the shutdown of a significant number of nodes. Access to your data remains during these otherwise catastrophic events.

3

Decentralised

Codex implements protocol constructs that incentivize wide participation of data storage providers, both small and large, thus ensuring a robust network resistant to censorship and external attack.

4

Accessible

Participating in the Codex network is highly accessible thanks to its permissionless nature, bandwidth usage optimizations like its "lazy repair" recovery system, and lightweight ZK-based remote auditing.

Logos Collective

Codex is powering the data storage layer of the Logos technology stack. Logos is a grassroots movement, building the infrastructure for trust-minimised, corruption-resistant governing services and social institutions for peaceful people worldwide.

Learn more about our ambitious vision.

Development Roadmap

Codex is currently in its first proof-of-concept iteration and aims to release its alpha version, Katana, before the end of Q4 2023.

2021
01

Codex project begins

2021
02

Work on first Client prototype built from Bitswap, IPFS and Nitro

2021
03

Begin primitive Marketplace v1.0 interactions for pricing block exchanging

2021
04

Research begins for remote verification and erasure coding methods

2021
05

Research of Marketplace mechanics in other decentralized storage protocols

2021
06

PoR and erasure coding modeling and prototyping

2022
07

Implementation of PoR and erasure coding into Codex client

2022
08

Added first implementation of DHT and discovery v5 methods

2022
09

REST APIs added to Marketplace for Sales Availability

2022
10

Demo of first proof of concept Codex client: PoC-1 (Dagger)

2022
11

Marketplace v2.0 redesign

2022
12

Research into zkSNARK-based methods of proof aggregation to replace PoR

2022
13

Marketplace v2.0 redesign

2023
14

Demo of Codex client PoC-2 (Scimitar)

2023
15

Research into L2s, systems testing and integration of Marketplace into Client

2023
16

Demo of third proof of concept Codex client PoC-3 (Longsword): fast erasure coding, Marketplace, ZK remote auditing

2023
17

Codex MVP Version 1.0 (Katana): fast erasure coding, Marketplace, ZK remote auditing, repair

2024
18

Develop Codex L2 aggregator node architecture

2024
19

Research into payment channels and bandwidth incentives

2024
20

Implementation of incentives: payment channels, bandwidth incentives

2024
21

Enable repair using remote auditing scheme and incentive mechanisms

2025
22

Codex Version 2.0 (Wakizashi)

2025
23

Public mainnet launch

2025
24

Multi-client implementations in Rusn and Go

Team

Dmitriy

Dmitriy

Slava

Slava

Ben

Ben

Jaremy

Jaremy

Tomasz

Tomasz

Mark

Mark

Eric

Eric

Adam

Adam

Csaba

Csaba

Leo

Leo

Balazs

Balazs

Jessie

Jessie

Giuliano

Giuliano

Want to get involved with Codex? Join the Discord community.

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